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Zeal
Zeal
Statistics

CS
15%

AS
15%
MovespeedPercent4%
Additional Information
Map AvailabilityALL
TierEpic
Item Code3086
Recipe
ItemSquareCloak of Agility + ItemSquareDagger + 350 Goldcurrency
Total Cost: 1200 Goldcurrency
Sold For: 840 Goldcurrency
Builds Into
ItemSquareNavori Flickerblade ItemSquarePhantom Dancer ItemSquareRapid Firecannon ItemSquareRunaan's Hurricane
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • The movement speed stat only increases flat movement speed, and will not interact with other percentage increases.

Trivia[]

  • This item's appearance and effect resembles that of Paladin's zeal skill from Diablo II

Similar Items[]

Patch History[]

Patch 14.19

  • Total Cost: 1100 ⇒ 1200
  • Movement Speed: 5% ⇒ 4%


Patch 14.11

This was a change we made in the mid patch for 14.10 but noting again for visibility. This is already live.

  • Critical Strike Chance: 20% ⇒ 15%


Patch 14.10 - 5/16/2024

  • Critical Strike Chance: 20% ⇒ 15%


Patch 14.10

To keep up with our critical strike chance changes across the board, Zeal is getting bumped up so that the effects can be felt immediately at the Epic level instead of having a more abrupt jump from 15 with zeal to 25 with a completed item.

  • Critical Strike Chance: 15% ⇒ 20%


Patch 13.10

While several epic items were buffed as they were lacking in gold efficiency, Zeal was far too powerful. Yes, it’s receiving a cost increase, Attack Speed decrease, and Movement Speed decrease, but these changes are all pretty small. The hopeful result is that all of these epics feel appropriately powerful without the shop tricking you.

  • Total Cost: 1050 ⇒ 1100
  • Attack Speed: 18% ⇒ 15%
  • Movement Speed: 7% ⇒ 5%
  •  REMOVED  Passive - Zealous: Bonus Movement Speed is no longer a unique passive.


Patch 10.25

TOTAL COST : [1200 gold] 1050 gold


Patch 10.23

TOTAL COST : [1400 gold] 1200 gold
ATTACK SPEED : [12%] 18%
CRITICAL STRIKE CHANCE : [25%] 15%


Patch 10.11

The marksman class has major durability problems, especially in the early laning phase where their power feels heavily reliant on their supports. This has been causing issues in gameplay satisfaction since a marksman's strength relies on the length of time they're alive. By increasing their mobility (via items) and base health, we feel that ADCs won't be punished so aggressively when they fail and will still have a chance to bounce back and unlock their power in fights. That being said, we've heard your concerns about the bot lane marksman champions that can also solo lane like Lucian and Vayne. We're giving them a separate set of changes which you can find more details on below. We’ve also omitted Corki, Kindred, Quinn, Senna, and Graves due to having their primary playrate in other lanes, with the understanding that Senna may be considered for similar changes in the coming patches.

MOVEMENT SPEED : [5%] 7%


Patch 9.23
Crit increased, attack speed decreased. Build path updated, cost increased.

Zeal's crit stats got a lot bigger from switching to Cloak of Agility. We dropped its attack speed a bit so we could avoid having to raise its cost too much to keep it balanced.

TOTAL COST : [1200 gold] 1400 gold
BUILD PATH : [Brawlers' Gloves + Dagger + 500 gold]
Cloak of Agility + Dagger + 300 gold
CRITICAL STRIKE CHANCE : [15%] 25%
ATTACK SPEED : [15%] 12%
MOVEMENT SPEED : 5% (unchanged)


Patch 9.3

TOTAL COST : [1300] 1200 gold


v8.13

COMBINE COST : [400] 600 gold
TOTAL COST : 1300 gold (unchanged)

v8.11

TOTAL COST : [1200 gold] 1300 gold
CRITICAL STRIKE CHANCE : [20%] 15%


v7.9

COST : [1300 gold] 1200 gold


v5.24
Zeal and all of its items cost more.

We don’t want to delay marksmen from participating in the game for too long, but their ‘1.5 item power spike’ is presently pushing them over the edge. Zeal’s newfound cost-efficiency is one of the culprits of this early-midgame bump, so we’re taking a little off the top to keep the pacing and power-growth of marksmen one that all can keep up with.

TOTAL COST : [1200] 1300
COMBINE COST : [500] 600
ALL THE WAY DOWN : Total costs of all items building out of Zeal are also increased by 100


v5.22

TOTAL Cost : [1100 gold] 1200 gold
BUILD Path : Dagger + Brawler's Gloves + 500 gold


v4.10

    • ATTACK SPEED: 18% ⇒ 20%
    • TOTAL COST: 1175 gold ⇒ 1100 gold

v1.0.0.152

  • Attack Speed reduced from 20% to 18%
  • Movement Speed reduced from 6% to 5%
  • Cost reduced from 1,195 (375) to 1,175 (375)


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