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Zaz'Zak's Realmspike
ItemSquareZaz'Zak's Realmspike
"Only the very brave or the very foolish would dare turn the Void against itself. Fortunately, Zaz'Zak was both!"
Passive
UNIQUE - Void Explosion: Dealing ability damage to an enemy champion creates an explosion at their location after a 0.5-second delay that deals 10 (+20% AP) [+3% target's max health] magic damage to nearby enemies, capped at 300 against monsters (10 second cooldown)
UNIQUE: Receives diminishing gold from excessive minion kills.
Active
UNIQUE - Ward: Consumes a charge to place a
Stealth Ward
at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
Statistics

HP
200

HPR
75% Base Health Regen

MPR
75% Base Mana Regen

GGen
+5 per 10 seconds
Additional Information
LimitationsLimited to 1 Support / Jungle item.
RequirementsRequires completion of the support quest for
Runic Compass
, which transforms into
Bounty of Worlds
afterwards to allow you to upgrade into this item for free.
Map AvailabilitySR
TierLegendary
Item Code3871
Recipe
ItemSquareBounty of Worlds + 0 Goldcurrency
Total Cost: 400 Goldcurrency
Sold For: 280 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • Placed
    Stealth Ward
    from this Item:
    • grants 30 Goldcurrency upon death
    • becomes invisible after 1 seconds of placement

Similar Items[]

Patch History[]

Patch 14.7

We’re taking a long look at the damage coming out of the support role and this patch we’re going after some exclusively-damage sections.

Zaz’Zak’s is bound to mage supports where champions like Xerath and Lux have support as their strongest role, which leaves us little room to buff them in places like mid lane. Bloodsong creates similar problems for fighters like Camille and Pantheon with respect to their top lane power. In general, we don’t expect these damage-focused champions to switch support items, but would like if enchanters and tanks would build these items less frequently. Imperial Mandate rounds out this list as a support item that provides almost exclusively damage.

  • Void Explosion Damage: 20 (+20%AP) (+4% Target Max HP) ⇒ 10 (+20% AP) (+3% Target Max HP)
  • Cooldown: 8/7/6 at level 1/11/16 ⇒ 10


Patch 14.4

  • Void Explosion Cooldown: 9-6 (based on level) ⇒ 8/7/6 (levels 1/11/16)
  • Void Explosion Damage: 50 (+15% AP) (+3% of target's maximum health) ⇒ 20 (+20% AP) (+4% of target's maximum health)


Patch 14.1 -  new 

  • 200 Health
  • 75% Mana Regeneration
  • 75% Health Regeneration
  • 5 gold per 10 seconds
  • Passive - Void Explosion: Dealing ability damage to a champion causes an explosion at their current location that damages the target and nearby enemies, dealing 50 (+3% maximum health) magic damage, capped at 300 against monsters. 9-6 second cooldown (based on level).


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