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Yuumi
YuumiSquare
General Information
TitleThe Magical Cat
PronounsShe/Her
Release DateMay 15th, 2019
Cost450 BE 260 RP
PrimarySupport
SecondaryMage
Statistics

HP
500 (+ 69)

HPR
5 (+ 0.55)

MP
440 (+ 45)

MPR
10 (+ 0.4)

MS
330

AD
49 (+ 3.1)

AS
0.625 (+ 1%)

RNG
425

AR
25 (+ 4.2)

MR
25 (+ 1.1)
Developer Info
DDragon KeyYuumi
Integer Key350
External Links
Universeuniverse.leagueoflegends.com
Game Info Wikiwiki.leagueoflegends.com

Yuumi is a champion in League of Legends.

Lore[]

  • Biography
  • Story
A magical cat from Bandle City, Yuumi was once the familiar of a yordle enchantress, Norra. When her master mysteriously disappeared, Yuumi became the Keeper of Norra’s sentient Book of Thresholds, traveling through portals in its pages to search for her. Yearning for affection, Yuumi seeks friendly companions to partner with on her journey, protecting them with luminous shields and fierce resolve. While Book strives to keep her on task, Yuumi is often drawn to worldly comforts, such as naps and fish. In the end, however, she always returns to her quest to find her friend.

In the outlands of Bandle City, there was once a wooded glen where the moon-moths glimmered and the riverbanks overflowed with rainbowfish. In a cottage nestled between the verdant trees lived a yordle enchantress named Norra, with her cat, Yuumi.

Born with magical powers of protection, Yuumi enjoyed a life of leisure for many years, pouncing on sunbeams and napping beneath the mouse-trees. Whenever adventure sparked her interest, she joined Norra on explorations across the material and spirit realms. Norra spent her time collecting strange objects like broken cups, shards of colored glass, and fabric with funny stitching. She examined each artifact with deep reverence, though Yuumi never understood their purpose. Nevertheless, Yuumi would use her magic to protect Norra from harm, and would warm her feet when they returned home.

The doorways between realms are finicky and seldom open, even to creatures as dexterous as cats. Yuumi watched as other yordles waited for days for the eastern star to align with a particular stone archway, or waded impatiently between marsh-lilies, seeking a silver blossom blooming from the mud—only then would a pathway appear. But Yuumi’s yordle, Norra, possessed the powerful Book of Thresholds, which allowed her to instantly travel anywhere depicted in its pages. When Norra opened a portal, she and Yuumi would gleefully dive into its glowing paper and arrive at their destination, joined a moment later by the book.

Yuumi never paid the book much attention until one starless night, when she returned home from luring moon-moths with her shinylight to find Norra missing. She saw the book on her master’s desk and flipped through its pages in a panic, noticing that some were torn out entirely. Unable to read its title, Yuumi cried out to it in distress, calling it, simply, “Book”. In response, the book wiggled, and Yuumi was surprised to learn she could understand thoughts amidst the rustling paper. Despite not having a voice, Book made itself loud and clear. Yuumi learned that Norra had gone somewhere so perilous, she had destroyed the portal as she traveled.

Yuumi knew she had to rescue Norra, and turned to Book for help. Each of its thousand pages led to a different location along the lines of magic that crossed the material and spirit realms. The page Norra had used to travel was lost, but Book might be able to get them close. Yuumi and Book would have to explore every possible threshold. She became Book’s unlikely Keeper, vowing to protect it with the courage of a lion—if it fell into the wrong hands, the doorways to Bandle City could open to all kinds of unsavory and ravenous intruders.

Yuumi and Book began their arduous journey, visiting dangerous and unfamiliar lands. Yuumi sought Norra’s scent on the wind, to little avail. While Yuumi would sometimes break from their search to follow the scent of a mouse or restore her strength with a quick catnap, Book was frustratingly cautious, grumpy over lost time and nervous about threats they might encounter. Nevertheless, Yuumi and Book were both determined to find their master and bring her home.

When Yuumi especially missed Norra, she often sought out other companions. One of her favorites was a door-carrying shepherd with thick whiskers and a deep laugh like a babbling brook. Yuumi rested on his shoulders for a time, protecting him from angry snow-spirits stirring up flurries in a hailstorm, while he brought her wriggling fish.

Eventually, Yuumi uncovered the scent of her master lingering in a vast Shuriman ruin. Digging deep into the sand, she unearthed a broken shard of blue pottery that looked like a piece from one of Norra’s teapots. Before she could burrow further, a ferocious beast surfaced from the sand, and Yuumi and Book barely escaped. She could only imagine the chaos if a creature like that ripped its claws into Book’s pages.

Though unlikely companions, Yuumi and Book have become fast friends, united by their love for Norra. Yuumi continues to search everywhere for signs of her master, so she can someday return to her life of napping in the sun by Norra’s side.

"Cats are made of twilight and tricks, dogs are made of barks and sticks! Book’s just old trees."

- YuumiSquareYuumi

THE BIGGEST CATCH
Yuumi concept 2

My yordle Norra snores into the pages of my friend, Book. My tail twitches as dozens of moon-moths sail in through the open window like floating lanterns, and I leap joyfully into the air, not caring if I catch one. I bounce higher and higher, batting at the moon-moths as they drift all around me.

One of them bends and turns inside itself, lashing about until it twists into the shape of a mackerel. Around me, the other moon-moths spin in mid-air, all transforming into floating fish. Delicious—until the whole world turns upside down. Books cascade up from the shelves, landing on the ceiling with a dozen thuds. My Norra floats upward, still asleep. The fish flounder in every direction as we all fall up, up, up—

I wake up, blinking sleepily in a wooden box as moonlight shines through the slats. How in a mouse’s house did I get here? Oh yes. The tasty stink of fish fills my nose and I remember prowling the streets of Bilgewater, finding a crate of dried fish, then eating my fill before falling into a deep, belly-full sleep.

Before I can get comfy again, my stomach lurches and I’m knocked onto my side. Dozens of dried fish fall on top of me—just like my dream!—and my stomach purrs.

Book flutters in the corner as it tries to edge away from the falling fish. It’s always hinting that food is bad for its pages. I think dried-up-trees would be much improved with the smell of fish, but Book knows much more about dried-up-trees than I do, so I don’t argue.

I peek through the cracks between the slats. The floor beneath us creaks and shifts while, in the distance, moonlight flickers on the surface of the… ocean!

“Book, whyyy?!” I cry. “Naps never lead to bad things!”

Book opens and closes in exasperation. I don’t do water, and neither does Book.

I start to panic. Book rustles, reminding me not to worry—but it’s too late. I scratch and scramble at the wood in desperation, and I shred some of the dried fish by accident. This ocean is making me destroy my yummiest snack—it’s the worst type of water! I paw at Book’s cover, opening it to a frost-tinged portal that will take us far away from this watery nightmare. We have to escape somewhere, anywhere. Even somewhere cold.

I’m about to jump into Book’s portal when I hear a scream that sounds like tinkling bells and the brightest rainbows. A scream that makes my fur stand on end. A yordle scream.

I peek through the slats in the crate and watch as two human sailors drag a blue-furred yordle to the edge of the bustling ship’s deck. One of them has black chin-whiskers and the other is chubby, and both are smirking. They step over roped stacks of harpoons, fishing poles, spears, and coils of thick fishing wire. Must be deep-sea monster hunters.

“This little ’un is gonna fetch us a prize gulperfish, eh?” the first sailor says.

“I hear the biggest fish love yordle meat,” says the chubbier sailor. “Never tried it before, myself. Not a lot of yordles ’round Bilgewater.”

The blue-furred yordle squeals and struggles against them. “I’m not bait!” he exclaims, squeaking with each word. “I beg you, please release me!” The sailors don’t budge.

The whole ship tilts as a particularly large bump shakes my crate. “Ah, that’ll be the fish now. Time to fill our boat with gulperflesh!” says the first sailor, grinning. I don’t like his grin.

An enormous fin circles our boat, making lion-sized waves that bash the side of our ship. I feel Book tugging at me. I know it wants us to escape through a portal, to get away from the bad water right now before anyone sees us, but I hear the yordle cry out. I stick my paw through the slats in the crate and open the crate’s latch. I won’t leave a yordle alone to die. Not after losing my Norra.

The sailors watch the fin thrash around in the water. They don’t notice me as I leap from my crate like the quietest tiger and stalk them from behind.

The poor yordle is tied to a long fishing pole, which the sailors are dangling over the ocean. The water beneath him is bubbling and frothing. How does water always move in the worst ways?! I jump over the pile of harpoons and Book follows, flying next to me and nervously flapping its pages as it hovers in the air. They see us.

“Is that a purple raccoon—with a flying book?” one of the sailors asks.

“I think it’s a baby bear with a journal,” says another.

“No, you idiots, it’s just a cat,” says a third. “Get it!”

The sailors rush at me, but I dart swiftly between their feet. I unfurl a coil of magic that twists and tangles around their legs. They trip and topple like cups on a table.

I perch on the ship’s railing next to the fishing pole, unsure what to do next. The waves swirl below us, and my hunting instincts kick in—something’s gonna pounce.

“Untie me!” shouts the yordle as he clings to the fishing rod. “I am not a piece of bait. This is quite strange and embarrassing!”

Luckily for him, I am not afraid of fish. Even if I don’t like water.

I bound onto the fishing pole. In the midst of a cat’s leap, sometimes time slows. With my paws splayed out like pancakes and wind rushing through my fur over the terrible water, I am determined to save this yordle with everything I’ve got. Besides, mid-leap, there’s no going back.

“Don’t worry, small blue yordle!” I shout. “I got you!”

The yordle’s fate and mine intertwine as I land on its shoulder, with Book right behind.

The fishing pole wobbles under our weight. The biggest fish I’ve ever seen—a third the size of the boat—bursts from the sea with its mouth gaping open, hundreds of teeth glistening in the moonlight. Its jaws open so wide it could swallow a pair of cows, without even chewing them up. Even in the dark, with my shinylight I can see its skin is made up of pointed razor-sharp scales of silver and violet.

The giant gulperfish swallows us whole—the yordle, Book, me, and even a bit of the fishing pole, with room to spare.

We jostle against the roof of the fish’s mouth as it falls back into the water. It’s pitch-black, and smells like old seafood! Before it can gulp us down, though, I balloon open a magical shield that bubbles around us, lodging us in the fish’s leathery gullet. I blink on my shinylight again, illuminating some seriously rotten teeth that explain the awful smell. The yordle squeals at the sight. The fish lashes about, and the three of us are thrown in every direction, protected by the impermeable bubble.

What a strange way to make new friends!

I try to open Book so the three of us can escape, but the gulperfish leaps into the air once more, and we are tossed into a heap inside the bubble. We fall with a thud—the fish must have landed on the ship’s deck. I hear the sailors shouting as the enormous gulper thrashes back and forth, slapping them with its tail.

I hear a splash, and another, and another. The humans must have been knocked into the water. Still stuck in the throat of the gulperfish, I flip Book open to a portal that shimmers with the dusky green of Bandle City, the green of home.

I grab the small yordle’s shirt with my teeth and dive into the page. The portal widens and we spin into the spirit realm, dizzy and whirling into a jumble of colors.

We emerge, coughing, on the banks of a shallow creek. My lungs fill with the sweet air of Bandle City, thick and lush as in my dream. Sapphire-blue crickets chirp in the twilight as the brook babbles gently, full of fish—normal-sized fish.

Book flaps its pages to dry off. The blue-furred yordle stands up, dripping and shaking. “What was that? How did we… escape?” he asks. “Wasn’t the nearest Bilgewater portal back on the docks?”

“Lucky for us, Book carries our portals around wherever we go,” I say. Book twirls, showing off its dried-up-tree pages, each inscribed with a magical gateway outlined in ink and paint.

“Well, thank you for saving me, both of you,” says the yordle. He looks at Book curiously. “Is this where you’re from, too?”

“Yes, but we don’t live here anymore,” I say. I look at Book, sadly, thinking of master.

Book flutters. I know it thinks it’s time to move on.

“You know how to get home from here?” I ask the yordle.

“Yes, yes, just up the hill past the bowl-moles. I know this meadow well. And I do hope you find your yordle,” he says, before wandering off.

I stay for a moment, watching as the gloaming turns to daybreak. I catch a glimpse of a moon-moth hovering on the horizon and I long to pounce on it, but I remember that Norra is still lost somewhere, perhaps waiting for us to rescue her this very minute.

I pat Book as gently as I can with my paw—I know it misses her too.

Then I open it to a new page, and dive in.

Abilities[]

Feline Friendship Feline Friendship [Passive]
Cooldown: 20 - 10 seconds (based on level)

Innate: When Yuumi’s spells or attacks (which have 50 bonus range) affect champions, she heals herself and charges a heal for her allies. If she Attaches within the next 4s, she brings the heal to her ally. While Attached, this effect automatically occurs.

While Attached, Yuumi builds Friendship whenever her Ally kills champions and minions.

Each ally has their own unique Friendship score. While attached to her Best Friend, her abilities gain bonus effects.

Heal: 25 − 110 (based on level) (+15%)
Prowling Projectile Prowling Projectile [Q]
Cost: 50 / 60 / 70 / 80 / 90 / 100 Mana Cooldown: 6.5 seconds Range: 850

Prowling Projectile2
Active: Yuumi fires a missile that slows the first enemy hit by 20%. If cast while Attached, Yuumi can control the missile for 1.3 seconds before it becomes Empowered, greatly accelerating and Slowing enemies by an increased amount.

Best Friend Bonus: The slow will always be empowered and hitting enemy champions also grants bonus on-hit damage to her ally for 5 seconds. This damage is increased by up to 75% based on her Ally’s Critical Strike Chance.

Magic Damage: 60 / 90 / 120 / 150 / 180 / 210 (+20%)
Increased Damage: 80 / 140 / 200 / 260 / 320 / 380 (+35%)
Increased Slow: 55 / 60 / 65 / 70 / 75 / 80%
On-Hit Damage: 10 / 12 / 14 / 16 / 18 / 20 (+10%)
You and Me! You and Me! [W]
Cost: None Cooldown: 10 / 5 / 0 seconds Range: 700

Change of Plan
Passive: Yuumi starts with a point in You and Me! and Prowling Projectile Prowling Projectile instead has 6 ranks.
Active: After 0.25 seconds, Yuumi dashes to an allied champion and attaches to them. While Yuumi is Attached, she follows her partner's movement and is untargetable except from towers.

Yuumi can dash to another ally at no cooldown, and will detach automatically if her ally dies. If re-activated without a valid target, Yuumi will detach from her ally and dash up to 250 units in the target direction.

Yuumi cannot Teleport along with her Attached ally, and immobilizing effects put You and Me! You and Me! on a 5 second cooldown.

Best Friend Bonus: Yuumi gains additional heal & shield power and her Anchored ally gains on-hit healing. This is affected by Yuumi’s heal & shield power.

Additional Heal & Shield Power: 5 / 7.5 / 10 / 12.5 / 15%
On-Hit Healing: 3 / 5 / 7 / 9 / 11 (+4%)
Bop 'n' Block Zoomies [E]
Cost: 80 / 90 / 100 / 110 / 120 Mana Cooldown: 10 seconds

Active: Yuumi shields herself and gains 20% bonus Movement Speed and bonus attack speed for 3 seconds. If Yuumi is Attached, this spell affects that ally and restores Mana to them instead, increased by 0 − 100% (based on ally's missing mana). Shield: 80 / 105 / 130 / 155 / 180 (+30%)
Bonus Attack Speed: 25 / 27.5 / 30 / 32.5 / 35% (+8% per 100)
Mana Restored: 20 / 24 / 28 / 32 / 36
Final Chapter Final Chapter [R]
Cost: 100 Mana Cooldown: 110 / 100 / 90 seconds Range: 1100

Active: Yuumi channels for 3.5 seconds, launching 5 waves dealing magic damage (extra missiles deal 25% damage). The waves apply a 10% stacking slow against enemy champions, while healing allied champions. Excess healing becomes a shield that lasts for 1.5 seconds.

Yuumi can move and cast both You and Me! You and Me! and Zoomies Zoomies while channeling. If Yuumi is Attached, Yuumi can steer the waves to follow her mouse.

Best Friend Bonus: Waves also grant Yuumi’s Best Friend 130% increased healing.

Heal per Wave: 35 / 50 / 65 (+15%)
Damage per Wave: 75 / 100 / 125 (+20%)

Patch History[]

Patch 11.10

Q base damage and empowered damage increased. W ally icon bugfix.

It appears that the bot lane is full of dog people because Yuumi’s been a less ideal partner for marksman champions due to her more passive presence. To coax her back as a more active participant in lane, we’re giving her some damage from the outset so that her Q feels more like poke than a pat.

Prowling Projectile Q - Prowling Projectile

BASE DAMAGE : [40/70/100/130/160/190] 50/80/110/140/170/200
BASE EMPOWERED DAMAGE : [45/85/125/165/205/245] 60/100/140/180/220/260

You and Me! W - You and Me!

ALLY ICON BUGFIX : Yuumi's ally's level icon now properly reverts back to normal when Yuumi detaches from said ally


Patch 10.15
Passive mana restore value decreased; now scales with maximum mana and champion level; cooldown decreased.

Yuumi was mush, mushed! by her E mana cost nerf in 10.13, so we’re here to follow up (and give her all the chin scratches in the process). As we mentioned in this article, we’re making her passive more important to her success in a way where she’ll need to take more risks if she wants to provide more sustain.

Bop 'n' Block Passive - Bop 'n' Block

MANA RESTORE : [50-160 (levels 1-18)]
25-100 (+8% maximum mana) (levels 1-18)
COOLDOWN : [20-8 seconds (levels 1-18)]
18-6 seconds (levels 1-18)


Patch 10.13
E cost increased.

We have nothing but love for felines here, but this cat’s E costs are currently too easily solved with systemic mana increases. We’re afraid this chapter needs to be shut.

Zoomies E - Zoomies

COST : [100/115/130/145/160]
40/45/50/55/60 (+15% max mana)


Patch 10.3

PROWLING PROJECTILE BASE DAMAGE : [40/65/90/115/140/165] 40/70/100/130/160/190
PROWLING PROJECTILE EMPOWERED DAMAGE : [45/80/115/150/185/220]
45/85/125/165/205/245

Q empowered damage decreased and now considers target's health; cost now flat. W no longer goes on cooldown from Silences. E base heal decreased, but ratio increased.

No longer just a healbot (cats can't be trained to heel anyways). Her Q should be more worthwhile to cast even in the mid-late game.

Prowling Projectile Q - Prowling Projectile

EMPOWERED DAMAGE : [50/95/140/185/230/275 (+0.4 AP)]
45/80/115/150/185/220 (+0.4 AP) (+0.02-0.08 of target's current health)
COST : [85/90/95/100/105/110]
90 mana at all ranks

You and Me! W - You and Me!

NEW Silence no longer counts as an immobilizing effect that places You and Me! on a 5 second cooldown

Zoomies E - Zoomies

HEAL : [70/110/150/190/230 (+0.3 AP)]
70/94/118/142/166/190 (+0.4 AP)


Patch 9.24

YOU AND ME! COOLDOWN : Yuumi's W no longer goes on cooldown when Yuumi or her ally attacks a Blast Plant that then knocks Yuumi off her ally
YOU AND ME! RESOURCE BAR : Yuumi's secondary resource bar that indicates the duration of lockout on her W no longer displays incorrectly

Passive restores mana once again. Q cost increased, damage decreased. Yuumi no longer teleports with her Anchor. E now grants attack speed, no longer stocks charges, and costs much more mana.

We're encouraging Yuumi to be the enchanter she was meant to be by buffing her supportive capabilities at the cost of damage (and that means Summon: Aery is a lot more optimal on her, not Arcane Comet). However, to access all her power, she'll have to sit on squishier champions instead of being an untargetable damage source on top of an already unkillable champion, like Garen. We're also asking her to sometimes expose herself to real danger by allowing attentive opponents to have actual kill threat on an unattached Yuumi. And seriously, we have the data. Yuumi is a really weird case where taking the wrong rune is negatively and drastically causing people to think she is worse than she actually is. Please take Aery instead of Comet!

Bop 'n' Block Passive - Bop 'n' Block

BACK TO THE OG Now restores 50-160 (levels 1-18) mana
BASE SHIELD : [50-300 (levels 1-18)]
60-400 (levels 1-18)

Prowling Projectile Q - Prowling Projectile

COST : [75/80/85/90/95/100]
85/90/95/100/105/110
DAMAGE RATIO : [0.45] 0.3 ability power
EMPOWERED DAMAGE : [50/85/120/155/190/225 (+0.65 AP)]
50/95/140/185/230/275 (+0.4 AP)
MISSILE DURATION : [3] 2 seconds

You and Me! W - You and Me!

CHANNEL Now has a channel time of 0.25 seconds when attaching from an unattached state
LEAVE ME Yuumi no longer teleports with her Anchor when attached
SURPRISED ELECTRIC RAT FACE Immobilizing Yuumi places this ability on a 5 second cooldown
ADAPTIVE FORCE [Yuumi and her ally grant each other 5/7/9/11/13 adaptive force (+4/7/10/13/16% of their respective adaptive force] Yuumi increases her ally's adaptive force by 12/14/16/18/20 (+12/14/16/18/20% of her attached ally's adaptive force) (Yuumi grants herself the same amount)

Zoomies E - Zoomies

ATTACK ZOOMS Grants 25/30/35/40/45% attack speed to herself or the Anchored target
PASSIVE No longer stocks charges
INCREASED HEAL No longer increases Yuumi's healing based on the target's missing health
HEAL : [30/40/50/60/70 (+0.1 AP)]
70/110/150/190/230 (+0.3 AP)
COOLDOWN : [18/17/16/15/14]
12/11/10/9/8
COST : [30/40/50/60/70]
100/115/130/145/160
MOVEMENT SPEED : [25%, decays over time]
15%, no longer decays over time
DURATION : [2] 3 seconds


Patch 9.20

You and Me! W - You and Me!

BUGFIX : Fixed a bug where after the ally Yuumi is attached to dies while she's in statis (via Zhonya's Hourglass or Stopwatch), she will lose the ability to gain turret aggro for the remainder of the game.


Patch 9.19
Q slow strength now flattened, duration decreased, no longer decays over time.

Yuumi has been a fuzzy menace in the pro scene, so we're nerfing one of the more pro-impacting elements of her kit.

Prowling Projectile Q - Prowling Projectile

SLOW : [20/32/44/56/68/80%] 20%
SLOW DURATION : [1.5] 1 seconds
CAT NAP : Slow no longer decays over time


Patch 9.16
Q empowered damage decreased late; slow decreased; slow duration flattened; cooldown increased early.

Yuumi's damage is too high for how reliable it is, especially when coupled with other high-damage bot lane partners.

Prowling Projectile Q - Prowling Projectile

EMPOWERED DAMAGE : [50/95/140/185/230/275]
50/85/120/155/190/225
SLOW : [40/48/56/64/72/80%]
20/32/44/56/68/80%
SLOW DURATION : [1.25/1.35/1.45/1.55/1.65/1.75] 1.5 seconds
COOLDOWN : [11/10/9/8/7/6]
13.5/12/10.5/9/7.5/6


Patch 9.14
Passive shield decreased; mana restore removed. Q empowered damage decreased; cost increased. E missing HP scaling increased; cost decreased.

We're opening Yuumi's early game weakness to reduce her presence in pro play. These changes cut her very early lane poke dominance, while buffing her later lane scrapping.

Bop 'n' Block Passive - Bop 'n' Block

SHIELD : [80-300]
50-300
MANA RESTORE Yuumi no longer restores mana when she hits an enemy with an empowered basic attack

Prowling Projectile Q - Prowling Projectile

EMPOWERED DAMAGE : [60/105/150/195/240/285 (+0.6 AP)]
50/95/140/185/230/275 (+0.65 AP)
COST : [60/65/70/75/80/85]
75/80/85/90/95/100

Zoomies E - Zoomies

BASE HEAL SCALING : Up to [+100%] +130% based on target's missing health(healing from AP ratio still scales up to +300% based on target's missing health)
COST : [60/70/80/90/100]
30/40/50/60/70


Patch 9.12
Base health increased. Passive mana refund decreased early; shield decreased. W shared adaptive force adjusted; dash now interruptible by all CC.

Good Yuumis are very frustrating to play against and have virtually no windows of vulnerability—and more players are starting to get good at Yuumi. With this in mind, we're pulling some of the mid-patch buffs we gave her at release and nerfing her defenses to open up some weaknesses. Also, bugfixes and usability improvements!

Base Stats

HEALTH : [432.36] 480

Bop 'n' Block Passive - Bop 'n' Block

MANA REFUND : [40-160]
30-160
SHIELD : [80-360 (+0.40 AP)]
80-300 (+0.30 AP)

Prowling Projectile Q - Prowling Projectile

BUGFIX : Fixed a bug where the missile would not spawn towards the cursor as intended

You and Me! W - You and Me!

KILL THE CAT : Enemies now gain an assist on Yuumi when damaging the ally Yuumi is attached to
SHARED ADAPTIVE FORCE [5/9/13/17/21% of her attached ally's adaptive force] 5/7/9/11/13 flat adaptive force (+4/7/10/13/16% of her attached ally's adaptive force)
AND I OOP : Yuumi's dash can be interrupted by [knock-ups and knockbacks]
any immobilizing CC
BUGFIX : Fixed a bug where Yuumi would detach unintentionally when trying to attach to another champion outside of her range

Quality of Life Changes

SPECTATOR MODE : Range rings for Yuumi's Q, W, and R no longer show on Spectator Mode
SNEAKY SNEAKS : Yuumi now gains the same stealth screen overlay and fade on her model when attached to a champion in stealth
SADAKO'S JEWELRY : The ally that Yuumi's attached to now has a ring around them that only Yuumi can see


Patch 9.11
Q range indicator brightness adjusted. W now gives assists when she first attaches. E movement speed decay flattened. Lots of bugfixes.

Making some QoL changes and bugfixes for Yuumi. These updates should help lower the gap between good and bad Yuumi players without increasing a good Yuumi player's power.

Prowling Projectile Q - Prowling Projectile

I SEE THE LIGHT : Yuumi's range indicator is now much brighter when Prowling Projectile is first cast, fading back down in brightness over its duration for both Yuumi and her attached ally

You and Me! W - You and Me!

I'M HELPING : Now gives assists on champion takedowns from her teammates when she first attaches to a participating ally

Zoomies E - Zoomies

ZOOM ZOOM Flattened Yuumi's movement speed decay to herself and to the ally she's attached to based on ability power

Bugfixes

MINIMAP : Fixed a bug where Yuumi's minimap icon would sometimes not show that she's attached to an ally
STATS : Fixed Yuumi's missing stats display on her strengths/weaknesses radial menu in the client
AERY : Fixed a bug where Yuumi was not sending Aery when hopping between allies with You and Me!
APPROACH VELOCITY : Fixed a bug where Yuumi's ally would gain Approach Velocity’s bonus movement speed whenever Yuumi was attached
POPPY'S ULT : Yuumi now properly gets knocked towards her Fountain if she gets hits by Poppy's Keeper's Verdict while channeling Final Chapter or Prowling Projectile


Mid-Patch

We're looking to give Yuumi a boost to her early game that will help both experienced and inexperienced Yuumi players.

BASE MANA REGEN : [7.5] 10
PASSIVE MANA RESTORE : [30 to 160]
40 to 160
PASSIVE SHIELD : [50/55/60/70/80/90/105/120/135/150/170/190/210/230/255/280/305/330]
80/85/90/100/110/120/135/150/165/180/200/220/240/260/285/310/335/360
PROWLING PROJECTILE DAMAGE : [40/60/80/100/120/140 (+0.30 AP)]
40/65/90/115/140/165 (+0.45 AP)
PROWLING PROJECTILE EMPOWERED DAMAGE : [60/100/140/180/220/260]
60/105/150/195/240/285
PROWLING PROJECTILE SLOW : [30/40/50/60/70/80%]
40/48/56/64/72/80%
PROWLING PROJECTILE SLOW DURATION : [1/1.1/1.2/1.3/1.4/1.5]
1.25/1.35/1.45/1.55/1.65/1.75
ZOOMIES MINIMUM HEAL : [25/35/45/55/65]
30/40/50/60/70
ZOOMIES MAXIMUM HEAL : [50/70/90/110/130]
60/80/100/120/140
FINAL CHAPTER MULTI-HIT REDUCED DAMAGE : [40%] 50% from subsequent waves

Patch 9.10

Meow meow meow. Meow mew. Meow cat meow mew 9.10, mewo.

High-res versions of Yuumi's base and release skin splash art are available on League Displays!

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