| Xin Zhao | |
|---|---|
![]() | |
| General Information | |
| Title | The Seneschal of Demacia |
| Pronouns | He/Him |
| Release Date | July 13th, 2010 |
| Cost | 1350 |
| Primary | Fighter |
| Secondary | Assassin |
| Statistics | |
HP | 640 (+ 106) |
HPR | 8 (+ 0.7) |
MP | 274 (+ 55) |
MPR | 7.25 (+ 0.45) |
MS | 345 |
AD | 66 (+ 3) |
AS | 0.645 (+ 3.5%) |
RNG | 175 |
AR | 35 (+ 4.4) |
MR | 32 (+ 2.05) |
| Developer Info | |
| DDragon Key | XinZhao |
| Integer Key | 5 |
| External Links | |
| Universe | universe.leagueoflegends.com |
| Game Info Wiki | wiki.leagueoflegends.com |
Xin Zhao is a champion in League of Legends.
Lore
- For outdated and now non-canon lore entries, click here.
- Biography
- Story #1
- Story #2
| Xin Zhao is a resolute warrior loyal to the royal family of Demacia. Once condemned to the fighting pits of Noxus, he survived countless gladiatorial bouts. It was not until he faced the forces of King Jarvan III in battle that he decided to relinquish his past life, in favor of serving what he saw as a more honorable cause. Armed with his favored three-talon spear, Xin Zhao now fights for his adopted kingdom, audaciously challenging any foe, no matter the odds.
Rumored to have never lost in one-on-one combat, Xin Zhao spent much of his life fighting an uphill battle. Some of his earliest memories are of the Viscero, an Ionian fishing boat he served aboard off the coast of Raikkon. A diligent cabin boy, he obeyed his elders’ every request—from cleaning grimy decks to fixing tangled nets—and enjoyed a peaceful existence… until the day they unknowingly ventured too deep into foreign waters. A pair of privateer ships from Noxus chased down the smaller vessel. Their commander cited the glory of the empire as he boarded, claiming the Viscero and its crew as his rightful property. They were mostly ageing fishermen, unfit for military service, but they would be taken back to Noxian territory regardless. After enduring a tough journey across the open ocean, Xin Zhao found himself in a strange new land. There was no delicate beauty in the waters here, no magic in the trees. Imposing gateways and fortified stone walls unlike anything he had ever seen lined the streets, and the people were crammed into every available inch of space. He learned this was the capital of Noxus, and it was from here that a man known as “Darkwill” ruled the vast empire. Separated from the rest of the Viscero’s crew, and with no means of returning home, Xin Zhao entered the service of the man who had taken him prisoner. His skill with a spear did not go unnoticed, and soon he was promised a better life—with meals served on plates—in exchange for his martial prowess. Noxus celebrated strength, and his patron deemed him to be a strong fighter. Having nothing to lose, the young man accepted. He shed his ragged clothes for crude armor, and entered the Reckoning arenas. Truly, this was a strange form of entertainment. Mighty warriors, known by even mightier titles, fought each other before ravenous crowds, who cheered for displays of skill and showmanship as often as they did for blood. Xin Zhao, taking the name “Viscero”, was catapulted into success. His bouts soon filled the seats of every arena… and also the pockets of his sponsors. In only a few short years, Viscero became a celebrated name—one that audiences adored, and other Reckoners came to fear. But this good fortune did not last. Beyond the distractions of the Reckoner circuit, the empire faced difficult times. Hostile nations encroached upon its territories, provoking rebellion all along the Noxian frontier. It was rumored that Darkwill and his advisors had offered a fortune in gold for the private release of mercenaries, prisoners, and Reckoners alike, to be conscripted into the empire’s warhosts. With little more than a handshake, Xin Zhao and his fellows were bought out, and placed on a transport ship heading west. Here, at the coastal fortress of Kalstead, the names and reputations of even the most well-known Reckoners counted for little. They were hurled into battle against the elite forces of King Jarvan III of Demacia, who was determined to curb Noxian influence on Valoran… and Xin Zhao quickly learned that war was unlike any arena duel. While many of the former Reckoners deserted in the face of inevitable defeat, Xin Zhao held his ground, staining his spear with the blood of hundreds. When the king’s Dauntless Vanguard—some of whom were silently impressed by his skill—finally surrounded him, still he refused to run. Xin Zhao stood tall, welcoming his execution. However, Jarvan thought differently. Unlike the arena crowds, the king of Demacia took no pleasure in needless killing. He granted the defeated Noxians their freedom, if they would swear to leave Kalstead in peace. Surprised by this show of mercy, Xin Zhao thought about what awaited him back in Noxus. He could return to a society where his life had meant little beyond the gold he earned for his patrons… or he could fight for those who embodied the virtues to which he, himself, aspired. Compelled by honor, he knelt before Jarvan III, pledging himself to the king’s service. In the decades since, Xin Zhao has proven his loyalty time and again. As a seneschal of the royal household, he acts not only as bodyguard and advisor to his friend and master, but also to the king’s son—the young Prince Jarvan, who will one day inherit the crown. Xin Zhao’s path to becoming a Demacian may have been unusual, and yet he never falters in his commitment to the kingdom and its ideals. This is not from a sense of duty, he reasons, but by choice. | |
| "Death is inevitable. One can only avoid defeat." |
Abilities
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Patch History
E - Audacious Charge
AD Fighter Adjustments
Passive heal decreased; stack consumption bugfix. Q bonus base damage decreased early. W cooldown reduced; cost increased; reduced damage against minions now scales down, hitbox adjusted. W1 cast time now flat. W2 damage now scales with crit strike chance; W2 range and missile speed increased; W2 now Challenges enemies.
- We're shipping two sets of changes to Xin at once: One focused on his core AD fighter build and one to open up an AP off-build. This is a long one, so to make it less of a Xin ow, we’ve broken his patch notes up accordingly.
- First, the AD Xin we all know and love: a Demacian warrior with a strong spirit and an even stronger spear. As a brawler who uniquely excels at skirmishes, we’re sharpening his distinctive strengths by giving him tools to extend combos and initiate duels. With new, creative ways to get to his enemies, he’ll feel more empowered or, dare we say, audacious, to dive into teamfights and skirmishes.
Passive - Determination
Q - Three Talon Strike
W - Wind Becomes Lightning
E - Audacious Charge
AP Adjustments
Passive heal AP ratio increased. W2 damage ratio now scales with AP. R now scales with AP.
- But wait, what if Xin wants to change things up a bit? Put down the spear and don a wizard hat instead? Before his rework, AP Xin Zhao occasionally made the rounds as a fun off-build with a distinctly different playstyle from his AD counterpart. These changes are geared towards bringing AP Xin back into play, but we still expect his AD-focused builds to come out on top.
Passive - Determination
W - Wind Becomes Lightning
R - Crescent Guard
Patch 11.1
Champion Base Stat Cleanup
We've cleaned up some champions' base stats over the years and are rounding out the remaining 99 champions.
Patch 10.23
Champion Mana Adjustments
Between mana changes to items like Tear, Sheen, Lich Bane, and the lack of mana on most Mythic items, we're giving the following champions a +20 increase to mana growth:
Champions
Patch 10.18
W thrust damage increased.
Xin Zhao is no longer the early game threat he used to be, so we’re giving him a bump up in his damage and clear.
W - Wind Becomes Lightning
| THRUST DAMAGE : | [30/65/100/135/170 (+0.75 AD)] | |
| ⇒ | 40/75/110/145/180 (+0.80 AD) |
Patch 10.7
Passive base heal increased later.
We wanted to spruce up our warrior of Demacia by upping his durability and endurance through difficult fights.
Passive - Determination
| BASE HEAL : | [10-78 (levels 1-18)] | |
| ⇒ | 10-112 (levels 1-18) |
Patch 9.19
Passive base heal increased. Q base damage increased later.
Xin could use some love after the Scuttler changes decreased his early game power value so we're helping out.
Passive - Determination
| BASE HEAL : | [8-59 (levels 1-18)] | |
| ⇒ | 10-78 (levels 1-18) |
Q - Three Talon Strike
| BASE DAMAGE : | [20/25/30/35/40] | |
| ⇒ | 20/28/36/44/52 |
Patch 9.10
Q cooldown decreased.
Now that Scuttler spawns later, other champions aren't forced to fight Xin as much at his biggest power spike. But because of that, his niche as an early game powerhouse doesn't have as big of an impact, especially on the outcome of a game. We can now help him out so he can do better throughout a game without worry.
Q - Three Talon Strike
| COOLDOWN : | [9/8/7/6/5] | |
| ⇒ | 7/6.5/6/5.5/5 |
v8.11
Base attack damage growth decreased. E slow decreased.
The scuttle changes increased the value of early fights, and Xin Zhao definitely excels in that world. Having a strong early game isn't the problem, but being able to translate that so easily into a strong mid-game is concerning. We're toning down his offensive scaling and his ability to stick to opponents and force them to fight him so he'll have to work harder for that mid-game edge.
Base Stats
E - Audacious Charge
v8.4
Passive damage decreased. W base cast time decreased.
Xin Zhao is one of the strongest users of Press the Attack. With the power increase PtA is getting (see below), and everybody's favorite Seneschal needs to lose some base power as a result. Also cleaning up some weirdness on short-ranged casts of Audacious Charge and making Wind Becomes Lightning more fluid.
Passive - Determination
| PASSIVE DAMAGE : | [20/40/60/80%] | |
| ⇒ | 15/25/35/45% | total attack damage |
W - Wind Becomes Lightning
E - Audacious Charge
v7.24
Base health decreased. W second hit ratio decreased.
Xin is proving too good at Pressing Three Attacks. Once he does, his baseline durability gives him too much freedom to unload on his target (and his overall damage is probably also a bit high).
Base stats
W - Wind Becomes Lightning
Q - Three Talon Strike
| BASE DAMAGE PER STRIKE : | [15/20/25/30/35] | |
| ⇒ | 20/25/30/35/40 |
Xin Zhao’s been faring well since his recent ability update. We’re sprucing up his recommended items to better advise aspiring Seneschals.
v7.19
Ability update; check out the below context and prior dev blog for more information.
Xin Zhao finds himself a character without an identity at a times, and we wanted to give him something specific to excel at. We eventually settled on the idea of Xin Zhao as a duelist, but we wanted to differentiate him from the controlled dueling of Fiora or the hunt and isolate dueling of Kha’Zix. Xin Zhao, a former gladiator, excels in creating duels amidst a teamfight, and we wanted his kit to reflect that.
Base Stats
Passive - Determination
Q - Three Talon Strike
| DAMAGE : | [15/30/45/60/75] | |
| ⇒ | 15/20/25/30/35 |
| RATIO : | 0.2 total | [0.4 bonus] | |
| ⇒ | attack damage | align:left |
W - Wind Becomes Lightning
Xin Zhao performs a quick slash in a cone front of him, then thrusts his spear forward in a line. All enemies hit by the thrust are slowed by 50% for 1.5 seconds.
E - Audacious Charge
| DAMAGE : | [70/110/150/190/230] | |
| ⇒ | 50/75/100/125/150 |
R - Crescent Guard
v6.10
Base health and health per level up.
Xin’s taken a hit in a post-Devourer world, but for most of the game we’re actually pretty happy with the pace of his damage after diving in. Pre-6.9, Devourer + Rageblade allowed Xin to kill enemies too quickly - they’d rarely have time to react. Rather than tune his damage up (and shorten that reaction window again), we’re upping Xin’s durability to keep him feeling happy about ramming his face into the back lines, especially given his lack of an exit-strategy once committed.
General
v6.4
W AP ratio and attack speed lowered.
As we mentioned last patch, Xin Zhao's a fighter whose identity is linked closely to his ability to flexibly adopt different builds based on the situation. While we tailored 6.3's changes to his crit/attack damage-heavy builds, it's Xin's synergies with Guinsoo's Rageblade and Sated Devourer that's got us scared to death. Even though Sated Xin was already his most successful build before the changes, we wanted to see how he did with them before taking action. Now we’re we're specifically targeting Sated Rageblade Xin Zhao it to bring it line while we assess what follow up XZ's of all shapes and sizes (and items) need going forward.
W - Battle Cry
v6.3
W scales with attack damage and crits on every third attack. E cooldown flattened.
Xin Zhao's been left in the dust as far as stabbin' folks goes, underperforming in every role across the board. One of our old-school 'melee carries', Xin's always had a lot of flexibility in builds - able to swap between 'max cooldown lockdown machine' or 'crit-fueled basic-attacking monster' based on his team's needs. That said, itemization changes in 2016 have impacted that flexibility pretty heavily. These changes are aimed at bringing back Xin's ability to opt-in to an early snowball rather than feeling pressured to always aim for the lategame (via Sated Devourer and Guinsoo's on-hit synergies).
A point of clarification: To those of you worried about Xin's new crit mechanic's getting out of control with the already-popular Sated Devourer builds, it's important to note that the crit occurs every third attack, not every third hit. This means Sated's Phantom Hit passive won't let him double down into more crits, so you're better off with regular ol' attack damage and attack speed to make the most of his new Battle Cry.
W - Battle Cry
E - Audacious Charge
v5.24
Three Talon Strike actually works.
5.23 saw X to the Z’s Three Talon Strike refactored under-the-hood, which caused all sorts of unintended problems. We’ve patched him up so Xin’s better suited for the rage of war. Sorry!
Q - Three Talon Strike
v5.13
W's AP Ratio down.
- "Xin's exactly the kind of guy we want to see picking up Sated Devourer (more on this below!); or so we thought until someone stacked Ability Power with the Phantom Hit and managed to out-heal Dr. Mundo. Let that sink in.
- This ratio was always a little goofy, so we're toning it down to make sure Xin Zhao players can strike with all the force of a raging fire without becoming unkillable in the process."
v5.9
R's knockback applies a brief stun.
- "Though often seen as a high-damage diver, we're beefing up Xin's crowd control to boost his potency when functioning as a team's initiator. He'll still need additional follow-up from his team to not splat immediately afterwards, but at least he'll hit with all the force of a great typhoon before going down."
R - Crescent Sweep
- [NEW] THINK ALISTAR'S HEADBUTT : Now applies a 0.75 second stun to knocked back targets
W's base healing up at early levels, E's damage up at later levels.
- "As a jungler on the borderline of viability, we're giving X to the Z a bump towards his strengths (sustain and skirmishing) to help him get down to business."
v4.21
Mass Texture Rebalance (Part 4)
- "We're continuing our comprehensive pass at the game's older character textures. As with parts 1, 2 and 3, our goal is to improve parity with newer releases and make sure everybody looks at home on the newly-updated Rift. Is anyone even reading this paragraph anymore? "
- TEXTURES : The following textures have been updated:
Wukong
- Base, General, Jade Dragon, Volcanic
Xin Zhao
- Base, Commando, Imperial, Viscero, Winged Hussar
- Audacious Charge
- Damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230
- Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 13 / 12 / 11 / 10 / 9
- Crescent Sweep
- Base damage reduced to 75 / 175 / 275 from 125 / 225 / 325
- Cooldown increased to 120 / 110 / 100 seconds from 100 / 90 / 80
- Base Movement Speed increased by 25.
- Crescent Sweep now properly procs spell vamp and other effects (e.g. Rylai's slow)
- Three Talon Strike
- Fixed: Bonus damage no longer applies to critical strikes
- Audacious Charge
- Fixed: Slow is now reduced by Tenacity
- Base attack damage reduced to 55.3 from 59
- Attack damage per level increased to 3.3 from 3
- Audacious Charge damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250
- Base Attack Speed increased to 0.672 from 0.658
- Attack Speed per level increased to 2.7% from 2.5%
- Challenge (Passive)
- Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing their Armor by 15% for 3 seconds. Only one target can be challenged at a time.
- Three Talon Strikes
- Now reduces his other ability cooldowns by 1 second with each strike
- Attack Damage ratio increased to 1.2 from 1.0
- Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 10
- Battle Cry
- Passive: Heals Xin Zhao for 26 / 32 / 38 / 44 / 50 (+0.7 Ability Power) every third basic attack
- Active no longer reduces other abilities' cooldowns
- Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 24 / 22 / 20 / 18 / 16
- Mana Cost increased to 40 from 35
- Audacious Charge
- Now challenges the target
- Damage increased to 70 / 115 / 160 / 205 / 250 (+0.6 Ability Power) from 70 / 110 / 150 / 190 / 230 (+0.4 Ability Power)
- Slow increased to 25 / 30 / 35 / 40 / 45% from 20 / 25 / 30 / 35 / 40%
- Slow duration increased to 2 seconds from 1.5
- Range reduced to 600 from 650
- Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 16 / 15 / 14 / 13 / 12
- Crescent Sweep
- Now knocks all unchallenged targets back
- Now has a 1.0 bonus Attack Damage ratio
- Cooldown increased to 100 / 90 / 80 seconds from 75
- Armor and Magic Resist bonus adjusted to 15 / 20 / 25 per champion hit from 25 + 7 / 10 / 13 per champion hit
- Now has a new particle
- Fixed a bug where Three Talon Strike did not take Critical Damage modifiers into account
- Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7 / 10 / 13 from 5 / 8 / 11
- Tooltips now properly display numbers in his passive as it updates
- Three Talon Strike knock up duration slightly reduced
- Audacious Charge slow duration reduced to 1.5 seconds from 1.75
- Crescent Sweep
- Percent health damage reduced to 15% from 20%
- Bonus armor and magic resist per champion hit reduced to 5 / 8 / 11 from 7 / 10 / 13
- Base attack damage increased to 59.1 from 52.3
- Attack damage per level decreased to 3.1 from 3.3
- Fixed a bug where Three Talon Strike could be activated while it was still active
- Battle Cry
- Passive attack speed is no longer removed while the ability is on cooldown
- Attack speed increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 35%
- Crescent Sweep
- Armor and magic resist reduced to 25
- Now scales and grants 7 / 10 / 13 armor and magic resist for each champion hit
- Battle Cry duration reduced to 5 seconds from 7
- Crescent Sweep duration reduced to 6 seconds from 8
- Audacious Charge cooldown adjusted to 16 / 15/ 14 / 13 / 12 from 18 / 16 / 14 / 12 / 10
- Three Talon Strike cooldown changed to 10 seconds at all levels from 12 / 11 / 10 / 9 / 8
- Crescent Sweep bse damage reduced to 125 / 225 / 325 from 125 / 250 / 375
- Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect
- Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like Frozen Mallet, etc
- Audacious Charge can no longer be cast while rooted
- Base attack speed reduced to 0.658 from 0.679. This will also lower his attack speed gain from items and abilities by a similar percentage
- Attack speed per level reduced to 2.6% from 2.8%
- Audacious Charge
- Area of effect radius reduced to 225 from 350
- Slow percentage reduced to 20 / 25 / 30 / 35 / 40% from 40% at all levels
- Slow duration reduced to 1.7 seconds from 2 seconds
- Fixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too much
- Crescent Sweep
- Base damage lowered to 125 / 150 / 375 from 150 / 275 / 400
- Percentage of current health damage lowered to 20% from 25% at all levels
v1.0.0.96
Xin Zhao released
Additional Content
Champion Information
- Xin Zhao's Champion Page
- Universe of League of Legends Page
- Ability Update: Xin Zhao
- Xin Zhao Gameplay Update - To the Arena!
- A New Champion Approaches: Xin Zhao, the Seneschal of Demacia
Skin Release
Promotional Page
Video
Related Lore
Journal of Justice
Other
Champion Spotlight
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