Wight | |
---|---|
Bounty | |
Gold Gain | 365 (+0.94) |
Experience Gain | 150 (+2.1) |
Statistics | |
HP | 1,400 (+140) |
MS | 330 |
AD | 75 (+) |
AS | 0.64 |
RNG | ? |
AR | 15 |
MR | 0 |
Timers | |
Initial | 2:05 |
Respawn | 0:50 |
Overview[]
The Wight is a neutral monster found only the Summoner's Rift. It is described in-game as "A ranged monster with large amounts of health and large amounts of damage." It was added in Patch v3.14 but currently a placeholder until the Summoner's Rift Visual Update is released. It can be found the the left of the Ancient Golem where it respawns every 50 seconds.
Strategy[]
- The Wight camp is a tough camp that isn't normally taken during a standard clear due to it's difficulty.
- The Wight camp is one of the least rewarding camps to counter-jungle due to how strong it is and the fact that there is not time delay to be gained.
Patch History[]
v3.15
- Gold increased to 65 (from 60)
- Wight Added.
- 1400 Health
- 75 Attack Damage
- 15 Armor
- 60 Gold
- 150 Experience
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