Voidgrub | |
---|---|
Bounty | |
Gold Gain | 20 gold to the killer + 10 gold per player (including killer) |
Experience Gain | 75 (+2% per level over 4) |
Creep Score | 2 |
Statistics | |
HP | 250 (+250 per minute of game time) |
MS | 350 |
AD | 10 (+2.5 per minute of game time) |
AS | 0.5 |
RNG | 500 |
AR | 0 |
MR | 0 |
Timers | |
Initial | 6:00 |
Respawn | 4:00 (group timer, group respawns once if killed before 9:45) |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Overview[]
The Voidgrub is a neutral monster that is found on the Summoner's Rift. The Voidgrub camp consists of three Voidgrubs. There can be two spawn groups at most in a given game. The camp despawns permanently at 13:45, or 13:55 if in combat. A second group of Voidgrubs will only spawn if the first one was taken down before 9:45. The Rift Herald spawns in the same position at 14:00.
Every 12 seconds in combat, each Voidgrub will spawn a wave of four lesser Voidmite. Killing a Voidgrub awards a stack of the Touch of the Void to all team members. Touch of the Void grants bonus damage over time to structures, and for each stack beyond the fourth, team members additionally gain the Hunger of the Void, which will summon allied Voidmite to assist in taking down enemy turrets.
Patch History[]
This patch we're making a few adjustments to Voidgrubs. First, we're pushing the spawn time up a minute. This is intended to line their spawn time up with when solo laners hit level 6 so they can contest the objective in a more meaningful way. We'd also like to differentiate its spawn time from dragon to create more tension for competing teams since the objectives can no longer be traded on spawn. The respawn timer change should also lower the value of—or at least delay—sending your bot lane up to top in order to reign over the grubbies. Second, we believe the reward itself should be more powerful, so we're buffing both the stack amount and the summon threshold.
- Initial Voidgrub Spawn Time: 5 ⇒ 6 minutes
- Touch of the Void Damage per Stack: 6 (halved to 3 for ranged champions) true damage per second over 4 seconds ⇒ 8 (halved to 4 for ranged champions)
- Hunger of the Void Threshold: 5 Touch of the Void stacks, gain a 2nd summon at 6 stacks ⇒ 4 Touch of the Void Stacks, gain a 2nd summon at 6 stacks
This patch, we’re changing the shield buff that Voidgrubs receive to a heal. This is intended to eliminate any confusion on when to smite a Voidgrub since the shield was not accounted for in the displayed health amount. This should function fairly similarly to before and we hope this change helps junglers with timing their smite and securing that sweet, voidy, grubby buff.
- Voidgrub Death Buff: On death, remaining Voidgrubs receive a 25% maximum and missing health shield that decays over 10 seconds ⇒ On death, remaining Voidgrubs receive a 30% maximum and missing health heal that decays over 10 seconds. Any excess healing temporarily increases their maximum health.
- The Voidgrub buff VFX will now stay throughout the entire duration of the buff.
January 12, 2024 Mid-Patch Update (Patch 14.1)
- Voidgrub Spawn Timers: Voidgrubs can respawn once per game as each one has their own individual respawn timer of 4 minutes, so feel free to just take one and walk away. ⇒ A group of 3 * Voidgrubs can respawn once per game and each group has a shared respawn timer of 4 minutes that begins once all 3 have been slain.
Patch 14.1 - new
- Three Voidgrubs spawn at 5 minutes into the game.
- Each Voidgrub will spawn 4 Voidmites every 12 seconds in combat.
- Voidgrubs can respawn once per game as each one has their own individual respawn timer of 4 minutes, so feel free to just take one and walk away.
- On death, Voidgrubs will give other nearby Voidgrubs a 25% Maximum Health + 25% Missing Health shield that decays over 10 seconds.
- Killing one Voidgrub grants the player and allied teammates one stack of the Hunger of the Void Buff, which causes your non-proc attacks to deal bonus true damage to structures over 4 seconds. This damage will scale with the number of Voidgrubs slain at a rate of 4 (melee) / 3 (ranged) true damage every 0.5 seconds per stack.
- Once your team hits 5 stacks of the buff, you will spawn 1 Voidmite to help when attacking towers (15 second cooldown). At 6 stacks the amount of Voidmites is increased to 2. Voidmites * summoned by players have the same stats as a melee minion, but with 40% less health and 50% more movespeed.
- Voidgrubs despawn at 13:45 in-game time (or 13:55 if Voidgrubs are in combat) to make way for Rift Herald.
- The first Voidgrub taken per spawn group* will count as an epic takedown reward for the first one you participate in killing. For example, Cho’Gath can get one epic monster stack from the first Voidgrub he kills in the first spawn group, and then one more if he kills a Voidgrub that spawned in the second group. (*The Voidgrubs that spawn at 5 minutes are the first spawn group, and once slain the Voidgrubs that replace them are the second spawn group.)
- Health: 250 (+250 per minute of game time)
- Attack Damage: 10 (+2.5 per minute of game time)
- Attack Speed: 0.5
- Armor: 0
- Magic Resistance: 0
- Movement Speed: 350
- Attack Range: 500 units
- Experience: 75 (+2% per level over 4*) (*Level is calculated as the average level of champions in the game, rounded up)
- Gold Given on Takedown: 20 gold to the killer + 10 gold per player (including killer)
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