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Patch Notes v0.8.22.115

PVP.net Beta Build v0.21.48

  • Fixed a bug where your previous filter option was still present when you went into champion select.
  • Added a Random option in champion select.
  • Fixed a Bug where a players mastery would not save correctly
  • Fixed a race condition causing errors with Summoner Runes
  • Adjusted ELO rating predictions based on last weekends data
  • Cooldown Runes should now show up correctly under stats
  • Minor skin changes to the Buddy list Window

New Content

VeigarSquareVeigar, the Tiny Master of Evil

  • Entropy (Passive) - Veigar's attacks steal 5 Ability Power per strike for 8 seconds. This effect stacks.
  • Baleful Strike - Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.
  • Dark Matter - After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.
  • Event Horizon - Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.
  • Primordial Burst (Ultimate) - Blasts target enemy champion, dealing Magic Damage plus 25% of the target's maximum Mana. If Primordial Burst deals a killing blow, Veigar regains Mana.

Champion Changes

AlistarSquareAlistar

  • Pulverize area of effect increased from 300 to 330
  • Unbreakable Will
    • Increased damage reduction from 70% to 75%
    • Now removes all debuffs on him when cast

AmumuSquareAmumu

  • Cursed Touch now properly shows up as a buff

AniviaSquareAnivia

  • Flash Frost damage reduced from 80 / 110 / 140 / 170 / 200 to 60 / 90 / 120 / 150 / 180 (potentially x2)
  • Frostbite
    • Reduced damage from 60 / 100 / 140 / 180 / 220 to 55 / 90 / 125 / 160 / 195 (potentially x2)
    • Increased ability power ratio from 0.4 (0.8) to 0.5 (1.0)
    • Increased mana cost form 40 / 50 / 60 / 70 / 80 to 50 / 60 / 70 / 80 / 90
  • Rebirth negative armor modifed from -30 / -18 / -6 / 6 / 18 / 30 to -36 / -24 / -12 / 12 / 24 / 36

AnnieSquareAnnie

  • Infernal Guardian now dies after 60 seconds or when Annie dies

AsheSquareAshe

  • Archer's Mark gold gain reduced from 1 / 2 / 4 / 6 / 9 to 1/ 2 / 3 / 5 / 7
  • Enchanted Crystal Arrow damage reduced from 350 / 550 / 750 to 300 / 500 / 700

Cho'GathSquareCho'Gath

  • Feast bug fixed cuasing the particle to display on champions incorrectly

JaxSquareJax

  • Counter Strike
    • Cooldown reduced from 5 to 4
    • Increased duration of dodge proc from 4 to 7
  • Increased base armor from 18 to 22
  • Increased health per lveel from 78 to 86

KayleSquareKayle

  • Righteous Fury ability power ratio reduced from 0.5 to 0.35

Master YiSquareMaster Yi

  • Higherlander movement speed increased form 30% to 40% (due to movement speed soft capping)

RammusSquareRammus

  • Defensive Ball Curl armor/magic resist reduced from 50 / 100 / 150 / 200 / 250 to 40 / 80 / 120 / 160 / 200

SivirSquareSivir

  • Increased base health from 406 to 436
  • Increased damage per level from 2.7 to 2.9
  • On the Hunt movement speed increased from 30% to 35% (due to movement speed soft capping)

SorakaSquareSoraka

  • Consecration magic resist reduced from 20 to 16

TeemoSquareTeemo

  • Move Quick no longer costs mana to turn off
  • Bantam Trap ability power ratio reduced from 1.0 to 0.8

TristanaSquareTristana

  • Increased base attack range from 500 to 550 (can now get up to 730 at level 18 with her passive)
  • Increased armor per level from 2.4 to 3
  • Increased magic resist from 25 to 30
  • Rocket Jump
    • Increased damage from 50 / 100 / 150 / 200 / 250 to 60 / 115 / 170 / 225 / 280
    • Increased slow duration from 2 seconds to 2.5

Twisted FateSquareTwisted Fate

  • Gate bug fixed that caused him to be stunned if he canceled Gate
  • Pick a Card
    • Now triggers cooldown after 15 seconds of Pick a Card being active, or after a red or gold card is used.
    • Gold card stun duration slightly increased
    • You can no longer store cards indefinitely - while you can lock a card by starting and cancelling an attack, this card will go away after the spell's duration has finished
  • Wild Cards changed to be a targeted spell

TwitchSquareTwitch

  • Reduced base attack range from 500 to 475

ZileanSquareZilean

  • Time Warp Haste/Slow percent increased from 60 to 65% (due to movement speed soft capping)

Items

Summoners

  • Ghost
    • Increased movement speed from 28% to 32%
    • Increased duration from 12 seconds to 14
  • Flash cooldown increased from 330 to 360
  • Teleport will now cancel when stunned, rooted, silenced, netted, taunted, and slept
  • Clairvoyance Mastery bug fixed causing it to not work

Jungle/Rune Monsters

  • Ancient GolemSquareAncient Golem damage increased from 100 to 110
  • Lizard ElderSquareLizard Elder damage increased from 90 to 110
  • DragonSquareDragon
    • Increased health from 2780 to 2980
    • Increased damage from 175 to 190
    • Increased magic resist from -30 to 0
  • Baron NashorSquareBaron Nashor
    • Spawn delayed to 8 minutes
    • Increased magic resist from 0 to 35
    • Increased base helath from 6760 to 7260
    • Increased base damage from 500 to 550
  • Exalted with Baron Nashor buff damage and ability power bonus increased from 60 to 90
  • Blessing of the Lizard Elder buff changed to give attacks a 15 / 20 / 25 / 30% slow for 3 seconds instead of bonus ability power
  • Inhibitor health reduced from 4500 to 4000
  • Super Minions
    • Reduced base health from 2000 to 1500
      • Increased health scaling to reach the current values at 30 minutes (and exceed it past that mark)
    • Reduced base damage from 250 to 180
      • Increased damage scaling to reach the current values at 30 minutes (and exceed it past that mark)

General

  • New Feature: AFK Detection added – If a player is afk for an extended period of time, the player will be removed from the game.
  • Reduced death timers from 30 / 30 / 30 / 35 / 35 / 38 / 38 / 41 / 41 / 46 / 53 / 60 / 67 / 67 / 74 / 74 / 80 / 80 to 30 / 30 / 30 / 35 / 35 / 38 / 38 / 40 / 40 / 42 / 42 / 48 / 54 / 54 / 59 / 59 / 64 / 64
  • New Feature: Death timers now scale up after 30 minutes, increasing death timer by 2% each minute (caps after a few minutes)
  • Added Client-side turning and animation blending to smooth out unit movement
  • Runes: Increased the overall value of runes by approximately 30%
  • General Stat balancing
  • Iterated on tooltips to make them more readable
  • New Stat per level runes are now available
  • Stealth Skills now have a fading transparency (new art)
  • Fixed a bug where Master Yi would sometimes lose an attack order after alpha strike
  • Fixed a Bug where chain missiles would end after hitting a dead target.
  • Increased self-illumination on player’s champion
  • Allow movement commands to work through the HUD
  • Auto-attack will no longer initiate when your champion is in Brush
  • Champions will now fade out when in Brush
  • Fixed some crash bugs
Patchnote bottom2




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