We're cutting the ability for tank supports to shrug off harass so other types of supports can compete against them, especially at higher levels of play where bot laners place more of a focus on keeping themselves topped off.
| RELIC SHIELD HEALING :
||[15 (+2% target's missing health)]
||5-30 at 0-100% target's missing health
| TARGON'S BRACE HEALING :
||[40 (+2% target's missing health)]
||10-60 at 0-100% target's missing health
| REMNANT OF THE ASPECT HEALING :
||[50 (+2% target's missing health)]
||15-90 at 0-100% target's missing health
Minion execute threshold increased for Relic Shield's upgrades.
We're helping Relic Shield's upgrades keep up with the minion health increases preseason brings.
| MINION EXECUTE :
Cost of starting support items increased.
The current cost of support items lets support players mitigate a pretty high amount of poke through potions, which makes trading feel more ineffective than we'd like.
Targon's Brace &
TOTAL COST : 850 gold (unchanged)
COMBINE COST : [500 gold] ⇒ 450 gold
TWISTED TREELINE These changes also apply on Twisted Treeline.
Passive gold generation down.
Bandit passive removed. Targon's passive gold increased. Frostfang's Tribute gold increased. Nomad's Medallion gold coin reward increased.
We're still seeing non-supports use gold items to ramp up their gold generation, and the key culprit here is the Bandit passive. We're removing it and adding more gold into the existing sources within each item line.
NOTE: we'd considered holding this change for 8.6, but data from the start of 8.5 shows that it's still quite necessary, so we're putting it in now.
All Support Items
BANDIT No longer grants gold when nearby enemy minions are killed by allies or when attacking enemy champions
Targon's Brace and Remnant of the Aspect
PASSIVE GOLD GENERATION :  ⇒ 4 gold per 10 seconds
Spellthief's Edge, Frostfang, and Eye of the Watchers
LOCKOUT The penalty for killing a minion or non-epic monster now pauses gold per 10 generation in addition to Tribute stack generation
QUEST COMPLETION Lockout clears upon quest completion, rather than upon upgrading to Remnant of the Watchers
SPELLTHIEF'S EDGE TRIBUTE GOLD : 10 gold (unchanged)
FROSTFANG & EYE OF THE WATCHERS TRIBUTE GOLD :  ⇒ 20 gold
Nomad's Medallion and Remnant of the Ascended
GOLD COIN REWARD :  ⇒ 45 gold
Tank supports crowding out other options in pro play, and Relic Shield is a big part of that —and even a few solo laners are picking it up. As a result, we're pulling back somewhat on the base tankiness it grants.
HEALTH :  ⇒ 50
HEALTH :  ⇒ 125
Remnant of the Aspect
COMBINE COST : [650 gold] ⇒ 550 gold
TOTAL COST : [1900 gold] ⇒ 1800 gold
HEALTH :  ⇒ 350
Removed Sightstone. Removed tier 3 support items.
WARD ITEM Completing a support item quest now grants Sightstone active, rather than the old quest rewards
GO TO BASE Quest completion will only grant one ward charge until returning to the fountain
LESS QUEST Quests now complete at 500 gold earned, not 750
THE NEW MODEL Upon quest completion, item will upgrade into Celestial Eye, which can hold up to three ward charges
Spellthief's Edge lockout on minion/monster kill increased. Relic shield healing decreased when proc'd by ranged champion.
Spellthief's Edge Line
NOT A JUNGLE ITEM Spellthief's Edge line's recharge penalty now also applies on non-epic monster kill
LOCKOUT ON MINION/MONSTER KILL :  ⇒ 12 seconds
Relic Shield Line
SPOILS OF WAR Proc healing is reduced by 50% if the item's owner is ranged
The new runes have given many ranged supports much higher poke damage in the early game, making it more punishable for Tanks to cash their Spoils of War stacks. We're giving the heal on Targon's a small bump to ensure they still have ways to secure their gold.
SPOILS OF WAR : Killing a minion with a Spoils of War charge heals for 2% of missing health in addition to the flat heal
Quality of life improvements and a buff-fix to Relic Shield and its upgrades.
BUFF-FIX : The Relic Shield line’s quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker’s Blessing)
PRETTY : Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting
PRETTY : The Relic Shield line’s quest reward shield VFX have been updated to be more Targonian
PRETTY : Face of the Mountain’s active shield VFX have also been updated to be more Targonian
Tanks want to be more tanky. A sweet shield - regenerated over time and accelerated by executing minions with Relic Shield - should give tank supports the durability they need to withstand poke, as well as a chunk of health to bolster their initiations.
QUEST : Complete Relic Shield’s quest by earning 650 gold through the Spoils of War passive and upgrading to Targon’s Brace or higher (progress preserved through item upgrades)
USE PROTECTION : Relic Shield’s item line gains Shield Battery on quest completion, granting a permanent shield that regenerates out of combat. Executing minions accelerates the regeneration.
Minion execute now scales with level.
Relic Shield’s execute establishes a simple feedback mechanic: damage low-health minions and you’ll gift a nearby ally both health and gold. However, we don’t want executes to get harder later in the game as minions get tankier. On a more case-specific note, allowing the execution of pets like Zyra’s plants removed some of the consistency of the gold share, given their significantly lower value.
NOT THAT SPOILED : The Spoils of War passive no longer executes enemy pets (ex. Zyra plants)
MINION EXECUTE : [200 health] ⇒ 195 + (5*level) health
MINION EXECUTE : [240 health] ⇒ 200 + (10*level) health
Face of the Mountain
MINION EXECUTE : [400 health] ⇒ 320 + (20*level) health
Eye of the Equinox
MINION EXECUTE : [400 health] ⇒ 320 + (20*level) health
While not specifically tied to any of our other systems changes, botlane’s feeling a little high on resources these days. The botlane meta’s always lived between the extremes of being an all-in lane with low tolerance for mistakes and a sustaining paradise where poke and attrition mean very little. The pendulum’s a little too far on the ‘poke matters less’ part of that spectrum, so we’re toning back sustain from some of the more common purchases.
CHARGE COOLDOWN : [60 seconds] ⇒ 40 seconds
HEALING PER CHARGE : [40 health] ⇒ 20 health
HEALING PER CHARGE : [50 health] ⇒ 40 health
Spoils of War always had wonky interactions with executing clones, but with Illaoi’s introduction to the League (alongside all her spirit pullin’), we thought now would be the time to make the call on whether you should or shouldn’t be able to proc things. Given that the item’s intent is toward helping allies last-hit, and not surprise-destroying the dreams of champions with clones, we went with the latter.
Passive - Spoils of War
SPOILED : Champion clones can no longer be executed
TOTAL cost : [865 gold] ⇒ 850 gold
BUILD path : Relic Shield + Rejuvenation Bead + 350 gold
passive GOLD GENERATION 2 gold per 10 seconds
Targon's Brace Spoils of War passive now executes at higher thresholds.
- "We've heard this request quite a bit from supports who don't know how to last hit (just kidding), so... here you go."
- Spoils of War Execute Base :
200 ⇒ 240
- (NEW) PASSIVE SPOILS OF WAR:
Old Spoils of War Passive ⇒ Melee basic attacks execute minions below 200 Health. Killing a minion heals you and the nearest allied champion for 50 Health and grants them kill gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges.
- (NEW) CLARITY: Allies who benefit from Spoils of War now also gain +1 to their minions killed score
- TOTAL COST:
850 gold ⇒ 865 gold
- HEALTH REGEN:
12 ⇒ 8
- HEALTH: +175 health
- Recipe: Relic Shield + 485 Gold (Total 850 Gold)
- +175 Health
- +12 Health Regen per 5 seconds
- UNIQUE Passive - Spoils of War: Basic attacks execute minions below 200 Health. Killing a minion heals the nearest allied champion for 2% of your maximum Health and grants them the bounty plus 10 Gold
- These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges