Stridebreaker | |
---|---|
Passive | |
UNIQUE - Cleave: Basic attacks on-hit deal (+40% AD) (Melee) / (+20% AD) (Ranged) physical damage to other enemies in a 350 radius centered around the target. | |
Active | |
UNIQUE - Breaking Shockwave: Deal (+80% AD) physical damage to enemies in a 450 radius centered around you and slow them by 35% for 3 seconds. For each champion hit, gain 35% bonus movement speed decaying over 3 seconds. Can move while casting (15 second cooldown). | |
Statistics | |
HP | 450 |
AD | 40 |
AS | 25% |
Additional Information | |
Limitations | Limited to 1 Hydra item. |
Map Availability | ALL |
Tier | Legendary |
Item Code | 6631 |
Recipe | |
+ + + 750 | |
Total Cost: 3300 | |
Sold For: 2310 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- Ornn can upgrade this Item to a Mastwerwok Item:
Similar Items[]
Experimental Hexplate
Profane Hydra
Ravenous Hydra
Black Cleaver
Sterak's Gage
Trinity Force
Hullbreaker
Spear of Shojin
Sundered Sky
Titanic Hydra
Overlord's Bloodmail
Randuin's Omen
Patch History[]
- Attack Damage: 50 ⇒ 40
- Attack Speed: 30% ⇒ 25%
- removed Temper: Removed
hough we think Stridebreaker is appropriately powerful in its current state, it has a few bugs and pain points that keep it from feeling as good as it could. Though we may need to nerf Stridebreaker in the future, we don't want to let that get in the way of cleaning up some functionality so it can feel better today
- Bugfix: Passive movement speed is applied as soon as you deal damage instead of after a short delay and now functions even if the damage is shielded.
- Bugfix: Active movement speed now properly decays over the full duration of 3 seconds instead of decaying to 0 over 1.75 seconds.
- Bugfix: Active movement speed now displays a buff icon for its duration.
Stridebreaker has struggled to be a viable option since its de-mythicing in 14.1. And while we’ve buffed it a few times, the item is becoming dangerously close to being a pure stat stick, but we’d like for this item’s unique benefits to be a meaningful part of its strengths. With that in mind, we’re adding Tiamat to its build path and re-adding the damage on its active. That said, we’re concerned over how much burst is available in the item system at the moment, so we’re using that same Tiamat in order to make it unique against items like Ravenous and Titanic Hydra to prevent stacking. Stridebreaker stands alone as the only Tiamat item with crowd control and baseline attack speed on it, and we believe it’ll find a few users who really appreciate the item’s unique strengths.
- Total Cost: 3000 gold ⇒ 3300 gold
- Item Recipe: Phage + Pickaxe + Dagger + 725 gold ⇒ Tiamat + Phage + Dagger + 600 gold
- Health: 400 ⇒ 450
- Attack Damage: 55 ⇒ 50
- new Passive - Cleave: Basic attacks deal 40% AD (melee) / 20% AD (ranged) physical damage to enemies near the primary target.
- new Active - Breaking Shockwave: Now deals 80% AD physical damage on cast. (Note: Slow and bonus movement speed values are unchanged.)
- Active Cooldown: 20 seconds ⇒ 15 seconds
Stridebreaker is an item that should be an appealing purchase for low mobility fighters who benefit from the added mobility and target access that it provides. While it is serving this niche for juggernauts like Garen and Sett, data shows that the item is still weak and has room for some additional feels good changes.
- Attack Speed: 25% ⇒ 30%
- Total Cost: 3100 ⇒ 3000
Patch 14.1 - January 12, 2024
- Giving Stridebreaker some more stats to help it find its place in Season Start.
- Attack Damage: 50 ⇒ 55
- Attack Speed: 20% ⇒ 25%
- Unique Active - Breaking Shockwave: Grants 30% bonus movement speed decaying over 3 seconds ⇒ Grants 35% bonus movement speed decaying over 3 seconds
- Total Cost: 3100 gold
- Item Recipe: Phage + Pickaxe + Dagger + 825 gold
- 50 Attack Damage
- 20% Attack Speed
- 400 Health
- Active - Breaking Shockwave: Slow nearby enemies by 30% and gain 30% bonus Movement Speed per champion hit that decays over 3 seconds. Can move while casting (15 second cooldown).
- Passive - Temper: Dealing physical damage grants 20 bonus Move Speed for 2 seconds.
This item is actually quite strong. but doesn't have a lot of core users that are able to use it effectively in its current state. The light buff here gives it more damage but less durability than Goredrinker, though solidly more durability than Trinity Force as an attack speed option.
- Health: 300 ⇒ 375
Stridebreaker landed strong after its change last patch. One of our goals for the item was to give fighters a way to stick to a target for a period of time, but they don’t need to bring their unlucky foe to a complete standstill to do that. So we’re toning down how much it can slow, but keeping its slow over time. Also, we did an oopsie—the changes also caused Stridebreaker to lose 5 AD on completion. That’s fixed now.
It’s time for Stridebreaker to take a break.
Stridebreaker's dash didn't feel as powerful as its slash, so we're balancing both while aiming for a power-neutral change.
Patch 10.23
Engage
There's no escaping a fighter wielding Stridebreaker.
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