Item was removed in Patch 14.10. | |
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Stormrazor | |
Passive | |
UNIQUE - Energized: Movement and basic attacks generate Energized stacks, up to 100. | |
UNIQUE - Bolt: When fully Energized, your next basic attack deals 100 bonus magic damage on-hit. Energized effects grant 45% bonus movement speed for 1.5 seconds. | |
Statistics | |
AD | 60 |
CS | 20% |
AS | 15% |
Additional Information | |
Map Availability | ALL |
Tier | Finished |
Recipe | |
+ + + 400 | |
Total Cost: 3000 | |
Sold For: 2100 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
Trivia[]
- The passive Storm's Edge was called Wind Blade in development.
Similar Items[]
Patch History[]
Nerfing Stormrazor as it's overperforming a tad, focusing on the tAD so it keeps its unique and impactful slow utility.
Patch 9.23
Energized damage increased. Slow is stronger but shorter. Now grants crit chance. Attack damage, attack speed decreased. Build path updated, cost increased.
The absence of crit chance on Stormrazor was the biggest impediment toward Energized working as a crit variant. Adding it in means players can go for Energized builds without having to trade away their crit progression. Per the simplification note above, we've removed Stormrazor's amp on other Energized sources and sharpened its slow to a stronger, shorter effect that offers more play-around opportunities.
BUILD PATH : | [B.F. Sword + Long Sword + Kircheis Shard + 850 gold] | |
⇒ | B.F. Sword + Cloak of Agility + Kircheis Shard + 400 gold |
Patch 9.8
Energized effects increased and slow decays over a longer period of time.
Right now, the only champion who's really buying Stormrazor is Kai'Sa, which is mainly due to its stat profile than its Energized passive. We want players considering it for its unique effects too.
Given that Stormrazor's update shifted it from a rush item to a late pickup, we erred on the side of undershooting its power to make sure it was a clearly less attractive first buy. But now, it's too weak, so we're buffin' it.
Patch 9.3
Now amplifies your Energized effects and causes them to slow the target. No longer grants a guaranteed critical strike after not basic attacking for a few seconds.
Stormrazor was created to support marksman playstyles that focus more on kiting around a fight than attacking at full uptime, but ended up becoming the predominant first item in crit builds due to its combination of early impact and crit scaling. We're keeping the idea of "occasionally super-powerful attacks" but moving it from the crit system into the Energized system so it's not just a bumper on the front of Infinity Edge builds.
BUILD PATH : | B.F. Sword + Long Sword + | [Long Sword + Dagger + 550 gold] | |
⇒ | Kircheis Shard + 850 gold |
v8.17
Guaranteed crit damage decreased below 30% crit. Attack speed increased and attack damage decreased.
The high amount of upfront damage in the game is something we've been looking to dial back. Last patch we trimmed a lot of the burst damage from various runes; this patch we're looking at items.
CRITICAL STRIKE MODIFIER : | [160-200%] | |
⇒ | 140-200% | (at 0-30% crit chance) |
v8.15
Cost decreased. Attack damage decreased. Attack speed decreased.
Cheaper items (with fewer stats to compensate) should help marksmen reach a reasonable spike earlier.
BUILD PATH : | BF Sword + Dagger + | [Pickaxe + Dagger + 425 gold] | |
⇒ | Long Sword + Long Sword + 500 gold |
BUILD PATH : | BF Sword + Pickaxe + Dagger + | [725 gold] |
⇒ | [Dagger + 425 gold] |
CRIT DAMAGE : | 160-200% (at | [0-60%] | |
⇒ | [0-30%] | crit chance) |
We'll be looking to make individual marksman changes in the coming patches, but we don't want to risk overbuffing them alongside item changes. To start, we're adding power to some core crit items before looking at individual champions too heavily.
Stormrazor
Essence Reaver
Essence Reaver is performing pretty well on users who have some way to "cheat" extra basic attacks (Lucian's passive or Renekton's W, or attack resets), and thus get far more ability refreshes. We want to open Essence Reaver up to a few more champions without buffing it on the core champions, and that means giving more attack speed so that champions without bonus attacks in their kit can get more bang for their buck.
v8.11
For upfront burst and lots of kiting.
Marksman itemization is pretty focus on marksmen who want to stand still and basic attack. With Stormrazor, we're introducing an item for marksmen with longer pauses between attacks, whether they're kiting or just have long attack cooldowns (looking at you, Jhin).
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