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Stormrazor
Stormrazor
Passive
UNIQUE - Energized: Movement and basic attacks generate Energized stacks, up to 100.
UNIQUE - Bolt: When fully Energized, your next basic attack deals 90 (+25% total) bonus magic damage on-hit. Energized effects grant 45% bonus movement speed for 1 second.
Statistics

AD
50

CS
20%

AS
15%
Additional Information
Map AvailabilityALL
TierFinished
Recipe
ItemSquareNoonquiver + ItemSquareCloak of Agility + ItemSquareKircheis Shard + 400 Goldcurrency
Total Cost: 3000 Goldcurrency
Sold For: 2100 Goldcurrency

Notes[]

Trivia[]

  • The passive Storm's Edge was called Wind Blade in development.

Similar Items[]

Patch History[]

Patch 10.2

Nerfing Stormrazor as it's overperforming a tad, focusing on the tAD so it keeps its unique and impactful slow utility.

TOTAL ATTACK DAMAGE : [55] ⇒ 50
VFX BUGFIX : Stormrazor's Energized VFX no longer can be seen within Fog of War


Patch 9.23
Energized damage increased. Slow is stronger but shorter. Now grants crit chance. Attack damage, attack speed decreased. Build path updated, cost increased.

The absence of crit chance on Stormrazor was the biggest impediment toward Energized working as a crit variant. Adding it in means players can go for Energized builds without having to trade away their crit progression. Per the simplification note above, we've removed Stormrazor's amp on other Energized sources and sharpened its slow to a stronger, shorter effect that offers more play-around opportunities.

TOTAL COST : [3100] ⇒ 3200 gold
BUILD PATH : [B.F. Sword + Long Sword + Kircheis Shard + 850 gold]
⇒ B.F. Sword + Cloak of Agility + Kircheis Shard + 400 gold
ATTACK DAMAGE : [60] ⇒ 55
CRITICAL STRIKE CHANCE 25%
ATTACK SPEED : [30%] ⇒ 15%
ENERGIZED DAMAGE : [50] ⇒ 120
ENERGIZED SLOW : [40% decaying over 1.5 seconds] ⇒ 75% for 0.5 seconds, non-decaying
ENERGETIC No longer amplifies other Energized effects by 35%


Patch 9.8
Energized effects increased and slow decays over a longer period of time.

Right now, the only champion who's really buying Stormrazor is Kai'Sa, which is mainly due to its stat profile than its Energized passive. We want players considering it for its unique effects too.

GIVES YOU WINGS : Energized effects are increased by [30%] ⇒ 35%
SLOW BURN : Energized effects slow the target by 40%, decaying over [1] ⇒ 1.5 seconds


Patch 9.5

Given that Stormrazor's update shifted it from a rush item to a late pickup, we erred on the side of undershooting its power to make sure it was a clearly less attractive first buy. But now, it's too weak, so we're buffin' it.

ATTACK DAMAGE : [55] ⇒ 60
ATTACK SPEED : [25%] ⇒ 30%


Patch 9.3
Now amplifies your Energized effects and causes them to slow the target. No longer grants a guaranteed critical strike after not basic attacking for a few seconds.

Stormrazor was created to support marksman playstyles that focus more on kiting around a fight than attacking at full uptime, but ended up becoming the predominant first item in crit builds due to its combination of early impact and crit scaling. We're keeping the idea of "occasionally super-powerful attacks" but moving it from the crit system into the Energized system so it's not just a bumper on the front of Infinity Edge builds.

TOTAL COST : [2800] ⇒ 3100 gold
BUILD PATH : B.F. Sword + Long Sword + [Long Sword + Dagger + 550 gold]
⇒ Kircheis Shard + 850 gold
ATTACK DAMAGE : [60] ⇒ 55
ATTACK SPEED : [35%] ⇒ 25%
ENERGIZED Movement and basic attacks generate Energized stacks. At 100 stacks, your next basic attack deals 65 bonus magic damage on-hit and slow the target by 40% decaying over 1 second
STORM Your other Energized effects are 30% more effective and also slow their targets by 40% decaying over 1 second
STORM'S EDGE No longer causes your next basic attack to critically strike for 140-200% (at 0-30% critical strike chance) and grant 20% bonus movement speed for 0.75 seconds after not basic attacking for a few seconds.


v8.17
Guaranteed crit damage decreased below 30% crit. Attack speed increased and attack damage decreased.

The high amount of upfront damage in the game is something we've been looking to dial back. Last patch we trimmed a lot of the burst damage from various runes; this patch we're looking at items.

ATTACK SPEED : [25%] ⇒ 35%
ATTACK DAMAGE : [65] ⇒ 60
CRITICAL STRIKE MODIFIER : [160-200%]
⇒ 140-200% (at 0-30% crit chance)


v8.15
Cost decreased. Attack damage decreased. Attack speed decreased.

Cheaper items (with fewer stats to compensate) should help marksmen reach a reasonable spike earlier.

TOTAL COST : [3200 gold] ⇒ 2800 gold
BUILD PATH : BF Sword + Dagger + [Pickaxe + Dagger + 425 gold]
⇒ Long Sword + Long Sword + 500 gold
ATTACK DAMAGE : [75] ⇒ 65
ATTACK SPEED : [30%] ⇒ 25%


v8.13

BUILD PATH : BF Sword + Pickaxe + Dagger + [725 gold]
⇒ [Dagger + 425 gold]
TOTAL COST : 3200 gold (unchanged)
CRIT DAMAGE : 160-200% (at [0-60%]
⇒ [0-30%] crit chance)

v8.12

We'll be looking to make individual marksman changes in the coming patches, but we don't want to risk overbuffing them alongside item changes. To start, we're adding power to some core crit items before looking at individual champions too heavily.


Infinity Edge

TOTAL COST : [3700] ⇒ 3600 gold


Stormrazor

ATTACK DAMAGE : [70] ⇒ 75
STORM'S EDGE MOVEMENT SPEED AMOUNT : [10%] ⇒ 20%
STORM'S EDGE MOVEMENT SPEED DURATION : [1.75] ⇒ 0.75 seconds


Essence Reaver

Essence Reaver is performing pretty well on users who have some way to "cheat" extra basic attacks (Lucian's passive or Renekton's W, or attack resets), and thus get far more ability refreshes. We want to open Essence Reaver up to a few more champions without buffing it on the core champions, and that means giving more attack speed so that champions without bonus attacks in their kit can get more bang for their buck.

BUFF DURATION : [8] ⇒ 6 seconds
ATTACK SPEED : [30%] ⇒ 50%


v8.11
For upfront burst and lots of kiting.

Marksman itemization is pretty focus on marksmen who want to stand still and basic attack. With Stormrazor, we're introducing an item for marksmen with longer pauses between attacks, whether they're kiting or just have long attack cooldowns (looking at you, Jhin).

TOTAL COST : 3200 gold
BUILD PATH : B.F. Sword + Pickaxe + Dagger + 725 gold
ATTACK DAMAGE : 70
ATTACK SPEED : 30%
UNIQUE PASSIVE : Storm's Edge: If you haven't attacked in the last 3 seconds (scaling down with attack speed), your next basic attack will critically strike for 160% damage (+1% per 1.5% critical strike chance, max 200%) and grant 10% movement speed for 1.75 seconds


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