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Spear of Shojin
Spear of Shojin
Passive
UNIQUE - Dragonforce: Gain 25 basic ability haste.
UNIQUE - Focused Will: Dealing ability damage to an enemy champion with a champion ability grants a stack for 6 seconds, stacking up to 4 times and up to 1 per cast instance and every second for damage over time abilities. For each stack, your ability damage and proc damage dealt by abilities gain 3% increased damage, for a total increase of 12% at maximum stacks.
Statistics

HP
450

AD
45
Additional Information
LimitationsLimited to 1 Spear of Shojin.
Map AvailabilityALL
TierLegendary
Item Code3161
Recipe
ItemSquarePickaxe + ItemSquareTunneler + ItemSquareRuby Crystal + 675 Goldcurrency
Total Cost: 3100 Goldcurrency
Sold For: 2170 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Trivia[]

  • Spear of Shojin was first introduced on the PBE for Patch 8.12, but was delayed multiple times, until it was released with Nexus Blitz & Odyssey: Extraction.
  • The item has yet to fully release on Summoner's Rift like it was originally intended to.
  • The item originates from the Shojin Monastery of Ionia.
  • OrnnSquareOrnn can upgrade this Item to a Mastwerwok Item:
    • Item icon is modified with ItemSquareOrnn Modifier
    • Health Mini Icon HP: 450 (+185) with a total of 635
    • AttackDamage Mini Icon AD: 45 (+14.29) with a total of 59.29

Similar Items[]

Patch History[]

Patch 14.19

  • Recipe: Caulfield's Warhammer + Pickaxe + Kindlegem + 325 Gold ⇒ Pickaxe + Tunneler + Ruby Crystal + 675 Gold
  • Attack Damage: 55 ⇒ 45
  • Haste: 20 ⇒ 0
  • Health: 300 ⇒ 450
  • Basic Ability Haste: 15 ⇒ 25


Patch 14.5

Our goal with these Shojin changes is to make it synergize better with champions that should be primary users of the items, so these should help move it in the right direction for those champs. (Note: This change was implemented in Patch 14.4.)

  • Spells now only grant 1 stack per cast, up to 1 per second for spells that deal damage over time
  • Attack-based spells now add a stack and get their damage improved by the spell amp
  • Damage from champion passives should no longer grant stacks for Focused Will


Patch 14.1

  • Total Cost: 3100 gold
  • Item Recipe: Pickaxe + Kindlegem + Caulfield's Warhammer + 525 Gold
  • 55 Attack Damage
  • 300 Health
  • 20 Ability Haste
  • Passive: Your Non-Ultimate spells gain 15 Ability Haste.
  • Passive: Spell hits grant stacks. Your spells deal 3% increased damage for each stack. (Maximum of 4 stacks)


Patch 13.18

Items in League of Legends will always have a best user. It’s inevitable. What's important is for items to be balanced for a large pool of champions and that outliers are handled as needed. In Spear of Shojin's case, we're overall quite happy with its new shape as a mid-sized fighter item that asks for a longer fight commitment to make use if its ability haste, but it's a little too powerful. This patch we're further lowering the attack damage to reinforce its space as a durable item that's functional as an early purchase.

  • Attack Damage: 60 ⇒ 55


Patch 13.17

In this patch, our goal is to make Spear of Shojin a solid middleweight fighter item. Its stat efficiency is receiving a significant buff to open it up to more users, and its unique passive is being heavily buffed before four items. We expect some champions like Hecarim and Jax to be very pleased with this buff and some new champions to take notice. We’ll follow up as needed on any individual balance outliers, but we believe a world where more fighters buy items with 500 HP on them makes for a healthier game overall.

  • Item Recipe: Caulfield’s Warhammer + B.F. Sword + Kindlegem ⇒ Caulfield’s Warhammer + Pickaxe + Kindlegem
  • Combine Cost: 100 ⇒ 525 (Note: total item cost is unchanged.)
  • Attack Damage: 65 ⇒ 60
  • Health: 350 ⇒ 500
  • Dragonforce: 8 (+8% bonus AD) Haste for Melee Champions / 6 (+6% bonus AD) Haste for Ranged Champions ⇒ 16 (+4% bonus AD) Haste for Melee Champions / 12 (+3% bonus AD) Haste for Ranged Champions (Note: this is a buff before 200 bonus AD.)


Patch 13.14

Spear of Shojin should be an exciting capstone-level item for fighters but currently has very few purchasers. This item does fulfill a very specific niche but there are other champions that could potentially do well with it that are intimidated by its high price. We’ll be reducing its gold cost and increasing its HP offering to make this item more of a realistic option for users that aren’t as well established, like Jax or Hecarim.

  • Total Cost: 3400 gold ⇒ 3300 gold
  • Health: 300 ⇒ 350


Patch 12.22 -  Re-added 

Shojin is back! Become the AD caster you’ve always wanted to be.

  • Gold Cost: 3400
  • Attack Damage: 65
  • Health: 300
  • Ability Haste: 20
  • Unique Passive - Dragonforce: Non-ultimate spells gain an extra [8 (+8% bonus AD) Ability Haste for melee champions


Patch 9.24

SPEAR OF SHOJIN Spear of Shojin has been properly removed from ARAM


Patch 9.23

When wielded by its most synergistic users, Shojin's unique passive reduced the downtime of their CC, mobility, and immunity spells beyond what we think leaves healthy room for counterplay.

FOUND IT IN THE BACK OF THE FREEZER : Spear of Shojin is still available in ARAM


Patch 9.3
Grants attack damage, health, cooldown reduction, and Awakened Dragon (renamed Essence Flare).

Per the Essence Reaver context, several champions make good use of Essence Flare. It's just that they're mostly not marksmen. We made a new item for them. (To those of you who saw the previous Spear of Shojin on Nexus Blitz, it ended up overlapping enough with Sterak's Gage that we decided not to move it forward.)

TOTAL COST : 3400 gold
BUILD PATH : B.F. Sword + Kindlegem + Long Sword + 950 gold
ATTACK DAMAGE : 60
HEALTH : 250
COOLDOWN REDUCTION : 20%
AWAKENED DRAGON : Your next basic attack after casting your ultimate grants Awakened Dragon for 6 seconds, granting 50% attack speed and 20% basic ability cooldown refund on basic attack


v8.16

  • Added to the game through Nexus Blitz.

    • B. F. Sword
      +
      Kindlegem
      + 800 gold = 2900 gold
    • 60 attack damage, 200 health, 10% cooldown reduction.
    • UNIQUE: (Passive) Reduces damage from champion attacks and abilities by 20 (+10% bonus AD), capped at 70.
    • UNIQUE: (Passive) While within 500-units of at least 3 enemy champions, basic attack to gain Dragon Heart (90 seconds cooldown).
    • Dragon Heart For 6 seconds, blocks 200% more damage, for a total of 60 (+30% bonus AD). The duration refreshes on takedowns.


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