Overview
Solstice Sleigh | |
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"Come on, buddy-let's go sledding!" | |
Passive | |
UNIQUE - Going Sledding: Slowing or immobilizing an enemy champion causes you and the nearest and most wounded allied champion to heal for 50 - 230 (based on level) bonus health and gain 20% bonus movement speed, decaying over 2.5 seconds (30 second cooldown). | |
UNIQUE: Receives diminishing gold from excessive minion kills. | |
Active | |
UNIQUE - Ward: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. | |
Statistics | |
HP | 200 |
HPR | 75% Base Health Regen |
MPR | 75% Base Mana Regen |
GGen | +5 per 10 seconds |
Additional Information | |
Limitations | Limited to 1 Support / Jungle item. A nearby ally is required to trigger Going Sledding. |
Requirements | Requires completion of the support quest for Runic Compass, which transforms into Bounty of Worlds afterwards to allow you to upgrade into this item for free. |
Map Availability | SR |
Tier | Legendary |
Item Code | 3876 |
Recipe | |
+ 0 | |
Total Cost: 400 | |
Sold For: 280 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- Placed
Stealth Ward from this Item:
Similar Items[]
Patch History[]
Patch 14.6
- Bonus Movement Speed: 25% for 3 seconds ⇒ 20% for 2.5 seconds (Note: Bonus health duration also decreased to 2.5 seconds.)
Solstice Sleigh is currently sleighing as the best tank support upgrade option, outperforming Celestial Opposition by a large margin. In order to bring this item into line with other options we need to bring its power down.
- Cooldown: 20 ⇒ 30 seconds
- Bonus Health: 7% of maximum health ⇒ 50-230 (levels 6-18)
- Bonus Movement Speed: 30% ⇒ 25%
- Item tracker flavor text updated
- Going Sledding Heal: 120 health ⇒ 7% of user's maximum health
- Going Sledding Movement Speed: +90 flat move speed, decaying over 4 seconds ⇒ 30% bonus move speed, decaying over 3 seconds
Patch 14.1 - new
- 200 Health
- 75% Mana Regeneration
- 75% Health Regeneration
- 5 gold per 10 seconds
- Passive: Slowing or Immobilizing an enemy champion grants you and a nearby ally with the lowest amount of health 120 bonus health and 90 movement speed for 4 seconds. 20 second cooldown.
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