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Solstice Sleigh
ItemSquareSolstice Sleigh
"Come on, buddy-let's go sledding!"
Passive
UNIQUE - Going Sledding: Slowing or immobilizing an enemy champion causes you and the nearest and most wounded allied champion to heal for 50 - 230 (based on level) bonus health and gain 20% bonus movement speed, decaying over 2.5 seconds (30 second cooldown).
UNIQUE: Receives diminishing gold from excessive minion kills.
Active
UNIQUE - Ward: Consumes a charge to place a
Stealth Ward
at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
Statistics

HP
200

HPR
75% Base Health Regen

MPR
75% Base Mana Regen

GGen
+5 per 10 seconds
Additional Information
LimitationsLimited to 1 Support / Jungle item.
A nearby ally is required to trigger Going Sledding.
RequirementsRequires completion of the support quest for
Runic Compass
, which transforms into
Bounty of Worlds
afterwards to allow you to upgrade into this item for free.
Map AvailabilitySR
TierLegendary
Item Code3876
Recipe
ItemSquareBounty of Worlds + 0 Goldcurrency
Total Cost: 400 Goldcurrency
Sold For: 280 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • Placed
    Stealth Ward
    from this Item:
    • grants 30 Goldcurrency upon death
    • becomes invisible after 1 seconds of placement

Similar Items[]

Patch History[]

Patch 14.6

  • Bonus Movement Speed: 25% for 3 seconds ⇒ 20% for 2.5 seconds (Note: Bonus health duration also decreased to 2.5 seconds.)


Patch 14.5

Solstice Sleigh is currently sleighing as the best tank support upgrade option, outperforming Celestial Opposition by a large margin. In order to bring this item into line with other options we need to bring its power down.

  • Cooldown: 20 ⇒ 30 seconds
  • Bonus Health: 7% of maximum health ⇒ 50-230 (levels 6-18)
  • Bonus Movement Speed: 30% ⇒ 25%
  • Item tracker flavor text updated


Patch 14.4

  • Going Sledding Heal: 120 health ⇒ 7% of user's maximum health
  • Going Sledding Movement Speed: +90 flat move speed, decaying over 4 seconds ⇒ 30% bonus move speed, decaying over 3 seconds


Patch 14.1 -  new 

  • 200 Health
  • 75% Mana Regeneration
  • 75% Health Regeneration
  • 5 gold per 10 seconds
  • Passive: Slowing or Immobilizing an enemy champion grants you and a nearby ally with the lowest amount of health 120 bonus health and 90 movement speed for 4 seconds. 20 second cooldown.


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