Resolve LIVE FOREVER
| ||||
---|---|---|---|---|
Keystone | ||||
| ||||
Strength | ||||
| ||||
Resistance | ||||
| ||||
Vitality | ||||
| ||||
Other Rune Paths | ||||
| ||||
ExternalLinks | ||||
Effects[]
Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 [+2.5% bonus HP] (+15% New Shield Amount) bonus adaptive damage.
You have up to 2s after the shield expires to use this effect.
Patch History[]
We want Shield Bash to be more specific in its purpose instead of giving two relatively meek effects, so we're removing the invisible resistances buff and amping up the "bash" part of "Shield Bash."
- removed Passive Resistances when Shielding: 1-10 (based on level) ⇒ 0
- Bonus Health Scaling: 1.5% ⇒ 2.5%
- Shield Scaling: 8.5% ⇒ 15%
Patch 9.1
Damage increased.
Shield Bash is performing well for tanks thanks to its max health ratio, but we want it to be a good option for other shield users/recipients as well.
v8.23
Gain bonus resistances while shielded. Your next basic attack after gaining a shield deals bonus damage.
We're adding a new Resolve minor rune to the first row, aimed at champs with self-shields as well as damage dealers with shield-granting allies, items, or runes.