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Seraph's Embrace
Seraph's Embrace
Passive
UNIQUE - Awe: Grants ability power equal to (+2% bonus mana).
UNIQUE - Lifeline: When taking damage that would reduce you below [+30% max health], gain a 200 (+20% current mana) shield for 3 seconds (90 second cooldown).
Statistics

MP
1000

AP
70

AH
25
Additional Information
LimitationsLimited to 1 Manaflow item.
Limited to 1 Lifeline item.
RequirementsReach 360 bonus mana with
Archangel's Staff
to transform into this Item.
Map AvailabilityALL
TierLegendary
Item Code3040
Recipe
ItemSquareArchangel's Staff + 0 Goldcurrency
Total Cost: 2900 Goldcurrency
Sold For: 2030 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • OrnnSquareOrnn can upgrade this Item to a Mastwerwok Item:
    • Item icon is modified with ItemSquareOrnn Modifier
    • AP Mini Icon AP: 70 (+25) with a total of 95
    • CDR Mini Icon AH: 25 (+16) with a total of 41

Similar Items[]

Patch History[]

Patch 14.19

  • Ability Power: 80 ⇒ 70
  • Lifeline Shield: 250 (+20% current mana) ⇒ 200 (+20% current mana)


Patch 14.4

  • Ability Haste: 20 ⇒ 25


Patch 14.3

  • Total Cost: 3000 ⇒ 2900
  • Combine Cost: 500 ⇒ 400


Patch 14.1

  • Ability Power: 70 ⇒ 80
  • Ability Haste: 10 ⇒ 20
  • Mana: 860 ⇒ 1000
  •  REMOVED  Health: 200 ⇒ 0
  • Passive - Awe: Gain Ability Power equal to 2% bonus Mana.
  • Passive - Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 250 (+20% current mana) shield for 3 seconds. 90 second cooldown.


Patch 13.5

Seraph's got a breath of new (old?) life with the return of its shield and Ability Power, quickly becoming one of the most powerful mage items. As a result, most of the current meta mid-laners are those who can purchase Archangel's and use it to the fullest. We're doing a small efficiency nerf here to bring the outlier down a bit. However, our longer term goal is to increase mage item satisfaction and the overall power of the class by trimming some power from it’s stronger itemization options while simultaneously buffing its weaker ones.

  • Ability Power: 80 AP ⇒ 70 AP
  • Health: 250 ⇒ 200


Patch 13.1

  •  REMOVED  Passive - Empyrean: The Empyrean passive of Seraph’s Embrace has been removed and replaced with Lifeline
  •  NEW  Passive - Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 250 (+ 20% current Mana) shield (90 second cooldown)
  • Passive - Awe: Grants Ability Haste equal to 1.3% bonus mana ⇒ Grants AP equal to 2.5% of bonus mana


Patch 12.10

HEAL : [35%] 25% of mana spent


Patch 11.23

BUILD PATH : This item upgrades from Archangel's Staff upon reaching the maximum 360 bonus mana
ABILITY POWER : [65] 80
HEALTH 250
MANA : 860 (unchanged)
AWE (PASSIVE) [Gain ability power equal to 3% bonus mana] Gain Ability Haste equal to 1.3% bonus mana
EMPYREAN (PASSIVE) [Increase your maximum mana by 5% (+ 2.5% per 100 AP)] Restore health equal to 40% of mana spent, up to 25-50 +10% ability power per cast. Toggles can restore the same amount per 1 second


Patch 10.24

MANA : [850] 860


Patch 10.23
AP per mana increased. Now also grants mana per AP. No longer grants ability haste or mana refund on cast. No longer grants a shield.

Seraph's now gives purely offensive stats as a scaling item for mages. Instead of an on-demand shield (which allowed Seraph's to provide both offensive and defensive options), Seraph's now gives more scaling AP and mana.
Base Stats

TOTAL COST : Upgraded Archangel's Staff
ABILITY POWER : 60
MANA : 850

Effects

AWE : Gain bonus ability power equal to 5% maximum mana
EMPYREAN : Increase your total mana by 5% (+2.5% per 100 AP)


Patch 9.6
All Tear items now belong to a Tear item group, with a maximum of 1 allowed.

We told you that we were potentially nerfing Ezreal last patch, and we decided that targeting his Double Tear build was a better solution than directly changing him. We're putting all Tear items into one group so players can't buy more than one Tear of the Goddess (and subsequently, its upgrades). After these changes go into effect, we don't expect Ezreal to stay as super dominant as he has been, but we’ll be keeping an eye on him.

WE ARE FAMILY If you own Manamune(/Muramana) or Archangel's Staff(/Seraph's Embrace), you're unable to purchase the other (or another Tear of the Goddess)


v8.6
Shield mana ratio decreased. Shield duration decreased.

Seraph's Embrace's shield is providing too much safety for its purchasers.

SHIELD RATIO : [20% ] 15% current mana
SHIELD DURATION : [3] 2 seconds


v8.4

Mo' mana, mo' spellcasts.

ABILITY POWER : [80] 50
BUILD PATH : Tear of the Goddess + [Needlessly Large Rod + 1100 gold]
Amplifying Tome + Lost Chapter + 915 gold
TOTAL COST : [3100] 3200 gold
MANA : [250] 650 (Mana Charge passive still grants up to 750 additional mana)
COOLDOWN REDUCTION 10%
UNIQUE PASSIVE Haste: 10% cooldown reduction


Seraph's Embrace

SAME : The changes to Archangel's Staff carry over to Seraph's Embrace as well


v6.9

Carryover from the changes to Tear.


Archangel's Staff

Also affects Seraph’s Embrace.

MANA REGENERATION No longer grants mana regeneration
MANA REFUND Refunds 25% of mana spent


Manamune

Also affects Muramana

MANA REGENERATION No longer grants mana regeneration
MANA REFUND Refunds 15% of mana spent


v5.13

"Because we can. "
  • ABILITY POWER : 60 80

v3.05 Balance Update

  • Active Mana cost reduced to 20% current Mana from 25%
  • Active Shield adjusted to 20% of current Mana + 150 from 25% current Mana

v1.0.0.152 Seraph's Embrace added

  • +1,000 Mana
  • +60 Ability Power
  • +10 Mana Regen per 5 seconds
  • Unique Passive - Insight: Gain Ability Power equal to 3% of your Maximum Mana
  • Unique Active - Mana Shield: Drains 25% of your current mana to shield yourself for an equal amount for 3 seconds (120 second cooldown)
  • Cost: Special
  • Transforms from Archangel's Staff.


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