Leaguepedia | League of Legends Esports Wiki
Register
Advertisement
Senna
SennaSquare
General Information
TitleThe Redeemer
PronounsShe/Her
Release DateNovember 10, 2019
Cost3150 BE 790 RP
PrimaryMarksman
SecondarySupport
Statistics

HP
530 (+ 89)

HPR
3.5 (+ 0.55)

MP
350 (+ 45)

MPR
11.5 (+ 0.7)

MS
330

AD
50 (+ 0)

AS
0.625 (+ 4%)

RNG
600

AR
28 (+ 4.7)

MR
30 (+ 1.3)
Developer Info
DDragon KeySenna
Integer Key235
External Links
Universeuniverse.leagueoflegends.com
Game Info Wikileagueoflegends.fandom.com

Senna is a champion in League of Legends.

Lore[]

  • Biography
  • Story #1
  • Story #2
Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

Senna’s journey to become a Sentinel of Light started with darkness. It started with the Black Mist…

Senna first encountered the Mist at an early age, when wreckage from a distant Harrowing washed onto the shores of her home island. The Black Mist within the wreckage awakened upon contact with life. She and her village survived the ensuing storm of souls, thanks to the intervention of a nearby Sentinel… but in the wake of the attack, the Mist was still mysteriously drawn to Senna.

She was cursed, marked by the Mist so its horrors pursued her endlessly, the darkness drawn to her like dying moth to living flame. She could never know when it would strike next—but worse was when it didn’t come, and Senna had to imagine what awaited in every shadow.

The Sentinel who saved Senna, a brusque veteran named Urias, did not understand why the Mist was drawn to a solitary girl—but he knew if she was going to survive, she had to learn to fight back. And so, Senna joined Urias in the Sentinels of Light, a sacred order that could be traced back to the Blessed Isles, where the Black Mist originated. She proved to be a deadly enemy of darkness, mastering the relic-stone pistol Urias gave her, learning to channel her soul into light.

Yet even as Senna grew comfortable working with Urias, relying on him for gruff guidance, she learned to keep others at gun’s length. If she allowed them to get too close, they would only be hurt when the Mist came again. Senna could never stay in one place for long, something she and Urias learned when those who offered them shelter inevitably found themselves under siege. After even Urias was slain, Senna wasn’t sure if she could let anyone get close again.

Reluctantly, Senna sought out Urias’ family in Demacia, to tell them of his fate. There, she met his son, Lucian, who would not relent until Senna allowed him to join Urias’ parting vigil. From the very first moment she found herself flustered, wondering if her walls were enough to keep out someone so stubborn, full of humor and love. It became clear over time that Lucian’s place was with the Sentinels, as Senna’s partner, and Senna as his.

The more they served together, the deeper their bond became, and Senna realized that the value of her walls wasn’t what she kept out, but who she let in. Yet as Lucian’s love for Senna grew, so did his desire to save her from her curse. In time, it became his only focus, the light in his eyes passing into his gun—making Senna wary that Lucian would only see sorrow where there was love.

It was while researching a cure that Senna and Lucian came into conflict with the sadistic wraith Thresh. So close to answering mysteries about the Ruination and Senna’s curse, Lucian refused to turn back…

Thresh’s chains whipped toward Senna as she stood between the wraith and her husband. More painful than the scythe was seeing the look of anguish on Lucian’s face. With her last breath, Senna screamed for Lucian to run.

But as Senna felt the deathblow and knew she had lost, she realized there was a glimmer of hope. Her whole life, the Mist had haunted her—she didn’t need to fear it anymore. She could ride it into the darkness of Thresh’s lantern, and see what was inside.

Her curse had become her only chance for salvation.

While Lucian spent years seeking to grant his beloved peace, Senna explored her spectral prison. She learned that life had been the origin of her curse. Its spark shone brighter within her than in anyone else—she’d been infected with it when she first encountered the wreckage that brought the Harrowing. There, she’d been touched by a powerful, lingering soul, given its unnatural life…

It was life that the Black Mist could never let go.

She could use this force to pull the Mist into herself, empowering her to sever its hold over others in the lantern. Among the souls she freed were Sentinels who possessed lost knowledge of the Ruination’s origins, of her curse… and the love that created it.

When Lucian drove his broken pistol into the lantern, intending to end the torture of the souls within, Senna was waiting. She escaped, shrouded in Mist she’d drawn from other souls. She was dead, but also alive, thanks to her curse, wielding a relic-stone cannon that could channel darkness along with light, forged from the weapons of fallen Sentinels.

No longer running from the Mist, Senna now understands the suffering of the souls within. Though it is painful, she draws their Mist into herself, liberating them, and blasting darkness with darkness. Embracing her death every time she transforms into a wraith, she becomes like those she fought, only to be reborn again thanks to the life infecting her.

Though Senna and Lucian’s love survived even death, now they face the consequences of her rebirth. Senna knows what they have to do next, a secret gleaned within the lantern.

Find the Ruined King, and stop him at any cost…

"As shadows embrace the light, I will embrace them..."

- SennaSquareSenna

THE VOICES OF THE DEAD
THE VOICES OF THE DEAD 1

There’s a saying on my island. “Only through stealing our breath can the wind speak.” You want me to describe the Black Mist that greeted me when I first arrived in the Ionian village, hood raised, relic cannon on my back?

The Mist steals words too. The screams of those who die within.

Once, they were my screams—but I’m alive now.

I felt the warmth where LucianSquareLucian hand touched my shoulder as we stepped off the boat onto Ionian soil, somehow reaching through my walls the way only he can. The way he’s the only fool stubborn enough to try.

To learn the one thing that gets through my armor, and all the rules beneath, is love.

“You go high, I go low?” I asked, feeling his warmth go cold as he considered. For a moment, he didn’t see me standing before him. He saw the woman he tried to save, who was cursed, always running. He saw the scythe, swinging toward her… He looked straight into her eyes, even as he looked into mine.

“I go low,” he said, leaving other things to silence. And now his hands were on his guns. “Senna…” His voice broke with the weight of the memory.

“It’s okay,” I said softly. I could remember that woman too.

On the horizon, darkness swirled, casting even darker shadows onto a village carved into stone, deluged by heavy rain, and worse. Somewhere in that darkness was light. Another Sentinel who’d called us here.

I’d have to fight my way to it.

The path up the mountain to the village was nearly worn away by centuries of storms, washing away everything but the toughest crags… if that’s the right damn word. I could feel the wind pressing against my hood, the spray of the ocean hard against my skin, as if the world were pushing me back, warning me of the darkness ahead. But none of that compared to what hit me as a howl rose up, roaring through the village…

It was my curse. The Mist knew I was here. It would come for me before anyone else.

“Must be time for my daily ambush,” I muttered, unmoved, and from a horizon black with death, souls poured forth. Drawn to me as I drew breath.

As I drew my weapon.

The relic stones of fallen Sentinels moved as one, each held by too many hands before mine. Men and women, fathers, sisters, all lost to darkness. But when I held my weapon, I held their light, gleaming in the gun’s two barrels.

A tendril of Mist hit me as the wraith within took shape. Staggered by the blow, I stumbled back, catching my footing just before falling toward the rocks below. Thunder pealed as the screams of souls joined the rain and crashing waves that besieged the island. But the flash of light that followed wasn’t lightning.

It was my relic cannon, the shot boiling the wraith into shadow.

It required control. It required focus. I needed to fight the Mist with every fiber of my being. And I could not stop. Not for a moment of my life.

With every shot that burned a wraith away, another was revealed. I was so close to the village now, I could see new wraiths rising, sent spiraling toward me.

Into blessed light.

“Anabal, are you there?” I called out. I’d met him only once, when Urias brought me to a meeting of Sentinels. It was rare for Sentinels to gather, but something had frightened Urias that made him call them all together. He never told me what it was, but I could tell by the way the others looked at me…

It hurt more when they didn’t know. When they tried to get past my armor, only to find the reason it was there.

Still firing, I advanced further into the village. The wraiths moved fast, swooping into buildings nearly as old as the island itself, carved from the same stone. But there was order in the chaos. The wraiths were circling above. They wanted something. Not just life. Not just souls. Not just me

“Anabal!” I called again, barely hearing myself over the storm.

“Over here! Hurry!” a panicked voice responded. It was the voice of a girl… and then her light joined mine in the darkness.

Anabal’s apprentice, Daowan.

She stood above a crumpled body, two figures in the dark. The light of Anabal’s relic-stone glaive glowed dully on her face, concentration clear on her brow as she defended her fallen mentor.

He had managed to pass the torch, then… his relic stone was not lost.

“We have to get out of here,” the girl said with a shudder. “We have to get the villagers out of here. I can still hear them. It must be them…” She paused and looked down at the shape at her feet, in confused agony. “I can still hear him…”

But even as her knuckles grew white, clenching the haft of her glaive, I put my relic cannon on my back. I reached out gently and took her shoulder.

“We’re going to get through this,” I said. Beyond her, I saw the entrance to the village catacombs. Swarming with wraiths. “All of us,” I added softly.

Whatever the Mist wanted, it was there.

The catacombs had been carved out by countless floods. As we left the village behind, heading underground, still the storm made itself known, water rolling down the walls around us. But if we were going to drown in the depths, it wouldn’t be from rising sea, or falling squall…

It would be in the Black Mist that rolled like a wave to meet us, swallowing our light in a liquid roar.

I could hear the screams of the people from my village, torn away when I was just a girl and first saw death. I could hear the echoes of my own, and see the look on Lucian’s face, when death first saw me. I was hit by the rage and fear of the people still dying above, their cries in a language I couldn’t understand, but speaking of pain I knew all too well.

Wraiths rose up throughout the catacombs, trapped in a rictus of the agony they meant to inflict. But no matter how loud the screams of the living, the sound could never drown out their own. And no matter how brightly my light burned, it could never hurt them worse than when the darkness returned.

And so instead… I embraced them, before death could.

My call was irresistible. I could draw the Mist to myself, away from others. I felt death rush in, push the lie of my body away. As the Mist clung to me, one by one, it let the souls go. All who had been drawn here. All who had died above. For a moment, I thought I saw Anabal…

Only one vague shape lingered, a will still slowly awakening. It hovered for a moment before turning to face me, rage burning where there were no eyes.

“No,” I whispered through the shroud of death that had transformed me into a wraith. “You don’t get to speak. You listen.”

Pushing the Mist into my gun, I fired all the pain and fear I’d gathered back at its source, where it was deserved. As darkness collided with darkness, the light within me glowed. Life wouldn’t let me go. I felt my body return, as the last of the Mist left me. With a gasp, I fell to my knees.

“What did I miss?” a voice asked, emerging from deeper in the tunnels.

“You know. The usual,” I said coolly, though I was still catching my breath.

“Ruined King raiding catacombs to find who knows what?” Lucian asked.

“Pretty much,” I answered. I looked up at Daowan, realization dawning on her face. Her glaive was still pointed at me.

There’s a saying on my island. “Only through stealing our breath can the wind speak.”

In the roaring clamor of the Black Mist, I hear the words of the dead.

And I’m here to give their voices back.

REDEEMED
REDEEMED 1

Senna woke with a gasp, her breath pluming in the frigid night. Slicked with sweat, her arms, legs, neck, and back were covered in a mantle of sand. A single thought tumbled through her mind.

You need to reach Bilgewater.

She sat up, and saw the dark waters of the Holnek streaming past the lonely riverbank. Her instincts were pulling at her again, speaking to her as they had since childhood. She had learned long ago to trust those feelings and hunches—and now they were telling her to leave.

Lucian stirred in his sleep. He turned and pulled their bedroll away, leaving her bare. A gentle breeze chilled her skin even more, and she burrowed her toes in the sand, searching for warmth.

There was an unusual ebb in Harrowings, and so they had traveled north, to south-east Valoran, sailing upriver until they neared the Noxian border. The pair had spent a short respite together in solitude, far from the storm that was their lives, a chance to rediscover one another after years of being apart. It was comfortable, like a well-worn cloak. Her instincts were ripping her away from the only refuge she and Lucian had known since they were reunited.

She swallowed the knot growing in her throat, and closed her eyes, searching her heart, hoping that she had misunderstood, that her instincts weren’t so cruel, that they could be bargained with.

But the feeling remained.

She stared at the vast darkness and felt the glare of countless stars—each one like a wretched soul waiting for deliverance, watching in silence as she lived the life they were denied. She had no right to squander salvation, these precious moments spent with Lucian.

He’ll understand.

Lucian moaned softly in his sleep, head resting on a leather-bound tome. His breath quickened as he tossed beneath the bedroll, the moans growing louder. Senna shook his shoulder until he startled awake. He pushed himself up on his elbow, breathing heavily. As he readjusted to the waking world, he stared at her, through her, still seeing the woman from his nightmare, the one he failed to save from Thresh’s lantern, her years of imprisonment and torture. He took another deep breath, and relief settled in his eyes.

“Sorry,” he said, offering her the bedroll.

They watched the horizon. A radiant edge of purple and indigo heralded the approaching dawn.

You need to tell him.

Reluctantly, Senna turned to Lucian. “It’s time to go.”

“We were just getting settled in,” he said, still looking out across the water. He let out a heavy sigh. “Where to?”

“Bilgewater.”

He shook his head. “If there’s a Harrowing, it’ll be over before we ever reach port.”

There’s still time.

“If we leave now, we could be there in a few days,” Senna said.

“There’ll be nothing to do but bury the dead.”

Senna tensed at the bluntness of his words, the easy disregard of their duty as Sentinels of Light. But she knew it wasn’t that simple—his feelings ran deeper, and his lapse would be momentary. “There’s still a chance,” she insisted. “I can feel it.”

Lucian said nothing.

His heart is elsewhere.

She looked at the codex lying on the sand, its bronze clasp broken and pitted with age. “Perhaps we shouldn’t have come this far north,” she said. “It was careless.”

The ancient manuscript was Lucian’s latest acquisition, and the reason they had initially sailed to the region. He had procured it in Krexor, hoping it would reveal a way to end her curse, to free her of the Black Mist that had pursued her relentlessly since childhood—drawn to a spark of unnatural life that had infected her when she meddled with a force she didn’t understand. There were dozens of such volumes on their ship.

She’d often awoken at night, alone in their bedroll. She, shrouded in darkness. He, illuminated by candlelight, hunched over a tome, desperately seeking answers to questions she had long stopped asking.

Lucian finally turned to Senna. “There hasn’t been a Harrowing in months,” he said. The warmth had returned to his face, along with a tinge of remorse. “I wanted us to rest, if only for a while.”

A piece of Senna’s heart wanted nothing more. She longed to forget the horrors of the Black Mist, to look up at the night sky and see only stars.

“I know,” she said. “We both did.”

Lucian picked up the heavy codex and started to rise. Senna felt the chasm widen between them, leaving her alone on the other side. She took his hand, holding him fast. “We’ll start after dawn,” she said.

He sat back down on the sand, and they watched the sunrise.


They had broken camp shortly after dawn. Senna was hauling the last of their provisions up a narrow gangplank while Lucian untied the halyard, preparing to hoist the mainsail. They worked in silence, each lost in their own thoughts as the ship swayed in the calm waters of the Holnek.

She planted a wooden crate on the weathered deck, next to their other supplies. Their stores had dwindled during their stay. “We’ll need to resupply before heading to Bilgewater.”

Lucian nodded. “We can sail down the coast and provision in Holdrum, but we’ll also need to anchor at Mudtown.”

She gave him a curious look.

“There’s a weaponsmith in the Buhru Quarter that works with silver grenades,” he said.

“We’ll lose at least half a day in port.”

“If we’re headed into a Harrowing, Thresh will be there,” he said, eyes cold and flat.

Senna gazed at the deep waters of the river, its current flowing gently toward the sea. Her gut feelings were leading her to Bilgewater, but something didn’t seem quite right.

“The mist has been reaching out farther with each storm, like it’s searching for something,” she said. “Why return to Bilgewater?”

“Those islands are his favorite haunts.”

“This is bigger than Thresh,” she said, more sharply than she intended.

Lucian didn’t respond. Instead, he opened his canteen, took a long drink of water, and then slowly pushed the stopper back inside.

“He’s constantly scheming,” he finally said. “And all the other spirits are trapped in their suffering. Who knows what obsessions permeate what’s left of their minds?” He looked away, jaw clenched, lips pressed into a rigid line.

Senna thought of the chaotic patchwork of maps and lengths of twine that stretched across the walls in their cabin. Lucian had used them to track the Black Mist for years while she was imprisoned in the lantern.

He can’t see past his hatred.

Senna shook her head. It was more than just anger. Lucian viewed the mist as a horrific blight upon the world, a scourge of wraiths needing to be purified. But her time in the lantern had shown her a different way. She could use her powers to redeem those wretched souls, liberating them from suffering.

“The Ruined King is behind these Harrowings. There’s longing there... an intelligence,” she said. “I can feel it. He’s—”

Something’s wrong!

A light flashed in the east.

Lucian opened his mouth to speak, but his words drowned before they reached Senna’s ears. Her legs weakened as an overwhelming weight pressed against her chest. She lunged for the ship’s railing but found Lucian’s hand instead.

Dark lightning slammed into Senna. The jolt sent her crashing against the deck, every limb contorted in searing pain, her body tensing and twisting as bones threatened to snap. A chorus of screams breached her mind. The anguished cries resounded and swelled until the world shattered in fragments of blinding light. She felt herself being torn away from Lucian and the boat and the shore, and the anchor that held her life in place.

Sadistic laughter ushered in the silence.


Ash fell gently on Senna’s face. She cracked open her eyes, flinching as she saw pinpricks of dark lightning crawling down her arms. Tortured screams still resonated in her mind. Slowly, her thoughts cleared, and the arcs of energy dissipated. Only the echo of laughter remained.

No. No. No... Something’s wrong... You need to get up.

She struggled to a knee, braced her arm on her leg, and rose in a scattering of ash and cinders. Air, thick and sweltering, rushed past her face like heat from an open furnace, the tang of a burning world on her tongue. She tottered on baked clay—the ship had disappeared, leaving her alone on a plain of sun-cracked mud that stretched across a desolate wasteland, veiled in a haze. A triad of mountains towered in the distance, their fiery crowns spewing smoke into the ruddy sky.

Senna was back in the lantern.

Dread rose in her chest, hammering her heart and hitching her breath. She clutched her hands to ease their trembling, and inhaled deeply.

You’re wrong. This can’t be the lantern.

But she had seen this before, or something similar: scorched wastelands, frozen tundras, bustling streets in chaotic cities. The landscape perpetually changed and warped in the spectral prison, as varied as its tortures.

No, this is something else.

Senna shook away the doubt and squeezed her eyes shut. “Do not deny this truth,” she whispered to herself. “Not again.”

In the early days of her imprisonment, she had wasted precious months, perhaps years, unable to accept her own death, trapped in a cycle of misery and loneliness. She wouldn’t repeat that mistake. She had escaped once—she would do so again. Her eyes opened, and she looked for a way out.

A scream sounded from somewhere far away.

Senna called to the Black Mist, but drew smoke and embers instead. The poor substitutes rushed in, transforming her into a wraith, shrouded by death. She moved, and the world blurred in a smear of color, hues shifting rapidly as the landscape changed.

She stopped with a jolt, and Bilgewater snapped into place. But it wasn’t the Bilgewater she knew. The harbor lay ruined, overrun by a massive Harrowing. Rotting timber, slime-coated stonework, the bones of decaying leviathans, all melded into twisted spires. The warped amalgamations floated in midair among the broken hulls of ravaged ships and hundreds of charnel coffins once submerged in the sea. A fortune in tithes drifted amid the debris, glittering like ghostly stars.

Senna released the darkness, and her body returned, the waterlogged planks of the boardwalk creaking beneath her weight. She walked along the causeway and came across the wreckage of a hunting vessel run aground, its copper-tipped prow skewering the remains of a seaside tavern.

A figure stood at the center of the destruction. It was a statue of a woman, its arms raised in supplication, mottled face frozen in terror. Senna felt a strange familiarity, like a half-remembered dream, and a deluge of sorrow poured over her. Hand quivering, she reached out and lightly brushed the statue’s cheek. The face collapsed, and the entire figure began to break apart. Slowly at first, and then all at once, the stone woman crumbled into a heap of ash.

He found her!

An unfamiliar fear swelled inside Senna, urging her to take flight. She pushed it away. Of course he had found her, whoever she was. There was no hiding from Thresh; this was his domain. She had witnessed countless tortures, each soul an endless opportunity for the Chain Warden to delight in their suffering. Senna regarded the pile of ash.

This isn’t Thresh.

It didn’t feel quite right. In all her years in the lantern, she had never encountered anything like this. Perhaps he had refined his technique. If there was one constant, it was his pursuit of perfecting misery.

She looked out at the dark waters of Bilgewater Bay. The fiery mountain range loomed from afar, spanning the horizon. She knew this to be untrue, a construct of the lantern. There were no mountains south of Bilgewater. She would have had to sail around—

A stray thought flitted through her mind. She reached for it, grabbed it, and turned it over. The vault unlocked, releasing a memory.

She had been going to Bilgewater—no, they had been going to Bilgewater. Lucian! He would be fighting out there, desperate to free her from the lantern, suffering alone, as he had for years. It had almost broken him.

Senna’s consciousness reached out across the great expanse. She smiled, feeling Lucian’s love nearby. But there was something else, profound and urgent. It was panic. She had felt it in Lucian only once before—when Thresh had killed her.

Pushing away her mounting dread, she narrowed her focus and spoke. “Lucian... I’m here.”

Silence.

She tried again, and again, and again, every attempt yielding the same result—Lucian remained unmoved by her call. In the past, she had been able to communicate with him from within the lantern, but Thresh must have found a way to suppress her voice.

Her body trembled in desperation and fury. She shut her eyes, whispering the mantras she’d learned long ago. “Carve away the unwanted. Keep only the stone. Carve away the unwanted. Keep only the stone.”

She opened her eyes with renewed determination. Thresh hadn’t beaten her yet.

The rules of nature didn’t apply in the lantern. The ancient relic was an ever-shifting realm crafted for suffering. It appeared infinitely vast, but Senna knew the truth—she had discovered the lantern’s terminus and pressed against its walls, feeling its seams.

As she studied the sky, her stomach quivered.

This isn’t the lantern.

She paused, reflecting again on those early days and the hard facts she had come to accept. She quelled the denials and continued searching. Dark plumes erupted from the fiery peaks, sending black tendrils of soot to mar the sky. She needed to pierce the cinereous veil.

Drawing smoke and embers into her, she transformed once again, and Bilgewater blurred away as she took to the heavens. Senna flew across the ocean, ascending ever higher. But the mountains rose up as well, rumbling and spewing vapor in her path. She veered to avoid the acrid clouds, but the blazing peaks altered course with her, ever present and unavoidable.

Darkness spread across the horizon—a great fog threatening to consume all in its path. Unable to evade the shifting billows, she plunged into the gloom. A storm roared around her, the wailing of countless souls pushing against her like a headwind.

This isn’t the way. You need to turn back.

Hand outstretched, she pressed even higher. A light flickered beyond her fingertips, and her doubts faded as she sought the edge of the lantern. The light sparked brighter and suddenly snapped at her fingers. She pulled back her hand, but the sting was already flaring into searing pain, stiffening her spectral form. Dark energy surged and leashed her in midair.

Senna fell from the sky.


She awoke on hard-packed dirt. Her human form had returned, an aching, knotted cord covered in a dusting of cinders and ash. She rolled onto her back, groaning and wincing as arcs of lightning crackled down her clammy flesh. They dissipated, leaving behind a stinging numbness.

Physical torture was foreign to the lantern. Thresh rarely resorted to such debased forms of suffering. The mind and soul were richer fields to plant seeds of torment. Perhaps this was her punishment for escaping. And yet, it still felt wrong.

You need to get up!

She staggered to a knee, but her leg gave under her weight, and she crumpled back to the ground. The world dimmed as clouds stretched across the sky, pushing away the last remaining color.

You need to fight... You’re dying!

Senna laughed at the absurdity of the thought. There were fates worse than death. She had endured them for years—she would bear them again.

But as the shadows grew, she began to fear what was in store for her this time. Her brief taste of freedom would make her captivity more desolate, her loneliness and torments greater than before.

And then, she had an even more sinister thought.

No! Don’t think that!

Perhaps she had never escaped. What if she had watched Lucian suffer defeat after defeat, and her broken mind had imagined a different outcome, one that lifted her from this pit of misery? Perhaps her escape had been nothing but a delusion.

As realization flared, Senna wailed, a primal sound filled with rage and despair. No. She hadn’t created this deception—it was made by Thresh.

It’s not true!

She shook her head, furious for clinging to false hope.

You need to get up!

“No,” she said, clutching her temples.

You need to fight!

“No, he’s won. This was his plan.”

If you stay here, you’ll die!

“I’m already dead!” she screamed. “I’m just a dead thing that’s cursed!” Her voice broke, along with something inside. She folded over, curling herself up to become small. Her cries of grief echoed through the great expanse.

It wasn’t meant to be a curse, Senna. What I gave you was a gift.

Senna bolted upright. The words had been heavy and sharp, piercing her mind like a dagger. They weren’t her own.

She swayed on her feet, ignoring the numbness in her legs. “Stay out of my head,” she said. “Do you hear me, Thresh?!”

No laughter. No admission. Nothing.

The mountains had receded, their fiery peaks muted in gray. Senna stood alone among the falling embers. Energy crackled on her skin, bolts raking down her body.

“Is that all you have, Chain Warden?” she asked through gritted teeth. “You’ve lost your touch.”

I’m not the Warden, sweet Senna. But I’ve also known his tortures.

The voice was melodious and sorrowful and resonated with fragile tenderness. Senna had met others in the lantern, communing with them over their shared loneliness and suffering. Perhaps...

“Who are you?”

Silence, and then...

A friend. Someone who can help you get back to Lucian.

Bitterness rose in Senna’s throat. “How do you know that name?”

I know your whole life. I’m here to help, but you’ll need to trust me.

“You’re here to offer hope?” She laughed, but there was no humor in it. “I was wrong. You haven’t lost your touch. It’s more refined.” Senna whirled around, searching for the specter. “Your games are done, Chain Warden,” she said. “The cycle is broken. Here and now. Show yourself!”

The world unfurled and changed, revealing clear skies over white sands and an emerald sea. Waves lapped at her feet, her ankles, her knees. She cast her gaze inland and gasped. Beyond a ridge of white dunes sat a dense grove, its wide-fronded trees native to her island. Senna was home.

She heard a soft melody coming from beneath the canopy, evoking memories of her mother singing by the fireside. Senna held her breath, watching as a young girl exited the treeline, humming the long-forgotten hymn.

She recognized the child—it was her.

The girl strolled toward the shore, probing dunes with a carved walking stick. A cold swell washed over Senna. This was the fateful morning. The day everything changed. By evening, her innocence would be lost. She took a step toward the girl.

It’s only a memory, Senna. You can’t change anything.

“Then why bring me here? Is this another trick?”

There’s something I need you to see.

The girl’s eyes brightened. She bent down and plucked a seashell from the sand. Plump fingers caressed the pink husk before placing it in a pocket—one of dozens on her pant legs, each sewn by her mother, in different fabrics and patterns, to hold the countless treasures she found. The girl turned toward Senna and smiled.

Senna hesitated, then offered a timid wave.

She can’t see you.

The girl dashed at Senna, but then at the last moment, she swerved and splashed into the water next to her. Senna whirled, and dread knotted her stomach.

A shipwreck was washing ashore.

The girl poked inside a dark hollow in the broken hull with her staff, declaring she had “rights of salvage”. She giggled at the words, convinced their power gave her claim to the ship’s bounty.

Hands slicked with sweat, Senna grappled with the urge to snatch the girl and run. From her vantage point, she saw the danger the child did not—a tendril of Black Mist stirring in the wreckage.

“She doesn’t know of the darkness she’s about to unleash on all the people she loves,” she said.

But Senna’s angle also revealed something she hadn’t seen before. As the mist uncoiled and sought to prey on the child, beneath the water, a glowing sphere approached, its filaments of light breaking the surface, searching. The sphere flitted toward the girl and seeped into her spine. The girl stiffened for a moment, eyes wide with fear and confusion.

Do you remember what happened next?

“I-I sensed the danger before I saw it... My mind was screaming... A voice was telling me to run.”

The girl flung her wooden staff at the dark tendril, and bolted into the woods.

Senna grew thoughtful, recalling the warning that saved her life. “But it wasn’t my voice. It was yours.”

The water stirred at Senna’s feet as a trio of luminous filaments rose from the sea. They turned and twisted, knitting together into a brilliant silhouette of hallowed light that gradually formed into the spirit of a young woman. The radiance washed away the details of her face, leaving only an impression of kindness and love. A rush of sorrow and joy overwhelmed Senna, like waters from a broken levee.

“The attack wasn’t your fault,” said the spirit. She spoke with her true voice and not through Senna’s mind. “You were alive. And that’s the one thing the Black Mist cannot abide, for it abhors all life.”

The words lifted a weight Senna had carried all her life. Unburdened, she was able to see the moment in a different way. “I should’ve died on that beach. I’d be another wraith, screaming in the mist, if you hadn’t warned me.” She paused to consider. “Why did you help me?”

The spirit’s thoughts seemed to go far away, and although her face remained hazy behind the hallowed light, Senna saw the hint of a smile on her lips. “I was a girl once, playing with dolls, singing as I made believe.” She fixed her gaze on Senna. “Life should be preserved.”

“But you stayed afterward,” Senna said, her voice shaking. “All these years, the Black Mist wasn’t drawn to me—it was you. The unnatural life. You’re the curse.”

“If I could have spared you that pain... ripped myself out... I would have. I tried for years, but I didn’t know how.” The spirit turned and looked down at the water. “And then... to watch you grow, from that frightened girl into this fierce woman, a Sentinel of Light fighting back the mist—I had to see it through.”

Senna arranged the pieces. That first night. Her village. Her home. All those loves swept away in dark waves. The chasm between her and those who survived. The fear in their eyes. Years spent running in terror. Losing people who tried to protect her. Losing Urias, her mentor. The walls she’d built to guard against the horror and the guilt, believing she had brought the curse upon herself.

“I was a little girl—if I had known the truth...”

“It was best that I didn’t interfere,” the spirit said, wringing her ghostly hands. “To learn you were conjoined to some unwelcome passenger, it would have robbed you of your own heart.”

“But you did interfere,” Senna shot back. “The itch down my spine. The wrench of my gut. Even the whispers in my mind. It’s always been you!”

The spirit hung her head in shame. “I was only helping you... when it was necessary.”

Help? Is that what that was? All these years, you let me suffer alone!” Senna hardened, venom lacing her voice. “Why reveal yourself now?”

The spirit met Senna’s glare, her eyes tender but resolute. “You were never alone, Senna. I just couldn’t reach you through the veil, until now.”

The world shifted once again, as the white sands and emerald sea were blown away by a sulfurous wind. The pair remained on the island, but now the waters raged, and the mountains towered much closer than before. Ash rained down.

Senna thought about these new revelations, as well as the discoveries she had made in the lantern, secrets learned from other fallen Sentinels. This spirit’s presence had marked her, leading her down a path to death and captivity. But that unnatural life had also kept her alive in the lantern, empowering her to escape. And now, it was still helping her. She knew in her bones that her life was tied to this spirit.

Senna had many questions and lingering resentment, but she let them burn away like dying embers. Escape was the only thing that mattered.

“You’ve been warning me that this isn’t the lantern,” she said, watching the waves crash against the shore. “This is all in my mind, isn’t it?”

“Yes. But the threat is very real. It was Thresh’s powers that struck you down,” said the spirit. “His reach extends across the world, but Bilgewater is his goal for now.”

“Then he’s the key. Lucian was right.”

“The Warden is of consequence. But his cruelty only helped set things into motion... for him,” she said, motioning toward the horizon. Senna followed the spirit’s gesture to the mountain peaks. They rumbled across the ocean, pouring out thick gouts of darkness. “You’ve seen him in catacombs, and temples, and distant shores.” The spirit smiled wanly. “Trust your instincts.”

“What does he want?”

“To possess what is no longer his,” she said, the softness gone from her voice, the hallowed light flaring with her words. “He’s a child with a bitter heart, who would rather make the world share his misery than face it alone.”

“How do we stop him?”

“You’re the best hope. The years of training, the powers you wield, even your time in the lantern, all helped you become a formidable weapon.” The spirit looked away, eyes pooling with remorse. “I’ll be with you, every step of the way... Yet I fear, in the end, it may take all we have.”

Senna simply nodded. “I’ve lived. I’ve fought. I’ve died. And still, I feel the warmth of Lucian’s arms, even now,” she said. “This curse is a gift.” She had come to accept it, even if Lucian had not. Squaring her shoulders, she turned her attention back to the mission. “Can we make it to Bilgewater in time?”

The spirit seemed to ponder the question. “The attack is already under—”

Before she could finish, the spirit’s form tensed with fear.

Arcs of dark light spiked through Senna, driving her to one knee. She gasped for air as color drained from the sky. The heavens pressed in, and the world collapsed into a cavern of swirling ashfall. Every blistering jolt narrowed the cave even more—eventually it would become her tomb.

Senna twisted, fighting the contortions of her body, and looked to the spirit. The apparition was folded over, writhing, trembling, sharing in the misery. Lightning pulsed across her ghostly form, searing away her hallowed light.

“What... is... this?” Senna wheezed.

“Thresh... His attack is still destroying your body... You must drive out his power.”

Senna focused on the dark energy, bound it with her own light, and pushed it away as she would the Black Mist. It flowed out in a steady stream. But as it reached the tipping point, the power resisted and rushed back in, dousing her in pain. She crumpled to the ground.

Her strength was rapidly fading, but underneath her dwindling light, she felt an untapped reserve of radiant power. It belonged to the spirit.

“You say I’m never alone? Then prove it!” Senna grabbed the woman’s spectral hand. “Channel your light and add it to my own.”

She turned toward Senna, though it looked painful to do so. “I’ve never—”

“Don’t worry, I’ll help you,” she said, forcing a smile through the agony.

Together, they channeled their light and pushed against the dark energy. They met resistance, but only for a moment, and then the nightmare exploded in a blinding flash of white.


Senna woke with a gasp. She sat up, dark lightning still erupting from her chest. It dissipated in the cool morning air, and she collapsed in Lucian’s arms.

“No, Senna... Not again, please...” Lucian’s voice quavered, his body shuddering as he held fast.

“It’s—it’s passed... I’m okay.” She waited for a moment, feeling his heartbeat gradually slow, his trembling subside. Then she gently pulled away.

“What is that?” Lucian asked, confusion and fear in his eyes.

A faint light glowed in her chest. Senna remained perfectly still, until the light faded away. She waited, listening, feeling, hoping for the slightest hint. “Are you still there?” she finally asked, her voice tremulous.

“Yes,” said Lucian and the spirit, in her mind and in her ear.

Senna exhaled and smiled.

Lucian was staring at her, nodding, searching for answers. She met his gaze, and said, “We need to get to Bilgewater—something terrible has happened.”

He was about to speak, to rattle off a litany of questions, but she reached for his hand. “I’ll explain what I can, but we need to leave, now.”

Lucian sighed, a heavy and reluctant sound, but he helped her to her feet and prepared to launch. The ship gently creaked and swayed on the river, tugging against its anchor, ready to set sail. Senna looked toward the east, breathing in the new day, sunlight shimmering off the water.

For the first time in a long time, she didn’t feel alone.

Abilities[]

Absolution Absolution [Passive]
Cooldown: 6 / 5 / 4 seconds

Senna P
Weakened Soul: Senna's basic attacks apply Mist on enemy champions for 4 seconds. Her next attack collects the Mist and deals bonus physical damage.

Absolution: Mist Wraiths may spawn from dead enemies, and Senna can kill them for 8 gold and a Mist. Each Mist stack grants her 0.75 attack damage. For 20 stacks, she gains 20 range and 10% crit chance (35% of crit chance above 100% is converted to lifesteal).

Relic Cannon: Senna's Relic Cannon fires slowly and does not gain AD through growth, but her basic attacks deal (+20% total) bonus damage and grant her movement speed equal to her target's for 0.5 seconds.

Bonus Physical Damage: [+1 - 10% current]
Bonus Movement Speed: 10 / 15 / 20% (based on level)
Piercing Darkness Piercing Darkness [Q]
Cost: 70 / 80 / 90 / 100 / 110 Mana Cooldown: 15 seconds Range: Senna's attack range

Active: Senna fires a bolt in the direction of an enemy unit, healing allied champions, damaging enemies and slowing them by 15% (+10% per 100) (+6% per 100) for a few seconds.

Basic attacks reduce Piercing Darkness' cooldown by 1 second.

Physical Damage: 30 / 60 / 90 / 120 / 150 (+40% bonus)
Healing: 40 / 50 / 60 / 70 / 80 (+30% bonus) (+40%) (+1.6% per 1 Lethality)
Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds
Last Embrace Last Embrace [W]
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 11 seconds Range: 1300 Area of Effect: 280

Active: Senna throws a globule of Black Mist at the target area, dealing damage and sticking to the first enemy champion hit. After 1 second or when the target dies, the Mist spreads, rooting them and nearby enemies. Physical Damage: 70 / 115 / 160 / 205 / 250 (+70% bonus)
Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds
Curse of the Black Mist Curse of the Black Mist [E]
Cost: 70 Mana Cooldown: 26 / 24.5 / 23 / 21.5 / 20 seconds Area of Effect: 400

Senna E
Active: Senna dissolves into a cloud of mist, granting Camouflage to herself and nearby allied champions until they attack, gaining Wraith Form afterward.

Wraith Form: Gain 20% (+5% per 100) bonus movement speed and appear as an unclickable wraith to enemies. Attacking or casting spells break Wraith Form.

Stealth Duration: 6 / 6.5 / 7 / 7.5 / 8 seconds
Dawning Shadow Dawning Shadow [R]
Cost: 100 Mana Cooldown: 140 / 120 / 100 seconds Range: Global

Senna R
Active: Senna fires two beams, damaging enemies caught in the center beam. She and her allies hit by the broad beam get shielded. Both beams collect Mist Wraiths hit. Physical Damage: 250 / 400 / 550 (+115% bonus) (+70%)
Shield: 100 / 150 / 200 (+40%) (+1.5 per Mists)

Patch History[]

Patch 11.11

Passive bonus attack range decreased. Q now scales with lethality. E now scales with AP when camouflaged. R damage ratio increased.

Frostfire Gauntlet has become Senna’s dominant support build, boosting both her win and play rate. While tank Senna can be fun, it currently overshadows other item options and writes off her primary weakness as a squishy carry. To mitigate, we’re bringing more power back to support builds where she’s historically had success (lethality and AP), and tapping down Frostfire. We’re also taking this opportunity to slow down some of her range growth, which has been scaling a lot faster with the buff to her Mist in 11.2. Altogether, these changes should empower Senna to build items that better fit her identity as a powerful glass cannon.

Absolution Passive - Absolution

BONUS ATTACK RANGE PER 20 MIST STACKS : [25] 20
LETHAL HEALING Piercing Darkness’ healing now also scales with 160% lethality

Curse of the Black Mist E - Curse of the Black Mist

BONUS MOVEMENT SPEED : [20%] 20% (+1% per 20 AP)

Dawning Shadow R - Dawning Shadow

DAMAGE RATIO : [50% AP] 70% AP


Patch 11.2
Base AS ratio increased. Passive non-kill Mist Wraith drop chance and gold from Mist Wraith increased. Q healing and damage ratio increased.

Aiming to support support Senna with more gold so that she can buy more items. We’re also giving her Q and attack speed stronger scaling across builds, which should open up more itemization options.

Base Stats

ATTACK SPEED RATIO : [0.2] 0.3

Absolution Passive - Absolution

NON-KILL MIST WRAITH DROP CHANCE : [22%] 28%
GOLD FROM MIST WRAITH : [3] 8

Piercing Darkness Q - Piercing Darkness

HEALING RATIO : [25% AP] 40% AP
DAMAGE RATIO : [40% AD] 50% AD
KRAK ON, THEN : Senna’s Q on enemy champions now adds a stack on Kraken Slayer (max one stack).


Patch 10.23
Passive crit damage reduction and crit chance per 20 souls decreased. R now collects Mist Wraiths on cast.

Bringing Senna into the crit system by having her crits happen less, but hit even stronger than before.

Absolution Passive - Absolution

CRIT DAMAGE REDUCTION : [35% (crits deal 130% AD)] 14% (crits deal 150% AD)
CRIT CHANCE PER 20 SOULS : [15%] 10%

Dawning Shadow R - Dawning Shadow

PICKUP : Now collects Mist Wraiths. Mist Wraiths still only spawn near Senna.


Patch 10.19
Mist Wraith drop chance on minion kills decreased.

Senna has been stepping into the limelight, both as a bot lane carry and as a utility-first marksman in the Pro meta. We’re reducing her scaling via Mist Wraiths to grant more leeway to other traditional hypercarries.

Absolution Passive - Absolution

MIST WRAITH DROP CHANCE : [8.33% on minions Senna kills (approximately once every 2 waves)]
4.166% on minions Senna kills (approximately once every 4 waves)


Patch 10.12
Bugfix on attack windup time. Passive mist wraith drop chance increased.

ADC Senna’s been in a weak spot since her last set of changes in 10.6, so we’re giving her more chances to redeem more benefits from farming. We've also fixed a bug that caused her to have longer auto windups while critting, which should significantly improve her crit itemization.

General

BUGFIX : Fixed a bug where Senna's crit attacks weren't reducing her attack's windup time correctly

Absolution Passive - Absolution

MIST WRAITH DROP CHANCE : [1.67%] 8.33% on minions Senna kills


Patch 10.8
Passive Mist Wraith spawn chance decreased.

Trimming some power from Senna since players are continuing to get better with her.

Absolution Passive - Absolution

MIST WRAITH SPAWN CHANCE : [25%] 22% on minions Senna doesn't kill


Patch 10.6
Passive AD per soul decreased; Mist cooldown now scales.

Support Senna is currently too strong, especially when she's paired with defensive tank champions. We're decreasing the value of Souls as well as their cadence so she can't just constantly harass her lane opponents—something she gets to do much more frequently when she has a tank to protect her.

Absolution Passive - Absolution

ATTACK DAMAGE PER SOUL : [1] 0.75
INNATE - WEAKENED SOUL COOLDOWN : [4] 6/5/4 (levels 1/6/11) seconds


Patch 10.3 Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix.

While we love Senna's flexibility as both a marksman and support, she's a little too strong as the former. We're adjusting the Mist Wraith drop chances to support her role as a support (say that 5 times fast).

Absolution Passive - Absolution

MIST WRAITH DROP CHANCE : [20% on minions Senna doesn't kill, 100% on cannon minions Senna kills]
25% on minions Senna doesn't kill, 1.67% on cannon minions Senna kills
MIST WRAITH DROP CHANCE (SPOILS of WAR) Minion kills via Spoils of War (Relic Shield and Steel Shoulderguards UNIQUE) that Senna gets credit for now count as kills by Senna, reducing the drop chance to 1.67%

Curse of the Black Mist E - Curse of the Black Mist

BUGFIX : Allies camouflaged by Curse of the Black Mist no longer become invisible if Senna dies during the ability's effect


Patch 9.24
Recommended items updated. Passive Mist Wraiths drop less often on minions Senna kills and no longer drop from champion clones. Q damage and W root duration decreased. R damage ratio increased.

Senna is too powerful as both a support and ADC, but Senna in the latter role is especially strong. We're nerfing her this patch in ways that will affect both roles, but should affect her ADC role more. Specifically, we're targeting her safety, her poke and waveclear, and the amount of souls she gets in a game. All these changes should amount to non-overwhelming Senna, regardless of what role she's in.

ITEMS : Recommended items have been updated

Base Stats

HEALTH GROWH : [85] 75

Absolution Passive - Absolution

MIST WRAITH DROP CHANCE : [5.55%] 1.67% on minions Senna kills
POOR UNFORTUNATE SOULS Champion clones no longer drop Mist Wraiths
BUGFIX : Allied Bard can no longer kill Mist Wraiths with his Q

Piercing Darkness Q - Piercing Darkness

DAMAGE : [50/80/110/140/170 (+0.5 bonus AD)]
40/70/100/130/160 (+0.4 bonus AD)

Last Embrace W - Last Embrace

ROOT DURATION : [1.45/1.65/1.85/2.05/2.25]
1.25/1.50/1.75/2/2.25

Dawning Shadow R - Dawning Shadow

DAMAGE RATIO : [0.4 ] 0.5 ability power

Patch 9.23

Senna launched pretty close to balanced, and we're waiting to see how she shapes up in the new preseason world before issuing buffs and nerfs. Alternate modes are the exception since most of our changes won't cross over into other maps, and Senna's definitely showing up too hard there.

Absolution Passive - Absolution

SPELLTHIEF'S CONVERSION Senna no longer converts ability power from Spellthief's Edge into adaptive force since she can just buy Spectral Sickle
ALT MODE BONUS Senna no longer gains double Mist stacks on ARAM, URF, or their variants

Additional Content[]

Champion Information[]

Skin Release[]

Video

Other[]

Champion Spotlight

Cinematic

Champion Theme

Teaser

Others


Advertisement