Renekton

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Renekton
RenektonSquare.png
General Information
TitleThe Butcher of the Sands
PronounsHe/Him
Release DateJanuary 18, 2011
Cost4800 BE 880 RP
PrimaryFighter
SecondaryTank
Statistics

HP
575 (+ 87)

HPR
8 (+ 0.75)

MS
345

AD
69 (+ 3.75)

AS
0.665 (+ 2.75%)

RNG
125

AR
35 (+ 4)

MR
32 (+ 1.25)
Developer Info
DDragon KeyRenekton
Integer Key58
External Links
Universeuniverse.leagueoflegends.com
Game Info Wikileagueoflegends.fandom.com

Renekton is a champion in League of Legends.

Lore[edit]

For outdated and now non-canon lore entries, click here.
  • Biography
  • Story #1
  • Story #2
Renekton is a terrifying, rage-fueled Ascended being from the scorched deserts of Shurima. Once, he was his empire’s most esteemed warrior, leading the armies of Shurima to countless victories. However, after the empire’s fall, Renekton was entombed beneath the sands, and slowly, as the world turned and changed, he succumbed to insanity. Now free once more, he is utterly consumed with finding and killing his brother, Nasus, who he blames, in his madness, for the centuries he spent in darkness.

Renekton was born to fight. From a young age he was constantly getting into vicious brawls. He had no fear, and was able to hold his own against much older children. It was often pride that led to these confrontations, as Renekton was unable to back down, or let any insult pass. Every evening, he came home with cuts and fresh bruises, and while his more scholarly older brother, Nasus, disapproved of his street-fighting, Renekton relished it.

Nasus soon moved away, having been chosen to join the elite Collegium of the Sun, and in the years he was absent, Renekton’s skirmishes became increasingly serious. On a rare visit home, Nasus was horrified to see his bloodied young brother return home from yet another street fight. Fearing Renekton’s violent nature would see him imprisoned or in an early grave, Nasus helped him enlist in the Shuriman army. Officially, Renekton was too young for this duty, but his older brother’s influence smoothed away this detail.

The discipline and regimentation of the army was a blessing for Renekton. Within a few years, he rose to become one of Shurima’s most feared and capable war-captains, and he fought on the front line in numerous wars of conquest to expand the empire. He garnered a reputation for ferocity and toughness, but also for honor and bravery. Nasus became a decorated general, and the two of them served in a number of campaigns together, remaining very close despite their inherent differences and frequent disagreements. Nasus’s skill lay in strategy, logistics and history; Renekton’s lay in battle. Nasus planned the wars, and Renekton won them.

Renekton earned the title Gatekeeper of Shurima after fighting a desperate battle in one of the mountain passes bordering Shurima. An invading force had landed on the south coast, striking toward the isolated city of Zuretta. If it was not halted, the city was certain to be razed, and its populace massacred. Outnumbered ten to one, Renekton and a small contingent faced these aggressors, determined to buy time for the city to be evacuated. It was a battle that none expected Renekton to survive, let alone win. He held the pass for a day and a night, long enough for a relief force led by Nasus to arrive. With barely a handful of warriors left standing, none uninjured, Renekton was hailed a hero.

Renekton served on the frontlines for decades, and never lost a battle. His presence was inspiring to those fighting alongside him, and terrifying to his enemies. Victory after victory were his, and such was his reputation that some wars were won without a sword even being lifted, enemy nations surrendering as soon as they heard Renekton was marching on them.

Renekton was of middling years, a grizzled and battle-scarred veteran, when word reached him that his brother was close to death. He raced back to the capital to find Nasus a pale shadow of his former self, having been struck down by a debilitating wasting malady. The sickness was incurable, similar to the rotting curse said to have cut down an entire noble line in antiquity.

Nevertheless, Nasus’s greatness was recognized by one and all. As well as being a highly decorated general, he curated the great library of Shurima, and penned many of the finest literary works in the empire. The priesthood proclaimed it to be the sun’s will that he undertake the Ascension ritual.

The whole city gathered to witness the holy rite, but the tragic illness had taken a terrible toll, and Nasus no longer had the strength to scale the stairs to the Ascension dais. In the ultimate act of self-sacrifice and love, Renekton lifted his brother in his arms, and climbed the final steps, fully expecting to be obliterated in the process by the holy energies of the sun disc. He deemed his sacrifice a small thing to ensure that his brother would live on. He was just a warrior, after all, albeit a talented one, while his brother was a peerless scholar, thinker and general. Renekton knew that Shurima would need Nasus in the years to come.

Renekton was not destroyed, however. Beneath the blinding radiance of the sun disc, both brothers were raised up and remade. When the light faded, two mighty Ascended beings stood before the onlookers, Nasus in his lean, jackal-headed body, and Renekton in his immense, crocodilian form. Their forms seemed apt; the jackal was often regarded as the most clever and cunning of beasts, and the fearless aggression of the crocodile fit Renekton perfectly. Shurima gave thanks to have these new demigods as guardians of the empire.

Renekton had been a mighty war hero before, but now he was an Ascended being, blessed with power beyond mortal understanding. He was stronger and faster than any regular man, and seemed virtually immune to pain. Though Ascended beings were not immortal, their lifespans were dramatically increased, so that they might serve the empire for hundreds of years.

With Renekton at the head of the Shuriman armies, the empire’s military was all but unstoppable. He had always been a ruthless commander and ferocious fighter, but his new form gave him power beyond belief. He led the soldiers of Shurima to many bloody victories, neither giving nor expecting mercy. His legend spread far beyond the borders of the empire, and it was his enemies that gave him the name Butcher of the Sands, a title he embraced.

There were those, Nasus among them, who came to believe that a portion of Renekton’s humanity had been lost in his transformation. As the years progressed, he seemed to become crueler, relishing the spilling of blood more than was natural, and whispers circulated of atrocities he committed in the name of war. Nevertheless, he was a staunch defender of Shurima, and he faithfully served a succession of emperors, ensuring the security and greatness of Shurima for hundreds of years.

During the reign of the Emperor Azir, word arrived that a magical being of fire had escaped the magical sarcophagus that bound it in its underground prison. It had laid waste to a Shuriman town, before fleeing across the desert to the east. Renekton and his brother Nasus set forth to recapture this legendary foe. While they were absent, the young emperor, guided by the manipulations of his magus, Xerath, attempted to join their ranks and become one of the Ascended. The results were catastrophic.

Renekton and Nasus were a day’s ride from the capital, but even so, they felt the shockwave as the Ascension ritual went awry. Knowing that something terrible had come to pass, they raced back to find the glorious city in ruins. Azir had been killed, along with most of the city’s populace, and the great sun disc was falling, drained of all its power. At the epicenter of the ruin, they encountered Xerath, now a being of pure, malevolent power.

The brothers sought to bind Xerath in the magical sarcophagus that had held the ancient being of fire. For a day and a night they battled, but the magus was powerful, and would not be held. He shattered the sarcophagus, and assailed them with spells fueled by the power of sun disc, which crashed to the ground as they fought.

Knowing that they could not destroy Xerath, Renekton finally wrestled him into the depthless Tomb of the Emperors, and bade his brother seal them inside forever. Knowing there was no other way to stop Xerath, Nasus reluctantly did as his brother ordered. As Renekton and Xerath fell into darkness, Nasus sealed the tomb for all eternity.

In the darkness, Xerath and Renekton continued their battle. For uncounted years they fought, as the once-great civilization of Shurima collapsed to dust in the world above. Xerath whispered poison in Renekton’s ear, and gradually, as the centuries rolled on, his viperous words and the ever-present darkness took its toll. The magus implanted the notion in Renekton’s mind that Nasus had sealed him in on purpose, jealous of his success, and unwilling to share his Ascension.

Piece by piece, Renekton’s sanity cracked. Xerath drove a wedge into these cracks, corrupting his mind and twisting his perception of what was real and what was imagined.

Thousands of years later, the Tomb of the Emperors was opened by the mercenary Sivir, freeing Renekton and Xerath. Renekton roared his fury and thundered out into the Shuriman desert, sniffing the air for the scent of his brother.

Renekton now roams the deserts, seeking the death of Nasus, the traitor he believes left him to die. His grip on reality is tenuous at best, and while there are moments when he resembles the proud, honorable hero of the past, much of the time he is little more than a devolved hate-maddened beast, driven on by the thirst for blood and vengeance.

"Blood and vengeance."

-
Renekton

DARKNESS RENEWS

Am I a god?

He no longer knows. Once, perhaps, when the sun disc gleamed like gold atop the great Palace of Ten Thousand Pillars. He remembers carrying a withered ancient in his arms, and them both borne into the sky by the sun’s radiance. All his hurts and pain were washed away as the light remade him. If this memory is his, then was he once mortal? He thinks so, but cannot remember. His thoughts are a cloud of duneflies, myriad shattered memories buzzing angrily in his elongated skull.

What is real? What am I now?

This place, this cave under the sands. Is it real? He believes so, but he is no longer sure he can trust his senses. For as long as he can remember, he knew only darkness; awful, unending darkness that clung to him like a shroud. But then the darkness broke apart and he was hurled back into the light. He remembers clawing his way through the sand as the earth buckled and heaved, the living rock grinding as something long buried and all but forgotten heaved itself to the surface once again.

Towering statues erupted from beneath the sand, vast and terrible in their aspect. Armored warriors with demonic heads loomed over him, ancient gods of a long dead culture. Bellicose phantoms rose from the sand and he fled their wrath, escaping the rising city as light blazed and the moons and stars wheeled overhead. He remembers staggering through the desert, his mind afire with visions of blood and betrayal, of titanic palaces and golden temples brought down in the blink of an eye. Centuries of progress undone for the sake of one man’s vanity and pride. Was it his? He does not know, but fears it might have been.

The light that once remade his flesh now pains him. It burned him raw and seared his soul as he wandered the desert, lost and alone, tormented by a hatred he did not understand. He has taken refuge from its unforgiving light, but even here, squatting and weeping in this dripping cave, the Whisperer has found him. The shadow on the walls slithers around him; always muttering, always conspiring to feed his bitterness. He presses long, gnarled hands that end in vicious, ebon talons to his temples, but he cannot shut his constant companion in the darkness out. He never could.

The Whisperer tells tales of his shame and guilt. It speaks of the thousands who died because of him, who never had the chance to live thanks to his failure. A part of him believes these to be honeyed falsehoods, twisted fictions told often enough that he can no longer sift truth from lies. The Whisperer reminds him of the light being shut away, showing him the jackal-face of his betrayer looking down as he condemned him to the abyssal dark for all eternity. Tears gather at the corners of his cataracted eyes and he angrily wipes them away. The Whisperer knows every secret path into his mind, twisting every certainty he once clung to, every virtue that made him the hero revered as a god throughout...Shurima!

That name has meaning to him, but it fades like a shimmering mirage, remaining bound within the prison of his mind by chains of madness. His eyes, once so clear-sighted and piercing, are misted with the eons he spent in the endless dark. His skin was as tough as armored bronze, but is now dull and cracked, dust spilling from his many wounds like sand from an executioner’s hourglass. Perhaps he is dying. He thinks he might be, but the thought does not trouble him overmuch. He has lived an age and suffered too long to fear extinction.

Worse, he is no longer sure he can die. He looks at the weapon before him, a crescent bladed axe without a handle. It belonged to a warrior king of Icathia, but a fleeting memory of breaking its haft as he had broken its bearer’s army returns to him. He remembers remaking it, but not why. Perhaps he will use it to slice open his ridged throat and see what happens. Will blood or dust flow? No, he will not die here. Not yet. The Whisperer tells him fate has another role for him. He has blood yet to spill, a thirst for vengeance yet to slake. The jackal-face of the one who condemned him to darkness floats in his mind, and each time he sees it, the hatred carved on his heart boils to the surface.

He looks up at the cave walls as the shadows part, revealing the crude daubings of mortals. Ancient, flaking images, so faded as to be almost invisible, depict the desert city in all its glory. Rivers of cold, clear water flow in its pillared thoroughfares and the life-giving rays of the sun bring forth wondrous greenery from a newly fertile landscape. He sees a king in a hawk-headed helm atop a towering palace and a dark-robed figure at his side. Beneath them are two giants in armor wrought for war, one a hulking, crocodilian beast armed with a crescent-bladed axe, the other a jackal-headed warrior-scholar. In the reptilian form, he recognizes a mortal’s awed representation of his ascended incarnation. He turns his gaze upon the remaining warrior. Time has all but erased the angular script beneath the faded image, but enough is still legible for him to make out his betrayer’s name.

“Nasus…” he says. “Brother…”

And with the source of his torment named, his own identity is revealed like the sun emerging from behind a stormcloud.

“I am Renekton,” he hisses through hooked teeth. “The Butcher of the Sands.”

He lifts his crescent blade and rises to his full height as the dust of ages falls away from his armored form. Old wounds seal, broken skin knits afresh and color returns to his supple, jade crocodilian skin as purpose fills him. Once the sun remade him, but now darkness is his ally. Strength surges through his monstrously powerful body, muscles swelling and eyes burning red with hatred for Nasus. He hears the Whisperer speak once again, but he no longer heeds its voice. He clenches a clawed fist and touches the tip of his blade to the image of the jackal-headed warrior.

“You left me alone in the darkness, brother,” he says. “You will die for that betrayal.”

WITH TEETH
WITH TEETH.png

Firewood was precious in the desert, but the blackened ruins of Vekaura offered a plentiful supply of charred timbers to hurl on bonfires. The city had been a blasted ruin when the Sandthrashers rode through the ruins of its walls, its streets empty, its people vanished.

None of them knew for sure who had razed it, but the captives they’d taken on the Marrowmark road told lurid tales of ancient gods whose anger had burned the city to ash and glass.

Raz Bloodmane didn’t believe that, not really.

Stories in Shurima were the currency of the oasis, the payment of the campfire—living things that grew and twisted with every retelling. No tale could pass from lips to ears without each teller adding some grisly detail, some exaggeration to make it their own.

Gods do not walk the sands, only men and monsters.

The Sandthrashers were a little of both.

A reaver band of bloodthirsty warriors mounted on giant sauren lizards, they terrorized the dust roads of the Sai-Kahleek for coin, and hunted Shakkal marauders in the Valley of Song for amusement. With temperatures dropping in the south, their Preystalker, Sai-Surtha, had led the warband into the warmer north to raid the caravans in search of the newly risen capital in the heart of the great desert.

Such caravans were ripe with fat merchants and priests, the desperate, and the gullible. Those foolish enough to believe that an ancient emperor had arisen from his tomb to reclaim his lost empire rather than an earthquake had exposed a buried city.

Easy pickings.

The Sandthrashers were ambush predators, erupting from desert storms to raid in a frenzy of snapping jaws and stabbing spears. Any who fought back were hacked apart, and those that surrendered were fed to their hungry mounts.

Raz grinned as the tethered sauren snapped and growled at the edge of the firelight—giant, reptilian beasts with long, razor-toothed jaws and flanks armored in sun-baked scales. Their ridged bellies hung low to the ground, worn hard by the sand, tails thrashing the dust that lay thick in this cursed city.

Ghosts lurked everywhere in the ruins; echoes of the dying were freighted on the cold wind whistling through shattered stones, and silhouettes burned onto the walls like painted shadows.

Something had happened here, something bad.

Sai-Surtha tossed a splintered roof beam onto the main fire. Sparks flew into the night sky, coiling in firefly spirals before the reaver band’s leader. Raz was strong, but even he would have struggled to lift that beam. Yet the skull-masked vastaya hefted the heavy timber like it was a twig, its enormous weight nothing to his inhuman physique.

Raz watched the sparks flicker briefly in the darkness before fading, sensing a significance that hung just out of reach.

“Why do you look up?” asked Anukta, following his gaze.

The scaled plates of her heavy armor rasped together as she moved, and her shaven head, bare but for a crimson mohawk, glistened with sweat. Her facial tattoos gleamed like exposed bone in the firelight.

“The sparks,” he said. “They burn so bright, then fade to nothing in the blink of an eye.”

“So?”

He shrugged. “I don’t know. I just thought it might be significant. Like it meant something.”

“You are a sage now? Like Ngozi?”

“No,” said Raz, “not like him. But the sparks, they live, burn, and then are gone. Like us, like life. We are the sparks.”

Anukta laughed, the ivory hoops punched through her ears shaking like drunken moons. “You are right, not like Ngozi at all. He was truly clever. You are just a loud fool.”

Anger turned Raz’s features ruddy, and Anukta’s expression showed she knew she’d gone too far. Her head dropped and she fell to one knee, arms crossed over her chest, thumbs snapping to her palms.

“Forgive me, Raz Bloodmane,” she said, knowing that as Sai-Surtha’s second-in-command, he could have her thrown into the long, tooth-filled mouths of the sauren pack.

Or worse, fed to Ma’kara, the apex mount of Sai-Surtha.

The sauren was a colossal beast, forty feet long and ridged with razored scales from its tail to its three enormous heads. Each elongated jaw was large enough to swallow a horse and teeming with hooked teeth stained rust-brown with blood.

“This is the night before a hunt,” said Raz. “On such a night, only road-meat dies. Don’t make me change that custom.”

Anukta nodded and rose, turning to where the latest captives huddled in the smashed remains of a grain store. They’d taken them on the northern dune roads from Kenethet, men and women claiming they were on a pilgrimage south to see the new emperor. Four had already been devoured by the sauren, and the five that remained were scrawny-looking things, hardly a morsel for the beasts. Well, four of them were—the fifth was an older man with a city dweller’s skin, a full set of teeth, and a girth that told Raz he’d never gone hungry.

“That one,” he said, and Anukta hauled the man to his feet. His face was pale with fear, and Raz saw none of the other captives seemed to mind him being taken.

“Please, don’t kill me,” said the man, with the boneless accent of the northern coasts. “I have money. I can get you much money. Please, gods, don’t feed me to the beasts!”

“You’re too well fed to be a pilgrim,” said Raz, poking the man’s ample belly.

“A pilgrim? No, no, I... I am...”

Anukta jabbed the tip of her spear into his back. “You’re what? Out with it, fool!”

“I am Ordan Stilava, Arch-Patriarch of the Melierax Temple of Bel’zhun,” said the man between heaving breaths. “I’ll get you anything you want. Just, please don’t kill me.”

“A priest, huh?” said Raz, leaning in close and relishing the smell of fear washing off the man in waves. “I heard priests were pious servants of the gods. People to admire. You do not look like a man to admire, Ordan Stilava.”

“Kill him,” said one of the remaining captives. “And make it slow.”

Raz shrugged. “It looks like your companions don’t much like you either.”

“He is a fat pig who took our money and said he would lead us south to Azir!” spat the woman. “He feasted while we went hungry. When we begged for food, his guards beat us. Another day and he would have left us to starve to death in the Sai.”

Raz knelt by the woman—wolf-lean with skin the color of dusk and fire in her eyes.

“And who are you?”

“I am Dalia, proud daughter of sand and sun.”

“Water and shade to you, Dalia,” said Raz. “Show me your palms.”

She held out her hands, bound at the wrist by rough ropes.

He ran his fingertips around hardened patches of skin on her palm and along the edges of her thumb.

“You’re no pilgrim either,” said Raz. “These are sword calluses.”

She pulled her hands back.

“What were you? Caravan guard, tomb-robber, mercenary?”

“All three in my time.”

Raz jerked his thumb over his shoulder. “You think I should feed him to the sauren?”

“Yes. Feet first.”

Raz laughed and drew his knife, a bone-bladed gutter he’d carved from one of Khesu’s splintered teeth. His sauren wasn’t nearly as big as Ma’kara and only had one head, but its teeth were just as long and just as sharp.

“I like this one,” he said to Anukta, sawing the serrated edge of his blade through Dalia’s bindings. “Come.”

She rose to her feet as Raz turned and dragged the protesting Ordan Stilava away.

“Do as he says and you might live,” said Anukta with a lopsided grin.


The sauren saw him coming, and the rumbling in their throats intensified as they saw he brought them more meat. They strained at their chain-leashes, inward-facing spikes driving into the softer skin at their throats the harder they pulled. Khesu watched him and opened its jaws wide in expectation of feeding.

“Soon, my friend,” said Raz. “Soon.”

The wood of Vekaura burned with the blood-red glow of a desert sunset, a good omen for tomorrow’s ride. Its light illuminated the rest of the Sandthrashers, twenty-three warriors lounging on stacked debris, blocks of stone, and benches dragged from the ruins to form a makeshift arena around the fire. Clad in a mix of light fabrics, furs, and boiled sauren-scale armor, they feasted on the last of the plunder from their most recent raid: salted skallashi meat and strong liquor made from fermented Eka’Sul milk.

Armed with curved tulwars and tooth-bladed spears, they were men and women whose names were a terror to caravans snaking across the dust roads of the Sai. Years of plunder and killing in the harshest of climes had made them tough and merciless, capricious and boastful, and none more so than Sai-Surtha.

The Preystalker sat atop a throne of stacked blocks burned to glass by some unimaginable heat. Half again as tall as Raz, their war-chief was a vastaya from the east, massively built with a boulder-like leonine head and a body swollen with muscle. He wore his thick mane long, each braid woven with steel cords and talismans he claimed were magic.

Sai-Surtha’s yellow-slitted eyes narrowed as he saw Raz approaching.

“What do you bring me, Raz Bloodmane?” said the Preystalker.

“Fresh meat,” cried Raz, taking Ordan Stilava from Anukta. “A soul rich with deceit and ripe with arrogance.”

“Ma’kara’s favorite,” said Sai-Surtha, reaching out and running a clawed hand across his mount’s nearest head. The sauren grumbled and hissed, its three jaws opening wide. Raz saw scraps of rotten meat between yellowed fangs, gullets pink and glistening in the firelight. Its many eyes, like pits of tar, flashed in hunger. The beast had devoured the lion’s share of the captives already, but its appetite was never-ending.

Ma’kara was an apex predator, and all other beasts must wait until its hunger was sated.

Raz pushed Ordan Stilava into the battle circle beside the bonfire. Its edges were marked with skulls, and the sand within was red and sticky. Ordan Stilava fell hard, scrambling to his knees before Sai-Surtha with his bloodied hands clasped before him as if in prayer.

“Please, mighty lord, don’t kill me!” he wailed.

The Sandthrashers laughed and Ma’kara pulled taut, eager to rip open this fulsome sweetmeat. Sai-Surtha pulled it back with a jerk of the chain-leash, but the beast’s hunger to feast on the patriarch was undimmed.

“Make sport of him, Raz Bloodmane!” ordered Sai-Surtha. “Entertain us!”

Ordan Stilava tried to rise, but Raz kicked him in the back. Raz lifted his arms high, slowly turning in a circle with a wide grin plastered across his face.

“Brothers and sisters!” he cried. “Our desert bounty is all but spent. The time is upon us to hunt!”

Cheers echoed from the blasted walls of the city. Fists and spears punched the air, accompanied by the bellows of the sauren.

“Caravans from the east and north ply the dust roads in search of water and shade!” he yelled, strutting around the circle. “But what shall they find?”

“Death!” roared the Sandthrashers.

Raz cupped a hand to his ear and leaned forward.

“What?”

“Death!”

“Again!” demanded Raz.

Death! Death! Death!

Raz grinned and held up a hand for quiet. A stillness fell across Vekaura, broken only by the heavy crackle of the bonfire and the heaving sobs of Ordan Stilava.

“Yes,” he said. “Death comes to them, as it comes to us all. But before the Jackal takes us into the Sunless Lands, we will spill the blood of our enemies and take what was once theirs. This world demands strength and punishes weakness, so I offer this blood to you all!”

They roared as Raz crossed to Ordan Stilava and cut the rope at his wrists.

The man sobbed in gratitude, but the smile fell from his face when Raz pressed the serrated knife into his hands.

“What? I don’t...”

“You are free to go,” said Raz.

“Free?” said Stilava, sudden hope in his eyes. “Really?”

“Upon my oath. All you have to do is step out of the circle and I will let you go.”

Raz grinned as he saw the understanding of what was on offer dawn on Stilava. He stepped away and spread his arms wide, turning his back on the trembling captive.

Knowing he would never get another chance, Stilava ran at Raz with the dagger upraised.

At the last instant, Raz swayed aside from the blade, spinning and thundering his fist into Stilava’s face. The man went down like a hamstrung beast, the dagger flying from his grip.

“Up,” said Raz, kicking it across the sand to him.

“Please,” said Stilava, ignoring the weapon. “You said I was free.” His face was wet with tears and snot, blood pouring over his lips from his broken nose.

Raz lifted Stilava to his feet and again pressed the knife into his hands. He leaned in and whispered in his ear. “These are your last moments in this world,” he hissed. “The gods are watching—is this how you want to meet them? Weeping and soiled? Give them a show and they might look kindly upon your soul!”

Hate hardened in Stilava’s eyes, and Raz leapt back as the priest stabbed the blade for his belly.

Another thrust, high for his throat. Raz batted the strike aside with his bare hands, spinning away as Stilava slashed wildly like a maniac. The man had no skill and had clearly never handled a knife beyond slicing fine cuts of meat on his plate.

“That’s it!” laughed Raz, easily dodging the clumsy attacks. “Come on, gut me!”

Behind Stilava, Raz saw Khesu’s head come up and heard the constant rumbling in the beast’s throat rise to something else entirely. He blocked an overhand cut with his armored forearm, and sent a pumping jab into Stilava’s belly.

The man hinged at the waist, winded, but he held on to the knife this time.

Raz risked a glance over at Sai-Surtha, and saw the Preystalker on his feet, looking back toward the city gates. Raz turned and saw something move in the shadows beyond the light of the bonfire. The sheen of gold glittered in the darkness, and though the shape moved like a man, it was surely too large for anything human.

Then something was arcing through the air.

Raz followed the object as it sailed overhead and landed at the edge of the fire.

The warriors around the circle shouted in alarm and reached for their weapons as the sauren pack scented blood and yanked at their chain-leashes in a frenzy.

Raz’s mouth fell open as he recognized the warrior he’d tasked with watching the city’s western gate. Uksem Heartsplitter.

Or, rather, half of him.

Uksem lay in a rapidly expanding pool of blood as catastrophic amounts pumped from where his body had been bitten in two. Impossibly, his eyes blinked and his fingers clawed the sand, as if he hadn’t accepted he was dead.

Raz took a step toward Uksem, then cried out as pain flared in his side.

Ordan Stilava!

Distracted, Raz had made for an easy target, but it was a poor strike, ill-aimed and with no strength behind it. Instead of penetrating a vital organ, it had sliced over the skin of his hip.

Raz spun to see the man stumble backward beyond the edges of the battle circle with a wild grin on his face and Raz’s knife held out before him.

“I’m free!” said Stilava. “I got out of the circle—you have to let me go! You said!”

Raz shook his head. He didn’t have time for this foolishness. Not now.

“Khesu. Kill.”

Ordan Stilava turned around in time to see the giant sauren surge forward with its fanged jaws spread wide. They snapped shut and the Arch-Patriarch was no more. Only his footprints in the sand and the mist of blood in the air remained to mark his presence.

Raz put the man from his mind as the shadow at the edge of the city advanced into the firelight. The breath caught in his throat.

Gods do not walk the sands, only men and monsters...

How wrong he had been—how fundamentally, entirely wrong.

It walked upright like a man, but there the similarities ended.

Hunched, yet still half a head taller than Sai-Surtha, with a thick tail dragging behind it.

Clad in dust-caked armor of dull gold and rusted bronze.

Eyes of jaundiced yellow, rugose flesh of green and ochre.

Blood drooling between dagger-like teeth in red ropes.

Its mighty head was bowed, the crocodilian snout sniffing for fresh meat.

Raz knew this creature. He’d seen his likeness carved into sunken temple walls, had etched it into the blade of his own spear.

He’d heard his name spoken in hushed whispers around the oases.

The eyeless makhru, the wandering true-speakers who were said to talk with the spirits of the ancients, told cautionary tales of this god’s exploits to warn against unchecked aggression.

“The herald of Azir...” said Anukta, her head held high in awed wonder.

“Renekton...” said Dalia.

The giant snapped his head toward her at the name, sliding a huge crescent blade from his back. Such a weapon could cleave a skallashi in two.

“Where. Is. He?” demanded the god.

His voice was rasping and dry, raw from an eternity of screaming.

Despite the sheer power of the god’s presence, Dalia remained unbowed, defiant in the face of his unimaginable power.

In contrast, the sauren pressed their bellies to the sand, eyes rolled back in submission and the low rumbling in their throats stilled. Even Ma’kara lowered its three-headed body to the ground, something Raz never dreamed he’d see.

He forgot the pain in his side as he resisted the urge to drop in awe alongside them. His lip curled in contempt as he saw the Sandthrashers gathered around the battle circle were kneeling.

Submission was for the weak; respect was only ever earned in blood.

The creature stalked forward as though oblivious to the warriors’ presence. Only when Sai-Surtha descended from his throne did he deign to look up and acknowledge them.

“I am Sai-Surtha, Preystalker of the Sandthrashers,” said the vastaya, unhooking his sauren-scale shield from Ma’kara’s saddle. “How is it you dare to enter my city and kill blood of my blood?”

Renekton looked around at the ruins, blinking, as if only now seeing its devastation.

“This is your city?” he said.

“For tonight it is,” said Sai-Surtha, drawing his falcata, a blade almost the equal of the god’s weapon, and stepping into the battle circle.

“Then you must know where he is,” said Renekton, joining Sai-Surtha in the circle as though this were some pre-ordained rite. “Rulers must know all, see all! All the whispering liars. Honeyed words and falsehoods. I heard them. No one listened. No one ever listens to Renekton...”

Raz backed away, joining Anukta and Dalia beyond the reach of the circling warriors. Renekton’s words made no sense, and he had no desire to be nearer to these giants than was necessary.

“Who is it you seek?” asked Sai-Surtha, the falcata spinning in his grip.

“The betrayer!” bellowed Renekton, the corded muscles at his neck spasming. “My faithless brother! Tell me where he is or you will know agony.”

Sai-Surtha laughed, a booming sound that echoed from the toppled walls of Vekaura. The Preystalker was a being of colossal appetites, and took his pleasures wherever he found them. Raz saw him eyeing Renekton’s physique, his hunter’s eye seeking out weaknesses and vulnerabilities.

“The Jackal?” said Sai-Surtha. “Nasus?”

Renekton flinched at the name of his legendary brother, as though the sound of it caused him great pain. His grip on his crescent blade slipped and he pressed a clawed hand to his brow at some unknowable madness.

“Do not speak his name,” warned Renekton, the dry rasp of his voice low and dangerous like the threat of an approaching sandstorm. “He was here, I know it. The magical spoor of the Ascended lies across this place, but goes no farther. They made war here, my brother and he who whispered in the darkness. The desert sands called to me, and the muttering winds told me of his coming. Now tell me where he is or die!

“And if I had that knowledge, what would you offer in return?”

“Nothing at all, but maybe I won’t rip you apart.”

Sai-Surtha shook his head and made a quarter turn, drawing his falcata back over his right shoulder and extending his shield before him.

Renekton laughed, the sound terrible and melancholy all in one.

“You think you can stand against me? I am Ascended. A god to your kind!”

“I’ve always wanted to kill a god,” said the Preystalker, brandishing a blade engraved with runic sigils and hung with fetishes cut from the dead. “And if it must be a maddened, broken one, then so be it.” He hammered the blade against the vivid crimson of his breastplate and said, “I took this sword from a tomb in the Endless Plain and prised this armor from the skeleton of the ancient warrior who bore it. He was about your size. I will kill you with the craft of your own kind.”

Renekton roared in fury and launched himself at Sai-Surtha. He lashed his crescent blade into the Preystalker’s shield, drawing splintered scales.

Sai-Surtha’s return strike knocked the fury from his attack. Renekton stumbled and the Preystalker ripped his falcata into his ribs, drawing oil-black blood. Renekton struck back, but carved only shield again.

“You deny my vengeance while you squat in this ruin of his making!” he roared.

Another blow. Renekton staggered, then spun, head lowered. Keeping his distance.

Raz saw a newfound respect in the god’s eyes.

He’d struck expecting an easy kill, but Sai-Surtha was a fighter of incredible power and skill, with weapons and armor to match Renekton’s. The Sandthrashers were no longer on their knees, but punching the air with their weapons and chanting the name of their war-leader.

Sai-Surtha lunged, driving his toothed shield into Renekton’s shoulder and face. Renekton threw him off, and leapt aside, faster than ought to have been possible for a being his size. His tail lashed out, but Sai-Surtha ducked and pressed his advantage. He broke Renekton’s guard with his shield and body-slammed him across the battle circle.

Renekton fell into the fire and rolled. Flames licked his flesh black and sparks flew into the darkness. He shook his crocodilian head and spat, blood dripping from his fangs.

“You know where he is!” Renekton bellowed. “I see his liar’s face looking out through your eyes. Tell me!

Sai-Surtha came at him again with another lunge, carving a chunk of golden armor from Renekton’s flank. Instead of retreating, Renekton surged and hammered a series of rapid slashes down on Sai-Surtha. The Preystalker blocked the first, but the second and third tore into his furred flesh. The fighters’ blades spun and swooped, a blur of silver and bronze ringing against each other in a lethal dance.

Renekton circled left. Sai-Surtha went right. Both were bloodied and winded.

The Preystalker struck first, a low, ankle-slicing blow—Renekton parried, then spun around to deliver a stinging cut that splintered the golden plates of his opponent’s shoulder guards.

“The legends speak of you as a mighty war-god,” said Sai-Surtha between heaving gulps of air. “They tell how you took that blade from a dead king of Icathia. How you broke its haft as you broke his army.” Sai-Surtha shook his head. “How low you have fallen, how lost you have become.”

Renekton growled and charged. Sai-Surtha met his first strike with his shield, and countered his second with his falcata. A third he parried, a fourth he turned aside in a squealing slide of ancient steel that threw off jade sparks.

A tearing bite ripped into Sai-Surtha’s shoulder, and the Preystalker threw back his head with a howl of pain. A tail lash drew blood from his chest. Both fighters backed off, bleeding from their many wounds.

Renekton grinned, his teeth red with Sai-Surtha’s blood. “All that keeps you alive are stolen magics. Without them, you would be dead already.”

“And yet still I stand,” said Sai-Surtha with a mocking bow.

Renekton spun his crescent blade from hand to hand, then seized it in a double-handed grip to hack down at Sai-Surtha. The Preystalker blocked the blade with his shield, driven to his knees by the force of the blow.

He rolled past Renekton and raked his falcata across his thigh.

The god stumbled away, blood pouring down his leg.

Watching from beyond the circle, Raz willed Sai-Surtha to finish the fight, to step in and deliver the killing blow.

The fighters closed again, blades ringing like funeral bells. Sai-Surtha’s shield broke apart and Renekton’s armor hung from him in tattered strips of gold. Renekton stomped in, and the tip of his ancient blade sliced deep into Sai-Surtha’s cheek.

The leader of the Sandthrashers spat teeth and fractured Renekton’s ribs with a two-handed hammerblow.

Renekton was staggered by its ferocity, by pain one of his kind had likely not known in centuries. His stance faltered and his yellowed eyes clouded as though reliving jagged memories and visions of triumphs and deaths long since consigned to the dust of history.

“Please!” bellowed Renekton. “Brother! He is too strong! It must be done!”

The words were meaningless, but, sensing an opening, Sai-Surtha swung for Renekton’s throat. The crescent blade lifted to parry, too late and too slow. The falcata tore Renekton’s face open from jaw to temple. He grunted in pain and swung wildly with his blade.

A clumsy blow, but it split armor and lacerated Sai-Surtha’s side.

Undaunted by the injury, the vastaya struck again, hacking his blade through Renekton’s wrist, leaving it hanging by a shred of sinew.

Renekton threw his head back and roared as Sai-Surtha pulled him in tight and drove the length of his blade through his foe’s heart.

The Sandthrashers cheered, and Raz threw his arms up in triumph.

The two fighters stood for a moment as though embracing, the tip of Sai-Surtha’s falcata jutting from Renekton’s spine. Dark blood streamed from the blade, hissing as it turned the sand beneath to glass.

Renekton rested his torn cheek on Sai-Surtha’s shoulder.

“All you had to do was tell me where my brother was,” he said. “But now it is too late.”

“Too late for what?” said Sai-Surtha, ripping his blade clear and stepping away.

“For you to live,” said Renekton.

A pale emerald glow built within the god, running through his flesh in forking lines of searing light. The sand lifted from the battle circle, surrounding Renekton in spinning loops of dust as he rose to his full height.

This was not the hunched figure who’d entered Vekaura, and Raz saw the true face of the ancient god as his form swelled with long-forgotten magic, his dimensions stretching with power harnessed from the sun itself. His wounds sealed, the skin reforming without scar and pulsing with radiant vitality. The blood spilling from his torn scales turned from black to vivid red before lifting from his body in floating ruby droplets. His clawed hand, twisting on its sinewed thread, re-fused to knitting bone as the gold and bronze of his torn armor flowed like lustrous wax to renew itself and regain its luster.

Eyes that were once jaundiced yellow now burned with the light of newborn stars, clear where before they had been clouded with madness. Every warrior around the battle dropped back to their knees in willing supplication. Even Raz, who knelt to no man, felt no shame in bowing before such a being.

He felt the power that had wrought this creature pulsing in searing waves.

This was a being that demanded awe, a god-warrior of such potency that no legend could ever hope to capture his true majesty.

The falcata fell from Sai-Surtha’s grip, useless against this towering monster.

Renekton’s restored hand reached out and hoisted Sai-Surtha from the ground, lifting him like a man holding the runt of the litter by the scruff of its neck.

“Little mortal,” said Renekton, his voice echoing from the shattered walls of the city. “I am an Ascended being. I have crushed armies, torn down cities, sealed the gates and set them to flame. I laid waste to the world uncounted ages ago, and you thought to stand against me?”

With a dismissive flick of his wrist, Renekton tossed the body of Sai-Surtha toward Ma’kara. The great sauren’s heads came up and their jaws snapped shut.

Raz winced at the sound of crunching bone and ripping flesh as the three heads tore their former master to scraps.

Renekton bent to retrieve the Preystalker’s falcata, its impressive size like a toy sword in his hands.

“Who claims this blade now?”

Raz felt every eye upon him, the Sandthrashers looking to him as Sai-Surtha’s second in command. The blood felt cold and sluggish in his body, like cooled fat clogging his veins. He let out a shuddering breath, knowing that to take the falcata would be death.

He rose to his feet and stepped forward, his dreams of one day leading the Sandthrashers now ashes in his mouth.

“Sai-Surtha is dead by your hands,” he said. “The blade is yours. You are now the Preystalker of the Sandthrashers.”

“My time of leading blade-hosts is long passed,” said Renekton, and Raz thought he saw a depthless well of melancholy flicker within the fire of his eyes. “I desire no army, nor crave followers as I will seek the scent of my brother beyond these walls. You would do well to be far from these lands when I find him.”

The god-warrior threw Sai-Surtha’s falcata toward Raz. It landed, point first, in the sand, quivering slightly.

“Your leader,” said Renekton, stepping from the circle towards him. “Did he know anything of my brother or did he die for nothing?”

“I know not what he knew,” said Raz, pulling the sword from the sand and holding it out before him in offered challenge.

“What are you doing?” asked Renekton.

“If you are going to kill me, then I will give a show you won’t soon forget,” said Raz. “I will make you work to claim my soul.”

Renekton laughed and shook his mighty head.

“You are less than nothing to me,” he said. “I seek the heart of a god. I merely pass this blade to you as a sign of your ascension to, what did you call it? Preystalker, yes, that was it. You are now the Preystalker.”

Raz lowered the sword, looking from its blade to the warriors gathered around him.

He could ask for no greater sign of favor than the word of this god.

“Lord Renekton,” said a voice, and Raz turned to see Dalia slowly rising to her feet beside Anukta. “On our journey south, the man who enslaved us spoke of an order of scribes who sought a sunken library. It is said to be hidden in the cliffs beyond Zirima. I do not know if there is any truth to this, but if the tales of your learned brother are true, then perhaps he too might seek out such a place...”

Renekton sighed, his eyes taking on the faraway look of a mind lost in bitter memories.

“Knowledge was ever his passion,” he said. “Once we almost shed blood over my thirst to destroy a great library of an enemy city...”

Renekton turned and strode back the way he had come, passing once again to shadow.

As darkness swallowed the ancient being, it seemed his form diminished from its towering, lustrous god-form, returning to the hunched and forlorn wanderer lost to madness who had first entered Vekaura.

With Renekton gone, Raz turned to Dalia and Anukta.

“You want to live?” he asked Dalia, bending to retrieve his tooth-bladed knife from the blood-drenched ground where Ordan Stilava had been devoured.

“I do,” she said.

Raz handed her the weapon and nodded toward the hissing, reptilian form of Khesu.

“I made this from one of its teeth,” he said. “If it lets you ride it, you’re one of us.”

She nodded, and Raz was pleased at the lack of fear he saw.

“So what are you going to ride?” said Anukta.

Raz sheathed Sai-Surtha’s falcata in a leather loop at his back.

He locked eyes with the middle head of Ma’kara and rolled his shoulders. Ragged scraps of flesh dangled from the creature’s barbed teeth, and it watched him approach with hostile eyes.

“Right,” said Raz, “we can do this the easy way or the hard way...”

Abilities[edit]

Reign of Anger.png Reign of Anger [Passive]

Innate: Renekton gains 5 Fury for every basic attack he makes. This Fury can empower his abilities with bonus effects.

While Renekton has less than 50% Health, Fury gains are increased by 50%

Cull the Meek.png Cull the Meek [Q]
Cost: No Cost or 50 Fury Cooldown: 8 s Area of Effect: 325

Active: Renekton swings his blade, dealing physical damage to nearby enemies and healing himself for each enemy hit.

He generates 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.

50 Fury Bonus: Damage and Heal is increased. No longer generates Fury.

Physical Damage: 65 / 100 / 135 / 170 / 205 (+80% bonus)
Healing vs [Minions]: 3 / 4 / 5 / 6 / 7 (+4% bonus)
Empowered Damage: 100 / 150 / 200 / 250 / 300 (+120% bonus)
Empowered Healing vs [Minions]: 9 / 12 / 15 / 18 / 21 (+12% bonus)
Empowered Healing Cap: 200 / 300 / 400 / 500 / 600


Ruthless Predator.png Ruthless Predator [W]
Cost: No Cost or 50 Fury Cooldown: 13 / 12 / 11 / 10 / 9 s

Active: Renekton's next basic attack strikes twice, stunning his target for 0.75 seconds and dealing physical damage per hit.

Each strike applies on-hit effects and generates Fury. Hitting a champion generates an additional 10 Fury.

50 Fury Bonus: Renekton attacks three times, instantly destroying shields on the target before dealing damage and stunning his target for 1.5 seconds. No longer generates Fury.

Physical Damage per Strike: 5 / 15 / 25 / 35 / 45 (+75% total)
Empowered Physical Damage: 15 / 45 / 75 / 105 / 135 (+225% total)
Slice.png Slice and Dice [E]
Cost: No Cost or 50 Fury Cooldown: 18 / 17 / 16 / 15 / 14 s Range: 450

Dice.png
Slice: Renekton dashes, dealing physical damage to enemies he passes through. Hitting an enemy grants the ability to use Dice.png Dice for 4 seconds.

Dice: Renekton dashes, dealing physical damage to enemies he passes through.

He generates 2 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.

Dice - 50 Fury Bonus: Damage is increased by 75%. Enemies hit have reduced Armor for 4 seconds. No longer generates Fury.

Physical Damage per Dash: 40 / 70 / 100 / 130 / 160 (+90% bonus)
Empowered Physical Damage: 70 / 115 / 160 / 205 / 250 (+135% bonus)
Empowered Armor Reduction: 25 / 27.5 / 30 / 32.5 / 35%
Dominus.png Dominus [R]
Cost: No Cost Cooldown: 120 s Area of Effect: 175

Active: Renekton surrounds himself with dark energies for 15 seconds, gaining Health and 20 Fury. While active, he deals magic damage to nearby enemies and gains 5 Fury per second. Health Gain: 250 / 400 / 550
Magic Damage: 40 / 80 / 120 (+10%)

Patch History[edit]

Patch 9.14

Empowered W now breaks shields on targets before dealing damage and stunning.

Ruthless Predator.png W - Ruthless Predator

BREAKING GLASS ANGRILY Destroys existing shields on targets when empowered with 50 Fury before its existing effects (damage and stun)


Patch 9.9

Cleaning up Renekton's audio so his abilities sound more clear to pair with his earlier VFX updates.

REIGN OF ANGER : Made his growl cleaner and the cast punchier
CULL THE MEEK : Emphasize the blade sounds when it hits on the target
RUTHLESS PREDATOR : Added more shwing and cleaned up the sounds
SLICE AND DICE : Made punchier
DOMINUS : Added more debris sounds and cleaned up on unnecessary sounds


Patch 9.8
Base health, attack speed growth, and armor growth rounded up. Q healing vs. champions increased.

Get out of here decimals, we only like whole numbers for this crocodile. Clean numbers for our scaly god that'll help him in the midst of a duel or trade. (Ignore the fact that attack speed growth still has decimals.)

Base Stats

HEALTH : [572.16] 575
ATTACK SPEED GROWTH : [2.65%] 2.75%
ARMOR GROWTH : [3.8] 4

Cull the Meek.png Q - Cull the Meek

HEALING VS CHAMPIONS : [9/13.5/18/22.5/27]
12/18/24/30/36
EMPOWERED HEALING VS CHAMPIONS : [27/40.5/54/67.5/81]
36/54/72/90/108
EMPOWERED HEALING CAP : [150/225/300/375/450]
200/300/400/500/600


Patch 8.24

Renekton's attacks and abilities need some audio and visual love to get to current League quality and readability standards. The visual changes are here with 8.24; audio changes are still in the works.

BASIC ATTACK : New hit VFX
PASSIVE - REIGN OF ANGER : Glowing hand VFX are more clear when empowered. Eyes now glow red as well.
CULL THE MEEK : VFX more clearly indicate area of effect (scaling with R). Pool Party and SKT T1 unempowered casts are recolored.
RUTHLESS PREDATOR : Mostly unchanged
SLICE AND DICE : VFX cleaned up; ground sand added. Empowered cast VFX are much clearer.
DOMINUS : New sandstorm and range indicator VFX. Dragonflies changed to scarabs. Outback and Prehistoric use base VFX. Galactic and Bloodfury use recolored base VFX. Rune Wars, Scorched Earth, Pool Party, SKT T1, and Renektoy have unique ult effects.


v8.18
Empowered E damage increased. Empowered E armor reduction increased at early ranks.

We're raising Renekton’s empowered E's potential as a means for him to throw his early-game strength around in lane, widening the range of lane matchups he can confidently play into. These changes also amplify the fallback value empowered E provides in games where Renekton falls behind.

Slice.png E - Slice and Dice

EMPOWERED DICE DAMAGE : [60/105/150/195/240]
70/115/160/205/250
EMPOWERED DICE ARMOR REDUCTION : [15/20/25/30/35%]
25/27.5/30/32.5/35%


v8.4
Q damage increased at later ranks. Empowered Q damage increased.

Cull the Meek.png Q - Cull the Meek

DAMAGE : [65/95/125/155/185]
65/100/135/170/205
EMPOWERED DAMAGE : [95/140/185/230/275]
100/150/200/250/300


v7.24b

Base stats

BASE ATTACK DAMAGE : [66] 69
ATTACK DAMAGE GROWTH : [3.1] 3.75


v7.24

Renekton's ability icons have been updated!

Reign of Anger.png Passive - Reign of Anger
Cull the Meek.png Q - Cull the Meek
Ruthless Predator.png W - Ruthless Predator
Slice.png E - Slice and Dice
Dominus.png R - Dominus


v7.22

BASE ARMOR : [25.58] 35
BASE ATTACK DAMAGE : [58.33] 66

Cull the Meek.png Q - Cull the Meek

BASE DAMAGE : [60/90/120/150/180]
65/95/125/155/185

Slice.png E - Slice and Dice

BASE DAMAGE : [30/60/90/120/150]
40/70/100/130/160
ENRAGED BASE DAMAGE : [45/90/135/180/225]
55/100/145/190/235


v7.10
Cleanin’ up even more stuff.

Ruthless Predator.png W - Ruthless Predator

BUGFIX : Fixed a bug where Ruthless Predator’s lockout time was shorter than intended (0.525 seconds instead of 0.75)
BUGFIX : Fury-empowered casts no longer generate Fury
BUGFIX : Fixed a bug where, when casting Ruthless Predator and queueing either Cull the Meek or Dice while at 100 Fury, the queued ability would sometimes not be empowered or consume Fury

Slice.png E - Slice and Dice

BUGFIX : Fixed a bug where Slice and Dice’s ranges were shorter than intended (400 instead of 450)
BUGFIX : Fixed a bug where Slice and Dice’s dash speeds were slower than intended (650 instead of 750)


v7.11

Over the past two patches, we made a bunch of changes to Renekton’s underlying code to address a bunch of longstanding bugs and make him easier to work on in the future. Unfortunately, that work created a number of other issues which, in some respects, have left him worse off than he started. We’re rolling both sets of changes back.

REWIND All : patch 7.9 and 7.10 changes to Renekton have been reverted


v7.9

Cleanin’ up a bunch of stuff.

General

PREMEDITATION : Renekton no longer ignores inputs during his ability’s cast times. Once an ability has completed, he’ll move on to the next queued action.
CONSOLIDATION : Various buffs and timers tracked in the buff bar (ex. remaining time to cast Dice) are now tracked on their respective ability icons instead

Reign of Anger.png Passive - Reign of Anger

BUGFIX : Renekton’s first attack when (re)entering combat now properly grants the full 5 Fury

Cull the Meek.png Q - Cull the Meek

BUGFIX : Cull the Meek’s range now properly scales with all size-modifying effects, not just Dominus
BUGFIX : Fixed a bug where Cull the Meek wasn’t hitting Invisible units
BUGFIX : Fixed a bug where Renekton could basic attack at the same time as Cull the Meek’s damage was dealt

Slice.png E - Slice and Dice

BUGFIX : Fixed a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through

Dominus.png R - Dominus

BUGFIX : No longer deals an extra tick of damage on-cast


v6.15
Damage per second up at early levels. Gives fury on cast.

Historically, Renekton has served as a bar for top lane; if you can't handle his strong early game, you probably don't belong on the unforgiving island. However, Dominus isn't providing the level 6 power spike he needs to generate kill pressure or an enduring minion lead. We're pushing more power into Dominus's early ranks to restore everybody’s healthy fear of the crocodile.

Dominus.png R - Dominus

DAMAGE : [30/60/120 per second] 40/80/120 per second
YOU MAD BRO? Gains 20 Fury on cast


v6.5
E generates less fury on minions, but you can now gain fury on first cast. R has more health early.

Once heralded as the preeminent lane bully, Renekton’s struggled to keep up with the top tops as the seasons progress. When we last saw Renekton’s reign of anger, teams were picking him as the one champion that could reliability ‘do it all’, giving equal parts damage, defense and crowd-control to anyone that needed it. Not wanting to reinstate Renekton as the go-to top lane generalist, we’re looking at his ability to secure advantages via skirmishes and laning prowess to really drive home his identity as the early-game croc on the block.

Slice.png E - Slice and Dice

FURY SWIPES Slice now generates Fury (Instead of only Dice generating Fury)
FURY GENERATION ON MINIONS : [2.5 Fury] 2 Fury

Dominus.png R - Dominus

BONUS HEALTH : [200/400/800] 250/500/750


v5.22
stay where you are

Ruthless Predator.png W - Ruthless Predator

HEY COME BACK : Fixed a bug where targets hit by Ruthless Predator wouldn't be stunned if they managed to flash in time


v5.9
W has more range and self-stuns for less when empowered.

"These days Renekton's looking more like his old lane-dominant self than a pair of shoes, but that doesn't mean he couldn't use some polish around the edges. We're increasing the usability of Ruthless Predator both as basic-attack reset and a powerful CC tool so his trades can feel as weighty as they should without going too far in either direction."
  • Ruthless Predator.png W - Ruthless Predator
    • [NEW] SHREDATOR : Now grants 50 bonus range
    • SELF STUN ON EMPOWERED CAST : 0.75 seconds 0.5 seconds
  • Dominus.png R - Dominus
    • LET THE CROCS OUT? : Fixed a bug where it could take up to 0.25 seconds to grant the bonus health

v5.1

Reign of Anger decays twice as fast, but Q, W, and E both generate more fury when hitting champions. Cull the Meek heals based on the number of champions hit rather than raw converting damage dealt to health.

"All hail the fallen king of fighters - Renekton was once the Titan of Top Lane, now pushed to the wayside by armor-stacking tanks able to weather his onslaught. To solve some of his issues without giving him the throne back, our top investiGators put fury under the microscope as well as tuning up Cull the Meek's healing.
Fury as a mechanic is designed to give Renekton a way to scale meaningfully through combat, but currently falls a little flat, often just auto-winning trades due to its generation via minions. As of 5.1, Renekton gains more Fury while fighting champions (along with new bonuses to Fury on Ruthless Predator/Dice!) but gains far less for mindlessly shoving minion waves. This keeps Renekton's strengths when fighting 1v1 (god forbid the 1v2 or 1v3) but gives more rest between his fury-charged trades while on the losing end of the lane.
Lastly, we've changed Cull the Meek to heal based on the number of champions hit rather than calculating the heal after mitigation occurs. This keeps Cull the Meek as a competitive option in the later stages of the game after the enemy team starts stacking armor which, in turn, provides a massive boost to Renekton's survivability in teamfights.
There a lot of gross numbers below, but the short of it is: +Fury hitting champs, -Fury hitting minions, +Healing on champs. King Croc is back - long may he reign. In anger (that's his passive.)"
  • Reign of Anger.png Passive - Reign of Anger
    • FURY DECAY RATE : 2 fury per second 4 fury per second
  • Cull the Meek.png Q - Cull the Meek
    • HEALING VS MINIONS : 5% of damage dealt 3/4.5/6/7.5/9 (+0.04 bonus attack damage)
    • HEALING VS MINIONS (EMPOWERED) : 10% damage 9/13.5/18/22.5/27 (+0.08 bonus attack damage)
    • HEALING VS CHAMPIONS : 20% damage 9/13.5/18/22.5/27 (+0.12 bonus attack damage)
    • HEALING VS CHAMPIONS (EMPOWERED) : 40% damage 27/40.5/54/67.5/81 (+0.24 bonus attack damage)
    • FURY GENERATION ON NON-CHAMPION HIT : 5 per target 2.5 per target
    • FURY GENERATION ON CHAMPION HIT : 5 per target 10 per target
  • Ruthless Predator.png W - Ruthless Predator
    • [NEW] FURY GENERATION BONUS VS CHAMPIONS : 10 fury
  • Dice.png E - Dice
    • [NEW] FURY GENERATION ON NON-CHAMPION HIT : 2.5 fury per target
    • [NEW] FURY GENERATION ON CHAMPION HIT : 10 fury per target


"We're making readability improvements to a bunch of the champion portrait icons which were added or updated over the past few months."
  • PORTRAITS : The following champion portrait icons have been updated:
    • Azir, Cho'Gath, Ezreal, Gragas, Graves, Janna, Jarvan IV, Kayle, Kog'Maw, Lee Sin, Malphite, Maokai, Orianna, Renekton, Rengar, Rumble, Shyvana, Sion, Talon, Tristana, Udyr, Vayne, Veigar, Viktor, Zilean

v4.16

Updated Bios

  • BIO The following champions have received updated in-client bios.

Updated Splashes

"As we've mentioned previously, the splash art team is engaged in a long-term effort to update our oldest base splashes. We've got a few more fresh updates for this patch. Yes, this is the same context we used in 4.15. "
  • SPLASH The following champions have received updated base splashes (click the portraits for the full image!):

v4.5
Dominus' health bonus and AoE magic damage are lower in early ranks and higher at later ranks.

"While we're very aware of the high strength Renekton brings to the lane, we're tackling his strengths carefully over time. Dominus was the best ability to look at first, because its high strength was giving the croc an almost guaranteed lane win once he hit level 6. This change also lets Renekton scale a little better into the late game so his early advantages can be built on."

  • Dominus.jpg R - Dominus
    • BONUS HEALTH: 300/450/600 health ⇒ 200/400/800 health
    • MAGIC DAMAGE PER TICK: 40/70/100 ⇒ 30/60/120

v3.03

  • Ruthless Predator
    • Fixed a bug where Ruthless Predator was unable to critically strike on any of the attacks; Ruthless Predator can now critically strike on the first attack

v3.02

  • Fixed a bug where
    Renekton
    's Slice and Dice wouldn't work on minions that he couldn't see

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.151

  • Slice and Dice no longer reduces
    's armor

v1.0.0.140b

  • Slice and Dice armor reduction increased at later ranks to 15 / 20 / 25 / 30 / 35% from 15 / 17.5 / 20 / 22.5 / 25%

v1.0.0.140

  • Cull the Meek's fury-enhanced swipe trail is now properly red

v1.0.0.123

  • Fixed a bug where Slice and Dice was only reducing the target's base armor rather than total armor

v1.0.0.120

  • Cull the Meek's heal is no longer reduced if the damage is shielded
  • Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat

v1.0.0.115

  • Cull the Meek
    • Heal reduced to 5% from 7.5%
    • Fury heal reduced to 10% from 15%
  • Slice and Dice
    • Damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165
    • Attack damage ratio increased to 0.9 from 0.6
    • Cooldown adjusted to 18 / 17 / 16 / 15 / 14 from 20 / 18 / 16 / 14 / 12
  • Dominus damage reduced to 40 / 70 / 100 from 50 / 75 / 100

v1.0.0.111

  • Fixed a bug where Slice and Dice would remember your order after casting, causing him to move toward previous locations

v1.0.0.110

  • Cull the Meek
    • Cooldown changed to 8 seconds from 12 / 11 / 10 / 9 / 8
    • Base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160
    • Attack damage ratio increased to 0.8 from 0.6
    • Healing reduced to 7.5% from 15% (Fury-enhanced heal unaffected)
    • Champion healing increased to 4x from 3x
  • Ruthless Predator cooldown reduced to 13 / 12 / 11 / 10 / 9 from 14 / 13 / 12 / 11 / 10
  • Slice and Dice armor reduction changed to 15 / 17.5 / 20 / 22.5 / 25% form 10 / 15 / 20 / 25 / 30
  • Health per level increased to 87 from 82
  • Base health increased to 513 from 508
  • Armor per level increased to 3.8 from 3.2
  • Base armor increased to 19 from 17.2
  • Fixed a bug where Renekton was gaining bonus attack damage while wounded

v1.0.0.109

Renekton
released


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