Leaguepedia | League of Legends Esports Wiki
Item was removed in Patch 9.23.
Remnant of the Aspect / Eye of the Aspect
Remnant and Eye of the Aspect.png
UNIQUE - Spoils of War: Grants a charge every 20 seconds, up to 4 charges. Melee basic attacks can consume one charge to execute minions below 350 - 860 (based on level) (+100% total AD) health. Melee basic attacks that would trigger Spoils of War gain 150 bonus range and 30% bonus attack speed. Killing a minion by any means with a charge heals you and the nearest allied champion for 15-90 (based on missing Health) health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user.
UNIQUE - Quest: Earn 500 gold using this item. REWARD: Permanently upgrades
Targon's Brace
Celestial Eye
Remnant of the Aspect
Eye of the Aspect
, giving them the Warding active with respectively 3 and 4 wards in stock.
UNIQUE - Warding: Consumes a charge to place a
Stealth Ward
at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.


200% Base Health Regen


+1 Gold per 10 seconds
Additional Information
LimitationsLimited to 1 Jungle or Gold Income item
A player may only have 3
Stealth Wards
Totem Wards
on the map at one time.
Map AvailabilitySR
ItemSquareTargon's Brace.png or Celestial Eye.png + ItemSquareRuby Crystal.png + 550 Goldcurrency.png
Total Cost: 1800 Goldcurrency.png
Sold For: 720 Goldcurrency.png


  • The quest reward can only be obtained after being out-of-combat for 5 seconds.
    • Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
    • Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
  • Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
  • The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee basic attacks.
  • Assuming Relic Shield's user kills the most valuable minions available, Spoils of War provides:
    • 15.75 gold per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 20 and 35 minutes, this is increased to 22 gold per 10.
    • After 35 minutes, this is futher increased to 33.5 gold per 10.
  • Assuming Relic Shield's user kills one minion every 20 seconds, it provides at least 12.5 health regen per 5 seconds to the user and to the lane partner, not taking into account the missing health ratio.

Stealth Ward Notes[]

  • Grants sight over the surrounding 900 units.
  • Has 3 Health
  • Grants 30 Goldcurrency.png and 40 experience upon death

Similar Items[]

Patch History[]

Patch 9.5

Healing decreased.

We're cutting the ability for tank supports to shrug off harass so other types of supports can compete against them, especially at higher levels of play where bot laners place more of a focus on keeping themselves topped off.

RELIC SHIELD HEALING : [15 (+2% target's missing health)]
5-30 at 0-100% target's missing health
TARGON'S BRACE HEALING : [40 (+2% target's missing health)]
10-60 at 0-100% target's missing health
REMNANT OF THE ASPECT HEALING : [50 (+2% target's missing health)]
15-90 at 0-100% target's missing health

Minion execute threshold increased for Relic Shield's upgrades.

We're helping Relic Shield's upgrades keep up with the minion health increases preseason brings.

Remnant of the Aspect
Eye of the Aspect

30-540 (lv 1-18)

Passive gold generation down.

Relic Shield is still slightly overperforming compared to the other support items.

Relic Shield

GOLD PER 10 : [2] 1

Targon's Brace

GOLD PER 10 : [4] 1

Remnant of the Aspect

GOLD PER 10 : [4] 1

Bandit passive removed. Targon's passive gold increased. Frostfang's Tribute gold increased. Nomad's Medallion gold coin reward increased.

We're still seeing non-supports use gold items to ramp up their gold generation, and the key culprit here is the Bandit passive. We're removing it and adding more gold into the existing sources within each item line. NOTE: we'd considered holding this change for 8.6, but data from the start of 8.5 shows that it's still quite necessary, so we're putting it in now.

All Support Items

BANDIT No longer grants gold when nearby enemy minions are killed by allies or when attacking enemy champions

ItemSquareTargon's Brace.png Targon's Brace and Remnant of the Aspect

PASSIVE GOLD GENERATION : [2] 4 gold per 10 seconds

ItemSquareSpellthief's Edge.png Spellthief's Edge, Frostfang, and Eye of the Watchers

LOCKOUT The penalty for killing a minion or non-epic monster now pauses gold per 10 generation in addition to Tribute stack generation
QUEST COMPLETION Lockout clears upon quest completion, rather than upon upgrading to Remnant of the Watchers
SPELLTHIEF'S EDGE TRIBUTE GOLD : 10 gold (unchanged)

ItemSquareNomad's Medallion.png Nomad's Medallion and Remnant of the Ascended

GOLD COIN REWARD : [40] 45 gold

Health decreased.

Tank supports crowding out other options in pro play, and Relic Shield is a big part of that —and even a few solo laners are picking it up. As a result, we're pulling back somewhat on the base tankiness it grants.

Relic Shield

HEALTH : [75] 50

Targon's Brace

HEALTH : [175] 125

Remnant of the Aspect

COMBINE COST : [650 gold] 550 gold
TOTAL COST : [1900 gold] 1800 gold
HEALTH : [500] 350



WARD ITEM Completing a support item quest now grants Sightstone active, rather than the old quest rewards
GO TO BASE Quest completion will only grant one ward charge until returning to the fountain
LESS QUEST Quests now complete at 500 gold earned, not 750
OLD NAME : Eye of the Oasis
BUILD PATH : [Nomad's Medallion + Sightstone + 550 gold]
Nomad's Medallion (or Nomad's Eye) + Ruby Crystal + 550 gold
ALL STATS : Unchanged from old Eye of the Oasis
THE NEW MODEL Upon quest completion, item will upgrade into Eye of Ascension and gain the Sightstone active

Spellthief's Edge lockout on minion/monster kill increased. Relic shield healing decreased when proc'd by ranged champion.

Spellthief's Edge Line

NOT A JUNGLE ITEM Spellthief's Edge line's recharge penalty now also applies on non-epic monster kill

Relic Shield Line

SPOILS OF WAR Proc healing is reduced by 50% if the item's owner is ranged