Overview
Recurve Bow | |
---|---|
Passive | |
UNIQUE - Sting: +15 on-hit physical damage | |
Statistics | |
AS | 15% |
Additional Information | |
Map Availability | ALL |
Tier | Epic |
Item Code | 1043 |
Recipe | |
+ 450 | |
Total Cost: 700 | |
Sold For: 490 | |
Builds Into | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Similar Items[]
Patch History[]
Patch 14.10
With Recurve Bow we wanted to make a small change to reduce the amount of magic damage being dealt in a non-intentional way by ADCs. We know this item has broader use beyond just ADCs but for an epic we feel it should feel a bit more simplified.
- Damage Type On-hit: Magical ⇒ Physical
Recurve Bow is another epic item being retuned to bring the gold efficiency of components closer together. Shrinking it also allows its placement in more legendary items without having to retune those numbers. Moving its on-hit damage to magic is an experiment in making on-hit effects more noticeable.
- Attack Damage: Total Cost: 1000 ⇒ 700
- Item Recipe: Dagger + Dagger + 400 gold ⇒ Dagger + 400 gold
- Attack Speed: 25% ⇒ 15%
- Unique Passive - Steel Tipped: 15 bonus physical damage on-hit ⇒ 15 bonus magic damage on-hit
TOTAL Cost : [1100 gold] ⇒ 1000 gold
BUILD Path : Dagger + Dagger + 400 gold
ATTACK Speed : [30%] ⇒ 25%
ON-HIT PHYSICAL Damage : [10] ⇒ 15
v5.8
Now builds out of daggers, costs slightly more, and deals 10 damage on hit.
- "Can we say build path betterment? Yes. "
- [NEW] RECIPE :
Base item⇒ Dagger + Dagger + 200 gold - TOTAL COST :
900 gold⇒ 1100 gold - [NEW] UNIQUE PASSIVE : Deals 10 physical damage on hit
- Cost reduced to 900 gold from 950
- Attack Speed reduced from 40% to 30%
- Cost reduced from 1,050 to 950
- Fixed a bug where Recurve Bow did not properly show what it built into in the shop
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