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Ravenous Hydra
Ravenous Hydra
Passive
UNIQUE - Cleave: Basic attacks deal (+40% AD) (Melee) / (+20% AD) (Ranged) physical damage to other nearby enemies.
Active
UNIQUE - Ravenous Crescent: Deal (+80% AD) physical damage to enemies within a 450 radius in front of you (10 second cooldown).
Statistics

AD
65

LS
12%

AH
15
Additional Information
LimitationsLimited to 1 Hydra item.
Map AvailabilityALL
TierLegendary
Item Code3074
Recipe
ItemSquareTiamat + ItemSquareVampiric Scepter + ItemSquareCaulfield's Warhammer + 150 Goldcurrency
Total Cost: 3300 Goldcurrency
Sold For: 2310 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • Ravenous Hydra can only be purchased by melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing ranged basic attacks.
  • Activating Crescent does not reset the auto-attack timer. Rather, the effect uses the champion's auto attack animation to display the effect.
  • GangplankSquareGangplank's Parrrley and PoppySquarePoppy's Iron Ambassador are the only abilities that can apply on-hit effects as melee attacks while behaving as ranged attacks.
  • OrnnSquareOrnn can upgrade this Item to a Mastwerwok Item:
    • Item icon is modified with ItemSquareOrnn Modifier
    • AttackDamage Mini Icon AD: 65 (+14.29) with a total of 79.29
    • CDR Mini Icon AH: 15 (+16) with a total of 31

Trivia[]

  • Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
  • This item is very similar to the DotA item Battle fury.
  • Along with
    Titanic Hydra
    , Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.

Gallery[]

Ravenous Hydra Old

Similar Items[]

Patch History[]

Patch 14.19

  • Attack Damage: 70 ⇒ 65
  • Haste: 20 ⇒ 15
  • Crescent Damage: 100% AD ⇒ 80% AD
  • Crescent Life Steal Effectiveness: 150% ⇒ 100%


Patch 14.4

While all of the other Tiamat items have managed to find their respective niches within the item system, Ravenous Hydra in comparison is less powerful and less exciting in its current state. Our goal is for Ravenous to stand shoulder to shoulder with its counterparts, so in this patch we'll be leaning into its niche as the premier caster healing item, but in a way that doesn't have the same inherent problems that Goredrinker did.

  •  new  Ravenous Crescent Lifesteal: Ravenous Hydra now applies Lifesteal to its Ravenous Crescent active at 150% effectiveness


Patch 14.1 - January 12, 2024

  • We’re increasing Ravenous Hydra’s lifesteal to more clearly identify it as a premium sustain option for players and taking this as an opportunity to smooth out how the item casts.
  • Lifesteal: 10% ⇒ 12%
  • Cast Time: 0.25 seconds ⇒ Now references user’s auto attack cast time


Patch 14.1

  • Total Cost: 3300 gold
  • Item Recipe: Tiamat + Caulfield’s Warhammer + Vampiric Scepter + 200 gold
  • 70 Attack Damage
  • 20 Ability Haste
  • 10% Lifesteal
  • Active - Ravenous Crescent: Deal 100% total Attack Damage physical damage to nearby enemies within 450 units. This damage applies Lifesteal. 10 second cooldown.
  • Passive - Cleave: Attacks deal 40% AD (melee) / 20% AD (ranged) damage to other units within 350 units of the target hit.


Patch 13.1B

  •  UPDATED  Picky Eater: 10% Omnivamp ⇒ 10% Lifesteal
  • Ability Haste: 20 ⇒ 25
  •  NEW  Big Appetite: Cleave damage will now trigger Lifesteal


Patch 12.23 - 12/14/2022

  • Cleave Damage: 50% total AD for Melee/25% total AD for Ranged ⇒ 40% total AD for Melee/20% total AD for Ranged
  • Carnivorous Stacks Lost on Death: 50% of stacks ⇒ 60% of stacks


Patch 12.23

We overshot a bit with Hydra’s overall stats, making it a much too efficient item for the gold that it cost. We’re preserving its niche as a rush item for champions that like the AD, but are reducing its AoE damage and pulling out the Ominvamp from stacks that was really pushing this item over the edge.

  • AoE Splash Damage: 60% AD for melee champions /30% AD for ranged champions ⇒ 50% AD for melee champions/25% AD for ranged champions
  •  REMOVED  Omnivamp from Stacks: 4% ⇒ Removed


Patch 12.22 - 11/17/2022 MID-PATCH UPDATE 1

  • Total Cost: 3300 gold ⇒ 3400 gold
  • Unique Passive - Carnivorous AD per Stack: 0.6 (24 maximum AD) ⇒ 0.5 (20 maximum AD)


Patch 12.22

Great for AD melee champions looking to carry their teams with damage.

  • Attack Damage: 70 ⇒ 65
  • Unique Passive - Cleave: 60-12% total AD (based on distance) ⇒ 60% of total AD for melee champions and 30% of total AD for ranged champions to all enemies around them
  •  NEW  Unique Passive - Carnivorous: Gain 0.6 AD and 0.1% Omnivamp on minion kills, increased to twice that amount for champions, large/epic monsters, and siege minions. Stacks up to 24 AD and 4% Omnivamp. Lose half of these stacks on death.


Patch 12.3

ATTACK DAMAGE : [65] 70


Patch 11.18

If an enemy champion stands next to the tower you're attacking, Ravenous Hydra's AoE passive triggers turret aggro, which is rather counterintuitive to split-pushing top laners who want to take down towers.

TURRET CLEAVE Ravenous Hydra's cleave no longer activates on turrets


Patch 11.3

OMNIVAMP : [15%] 10%


Patch 10.23
Cleave now also procs on abilities and ranged basic attacks. Now grants Omnivamp instead of life steal. No longer grants health regen. Active removed.

Active re-homed in “Goredrinker,” a fighter Mythic with room for an effect of this complexity and power. Ravenous Hydra simplified to be THE vamp item for physical damage casters or basic attackers.
Base Stats

TOTAL COST : 3300 gold
BUILD PATH : Tiamat + Vampiric Scepter + Caulfield's Warhammer + 100 gold
ATTACK DAMAGE : 65
ABILITY HASTE : 20
OMNIVAMP : 15%

Effects

CLEAVE : Basic attacks and abilities deal up to 60% of your attack damage to other enemies near the target. (Damage scales down with distance from the target. Only once per ability.)


Patch 10.5
Lifesteal increased. active area of effect increased, now occurs at your max attack range.

Increasing Ravenous Hydra's strength should open its appeal to more fighters and buff the ones who already pick it up. We're also making the Crescent active work as expected for those who have longer than 125 attack range.

LIFESTEaL : [12%] 18%
aCTIVE RaDIUS : [400] 450
aCTIVE CENTER POINT : [125 distance in front of you]
At your basic attack range (up to 200 distance - sorry Rengar)


v7.9

ATTACK DAMAGE : [75] 80


v6.6
Build path is less ugly.

With the lower attack damage on Tiamat, we realized we could make the build smoother by subbing out the Long Sword for a Pickaxe.

So we did that.

RECIPE : [Tiamat + Vampiric Scepter + Long Sword + 1050 gold] Tiamat + Vampiric Scepter + Pickaxe + 525 gold


v6.4
Hydra's can no longer be swapped into one another.

While this was a neat idea, in practice being able to swap for no cost presents us with some balancing difficulties. Key among them is the smoother build of Titanic Hydra - letting champions with an intended weakness in their early-game bulk up at no cost to their late-game damage scaling. Rather than continuously tune them based on their relative power (instead of how useful they are to their core users), we're separating the Hydras for good. Goodnight, sweet serpent prince-swapping. You were too beautiful for this world.

BETTER THAN ONE Can no longer sidegrade the Hydras into one another


v6.1
Cost down.

The Hydras are doing well once purchased, but often feel like they take forever to get completed. Along Tiamat's cost being shaved, a reduction in Ravenous Hydra should make them easier to complete.

COMBINE COST : [1100 gold] 1050 gold
TOTAL COST : [3600 gold] 3500 gold


v5.22
hungry hungry hydra

We'd intended Titanic and Ravenous (the two 'heads' of the hydra) to be interchangeable all along, but Titanic's awkward build-path led to some complications. With Tiamat being cheaper and more accessible, we're executing on that now.

Gameplay-wise this lets you customize your type of builds on the fly, but it's also just really cool.

TOTAL cost : [3300 gold] 3600 gold
BUILD path : Tiamat + Vampiric Scepter + Long Sword + 1100 gold
MANY-HEADED HORROR : You can now freely exchange between Ravenous Hydra and Titanic Hydra


v3.06

  • Combine cost increased to 600 from 200 (total cost unchanged)

v3.04

  • Combine cost reduced to 200 gold from 400 (total cost reduced to 3,300 gold from 3,500)
  • Life Steal increased to 12% from 10%

v1.0.0.152 Ravenous Hydra added

  • Melee Only
  • +75 Attack Damage
  • +15 Health Regen per 5 seconds
  • +10% Life Steal
  • Passive: Damage dealt by this item works with Life Steal.
  • Unique Passive - Cleave: Your attcks deal up to 60% of your Attack Damage to units around your target - decaying down to 20% near the edge.
  • Unique Active - Crescent: Deals up to 100% of your Attack Damage to units around you - decaying down to 60% near the edge (10 second cooldown).
  • Cost: 3,500 (400)
  • Builds from Tiamat and Vampiric Scepter


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