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Ravenous Hydra
ItemSquareRavenous Hydra.png
UNIQUE - Cleave: Abilities and basic attacks deal 60% − 12% (based on distance) AD physical damage to other nearby enemies. Can only hit each target once per attack or ability.


Additional Information
Map AvailabilityALL
ItemSquareTiamat.png + ItemSquareVampiric Scepter.png + ItemSquareCaulfield's Warhammer.png + 100 Goldcurrency.png
Total Cost: 3300 Goldcurrency.png
Sold For: 2310 Goldcurrency.png


  • Ravenous Hydra can only be purchased by melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing ranged basic attacks.
  • Activating Crescent does not reset the auto-attack timer. Rather, the effect uses the champion's auto attack animation to display the effect.
  • GangplankSquare.pngGangplank's Parrrley and PoppySquare.pngPoppy's Iron Ambassador are the only abilities that can apply on-hit effects as melee attacks while behaving as ranged attacks.


  • Searching for "no damage" in the shop will bring up Ravenous Hydra. While there were many speculated reasons for this, in actuality it is because of the "no" in "RaveNOus" and "Damage" in its listed stats (+80 attack damage); the item can just as easily be found searching "Raven Age" or "Dam us".
  • This item is very similar to the DotA item Battle fury.
  • Along with
    Titanic Hydra
    , Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.


Ravenous Hydra Old.png

Similar Items[]

Patch History[]

Patch 10.5

Lifesteal increased. active area of effect increased, now occurs at your max attack range.

Increasing Ravenous Hydra's strength should open its appeal to more fighters and buff the ones who already pick it up. We're also making the Crescent active work as expected for those who have longer than 125 attack range.

LIFESTEaL : [12%] 18%
aCTIVE RaDIUS : [400] 450
aCTIVE CENTER POINT : [125 distance in front of you]
At your basic attack range (up to 200 distance - sorry Rengar)



Build path is less ugly.

With the lower attack damage on Tiamat, we realized we could make the build smoother by subbing out the Long Sword for a Pickaxe.

So we did that.

RECIPE : [Tiamat + Vampiric Scepter + Long Sword + 1050 gold] Tiamat + Vampiric Scepter + Pickaxe + 525 gold

Hydra's can no longer be swapped into one another.

While this was a neat idea, in practice being able to swap for no cost presents us with some balancing difficulties. Key among them is the smoother build of Titanic Hydra - letting champions with an intended weakness in their early-game bulk up at no cost to their late-game damage scaling. Rather than continuously tune them based on their relative power (instead of how useful they are to their core users), we're separating the Hydras for good. Goodnight, sweet serpent prince-swapping. You were too beautiful for this world.

BETTER THAN ONE Can no longer sidegrade the Hydras into one another

Cost down.

The Hydras are doing well once purchased, but often feel like they take forever to get completed. Along Tiamat's cost being shaved, a reduction in Ravenous Hydra should make them easier to complete.

COMBINE COST : [1100 gold] 1050 gold
TOTAL COST : [3600 gold] 3500 gold

hungry hungry hydra

We'd intended Titanic and Ravenous (the two 'heads' of the hydra) to be interchangeable all along, but Titanic's awkward build-path led to some complications. With Tiamat being cheaper and more accessible, we're executing on that now.

Gameplay-wise this lets you customize your type of builds on the fly, but it's also just really cool.

TOTAL cost : [3300 gold] 3600 gold
BUILD path : Tiamat + Vampiric Scepter + Long Sword + 1100 gold
MANY-HEADED HORROR : You can now freely exchange between Ravenous Hydra and Titanic Hydra


  • Combine cost increased to 600 from 200 (total cost unchanged)


  • Combine cost reduced to 200 gold from 400 (total cost reduced to 3,300 gold from 3,500)
  • Life Steal increased to 12% from 10%

v1.0.0.152 Ravenous Hydra added

  • Melee Only
  • +75 Attack Damage
  • +15 Health Regen per 5 seconds
  • +10% Life Steal
  • Passive: Damage dealt by this item works with Life Steal.
  • Unique Passive - Cleave: Your attcks deal up to 60% of your Attack Damage to units around your target - decaying down to 20% near the edge.
  • Unique Active - Crescent: Deals up to 100% of your Attack Damage to units around you - decaying down to 60% near the edge (10 second cooldown).
  • Cost: 3,500 (400)
  • Builds from Tiamat and Vampiric Scepter