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Rune Precision Precision
BECOME A LEGEND
Keystone
Heroism
Rune Presence of Mind
Presence of Mind
Legend
Combat
Other Rune Paths
Rune Domination
Rune Sorcery
Rune Resolve
Rune Inspiration
ExternalLinks

Effects[]

Damaging an enemy champion restores 6 − 50 (Melee) / 4.8 − 40 (Ranged) (based on level) mana or 6 energy (8 second cooldown).

Takedowns restore 15% of your maximum mana or 15% of your maximum energy after a 1-second delay.

Note[]

On Manaless champions, the rune is exchanged with Rune Triumph Triumph.

Patch History[]

Patch 14.19

We're happy that Presence of Mind provides fuel for champions to whittle down their opponents but the current shape predisposes it to damage over time effects. This new model resores a similar amount of mana for most champions without being substantially stronger for very specific ones.

  • Mana/Energy Restore: 1.5 - 11 (melee) / 1.2 - 8.8 (ranged) (based on level) or 1.5 energy per second for 4 seconds ⇒ 6 - 50 (melee) / 4.8 - 40 (ranged) (based on level) mana or 6 energy instantly, 8 second cooldown


Patch 10.23

Presence of Mind's permanent stats were single-handedly solving resource issues. We're reworking the rune to be more in-line with other minor runes and tailored towards champions who prefer sustained combat.

EFFECT : [After a 1-second delay, champion takedowns restore 20% of your maximum mana or energy and increase maximum mana by 100 or maximum energy by 10, stacking up to 5 times (max +500 mana or +50 energy)] Damaging an enemy champion increases your mana regeneration by 1.5-11 (levels 1-18) (80% for ranged) mana per second for 4 seconds. Energy users gain 1.5 energy per second instead. Takedowns restore 15% of your maximum mana or energy.


Patch 9.23
Increases mana or energy pool on takedown instead of refunding ult cooldown. Now restores energy in addition to mana.

This rune's ult cooldown refund overlaps too much with Cloud Drake's new buff. Admittedly, so does Ultimate Hunter, but Hunter is usable by more champions and has a clearer goal, so it's the one that gets to stay. We're changing Presence of Mind to finally open it up to energy users and grant a resource pool increase (big brain getting bigger) rather than a partial ult reset.

TAKEDOWN BONUS : [Restore 20% of your maximum mana and refund 10% of your ultimate's cooldown] Restore 20% of maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50)


v8.12

Bugfixin'.

BUGFIX : Many champions whose ultimate abilities use pet controls or multiple activations (ex. Talon recalling his Shadow Assault or Riven casting R2 - Wind Slash) now properly gain Presence of Mind's cooldown reduction on takedowns that occur while their ults are still active


v8.7
Enemy takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.

Presence of Mind is extremely valuable on some champions and barely noticeable on others. Specifically, champions with long cooldowns can't benefit from its current effect, so we're moving it back to a more generic power that is consistent across all champions.

THE ULTIMATE MANA REFUND : Enemy champion takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown


v7.24
Duration increased

This is our first wide balance pass on the Runes paths! We've got a few case-by-case contexts in the tabs below, but are otherwise focused on ensuring no one option in any given row is overpowering its neighbors.

DURATION : [5] 7 seconds


v7.22
Added

UNLIMITED POWAH For 5 seconds after gaining a level or takedown any mana you spend is fully restored

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