Attention all ghouls, ghosts, and spooky scary skeletons!
The magic dust from the last two patches may have settled, but we have a few more tricks and treats in store for the rest of this season. This patch has a handful of champion tweaks to keep things brewing smoothly, plus a set of bewitching new skins to doot boot.
Hope you caught the first day of Worlds 2021—it's off to a wicked start.
Elise keeps getting trampled underfoot by monsters and foes in the jungle, so we're boosting her carapace to help her survivability. (That's spider-speak for defense, by the way.)
BASE HEALTH :⇒ 555
ARMOR GROWTH :[3.35]⇒ 4
Hecarim W cooldown reduced and no longer scales; healing against minions and monsters increased.
Hecarim used to stampede over Pro play with his full tank builds but has since become more of a fighter. We're helping him continue in this new direction with a chance to get a second W cast in fights, plus a buff to his sustain and clear.
W - Spirit of Dread
COOLDOWN :[22/21/20/19/18 seconds]⇒ 18 seconds
CAPPED HEALING VERSUS MINIONS AND MONSTERS :[90/120/150/180/210]⇒ 120/150/180/210/240
Irelia Passive bonus AD ratio at max stacks reduced.
Playing Irelia late game shouldn't be a total waltz in the park. She's succeeding too easily—especially when she stacks heavy AD items like Sterak's and Goredrinker—so we're cutting down on the bladedancer's passive boost late.
Jarvan IV's been dominating the jungle meta with his exemplary ganks and super fast clear. We're partially reverting his 11.16 buffs—more specifically, the part that helped his dueling and clearing capabilities.
Passive - Martial Cadence
BONUS DAMAGE :[10% of target's current health]⇒ 8% of target's current health
The mad chemist has gotten a little out of hand ever since we added a couple tricks to his name, like Grievous Wounds on his R+Q. Reducing the output on one of his less signature moves should keep him in smog check.
E - Fling
BASE DAMAGE :[50/65/80/95/110]⇒ 50/60/70/80/90
DAMAGE RATIO :[75% AP]⇒ 60% AP
Taliyah Q damage to monsters hit by subsequent stones reduced.
Taliyah is doing a bit too well in the jungle after her latest set of buffs. We're helping her stay grounded without eroding her rediscovered powers in mid.
Q - Threaded Volley
DAMAGE TO MONSTERS FROM SUBSEQUENT STONES :[80%]⇒ 75%
Tank phoenix Udyr was a menace in Pro earlier this season thanks to items like Turbo Chemtank. The meta's changed quite a bit since then, and it's left him in a pretty sad state. We're reverting the 11.12 nerf on his R to let him spread his wings once again.
Imperial Mandate hasn't been a strong choice for most enchanter supports and bot lane mages. We're giving it the royal treatment with a damage boost to make it more viable as a Mythic.
INITIAL HIT BONUS DAMAGE :[36-60 (based on level)]⇒ 45-75 (based on level)
BUGFIX : Damage dealt by Imperial Mandate's mark will be properly attributed to the allied champion who consumes it
Smite Smite healing based on max health reduced. Gromp and Ancient Krug base AD decreased.
Smite has always been a powerful spell to heal your way out of death in the jungle, but it's doing this a little too well. We're partially reverting the 11.10 Smite changes to reign it in. To compensate, we’re reducing a couple of the stronger camps' base damage to help early game clear.
HEALING BASED ON MAX HEALTH :[15%]⇒ 10%
GROMP BASE AD :⇒ 74
ANCIENT KRUG BASE AD :⇒ 74
Team formation for the first weekend of Worlds Clash opens on October 11, with matches taking place on October 16 and 17. In addition to the standard trophy, banner, and logo rewards, Worlds Clash grants an additional Loot Capsule containing:
For Worlds Clash participants with Premium Tickets who finish between 1st - 7th place: (1) Random Championship Skin Permanent
For all Worlds Clash participants (Premium and Basic Tickets) who finish 1st place: (1) Worlds Event Orb
For Worlds Clash participants with Premium Tickets who finish between 8th - 15th place: (1) Championship Skin Shard
For all Worlds Clash participants (Premium and Basic Tickets): (1) Dragonmancer Clash Icon
Bugfixes & QoL Changes
NEW PLAYER EXPERIENCE Brand will replace Ahri in the League of Legends tutorial. Seraphine will take Brand's place as one of the unlockable champions in the "Unleash the Storm" quest
BEHAVIORAL SYSTEMSAFK penalty changes will continue their rollout to additional regions except Korea and China
Fixed a bug that would invalidate wins if all players closed their clients with Alt+F4 within a certain window at the end of a game
The colors of Dawnbringer Vex's Shadow and Worlds 2021 Champion Jarvan IV's walls have been fixed to match each of their chromas
Fixed a bug where certain Summoner Spells could be used while in Guardian Angel's Resurrecting state
Fixed a bug where Sylas would not get another cast of Vex's stolen R - Shadow Surge if the marked target died within the ability's reset window
Fixed a bug where Vex's Passive - Doom 'n Gloom would incorrectly mark enemies moved by champion-created terrain, such as Anivia's W - Crystallize or Jarvan IV's R - Cataclysm
Warwick's W - Blood Hunt bonus movement speed toward an enemy will no longer be affected by the presence of another enemy in his path
Fixed a bug where Rengar's Q - Savagery animation did not play when he activated Ironspike Whip, Goredrinker, or Stridebreaker
Fixed a bug where Karthus' Q - Lay Waste granted Tear of the Goddess stacks despite not hitting a valid target
Fixed a bug where, if Neeko owns a Hextech Alternator, her W - Shapesplitter clone would die early whenever she took damage while invisible
Fixed a bug where using R - Devour on an enemy Wukong's clone granted Tahm Kench vision of him for the rest of the game
Fixed a bug where Senna's Q - Piercing Darkness did not grant Press the Attack stacks
Fixed a bug where Vex was able to recast R - Shadow Surge on Gwen while she was in her W - Hallowed Mist
Lulu's E - Help, Pix! now correctly grants a shield when cast on an allied champion's clone
Fixed a bug where Cho'Gath's Passive - Carnivore and Warwick's Passive - Eternal Hunger heals worked against wards, trinkets, and certain champion-created objects
Fixed a bug where Shadow Assassin Kayn would only receive half of local tower gold if his living shadow from W - Blade's Reach was active and in range
Viktor will correctly obtain 5 Hex Fragments for his Passive - Glorious Evolution upon killing super minions and epic monsters (in addition to siege minions)
Miss Fortune's Passive - Love Tap tooltip now includes the reduction on bonus damage against minions
Anivia's base voice lines have been remastered to sound clearer, cleaner, and smoother
LeBlanc's critical attack sounds will now play correctly for all of her skins
Fixed a bug where LeBlanc's W - Distortion dash did not play its sound effect if cast from Fog of War into vision
LeBlanc's W - Distortion will correctly play a sound effect for herself and her allies when its return indicator times out
Upcoming Skins & Chromas
The following skins will be released in this patch:
Bewitching Morgana Prestige Edition
The following chromas will be released this patch:
Unbound Thresh, originally released as an Event Token exclusive during Sentinels of Light, will be added to the store as a regularly-purchasable 750 RP skin. We're also making splash and in-game adjustments to better match Thresh's face with his appearance in the Thresh Unbound: A Night at the Inn video!
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