Item was removed in Patch 8.24. | |
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Poacher's Dirk | |
Passive | |
UNIQUE - Headhunter: After killing any enemy, your next damaging spell will deal 40 bonus physical damage to all enemies it hits (30 second cooldown). | |
UNIQUE: After poaching 4 large monsters from the enemy jungle, transforms into a Serrated Dirk that sells for 0 gold. | |
Statistics | |
AD | 10 |
Additional Information | |
Map Availability | SR, TR |
Tier | Advanced |
Recipe | |
+ 150 | |
Total Cost: 500 | |
Sold For: 350 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Similar Items[]
Patch History[]
Effects like the ones on Poacher's Dirk, Mejai's Soulstealer, and Cull are interesting because there's a clear mini-objective you're trying to achieve and opponents can change up their decision-making to deny you the payoff. In this case, unfortunately, both the mini-objective and the payoff are too specific for Poacher's Dirk to be considered in a reasonable number of games. Leaving it in the shop might not harm junglers who know it's not a great option, but it's a trap for newer players who haven't yet learned to skip over it. So, we're saying goodbye to Poacher's Dirk.
Patch 7.22
Cost reduced. Camps poached to transform increased. Cooldown between camps removed.
Read the Jungle Experience section for context!
Inheriting the changes to Serrated Dirk. This is a pretty significant buff to clearing speed!
At its old price tag of 750 gold, Poacher’s Dirk was almost always a worse purchase than two Long Swords. We want to make Poacher’s Dirk a more competitive option, but we don’t want to power creep the item system. So we’re shrinking its cost and its stats. If you have the option to get two Long Swords, you’ll probably still want to go that route. But if you can’t pony up 700 gold, Poacher’s Dirk offers a chance to recover some tempo by making riskier plays, compared to the safer - but slower - option of stacking consumables instead.
Patch 6.22
Transforms into Serrated Dirk after killing three Large Monsters in the enemy jungle.
An item that rewards aggressive junglers and bird stealers mid laners for trespassing into enemy territory in the early game.
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