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Phage
Phage
Passive
UNIQUE - Sturdy: After dealing physical damage to an enemy champion, heal for (2% / 1%) of maximum health over 6 seconds.
Statistics

HP
200

AD
15
Additional Information
LimitationsOn ranged champions, both movement speed bonuses are halved.
Map AvailabilityALL
TierAdvanced
Recipe
ItemSquareRuby Crystal + ItemSquareLong Sword + 350 Goldcurrency
Total Cost: 1100 Goldcurrency
Sold For: 770 Goldcurrency
Builds Into
ItemSquareGoredrinker ItemSquareHullbreaker ItemSquareSterak's Gage

Similar Items[]

Patch History[]

v5.22

TOTAL cost : [1325 gold] ⇒ 1250 gold
BUILD path : Ruby Crystal + Long Sword + 500 gold
ATTACK damage : [20] ⇒ 15


v4.3

  • Combine cost increased to 565 gold (from 490)

v3.14

  • Combine cost increased to 490 gold (from 475)
  • Total cost decreased to 1325 gold (from 1350)

v3.12

  • Combine cost increased to 475 gold (from 375)
  • Total cost increased to 1350 gold (from 1250)
  • UNIQUE Passive – Rage: movement speed bonus now halved for ranged champions

v3.10a

  • UNIQUE Passive - Icy removed
  • New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
  • (Combine cost reduced to 375 gold (from 590). Total cost reduced to 1250 gold (from 1465)
  • Removed from Frozen Mallet recipe

v1.0.0.152

  • Attack Damage increased from 18 to 20
  • Health reduced from 225 to 200
  • Unique Passive is now named "Icy"
  • Cost increased from 1,315 (425) to 1,465 (590)

v1.0.0.150

  • Slow duration reduced to 2 seconds from 2.5
  • Slow for ranged attacks reduced to 20% from 30%

v1.0.0.75

  • Slow reduced to 30% from 40%
  • Fixed a bug in which it was slowing for too much on the initial hit

v0.9.25.34

  • Slows from items will no longer stack. The largest slow will take effect until the duration wears, then the next largest slow will take effect if it's still active

v0.9.22.16

  • Removed the -armor component
  • No longer stacks with Frozen Mallet's slow
  • Increased combine cost from 400 to 425

v0.9.22.7

  • Duration reduced from 3 to 2.5

May 15, 2009 Patch

  • Recipe cost increased from 300 to 400

Alpha Week 6

  • Combine cost increased to 600 gold from 200 gold.
  • Attack damage reduced to 18 from 20.
  • Chance on-hit to slow the target increased to 25% from 18%.
  • Slow amount increased to 40% from 25%.
  • Armor reduction duration reduced to 3 seconds from 5.

Alpha Week 5

  • Chance on-hit to reduce the target's armor increased to 18% from 10%.
  • Armor reduction reduced to 15 from 20.
  • Movement speed reduction reduced to 25% from 30%.

Alpha Week 2

  • Added


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