Overview
Phage | |
---|---|
Passive | |
UNIQUE - Rage: Attacking a unit grants 20 movement speed for 2 seconds. On ranged champions, the movement speed bonus is halved. | |
Statistics | |
HP | 200 |
AD | 15 |
Additional Information | |
Map Availability | ALL |
Tier | Epic |
Item Code | 3044 |
Recipe | |
+ + 350 | |
Total Cost: 1100 | |
Sold For: 770 | |
Builds Into | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
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Patch History[]
Patch 14.1
- Total Cost: 1100 gold
- Item Recipe: Ruby Crystal + Longsword + 350 Gold
- 15 Attack Damage
- 200 Health
- Passive: Attacking a unit grants 20 Movement Speed for 2 seconds.
HEAL : [2% (melee) / 1% (ranged)] ⇒ 1.6% (melee) / 0.8% (ranged) maximum health
Changing Phage into a Health-scaling Epic that helps fighters beef up in longer fights. Its old passive is moving to a new item. Look down a few lines.
TOTAL COST : 1100 gold
BUILD PATH : Ruby Crystal + Longsword + 350 gold
ATTACK DAMAGE : 15
HEALTH : 200
STURDY : [After you deal physical damage to a champion, restore [2% melee ] ⇒ 1% ranged] max health over 6 seconds
TOTAL cost : [1325 gold] ⇒ 1250 gold
BUILD path : Ruby Crystal + Long Sword + 500 gold
ATTACK damage : [20] ⇒ 15
- Combine cost increased to 565 gold (from 490)
- Combine cost increased to 490 gold (from 475)
- Total cost decreased to 1325 gold (from 1350)
- Combine cost increased to 475 gold (from 375)
- Total cost increased to 1350 gold (from 1250)
- UNIQUE Passive – Rage: movement speed bonus now halved for ranged champions
- UNIQUE Passive - Icy removed
- New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
- (Combine cost reduced to 375 gold (from 590). Total cost reduced to 1250 gold (from 1465)
- Removed from Frozen Mallet recipe
- Attack Damage increased from 18 to 20
- Health reduced from 225 to 200
- Unique Passive is now named "Icy"
- Cost increased from 1,315 (425) to 1,465 (590)
- Slow duration reduced to 2 seconds from 2.5
- Slow for ranged attacks reduced to 20% from 30%
- Slow reduced to 30% from 40%
- Fixed a bug in which it was slowing for too much on the initial hit
- Slows from items will no longer stack. The largest slow will take effect until the duration wears, then the next largest slow will take effect if it's still active
- Removed the -armor component
- No longer stacks with Frozen Mallet's slow
- Increased combine cost from 400 to 425
- Duration reduced from 3 to 2.5
- Recipe cost increased from 300 to 400
- Combine cost increased to 600 gold from 200 gold.
- Attack damage reduced to 18 from 20.
- Chance on-hit to slow the target increased to 25% from 18%.
- Slow amount increased to 40% from 25%.
- Armor reduction duration reduced to 3 seconds from 5.
- Chance on-hit to reduce the target's armor increased to 18% from 10%.
- Armor reduction reduced to 15 from 20.
- Movement speed reduction reduced to 25% from 30%.
- Added
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