Patch Notes May 1, 2009 Path
Champion Changes
- NEW CHAMPION: Evelynn, The Widowmaker
- NEW CHAMPION: Twitch, The Plague Rat
- NEW CHAMPION: Tryndamere, The Dark Champion
- Unbreakable Will duration reduced from 10 / 15 / 20 to 8 / 12 / 16
- Frost Shot slow percent reduced from 10 / 18 / 26 / 34 / 42 to 10 / 17 / 24 / 31 / 38
- Drain damage type updated; it should now be back to its power level of a week ago
- Made Divine Blessing instant cast
- Reckoning slow/stun duration reduced from 5 seconds to 4 seconds
- Absolute Zero cooldown fixed in tooltip and cooldown added to level up section
- Reduced base health from 565 to 465
- Poison Trail damage per second reduced from 20 / 30 / 40 / 50 / 60 to 18 / 26 / 36 / 45 / 54
- Mega Adhesive casting time reduced
- Ricochet
- Mana cost per attack increased from 4 to 6
- Damage type updated to physical (it used to cut through armor, it no longer does this)
- Blinding Dart
- Changed functionality from Target Champion misses his next 1 / 2 / 3 / 4 / 5 attacks to Target has a 100% miss chance for 2 / 2.5 / 3 / 3.5 / 4 seconds
- Changed mana cost from 65 / 85 / 105 / 125 / 145 to 70 / 85 / 100 / 115 / 130
- Reduced cooldown from 12 seconds to 11 seconds
- Bantam Trap
- Reduced damage from 375 / 550 / 750 to 350 / 500 / 650
- Added particle to detonation
- Reduced health per level from 84 to 74
- Rending Shot skill removed
- Rocket Jump skill added
- Tristana jumps to a distant location, slowing and damaging surrounding targets upon landing.
- Switched Tristana's true passive with her leveling passive. She will now gain attack range passively with her level, and she can spend points in order to deal more damage to surrounding units when she deals the killing blow.
- Time Bomb increased ability power ratio from 0.75 to 1.1
- Chrono Shift
- Fixed bugs which caused champions to die regardless of having Chrono Shift buff
- No longer removes positive buffs on activation (such as elixirs)
Summoner Spells
- Boost cooldown reduced from 180 to 90 seconds (Known issue - it doesn't break stuns, fears, or silences)
- Flash cast time reduced from 0.75 to 0.5 seconds
- Ghost
- Reduced talent bonus from +10% to +8%
- Reduced duration from 15 seconds to 12
Item Changes
- Soul Shroud
- Removed the bonus 50 ability power that it was accidentally giving
- Updated buff icon
- Last Whisper
- Functionality changed from 50% chance to ignore all of the target's armor to 35% chance on hit to deal 1 magic damage for each point of armor the target has
- Increased recipe cost from 600 to 750
- Sunfire Cape
- Increased recipe cost from 600 to 800
- Decreased AoE damage from 50 to 40
- Spirit Visage recipe cost increased from 500 to 700
- Archangel's Staff
- Now gains bonus ability power based on maximum mana (instead of current mana)
- Updated tooltip to make more sense
- Made this item unique
- Tiamat recipe cost increased from 200 to 400
Neutral Minions
- Wolf and Giant Wolf
- Critical chance percent from 33 to 25
- Reduced attack speeds
Miscellaneous
- Misc tooltips added
- Added a Shrine Turret
- Updated Shrine Turret stats (it is VERY deadly now)
- Updated a few spell tooltips to be updated by cooldown reduction items
- Destroying a dampener no longer causes the enemy team to gain less experience / gold from minion kills
- Increased duration between minion upgrades from 180 to 200 seconds
- Increased health and mana regeneration at the shrine from 6.5% per second to 7.5% per second
- Increased damage minions deal to champions from 50% to 60%
- Minion gold bounty now caps after 30 minutes (10 upgrades)
- Kill streak bonus
- Decreased on killing a champion on a kill streak from 0.3 to 0.25 per rank of the kill streak.
- Reduced cap form 10 kills to 8
- Death Streak Reduction
- Decreased reduction on kill of a unit on a death streak from 0.3 to 0.25 per rank of the death streak
- Reduced cap from 30% of a champion kill to 40% of a champion kill
- Added a First Blood gold bonus (100 gold)
Art
- New melee and ragne minions for both blue and red teams
- New stun particle
Bug Fixes
- Fixed lua errors with Relentless Assault
- Fixed lua errors with unused items
- Fixed tooltips giving incorrect values
- Black Shield and Unbreakable Will no longer proc taking damage from Time Bomb
- Fixed errant bugs having to deal with True Damage
- Fixed a bug where a queued ability would fail to execute if you toggled another ability on
- Fixed a bug where buffs were not appearing correctly for units popping in and out of Fog of War
- Next Level tooltips no longer round numbers to the nearest whole number but show decimals correctly
- Fixed a bug where sometimes a unit would pop after leaving fog of war
- Fixed a bug where particles would get emitted from a unit's last known position when they are in fog of war
- Fixed a compatibility issue with Nvidia FX 5200 cards
- Fixed a compatibility issue with Integrated Intel GPUs
- Fixed various Server Crashes
- Fixed a bug where you could upgrade a spell passed its current cap when under mid to heavy latency
- Fixed a bug where the enter key of the numpad did not work with in game chat
Features
- New End of Game screen
- Can now play 5v5 matches again in practice games
HUD
- Added a "Focus Target" ping system. You can ping an enemy to put a market over their head to tell your teammates to attack them. You can ping a defense structure to tell your teammates to defend it(work in progress)
- New messages for why you can't cast spells (out of mana, on cooldown, etc)
|