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Patch Notes June 6, 2009 Patch

Champions

EvelynnSquareEvelynn

  • Hate Spike
    • Reduced cooldown from 0.8 to 0.7
    • Reduced mana cost from 7 / 14 / 21 / 28 / 35 to 6 / 12 / 18 / 24 / 30
    • Reduced range form 400 to 340 (to make it easier to hit your target)
    • No longer resets your attack animation
  • Ravage
    • Made it reduce magic resist in addition to armor when it hits from behind
    • Increased armor and magic resist reduction from -10 / 15 / 20 / 25 / 30 to -10 / 16 / 22 / 28 / 34
  • Shadow Walk time to stealth reduced from 1.5 to 1.25
  • Moved skills around

FiddlesticksSquareFiddlesticks

  • Terrify cast range reduced form 600 to 525
  • Drain
    • Fixed an edge case bug that allowed it to continue after dying
    • Reduced damage from 40 / 70 / 100 / 130 / 160 to 30 / 55 / 80 / 105 / 130 (still penetrates immunity)(This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon)
  • Paranoia miss chance modified from 5 / 10 / 15% to 10%

Master YiSquareMaster Yi

  • Highlander
    • Modified attack speed bonus from 25 / 50 / 75 to 30 / 50 / 70
    • Reduced movement speed form 35% to 30%
  • Alpha Strike cooldown increased from 16 to 18

MorganaSquareMorgana

  • Empathize name changed to Soul Siphon

SingedSquareSinged

  • Insanity Potion reduced bonus stats from 30 / 60 / 90 to 30 / 55 / 80
  • Poison Trail ability power ratio increased from 0.2 to 0.3

SionSquareSion

  • Death's Caress ability power ratio reduced from 2.0 to 1.0

TeemoSquareTeemo

  • Blinding Dart miss chance duration modified from 2 / 2.5 / 3 / 3.5 / 4 to 1.5 / 2.25 / 3 / 3.75 / 4.5
  • Toxic Shot now has a 0.7 ability power ratio

TristanaSquareTristana

  • Rocket Jump cast time sped up to make it more responsive and easier to hit with

TryndamereSquareTryndamere

  • Bloodlust
    • Reduced duration from 12 to 10
    • Reduced crit per stack from 5 to 4
    • Reduced attack speed per stack from 8 to 7

Twisted FateSquareTwisted Fate

  • Destiny cooldown increased form 120 / 90 / 60 to 120 / 100 / 80
  • Wild Cards ability power ratio increased form 0.5 to 0.8

TwitchSquareTwitch

  • Spray and Pray projectile speed increased from 1,400 to 1,600

WarwickSquareWarwick

  • Infinite Duress
    • Removed an errant blank buff that this ability caused
    • Can now proc item based effects (such as Frozen Heart, Wit's End, etc)
  • Hungering Strike
    • Reduced cooldown from 14 to 12
    • Can now hit Minions and Monsters (but cannot proc the 15% of their max health damage)

ZileanSquareZilean

  • Chronoshift duration reduced from 45 to 15 seconds
  • Recall cooldown reduced from 60 / 50 / 40 / 30 / 20 to 40 / 35 / 30 / 25 / 20 (Note: Since recall affects itself these numbers are more like 50 / 40 / 30 / 20 / 10 to 30 / 25 / 20 / 15 / 10)

Items

  • NEW ITEM: Fiendish Codex - Low/Mid-tier Ability power / Mana regen item with a 10% cooldown reduction
  • NEW ITEM: Frozen Heart - High-tier armor / mana item with 25% cooldown reduction and a 25% attack speed reduction aura
  • NEW ITEM: Mercury's Treads - Mid-tier movement / magic resist which reduces all slowing effects by 30% (Slow, stun, fear, snare, taunt, etc)
  • Vision Ward no longer triggers effects like Sheen and Lich Bane
  • Spirit Visage
    • Reduced recipe cost from 700 to 550
    • Reduced health regeneration from 2% to 1.5%
  • Mejai's Soulstealer - Fixed all bugs associated with this item

Summoners

  • Summoner Boost
    • Gave it the correct buff icon / tooltip
    • Can now be cast while disabled
  • Summoner Promote
    • Fixed a particle bug with its cleave
    • Reduced health per level from 250 to 150 (from 850-5,100 total to 750-3,300 total)
    • Added a 33% damage reduction from turrets

HUD

  • Fixed issue with scoreboard size being wrong often, especially when you changed resolutions
  • Fixed issue with player's minions not giving them full credit for killsin the announcements
  • Converted the HUD update cooldown function into a generic one, and use it for avatar spells as well, should solve several avatar spell cooldown issues
  • Fixed issue with cooldown HUD not updating if you were out of mana

General

  • Changed champion names
    • Singe -> Singed
    • Sivir the Battle Maiden -> Sivir the Battle Mistress
    • Morgana Le -> Morgana Hex
  • Updated tooltips: Unbreakable Will, Eternal Thirst
  • Reduced starting health on champions by approximately 10%
  • Increased health gain per level to compensate by level 12
  • Increased level 1 non-caster attack damage by 20%
  • Reduced damage growth per level to make max level total attack damage to be approximately 10% less (accouting for the lvl 1 damage increase)
  • Updated various champions initial attack speed timers
  • Increased armor per level fro casters and ranged dps to make them slightly less squishy
  • Increased damage minions do to champions form 60% to 70%
  • Channeling spells will not break as easily as before
  • Fixed issue with cahsing and repeatedly clicking on the enemy interrupting your attack
  • Fixed issue with channeling spells being interrupted by autoattack
  • Fixed issue with insta-cast summoner spells interrupting your order when moving-to cast
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