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Patch Notes June 19, 2009 Patch

Champion Changes

AnnieSquareAnnie

  • Infernal Guardian cast range reduced from 800 to 700

EvelynnSquareEvelynn

  • Hate Spike
    • Increased cooldown from 0.7 to 0.75
    • Reduced damage from 30 / 55 / 80 / 105 / 130 to 25 / 50 / 75 / 100 / 125
    • Reduced ability power ratio form 0.28 to 0.25
  • Ravage armor and magic resistance reduction changed from 10 / 15 / 20 / 25 / 30 to 10 / 14 / 18 / 22 / 26
  • Malice and Spite no longer auto activates. It now gives Evelynn a charge which she can use at any time (disappears with death)

KarthusSquareKarthus

  • Lay Waste
    • Corrected tooltip to say that it deals double damage if it hits a single target (corrected numbers in tooltip as well)
    • Increased damage from 30 / 50 / 70 / 90 / 110 to 35 / 55 / 75 / 95 / 115
  • Fallen One
    • Can no longer be cast while dead
    • Reduced ability power ratio from 0.75 to 0.7
  • Wall of Pain
    • Reduced cast range from 1200 to 1000
    • Reduced magic resistance and armor reduction from 20 / 25 / 30 / 35 / 40 to 15 / 20 / 25 / 30 / 35
    • Reduced wall duration form 12 to 9 seconds (and it no longer lingers after the particle fades)
    • Reduced cooldown from 25 to 22

SionSquareSion

  • Enrage bonus damage reduced from 25 / 35 / 45 / 55 / 65 to 20 / 30 / 40 / 50 / 60

SivirSquareSivir

  • Spiral Blade
    • Increased damage from 80 / 105 / 130 / 155 / 180 to 80 / 110 / 140 / 170 / 200
    • Reduced mana cost from 80 / 100 / 120 / 140 / 160 to 80 / 95 / 110 / 125 / 140
  • On the Hunt
    • Reduced cooldown from 120 to 90
    • Reduce movement speed boost form 35% to 30%
    • Reduced attack speed boost from 30 / 55 / 80% to 25 / 50 / 75%
    • Reduced duration from 18 to 15

SorakaSquareSoraka

  • Removed Consecration (so Soraka will heal less, deal less damage with Starcall, and infuse less often as she levels now)
  • NEW Passive: Consecration - +25 magic resistance aura
  • Reduced magic resistance from 35 to 30
  • Starcall damage increased form 60 / 75 / 90 / 105 / 120 to 50 / 75 / 100 / 125 / 150
  • Astral Blessing magic resistance bonus removed

TristanaSquareTristana

  • Rocket Jump ability power ratio reduced from 1.0 to 0.8
  • Buster Shot ability power ratio reduced from 2.0 to 1.8

Twisted FateSquareTwisted Fate

  • Wild Cards
    • Increased ability poew ratio from 0.8 to 1.0
    • Increased damage from 60 / 110 / 160 / 210 / 260 to 60 / 120 / 180 / 240 / 300
  • Destiny cooldown increaesd from 120 / 100 / 80 to 130 / 110 / 90

WarwickSquareWarwick

  • Blood Scent
    • Now instant cast
    • Increased track enemy percent form 60% to 66%
    • Reduced cooldown from 50 / 45 / 40 / 35 / 30 to 45 / 40 / 35 / 30 / 25
  • Hungering Strike percent health damage modified from 5 / 7.5 / 10 / 12.5 / 15% to 4 / 8 / 12 / 16 / 20%
  • Infinite Duress
    • Reduced cooldown from 120 to 90
    • Increased bonus damage from 30 / 45 / 60 to 30 / 50 / 70

Items

Summoners

  • Teleport cooldown tooltip changed to correctly show the cooldown as 5 minutes
  • Clairvoyance
    • With the recent nerf to clairvoyance being restricted by terrain, we have decided to keep them indestructible and see if they are still too powerful
    • Increased sight radius from 1,650 to 2,000
  • Promote
    • Increased aura damage from 15 to 18
    • Increased aura armor from 30 to 35

General

  • All champions now deal bonus damage to buildings equal to 25% of their ability power (Note: Casters will still be dramatically worse than dps champions at destroying buildings)
  • Blue Pill particle now correctly disappears upon being canceled or broken
  • Team minions no longer have health or mana regeneration (this will help the game run faster)
  • Cannon Minions
    • Health increased from 600 to 700
    • Increased spawn rate from every four waves to every three
  • Increased DPS champions overall DPS by 10% by level 18 (except for Master YiSquareMaster Yi)
  • Fixed a bug where some computers would have intermittent FPS hitching
  • Fixed a bug where the window you can reconnect was 30 seconds, now 2 minutes
  • Fixed a bug where ghost minions will no longer be present when you reconnect
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