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Patch Notes Alpha Week 4

Ability Changes

AnnieSquareAnnie

  • Molten Shield
    • Ability power ratio increased to 0.2 from 0.15
    • Damage to attacker changed from 10 / 20 / 30 / 40 / 50 to 20 / 30 / 40 / 50 / 60

AsheSquareAshe

  • Archer's Mark has been removed and replaced with Accumulate Wealth (grants 2 / 4 / 6 / 8 / 10 bonus gold whenever Ashe kills a unit)
  • Focus (Passive) now charges for a max of 5, instead of 3
  • Enchanted Crystal Arrow cooldown increased to 75 from 65

FiddlesticksSquareFiddlesticks

  • Drain
    • Mana cost increased to 100 / 120 / 140 / 160 / 180 form 90 / 105 / 120 / 135 / 150
    • Drain amount changed to 25 / 50 / 75 / 100 / 125 from 30 / 50 / 70 / 90 / 110 per second
  • Dark Wind
    • Ability power ratio increased to 0.25 from 0.2
    • Damage dealt to each target decreased to 80 from 100
  • Crowstorm damage per second increased to 120 / 200 / 280 from 120 / 180 / 240

Master YiSquareMaster Yi

  • Meditate
    • Mana cost changed from 120 / 140 / 160 / 180 / 200 to 100 / 120 / 140 / 160 / 180
    • Heal amount changed from 2 / 4 / 6 / 8 / 10% of Max Health per second to 50 / 100 / 150 / 200 / 250 health per second
  • Alpha Strike
    • Cooldown changed from 150 / 120 / 90 to 90 / 90 / 90
    • Damage changed from 300% of attack damage to 200 / 300 / 400 +100% of attack damage

RyzeSquareRyze

  • Spell Flux damage changed from 260 / 340 / 420 to 300 / 400 / 500
  • Rune Prison
    • Cast range changed from 625 to 600
    • Damage increased to 80 per second from 75 per second

SivirSquareSivir

  • On the Hunt
    • Movement speed decreased to 35% from 40%
    • Attack speed increased to 30 / 55 / 80% from 25 / 50 / 75%
  • Spell Shield cooldown decreased to 30/ 24 / 20 / 15 / 10 from 44 / 38 / 30 / 22 / 14
  • Ricochet
    • Projectile speed increased to 1,000 from 900
    • Bounce radius increased to 500 from 400

SorakaSquareSoraka

  • Astral Blessing
    • Mana cost increased to 60 / 90 / 120 / 150 / 190 from 60 / 80 / 100 / 120 / 140
    • Resistance bonus removed
    • Heal changed to 10 / 18 / 26 / 354 / 42 health per 2 seconds for 16 seconds

TeemoSquareTeemo

  • Toxic Shot damage changed from 2 / 4 / 6 / 8 / 10 per debuff stack to 8 / 16 / 24 / 32 / 40 damage, and no longer stacks
  • Scout's Bounty
    • Armor reduction changed from 20 / 40 / 60 to 30 / 45 / 60
    • Bonus gold increased to 100 / 140 / 200 from 50 / 100 / 150
  • Basic attack damaged increased to 41 from 39
  • Blinding Dart miss chance increased to 10 / 20 / 30 / 40 / 50% form 14 / 22 / 30 / 38 / 44%

TristanaSquareTristana

  • Basic attack range increase to 500 from 350

Summoner Spells & Mastery

  • Flash cooldown increased to 3.5 minutes from 2.5 minutes
  • Teleport cooldown increased to 3 minutes from 2 minutes
  • Spacial Accuracy talent cast time reduction decreased to 0.5 from 1
  • Plentiful Bounty talent bonus gold from Smite decreased to 5 from 10
  • Boost cooldown decreased to 6 minutes from 8 minutes
  • Heal cooldown increased to 5 minutes from 4.5 minutes
  • Menter's Faith talent increases Heal ability by 75 instead of 100
  • Ghost cooldown reduced to 2 minutes from 6 minutes, and movement speed increased to 20% from 10%
  • Revive cooldown reduced to 5 minutes from 8 minutes
  • Preservation talent duration of Health Bonus increased to 2 minutes from 90 seconds
  • Clairvoyance cooldown decreased to 90 seconds from 2 minutes, and sight range increased to 1,800 from 1,500
  • Exhaust cooldown decreased to 4 minutes from 5 minutes
  • Fortify cooldown increased to 6 minutes from 5 minutes

Item Changes

  • The Black Cleaver recipe cost increased to 800 from 600
  • Frozen Heart recipe cost increased to 1,000 from 800
  • Avarice Blade recipde cost increased to 320 from 250
  • Infinity Edge recipe cost increased to 600 from 200
  • Cloak of Agility critical strike bonus increased to 18% from 10%
  • Rod of Ages now caps after 3 bonuses
  • Mejai's Soulstealer
    • No longer builds Zhonya's Ring of the Mindreaver
    • Recipe cost increased to 600 from 400
    • Ability power per kill increased to 10 from 5
  • Zhonya's Ring of the Mindreaver
    • Now takes Sage's Ring instead of Mejai's Soulstealer
    • Recipe cost increased to 900 from 600
    • Stats changed to +550 mana, +100 Ability power, and 20% increased magic damage
  • Passion's Embrace has been renamed to Philosopher's Stone
  • Sheen now has a 100% chance on spell cast to cause your next attack to deal 100% extra damage (increased from 50%)

Bug Fixes

  • Fixed a bug where Master YiSquareMaster Yi's Alpha Strike was doing too much damage and could crit
  • Fixed a bug where Pyromania's Stun was too long if you proc'd it with Disintegrate
  • Fixed a bug where Frost Shots slow off Volley would last too long
  • Fixed a bug where the wrong icons were being used in game for Summoner Spells
  • Fixed a bug where Bag of Tea was showing the wrong spell particle effect
  • Fixed a bug where damage over time spells did not consistently deal the right amount of ticks
  • Fixed a bug whith the particle effect of FiddlesticksSquareFiddlesticks Terrify
  • Fixed a bug where Pickaxe did not properly show what it built into in the shop
  • Fixed a bug where Recurve Bow did not properly show what it built into in the shop
  • Fixed a bug that caused Avarice Blade to generate too much gold

Tooltips

  • AlistarSquareAlistar's Headbutt - Fixed tooltip to explain that headbutt deals magic damage
  • AlistarSquareAlistar's Ferocious Howl - Fixed tooltip to explain that the health increase given is temporary. Renamed Ferocious Howl to Unbreakable Will.
  • Summoner Rally - Fixed tooltip to refelct correct functionality
  • Summoner Revive - Fixed a tooltip error
  • TristanaSquareTristana's Rending Shot - Fixed a tooltip that was not properly showing the spell slows targets by 10 / 15 / 20 / 25 / 30%
  • RyzeSquareRyze's Overload - Fixed a tooltip error

Miscellaneous

  • Tuned all recommended items in shops
  • Fountain healing increased to 6.5% from 5%
  • Base Inhibitor's health increased to 6000 from 5000
  • Melee Minions gold bounty increased to 26 from 22
  • Range Minions gold bounty decreased to 18 from 22
  • Neutral Minion gold bounty increased by 50-125%
  • Cast time on teleport-home (Hotkey-7) increased to 8 seconds from 4 seconds
  • Minions now spawn after 1 minute, instead of 1 minute and 40 seconds
  • Minions now spawn from the Nexus, instead of inhibitors
  • Epic Worm encounter tuned
  • Middle land Turret health increased to 4500 from 4000
  • Fixed a bug where the screen would randomly jump to another champion
  • A message is now displayed when a player disconnects
  • Fixed some Vista compatibility issues
  • Changed the side of HUD to take up a smaller percentage of the screen on higher resolutions
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