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Patch Highlights Champions Runes Scoreboard Rune Features Rotating Game Mode Bugfixes Upcoming Skins and Chromas |
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Patch Highlights[]
Champions[]
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Runes[]
Inspiration[]
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Scoreboard[]
- Vision score now displays for your team. Find it on the trinket slot.
- Minor changes to give stats more breathing room for comparison.
- The scoreboard mirrored mode has had its layout changed for clearer direct comparison of CS and KDA.
Rune Features[]
- Hide Preset Pages works in Champ Select.
- The keystones chosen now show up in the end of game screen.
- If you switch out your primary style while editing runes, your selections for the secondary style will persist.
- There will be new animations in the page editing screen if you don’t have low-spec mode on.
Rotating Game Mode[]
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Bugfixes[]
- A character with the Zombie Ward rune no longer incorrectly creates Zombie Wards when killing a player-summoned trap
- Gold-generating items now correctly continue to show how much gold has been accumulated with the item after its quest completes
- Fixed a bug where Kalista's Martial Poise could fail to trigger at high attack speeds
- Fixed a bug where Syndra's Force of Will failed to make grabbed targets invulnerable to minion attacks
- Fixed a bug where Tahm Kench'sDevour failed to make devoured targets invulnerable to minion attacks
- Fixed a bug where the minion targeted by Sion's Roar of the Slayer was incorrectly not made invulnerable to minion attacks
- Turret icons on the minimap are now correctly destroyed when the tower is destroyed, not after the healthbar animation completes
- Sion's Decimating Smash now correctly refunds its cooldown to 2 seconds when Sion is crowd-controlled during its cast
- Fixed a bug where Ivern recasting Rootcaller counted as casting his ultimate for the purposes of stacking The Ultimate Hat rune
- Fixed a bug where Sion levelling Soul Furnace while in his Glory in Death caused issues with the amount of maximum health Sion gains from killing enemy units
- Cosmic Dawn Rakan no longer has a receding hairline. VFX no longer reveal the bottom of his head.
- Lunar Guardian Warwick's gem glow on his gauntlet is no longer misplaced
- Sweetheart Xayah's model no longer disappears when landing after using Featherstorm
- Sweetheart Xayah's Featherstorm daggers are no longer misplaced underneath her model when returning to her.
- Map specific and Star Guardian music no longer plays simultaneously on The Twisted Treeline, Howling Abyss and The Crystal Scar maps
- Revive voiceovers are now correctly heard even if the camera does not have vision of the fountain before certain champions revive
Upcoming Skins & Chromas[]
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