You may choose one of the following:
Electrocute
FOUR! : Hitting a champion with 3 separate attacks or abilities within 3 seconds deals bonus adaptive damage
DAMAGE : 50 - 220 based on level (+0.50 bonus AD, +0.3 AP) damage
COOLDOWN : 50 to 25 seconds
Predator
THE HUNT IS ON : Enchants your boots with the active effect “Predator.” Predator to channel for 1.5 seconds out of combat to gain 45% movement speed for 15 seconds. Damaging attacks or abilities end this effect, dealing 60 - 140 (+0.4 bonus AD)(+0.25 AP) bonus adaptive damage.
COOLDOWN : 180 seconds to 120 seconds based on level. Starts the game on cooldown and goes on cooldown if interrupted while channeling.
Dark Harvest
2SPOOPY : Champions, large minions, and large monsters drop soul essence on death. Collect souls to become Soul Charged. Your next attack on a champion or structure consumes Soul Charged to deal bonus adaptive damage.
DEFINITELY NOT THRESH : Soul Charged lasts 20 seconds, increased to 300 seconds after collecting 150 soul essence
HOARDER : Bonus damage: 40 - 80 (+0.25 bonus AD) (+0.2 AP) + soul essence collected
21 GRAMS? : Champions - 6 soul essence // Monsters - 2 soul essence // Minions - 4 soul essence
You may choose one of the following:
Cheap Shot
BULLY : Damaging champions with impaired movement or actions deals 12 - 30 bonus true damage (based on level)
COOLDOWN : 4 seconds - activates on damage occurring after the impairment
Taste of Blood
YUM! : Heal when you damage an enemy champion
TRANSFUSION : Healing: 18 - 35 (+0.20 bonus AD, +0.1 AP) health based on level
COOLDOWN : 20 seconds
Sudden Impact
I WAS HIDING! : After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5 seconds
COOLDOWN : 4 seconds
You may choose one of the following:
Zombie Ward
THAT'S KINDA CUTE : After killing a ward, a friendly Zombie Ward is raised in its place. Additionally, when your wards expire, they reanimate as Zombie Wards.
UNDEAD FRIEND : Zombie Wards are visible, last for 180 seconds, and don't count towards your ward limit
Ghost Poro
FLUFFY BOI : Enter a brush to summon a poro after a brief channel. The poro will stay behind to give you vision until you summon a new one.
THAT'S NOT VERY NICE : If an enemy enters brush with a poro in it, they scare it away, putting Ghost Poro on a 3 seconds cooldown
WHY WOULD YOU DO THAT : Poro channel is interrupted if you enter combat with a champion
Eyeball Collection
I SEE WHAT YOU DID THERE : Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power per eyeball collected.
You may choose one of the following:
Ravenous Hunter
SADIST : Heal for a percentage of the damage dealt by your abilities
MORE BLOOD : Heals for 2.5% + 2.5% per Bounty Hunter stack
KILL 'EM ALL : Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion
MANO-A-MANO : Healing reduced to one third for Area of Effect abilities
Ingenious Hunter
ALWAYS READY : Gain 10% active item CDR plus an additional 6% per Bounty Hunter stack (includes Trinkets)
REKT : Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion
Relentless Hunter
I WILL FIND YOU : Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack
AND I WILL KILL YOU : Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion