Noxus is coming to the Rift and bringing the Feats of Strength with it. This new system replaces the gold bonuses from First Blood and First Turret while adding a third Feat of Strength for teams to fight over, Monster Slaying, which requires three Epic Monster claims to complete.
Whichever team first completes two of the three Feats of Strength (First Blood, First Turret, and Monster Slaying) wins the Feats for that game and will have their Tier 2 boots upgraded to their Triumphant versions. Later in the game, the Feat-winning team will also have the opportunity to upgrade their Tier 2 boots to Tier 3 by spending gold. But in order to do so, they must have at least two legendary items in their inventory.
We have several goals for Feats of Strength: guiding players in the early game to accomplish goals with their team, removing some gold that was snowballing individual players too hard too early in the game, and giving players a fun way to access boots upgrades. We're looking for Feats to guide the way that teams play through the early game and represent a small, concrete, advantage for the mid and late game.
Triumphant Boot upgrades are free, and are immediately granted to any Tier 2 boots of the team that won Feats. If you don't have tier 2 boots yet you'll receive the upgrade straight out of the shop so no worries there. Here's a list of all the Triumphant Boot bonuses:
- Triumphant Berserker's Greaves: +5% Attack Speed
- Triumphant Ionian Boots of Lucidity: +5 Haste
- Triumphant Sorcerer's Shoes: +4 Magic Penetration
- Triumphant Plated Steelcaps: +5 Armor
- Triumphant Mercury's Treads: +5 Magic Resistance
- Triumphant Boots of Swiftness: +5 Movement Speed
- Triumphant Synchronized Souls: +5 Movement Speed
The following upgrades are purchasable upgrades that can be bought by the Feats-winning team when they have two legendary items completed (or more). The stat increases are relative to the above Triumphant boots upgrades (which are free).
Gunmetal Greaves (Berserker's Greaves Upgrade)
- 750 gold
- +10% Attack Speed
- +5 Movement Speed
- Upon attacking a Champion, gain 15% (melee) / 10% (ranged) movement speed decaying over 2 seconds.
Crimson Lucidity (Ionian Boots of Lucidity Upgrade)
- 750g gold
- +10 Haste
- +5 Movement Speed
- Upon damaging an enemy with a spell, using a Summoner Spell, or buffing an ally with a spell, gain 10% (8% for ranged) movement speed for 4 seconds.
Spellslinger's Shoes (Sorcerer's Shoes Upgrade)
- 750 gold
- +3 Magic Penetration
- +5 Movement Speed
- +10% Magic Penetration (Yes, this item gives both flat and percentage penetration.)
Armored Advance (Plated Steelcaps Upgrade)
- 750 gold
- +10 Armor
- +5 Movement Speed
- After taking physical damage from a champion, gain a 10-140 (based on level) physical shield + 4% of your maximum health for 4 seconds. 12 second cooldown.
Chainlaced Crushers (Mercury's Treads Upgrade)
- 750 gold
- +10 Magic Resistance
- +5 Movement Speed
- After taking magic damage from a champion, gain a magic shield for (10-140 level scaling) + 4% of your maximum health for 4 seconds. 12 second cooldown
Swiftmarch (Boots of Swiftness Upgrade)
- 750 gold
- +10 Movement Speed
- Increase your TOTAL movement speed by 4%. This multiplies all other forms of movement speed. (Note: This is multiplicative with other percentage movement speed increases, making it much more powerful than a standard movement speed increase.)
Forever Forward (Synchronized Souls Upgrade)
- 750 gold
- +10 Movement Speed
- While out of combat, increase your TOTAL movement speed by 10%. This multiplies all other forms of movement speed. (Note: This is multiplicative with other percentage movement speed increases, making it much more powerful than a standard movement speed increase.)
Cassiopeia
- Cassiopeia cannot buy boots, so when her team wins Feats, instead her passive is upgraded from Serpentine Grace to Triumphant Serpentine Grace.
- Triumphant Serpentine Grace grants 6 movespeed per level, rather than 4, as the base passive does.