Leona
We have some smaller VFX updates for Leona’s base and older skins to help modernize the Radiant Dawn.
IDLE : Leona's sword and the inside of the ring at the top of her shield now have some small flames
ASSIVE - SUNLIGHT : Small VFX updates
Q - SHIELD OF DAYBREAK : New ground effect on stun
W - ECLIPSE : Leona’s shield now shines brighter and Leona emits rays of light while W buff is active. New explosion effect upon shield detonation
E - ZENITH BLADE : New missile and root effects
R - SOLAR FLARE : New casting VFX, updated AoE indicators and impact
BASE LEONA : BASE LEONA
VALKYRIE LEONA : Same as new base
DEFENDER LEONA : Same as new base
IRON SOLARI LEONA : Same as new base and MOAR FLAMES
POOL PARTY LEONA : Recolored from Base VFXs, a new R decal, and more bubbles and sunflowers across her kit
PROJECT LEONA : Minor tweaks
BARBECUE LEONA : Same as new base and her grill now glows brighter when W is active
Orianna
We also have a complete VFX overhaul to improve Orianna's gameplay clarity and modernize her base and older skins.
PASSIVE - CLOCKWORK WINDUP : Minor touch ups and new effects added
Q - COMMAND: ATTACK : All VFX updated. VFX upon hitting units is now more visible
W - COMMAND: DISSONANCE : VFX size adjusted for hitbox accuracy. Added VFX to indicate when W is being casted
E - COMMAND: PROTECT : Small tweaks and shield visuals refined
R - COMMAND: SHOCKWAVE : VFX overhaul to improve ability clarity. AoE effects are now on the ground. VFX now matches the target’s movement and displays the outer range of her ultimate more clearly. Added Hextech details and a bigger impact effect on her ball when activated
BASE ORIANNA : Complete overhaul
GOTHIC ORIANNA : Same as new base
SEWN CHAOS ORIANNA : Same as new base
BLADECRAFT ORIANNA : Recolored from new base
TPA ORIANNA : Same as new base
HEARTSEEKER ORIANNA : Complete overhaul
WINTER WONDER ORIANNA : Recolored from new base with added snowflakes
VICTORIOUS ORIANNA : Minor tweaks, new R effects based on new base
DARK STAR ORIANNA : Minor tweaks, W and R updated
POOL PARTY ORIANNA : Minor tweaks, W and R updated
ORBEEANNA : Minor tweaks, W and R updated
Shaco
Lastly, we've also got a complete VFX overhaul of Shaco! (Does this count as Shaco lore?)
PASSIVE - BACKSTAB : Back-stabs, front-stabs, and crit-stabs all now have different VFX
Q - DECEIVE : New “poof” VFX, new hit VFX when exiting stealth, new particle effects when stealthed (also applies to R stealth)
W - JACK IN THE BOX : New VFX upon placing boxes, updated range indicators for accuracy (in both stealth and active modes); new missiles and hit VFX
E - TWO-SHIV POISON : New missile, hit, and slow VFX
R - HALLUCINATE : New cast, disappearing “poof”, timer on clone, and clone explosion VFX
BASE SHACO : Complete overhaul
MAD HATTER SHACO : Same as new base
ROYAL SHACO : Same as new base
NUTCRACKO : Recolored from new base with a winter-themed recolor and added snowflakes
WORKSHOP SHACO : Recolored from new base with an electric-themed recolor and added sparking effects
ASYLUM SHACO : Recolored from new base
MASKED SHACO : Getting new base visual effects with a red and purple recoloring
WILD CARD SHACO : Same as new base
DARK STAR SHACO : Same as new base, plus new hit VFX and minor tweaks
ARCANIST SHACO : Same as new base, plus new hit VFX and minor tweaks
CRIME CITY NIGHTMARE SHACO : Minor tweaks