|
Patch Highlights Champions Items Summoner Spells Ranked Season 2022 Forge God Clash Bugfixes & QoL Changes Upcoming Skins & Chromas |
---|
Patch Highlights[]

Elderwood Gnar and Elderwood Rek'Sai will be available January 6, 2022.
Champions[]
|
|
|
|
Items[]
|
|
|
|
Summoner Spells[]
|
Ranked Season 2022[]
Ranked Season Start & Split 1
The Summoner's Rift Ranked Season 2022 begins on Friday, January 7, 2022! Check the table below to see what time it starts in your region. All ranked accounts will receive a soft reset of 5 tiers for initial seeding. (For example, Gold I will become Silver II.)
Region & Local Major City | Local Time | PST Time |
---|---|---|
OC1 (Australia/Sydney) | January 7, 04:00:01 AEDT | January 6, 09:00:01 PST |
JP1 (Asia/Tokyo) | January 7, 04:00:01 JST | January 6, 11:00:01 PST |
KR (Asia/Seoul) | January 7, 04:00:01 KST | January 6, 11:00:01 PST |
CN (Asia/Shanghai) | January 7, 09:00:01 CST | January 6, 17:00:01 PST |
PH (Asia/Manila) | January 7, 04:00:01 PST | January 6, 12:00:01 PST |
SG (Asia/Singapore) | January 7, 04:00:01 +08 | January 6, 12:00:01 PST |
TW (Asia/Taipei) | January 7, 04:00:01 CST | January 6, 12:00:01 PST |
TH (Asia/Bangkok) | January 7, 04:00:01 +07 | January 6, 13:00:01 PST |
VN (Asia/Ho Chi Minh City) | January 7, 04:00:01 +07 | January 6, 13:00:01 PST |
RU (Europe/Moscow) | January 7, 04:00:01 MSK | January 6, 17:00:01 PST |
TR1 (Europe/Istanbul) | January 7, 04:00:01 +03 | January 6, 17:00:01 PST |
EUN1 (Europe/Warsaw) | January 7, 04:00:01 CET | January 6, 19:00:01 PST |
EUW1 (Europe/London) | January 7, 04:00:01 GMT | January 6, 20:00:01 PST |
BR1 (America/São Paulo) | January 7, 04:00:01 -03 | January 6, 23:00:01 PST |
LA2 (America/Buenos Aires) | January 7, 04:00:01 -03 | January 6, 23:00:01 PST |
LA1 (America/Mexico City) | January 7, 04:00:01 CST | January 7, 02:00:01 PST |
NA1 (America/Los Angeles) | January 7, 04:00:01 PST | January 7, 04:00:01 PST |
This also marks the beginning of the Summoner's Rift Ranked Split 1. The exclusive rewards for Split 1 are as follows.
- Vex Summoner Icon
- Vex Emotes
- Vex Champion Permanent
- Series 1 Eternals Capsule
For more information about Ranked Seasons and Splits, check out the Player Support page here.
Changes to Apex Tier Decay
Decay rules for the Apex tiers (a.k.a. Master, Grandmaster, and Challenger) are changing in Season 2022. These changes are intended to correct misplacements and improve the matchmaking experience. (Note that these only apply to Apex tiers. Diamond decay rules are not changing this season.)
For more information about placements and decay, check out the Player Support page here.
Visual Updates
We're laying the groundwork for the new Challenges feature, which will arrive later this year. You'll see some visual updates to your ranked identity and game lobbies starting this patch.
- NEW Ranked Armor has transformed into Ranked Crests! Check out your rank's fresh new look in your profile, ranked page, game lobby, and friends list.
- NEW Ranked Crests also have ~*ambient magic*~! Yay!
- UPDATED Loading screen borders have been updated to match the new Ranked Crests.
- UPDATED Several parts of the game lobby UI have been rearranged for clarity.
Forge God Clash[]
|
Bugfixes & QoL Changes[]
- UPDATED Champion Select: Pick order in champion select is now randomized for each match in all draft pick queues!
- UPDATED Behavioral Systems: Intentional Feeding Detection has been improved to evaluate more variables and will go live to all regions this patch.
- NEW Objective Bounties: Targets with active Objective Bounties now have different health bars to indicate their bounty status
- Akshan's W - Going Rogue camouflage now lasts indefinitely when he is inside Chemtech Fog (in addition to near terrain and inside brush)
- Fixed a bug where Kled would sometimes respawn with an incorrect amount of health
- Fixed a bug where Kled could sometimes get hit by missiles immediately before or while dismounting, even though he should be untargetable in those moments
- Attacking an enemy marked by her W - Yordle Snap Trap or E - 90 Caliber Net will no longer incorrectly grant stacks toward Caitlyn's Passive - Headshot
- Fixed a bug where Caitlyn would sometimes be able to change her Headshot target while casting E - 90 Caliber Net
- Fixed a bug where, if a champion got caught in Caitlyn's W - Yordle Snap Trap at the same time as her E - 90 Caliber Net, Caitlyn's extended Headshot range would get canceled
- Axiom Arc's ultimate cooldown reduction passive will now scale correctly with the Ultimate Hunter rune
- Fixed a bug where, at maximum stacks, Lethal Tempo's bonus attack speed would sometimes persist against non-champion targets
- Fixed a bug where Bard's Meeps would become targetable after he traveled through Hexgates
- Fixed a bug where Bard's R - Tempered Fate did not interact with Glacial Augment correctly
- Watchful Wardstone and Vigilant Wardstone's tooltips will now include the number of wards they currently have placed
- Vi's Passive - Blast Shield will now activate properly on all structures
- Fixed a bug where Kindred's R - Lamb's Respite would heal champions more than it was supposed to
- Fixed a bug where, if Lucian was silenced, his basic attacks would not have Passive - Lightslinger effects
- Fixed a bug where Pantheon's Q - Comet Spear would incorrectly go on full cooldown if interrupted within its tap-cast time
- Pantheon's Q - Comet Spear range indicator has been fixed and will change between its tap-cast and hold-cast versions accurately
- Fixed Sylas' interactions with Lux's stolen R - Final Spark and Miss Fortune's stolen R - Bullet Time
- Fixed a bug where, if Vex died while casting a consecutive R - Shadow Surge, its cooldown would not reset
- Fixed a bug where Talon's Q - Noxian Diplomacy could sometimes hit untargetable enemy champions
- Consuming Skarner's Crystal Venom mark from his E - Fracture will correctly deal bonus damage
- Heimerdinger's Q - H-28G Evolution Turret's deactivation sound effects have been restored for several of his skins
- Heimerdinger's E - CH-2 Electron Storm Grenade's explosion sound effects will no longer play multiple times upon hitting an enemy
Upcoming Skins & Chromas[]
|