We got some more VFX updates for you in this patch! Bring in the lucky contestants: Malzahar, Nocturne, Viktor, and Ignite (yeah, we know this is not technically a champion).
Once again, our goals for these sorts of smaller scope updates is to improve the overall gameplay clarity of VFX whilst bringing them up to modern League of Legends standards. This means that our efforts are primarily aimed at abilities which do not clearly communicate their hitbox.
Malzahar
VOID SHIFT : Reduced some of the noise from the shield. Made it a bit brighter to match other spell shields
BASIC ATTACK : New missiles and hit effects
CALL OF THE VOID : New quickcast indicator to better represent its actual hitbox. New missile and hit effects
VOID SWARM : New spawn effects and basic attacks
MALEFIC VISIONS : New debuff effect and a beam effect when the debuff spreads to other enemies
NETHER GRASP : New beam, hit, and AoE effects, including a more thematic pool
SNOW DAY MALZAHAR : New snowball VFX on Q
BATTLE BOSS MALZAHAR : Q updated to rotate spaceships to better match hitbox
HEXTECH MALZAHAR : Q updated to show hitbox more clearly
WORLDBREAKER MALZAHAR : Q updated to show hitbox more clearly
Nocturne
UMBRA BLADES : New effect to clearly show the area of effect. Nocturne's blades now glow when his passive is ready
BASIC ATTACK : New swipes and target effects
DUSKBRINGER : Updated missile effects and rebalanced darkness trail
SHROUD OF DARKNESS : More thematic spell shield and new attack speed buff effect
UNSPEAKABLE HORROR : Updated beam and shadow effects to show the timing more clearly
PARANOIA : New dash effect when Nocturne casts the ability. Updated trail and impact effects. Enemies affected by the spell get a shadowy screen space effect.
FROZEN TERROR NOCTURNE : All VFX updated with a winter thematic
HAUNTING NOCTURNE : All VFX updated with a spooky thematic
ETERNUM NOCTURNE : All VFX updated with a sci-fi thematic
Viktor
BASIC ATTACK : New missile and hit effects
SIPHON POWER : Updated beam effect and rebalanced shield effect
GRAVITY FIELD : Updated gravity zone effect
DEATH RAY : Updated effects to clearly show the area hit
CHAOS STORM : New initial cast effect
CREATOR VIKTOR : All VFX updated in Battlecast thematic
DEATHSWORN VIKTOR : Size of E adjusted to match base
Tryndamere
UNDYING RAGE : Tryndamere’s body will flash white for an instant at the end of his ultimate to show when the buff expires
Ignite
IGNITE : Reduced overall noise while increasing clarity and timing