Patch Notes v1.0.0.139
New Content
- Frostblade Irelia
- Rune Wars Renekton
Varus, the Arrow of Retribution
- Living Vengeance (Passive) - On kill or assist, Varus temporarily gains attack speed. This bonus is larger if the enemy is a champion.
- Piercing Arrow - Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
- Blighted Quiver - Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health.
- Hail of Arrows - Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' movement speed and reduces their healing and regeneration.
- Chain of Corruption (Ultimate) - Varus flings out a tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
Spectator Mode
- Spectate your Friends
- Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
- Easily identify friends you can spectate by the eye icon near their name
- Featured Games
- The landing page will now host featured games that anyone can spectate
- Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
- Games cycle at regular intervals so be sure to check back often
- Directed Camera
- Implemented a directed camera mode that will automatically follow the action in game!
- The camera will seamlessly jump between champion fights and other critical moments
- Interesting events like Champion kills will be prioritized
- When multiple Champions are on the screen, the camera will automatically adjust to include them
- Timeshift Controls
- Spectators can now jump around the timeline of a live game to watch past events!
- Replay events in slow motion to review action-filled moments
- Spectators can now actively fast forward through the game
- Spectator announcer coverage will now report more events
- Updated spectator UI elements to respect colorblind mode
PVP.net v1.59
- Added a new image for ignored Summoners in the buddy list
- Fixed several display inconsistencies when using Summoner Name Change
- Summoners must now be level 5 to talk in public chat rooms
- Level 1 summoners will still be able to join with read-only access
- Pending a hotfix, only game creators can invite players to games
- PvP.net Store
- Added an indicator to show owned rune content when attempting to purchase a new rune
- Rune purchases past the usable rune limit will now be prevented
Champion Changes
- Now gains 1.25 Magic Resist per level
- Now gains 1.25 Magic Resist per level
- Curse of the Sad Mummy cooldown reduced to 150 / 130 / 110 seconds from 170 / 150 / 120 seconds
- Base Health increased to 460 from 424
- Incinerate mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 95 / 110 / 125 / 140
- Molten Shield
- Fixed a bug where it returned damage to turrets
- Duration reduced to 8 seconds from 15
- Cooldown reduced to 16 seconds from 30
- Mana cost reduced to 20 from 25
- Armor and Magic Resist increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50
- Updated playing against tips
- Movement Speed increased to 320 from 315
- Burning Agony
- Now has a short cooldown upon activation (to avoid accidental disabling)
- Base damage reduced to 35 / 50 / 65 / 80 / 95 from 40 / 55 / 70 / 85 / 100
- Crowd control reduction decreased to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30 / 35%
- Fixed a bug where it was reducing the duration of blinds and silences by more than intended
- Sadism
- Cooldown increased to 75 seconds from 65
- Fixed a bug where using a ward could break Buckshot's sound
- Base health increased to 546 from 515
- Health per level increased to 90 from 85
- Base health regen per 5 increased to 7.5 from 6.5
- Base damage increased to 59.3 from 56.3
- Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard
- Fixed a bug where Counterstrike was stunning through spell shields
- Void Ooze
- Slow reduced to 20 / 28 / 36 / 44 / 52% from 28 / 36 / 44 / 52 / 60%
- Iron Will
- Life Steal and Spell Vamp reduced to 5 / 9 / 13 / 17 / 21% from 5 / 10 / 15 / 20 / 25%
- Cooldown increased to 9 seconds from 8
- Safeguard cooldown increased to 9 seconds from 8
- Now gains 1.25 Magic Resist per level
- Glitterlance
- Ability power ratio reduced to 0.6 from 0.7
- Mana cost increased at later ranks to 40 / 50 / 60 / 70 / 80 from 40 / 45 / 50 / 55 / 60
- Wild Growth tooltip updated to reflect knock up ability rather than knock back
- Fixed a bug where Polymorph was interrupting Unstoppable Force
- Meditate mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130
- Highlander
- Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
- Duration changed to 8 / 10 / 12 seconds from 6 / 9 / 12 seconds
- Bullet Time now deals physical damage
- Double Up secondary target damage increased to 120% from 115%
- Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether
- Now gains 1.25 Magic Resist per level
- Absolute Zero now has a range indicator
- Reckless Swing cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 /4
- Base attack damage increased to 55 from 49
- Base missile speed increased to 2400 from 1400
- Recommended items updated on The Crystal Scar/Summoner's Rift
- Animations updated for Overload, Rune Prison, and Spell Flux
- Overload
- Mana ratio reduced to 6.5% from 7.5%
- Ability power ratio increased to 0.4 from 0.2
- Overload base damage increased to 60 / 85 / 110 / 135 / 160 from 40 / 65 / 90 / 115 / 140
- Range reduced to 650 from 700
- Rune Prison
- Mana ratio reduced to 4.5% from 5%
- Mana cost adjusted to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140
- Duration reduced to 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds from 1 / 1.25 / 1.5 / 1.75 / 2 seconds
- Spell Flux
- Added a 1% mana ratio
- Missile speed reduced
- Bounce radius increased to 400 from 375
- Now prioritizes enemy champions over Ryze
- Mana cost adjusted to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140
- Desperate Power
- Passive mana component removed
- Active now adds 35 / 45 / 55 movement speed
- Base Health increased to 487 from 448
- Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended
- Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0
- Starcall
- Duration of Magic Resist reduction decreased to 5 seconds from 8
- Mana cost increased at later ranks to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60
- Infuse will no longer target allied minions
- Astral Blessing armor bonus adjusted to 25 / 45 / 65 / 85 / 105 from 25 / 50 / 75 / 100 / 125
- Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
- Base armor increased to 20.5 from 18.5
- Now gains 1.25 Magic Resist per level
- Turtle Stance shield reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220
- Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5
- Hungering Strike damage reduced to 8 / 10 / 12 / 14 / 16% from 8 / 11 / 14 / 17 / 20%
- Fixed a bug where Ziggs' passive would not trigger when silenced.
- Zilean can no longer level up Rewind at level 1
General Changes
- Turret base damage decreased but armor penetration and damage to minions increased
- Improved particle scaling on larger characters like Dragon and Baron Nashor
- Champion skin names will now be displayed on the load screen
- New option added: Show All Chat
- Cross-team chat in all games is now hidden by default
- Cross-team chat in spectated games will also be hidden by default
- If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
- Fixed a crash that would occur when attempting to maximize the window while loading into the game
- Selected unit outlines are now improved to be less pixelated
- "Surrender Vote Failed" message no longer appears to the enemy team
- Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions
Item Changes
- Deathfire Grasp
- Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2,600 from 2,610)
- Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 mana regen per 5, and 15% Cooldown Reduction
- Increased cast range to 750 from 650
- Active base damage changed to 25% (+4% per 100 AP) of the target's current Health from 30% (+3.5% per 100 AP)
- Fiendish Codex cost reduced to 1,125 from 1,245
- Morello's Evil Tome
- Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2,330 from 2,350)
- Now has Grievous Wounds active
- Sunfire Cape aura damage increased to 40 from 35
- Will of the Ancients
- Now builds out of Blasting Wand and Hextech Revolver
- Total cost increased to 2,500 from 2,100, combine cost reduced to 440 from 465
- Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
- Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration
Summoner Spell Changes
- Fixed a bug where Teleport could be used after being affected by Crowd Control effects
- Fixed a bug where casting Cleanse could interrupt Teleport
- Summoner Heal base value reduced to 100 from 145
- Summoner Ignite and Summoner Promote now break stealth when cast
Co-op vs. AI Changes
- Changed Soraka Bot's Wish logic to help all allies instead of just those near her
- Changed logic for Master Yi Bot's use of Meditate
- Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
- Fixed a bug where Caitlyn Bot did not learn all of her skills
|