Patch Notes v1.0.0.133
New Content
- Major Ziggs
- Mad Scientist Ziggs
- Scarlet Hammer Poppy
- Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
- Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
- Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
- Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
- Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
PVP.net v1.53
- Co-op versus AI aka "Rise of the Bot Army"
- You can now queue to play against a much wider roster of Champions in Co-op versus AI
- Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift
- The 3-game per day rewards limitation for Level 30 Summoners has been removed
- The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
- Summoner level 1-9
- Beginner: 100%
- Intermediate: 100%
- Summoner level 10-19
- Beginner: 85% (was 75%)
- Intermediate: 100%
- Summoner level 20-29
- Beginner: 70% (was 50%)
- Intermediate: 90% (was 100%)
- Summoner level 30
- Beginner: 55% (was 25%)
- Intermediate: 80% (was 75%)
- Summoner level 1-9
- View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!
Champion Changes
- Fixed a bug where Triumphant Roar was not granting assists
- Fixed a bug where Despair was dealing less damage with Ability Power than intended
- Base health increased to 474 from 438
- Base armor increased to 14.9 from 12.7
- Mana per level increased to 35 from 27
- Volley cooldown reduced to 16 / 13 / 10 / 7 / 4 from 20 / 16 / 12 / 8 / 4
- Enchanted Crystal Arrow now grants vision while in flight.
- Fixed a bug where Headshot did not trigger while Taunted or Silenced
- Fixed a bug where Feast would fail to kill shielded targets
- Trueshot Barrage now grants vision while in flight.
- Fixed a bug where Ezreal would lose his run animation after 390 movement speed
- Fixed a bug where Barrel Roll immediately detonated when Gragas died
- Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport)
- Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died
- Mana regen per level increased to 0.7 per 5 seconds from 0.45
- Fixed a bug where Empower's cooldown was higher than stated at earlier ranks
- Counter Strike
- Dodge duration increased to 2 seconds from 1.5
- Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging
- Now can be activated again after 1 second to end the effect early
- Damage adjusted to 50 / 75 / 100 / 125 / 150 (+0.5 bonus attack damage) from 40 / 70 / 100 / 130 / 160 (+0.8 bonus attack damage)
- Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10 / 15 / 20 / 25 / 30 bonus damage per dodge
- Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 22 / 20 / 18 / 16 / 14
- Grandmaster’s Might duration increased to 8 seconds from 6
- Flurry attack speed bonus reduced to 40% from 50%
- Sonic Wave missing health damage reduced to 8% from 10%
- Soul Shackles ability power ratio reduced to 0.7 from 0.8
- Fixed a bug where Soul Shackles would sometimes fizzle
- Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was
- Fixed a bug where Absolute Zero's slow did not grant assists
- Minor tweak to Rammus' dance to actually rotate around his center axis when on his back
- Fixed a bug where Glacial Prison did not detonate if Sejuani died
- Boomerang Blade
- Damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250
- Bonus attack damage ratio reduced to 1.0 from 1.1
- On The Hunt
- Movement speed bonus reduced to 20% from 25%
- Duration reduced to 10 from 15
- Fixed a bug where Power Chord did not trigger while Taunted or Silenced
- Fixed a bug where Swain had reduced mana regeneration while in Raven form
- Power Transfer missile speed increased to 2,000 from 1,400
- Gravity Field activation time reduced to 0.25 seconds from 0.5
- Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did
Items
- Emblem of Valor REMAKE
- Now made from Cloth Armor and Rejuvenation Bead
- +25 armor
- Unique Aura - Nearby allied champions gain 10 health regen per 5 seconds
- New Item - Locket of the Iron Solari (Legacy)
- Made from Emblem of Valor and Heart of Gold
- +300 health
- +35 armor
- Unique Aura - Nearby allied champions gain 15 health regen per 5 seconds
- Unique Active - Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
- Stark's Fervor has been changed and renamed to Zeke's Herald
- Now made from Dagger, Vampiric Scepter, and Kindlegem
- +250 health
- Unique Passive - +15% Cooldown Reduction
- Unique Aura - Grants nearby allied champions 12% Life Steal, 20% Attack Speed
- Will of the Ancients spell vamp reduced to 20% from 25%
Masteries
- Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance
General
- Added a new option, "Show Smartcast Ranges"
- Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area
- Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives
- Heal over time effects now show as health regen per 5 rather than discreet heals
- Summoner's Rift (Winter)
- Removed holiday decorations
- Fixed prop visibility/collision issues in bases
- Fixed particle glitching in river areas
- Changed lighting and terrain to improve visual clarity
|