Patch Notes v1.0.0.132
New Content
- Sabretusk Sejuani
- Darkrider Sejuani
- Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
- Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
- Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
- Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
- Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
PVP.net v1.52
- Ranked Teams
- Ranked Team roster size has been increased to a maximum of 9
- Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting
- Made it easier to invite members of your Ranked Team to a group chat
- Team Tags will now show up in more parts of the PVP.net and in game UI
- Team Game invites will now play a different sound to differentiate from normal invites
- Team Member status will now show up in the Team Profile screen so you can see who is online and available to play
- Cleaned up the Ranked Team creation process to be more clear
- Tweaked the Ranked Team matchmaking algorithm to be more accurate
- Spectator
- Fixed a bug where Spectators would sometimes get stuck at the loading screen
- Fixed a bug where the last few minutes of a spectated game get sped up
- General
- Summoner's Rift (Winter) has been removed from matchmaking
- Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list
- The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
- Text input focus stealing on new incoming IMs has been removed
- Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position
Champion Changes
- Orb of Deception mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80
- Spirit Rush cooldown increased to 90 / 80 / 70 seconds from 80 / 70 / 60
- Base attack speed increased to 0.625 from 0.595
- Attack speed per level increased to 2.8 from 2.5
- Magic resist per level increased to 1.25 from 0.75
- Burning Agony health cost reduced to 10 / 15 / 20 / 25 / 30 from 20 / 25 / 30 / 35 / 40
- Sadism ultimate cooldown reduced to 65 from 75
- Implemented the following changes to Chum the Waters which were in Ahri patch changelog, but not actually moved into the patch:
- Fixed a bug where Chum the Waters stopped working if Fizz died
- Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
- Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
- Added a 3-2-1 timer like Time Bomb
- No longer hits nontargetable units like Vladimir in Sanguine Pool
- Buckshot Mana cost increased to 60 / 70 / 80 / 90 / 100 from 60 / 65 / 70 / 75 / 80
- Collateral Damage
- Initial damage reduced to 250 / 350 / 450 from 250 / 375 / 500
- Explosion damage reduced to 140 / 250 / 360 from 140 / 275 / 400
- Cooldown increased to 100 / 90 / 80 from 80 / 70 / 60
- Mana per level increased to 40 from 30
- Golden Aegis mana cost reduced to 65 from 75
- Demacian Standard mana cost reduced to 55 from 60
Jax REMAKE
- Base health increased to 551 from 506
- Health per level increased to 88 from 83
- Armor per level increased to 3.5 from 3.2
- Added an animation to Jax's Joke
- Relentless Assault - Passive (Remade)
- Every time Jax attacks an enemy he gains 4-14% increased attack speed (stacks up to 6 times)
- Leap Strike
- Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds from 13 / 11 / 9 / 7 / 5
- Damage changed to 70 / 110 / 150 / 190 / 230 (+1.0 bonus attack damage)(+0.6 ability power) from 20 / 45 / 70 / 95 / 120 (+1.0 total attack damage)(+0.7 ability power)
- Empower
- Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 8 / 7 / 6 / 5
- Damage changed to 40 / 85 / 130 / 175 / 220 from 60 / 95 / 130 / 165 / 200
- Ability power ratio increased to 0.6 from 0.4
- Mana cost increased to 30 from 20
- Counter Strike (Remade)
- Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40 / 70 / 100 / 130 / 160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10 / 15 / 20 / 25 / 30 damage for each attack dodged.
- Grandmaster's Might (Remade)
- Passive - Every third consecutive attack deals an additional 100 / 160 / 220 (+0.7 ability power) magic damage.
- Active - Jax gains ability power equal to 25 / 45 / 65 (+ 20% of his ability power) and attack damage equal to 25 / 45 / 65 (+ 20% of his bonus attack damage) for 6 seconds.
- Base attack speed increased to 0.625 from 0.613
- Attack speed per level increased to 2.25 from 1.08
- Powerball
- Duration reduced to 7 seconds from 8
- Initial speed increased to 30% from 25%
- Defensive Ball Curl damage return reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60
- Base movement speed reduced to 320 from 325
- Base health regen reduced to 10.4 per 5 seconds from 12
- Health regen per level reduced to 0.9 per 5 seconds from 1
- Broken Wings base damage increased to 30 / 55 / 80 / 105 / 130 from 30 / 50 / 70 / 90 / 110
- Ki Burst base damage reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210
- Jack in the Boxes
- Duration lowered to 60 seconds from 90
- Now show their remaining duration (in seconds) in their mana bar
- Crystal Slash
- Mana cost adjusted to 20 / 22 / 24 / 26 / 28 from 15 at all levels
- Slow decreased to 20 / 25 / 30 / 35 / 40% from 25 / 30 / 35 / 40 / 45%
- Impale cooldown increased to 130 / 120 / 110 from 110 / 100 / 90
- Base attack damage lowered to 56 from 59.2
- Base health regen per 5 seconds reduced to 7.9 from 10.9
- Mocking Shout attack damage reduction lowered to 20 / 35 / 50 / 65 / 80 from 20 / 40 / 60 / 80 / 100
- Fury decay now begins after 5 seconds, as opposed to 8 second previously
- Base movement speed reduced to 300 from 305
- Night Hunter movement speed reduced to 30 from 40
- Tumble bonus damage reduced to 30 / 35 / 40 / 45 / 50% from 40 / 45 / 50 / 55 / 60%
- Final Hour Tumble stealth duration reduced to 1 second from 1.5
- Fixed a bug where killing a unit with Baleful Strike would not create the particle effect
- Transfusion cooldown reduced to 10 / 8.5 / 7 / 5.5 / 4 seconds from 12 / 10 / 8 / 6 / 4
- Crimson Pact ability power to health conversion reduced to 1.4 from 1.8
- Hemoplague no longer costs 15% of your current health and is now no cost to cast
- Tides of blood health cost ramp up reduced to 25% from 50%
- Base armor increased to 20 from 17.5
- Rolling Thunder
- Damage increased to 30 / 60 / 90 / 120 / 150 from 25 / 50 / 75 / 100 / 125
- Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.
- Fixed a bug where Rolling Thunder's attack would sometimes cancel against fast moving targets
- Frenzy bonus health to damage ratio reduced to 15% from 18%
- Majestic Roar damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 95 / 130 / 165 / 200
- Chosen of the Storm (Passive) cooldown no longer resets on death
- Hunter's Call cooldown reduced to 24 / 22 / 20 / 18 / 16 seconds from 30 / 27 / 24 / 21 / 18
- Fixed a bug where Mage Chains could sometimes stun the target for 2 seconds instead of 1.5
Items
- Ionic Spark is now purchasable on Summoner's Rift and Twisted Treeline
- Nashor's Tooth
- Total cost reduced to 2,735 from 2,885
- Ability Power increased to 65 from 55
- Ninja Tabi
- Dodge has been removed
- New UNIQUE Passive - Reduces the damage taken from non-turret basic attacks by 10%
- Stinger total cost reduced to 1,090 from 1,140
- Sword of the Divine has been removed
Summoner Spells
- Surge cooldown reduced to 180 seconds from 220
General
- Colorblind Mode
- New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
- Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox)
- Blessing of the Lizard Elder no longer triggers on spell damage
- Updated several Champions recommended items
Art
- Champions
- Guqin Sona model scale normalized to better match her other skins
- Splash and Loading Screen Updates
- Classic Alistar
- Classic Fiddlesticks
- Classic Galio
- Classic Janna (minor artifact fixes)
- Classic Malzahar
- Unchained Alistar (minor artifact fixes)
- Bird of Prey Anivia
- Team Spirit Anivia
- Corporate Mundo
- Bandito Fiddlesticks
- Piltover Customs Heimerdinger
- PAX Jax
- Angler Jax
- Shadow Prince Malzahar
- Vizier Malzahar
- Assassin Master Yi
- Yellow Jacket Shen
- Silent Night Sona
- White Mage Veigar
|