Patch Notes v1.0.0.121
New Content
- Defender Leona
- Valkyrie Leona
- Harbinger Kassadin
- Ravager Nocturne
Leona, the Radiant Dawn
- Sunlight (Passive) - Leona's abilities mark the target with sunlight. Allied champions that damage marked targets deal additional damage and consume the mark.
- Shield of Daybreak - Leona charges her shield with the power of the sun causing her next melee attack to deal additional damage and briefly stun the target.
- Eclipse - Leona raises her shield granting her additional Armor and Magic Resistance for 3 seconds. When the effect ends she deals area of effect damage and increases the duration of the defensive bonuses by 3 seconds if she damages an enemy.
- Zenith Blade - Leona throws a blade of sunlight that deals damage to all enemies in a line. Leona teleports to the last enemy champion hit by this attack.
- Solar Flare (Ultimate) - After a brief delay, Leona calls down a beam of solar energy dealing damage and slowing enemies. Enemies in the center of the beam are stunned instead of slowed.
PVP.net v1.38.38
- Updated the filter on summoner name creation and change
- Fixed a bug with multiple error pop-ups appearing in PVP.net
- Updated Custom Game Lobby interface
- Added default game names to Custom Game creation.
- Custom Games now have a "Quit" button in Champion Select. Players will no longer have to log back into * PVP.net to cancel a custom game in Champion Select.
- Removed warnings for leaving Battle Training during Champion Select
- Updated Champion filters in the Summoner Profile
- Fixed a bug where the incorrect Mastery Page name was being displayed when viewing another Summoner's profile
- Fixed a bug that could cause you to overwrite your own Mastery Pages
- Fixed a bug with viewing other players' Rune Pages
- Added multiple rune purchases to the store. Players can now use the "+" and "-" signs to choose how many runes of a certain type to buy, up to 9
- Multiple bug-fixes for the PVP.net store
- Updated matchmaking to make level 30s matching with non-30s rarer
Champion Changes
- If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving
- Headbutt ability power ratio reduced to 0.7 from 0.8
- Pulverize ability power ratio reduced to 0.5 from 0.6
- Triumphant Roar ability power ratio reduced to 0.2 from 0.4
- Enchanted Crystal Arrow
- Cooldown increased to 100 / 90 / 80 seconds from 75 at all levels
- Slow duration no longer scales with level and now slows for 3 seconds at all levels
- Rocket Grab now has a proper animation
- Fixed a bug where Pyroclasm could instant-kill enemies under some circumstances
- Tuned Ezreal's autoattack frames to be more responsive
- Trueshot Barrage cooldown reduced to 80 seconds from 100
- Essence Flux mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110
- Fixed a bug where Dark Wind could instant-kill people under some circumstances
- Grog-Soaked Blade max stacks reduced to 4 from 5
- Bladesurge mana cost changed to 60 / 65 / 70 / 75 / 80 from 70 at all levels
- Transcendent Blades damage reduced to 80 / 120 / 160 from 85 / 135 / 185
- Demacian Standard
- Cooldown reduced to 13 seconds from 12
- Damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260
- Dragon Strike damage reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270
- Leap Strike can now target wards again, but will reveal wards to enemies when used in this manner
- Shunpo can now target wards again, but will reveal wards in enemies when used in this manner
- Fixed a bug where Void Ooze was not flagged as an area-of-effect spell
- Updated Kog'Maw's autoattack frame to be more responsive
- Updated Caustic Spittle's attack frame to be more responsive
- Bio-Arcane Barrage
- Updated attack frame to be more responsive
- Cooldown increased to 17 seconds from 15
- Duration increased to 10 seconds from 6
- Living Artillery drop time reduced slightly to increase consistency (Overall slightly faster)
- Safeguard can now target wards again, but will now reveal wards to enemies when used in this manner
- Fixed a bug where Nether Grasp would sometimes only deal 4 ticks of damage instead of 5
- Flamespitter
- Damage adjusted to 30 / 60 / 90 / 120 / 150 from 40 / 65 / 90 / 115 / 140
- Ability power ratio reduced to 0.45 from 0.5
- Overload base damage increased to 40 / 65 / 90 / 115 / 140 from 30 / 55 / 80 / 105 / 130
- Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions
- Hungering Strike now heals for 80% of damage dealt, down from 100%
- Omen of War
- Fixed a bug where the Spectral Ghoul would not spawn if Yorick was silenced
- Omen of Pestilence
- Increased the cast range by 50
- Improved the consistency of the AoE slow by increasing the radius and rate of application
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 form 50 / 55 / 60 / 65 / 70
- Omen of Famine
- Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 60 / 65 / 70 / 75 / 80
- Omen of Death
- Updated the visual of Reanimated Champions to better show when a Champion has revived
- Removed the health decay on the Revenant and Reanimated pets
- Fixed a bug with the interaction between Chronoshift and Revenants
- Fixed a bug with Heimerdinger's turrets and the Reanimated state
- Unholy Symbiosis
- Yorick now takes 5% reduced damage for each summon that is active
- Increased the attack damage and health of ghouls to 35% from 30% of Yorick's attack damage and health
- Ghouls
- Ghouls are now immune to slows
- Ghouls take 50% reduced damage from AoE abilities
- Mana per level increased to 35 from 30
- Health per level increased to 85 from 80
- Armor per level increased to 3.6 from 3
- Base Movement speed increased to 320 from 315
- Slightly increased his base Attack Speed
Items
- Rabadon's Deathcap base ability power reduced to 140 from 155
General
- Fixed areas in brush that did not correctly hide units
- Teleporting to a ward will now reveal the ward to enemies for a few seconds
- Locally jumping to a ward will now destealth the ward for 2 seconds
- Added a minimap range indicators for long range (non-global) spells such as Nocturne's Paranoia and Ashe's Hawkshot
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