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Patch Notes v1.0.0.120

New Content

  • Executioner Mundo
  • Commando Lux
  • Pentakill Yorick
  • Undertaker Yorick


YorickSquareYorick, the Gravedigger

  • Unholy Covenant (Passive) - Yorick’s attacks deal more damage for each summon that is active. Meanwhile, Yorick’s ghouls deal some percent of Yorick’s Attack Damage and have some percent of his total health.
  • Omen of War - Yorick’s next attack will deal bonus physical damage and summon a Spectral Ghoul that deals additional damage and moves faster than Yorick’s other ghouls. While the Spectral Ghoul is alive, Yorick moves faster as well.
  • Omen of Pestilence - Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing damage and slowing nearby enemies. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed.
  • Omen of Famine - Yorick steals life from his target and summons a Ravenous Ghoul that heals Yorick for the damage it deals.
  • Omen of Death (Ultimate) - Yorick conjures a revenant in the image of one of his allies. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them and give them time to enact vengeance.

Champion Changes

AnnieSquareAnnie

  • Fixed a bug where Molten Shield wouldn't trigger if the damage was shielded

BlitzcrankSquareBlitzcrank

  • When Blitzcrank grabs a champion with Rocket Grab, he will now attempt to attack them as well

Cho'GathSquareCho'Gath

  • Feast will now correctly show a particle on an enemy target when they can be killed by it

EvelynnSquareEvelynn

  • Hate Spike missile speed increased
  • Shadow Walk now applies a 3 second 30 / 35 / 40 / 45 / 50% slow instead of a stun
  • Malice and Spite
    • Passive heal reduced to 150 / 225 / 300 form 350 / 500 / 650
    • Attack speed bonus reduced to 25 / 50 / 75% from 50 / 75 / 100%

FiddlesticksSquareFiddlesticks

  • Drain
    • Range increased to 475 from 450
    • Heal is no longer reduced if the damage is shielded
  • Dark Wind damage increased to 65 /90 / 115 / 140 / 165 from 65 / 85 / 105 / 125 / 145
  • Crowstorm
    • Ability power ratio increased to 0.45 from 0.4
    • Channel duration reduced to 1.5 seconds from 2

GalioSquareGalio

  • Idol of Durand will now correctly increase its damage when the damage taken is shielded

GangplankSquareGangplank

  • Grog-Soaked Blade
    • No longer reduces healing and regeneration, but now slows movement speed by 7%
    • Now stacks up to 5 times, but duration reduced to 3 seconds from 10
    • Damage changed to 4-21 from 5-19
  • Parrrley
    • Fixed a bug where Parrley could sometimes restore gold to other players
    • Now applies Grog-Soaked Blade
  • Raise Morale duration increased to 7 seconds from 6
  • Cannon Barrage damage increased to 75 / 120 / 165 form 65 / 110 / 155

GarenSquareGaren

  • Perseverance
    • Fixed a bug where Perseverance could sometimes activate immediately after taking damage
    • Now marks Garen as being in combat even if the damage is shielded
    • Now shows the particle on Garen even if at 100% health

HeimerdingerSquareHeimerdinger

  • Fixed a bug where his turrets would not assist him if the damage from an enemy champion was shielded
  • H-28G Evolution Turret mana cost reduced to 70 / 80 / 90 / 100 / 110 from 120 / 125 / 130 / 135 / 140

IreliaSquareIrelia

  • Transcendent Blades
    • Now heals Irelia based on the actual damage dealt (instead of a percentage of the raw damage dealt), but the heal is not reduced if the damage is shielded
    • Heal versus Champions increased to 25% from 20%

JannaSquareJanna

  • Tailwind now deactivates while dead

Jarvan IVSquareJarvan IV

  • Demacian Standard
    • Armor reduced to 10 / 13 / 16 / 19 / 22 from 10 / 14 / 18 / 22 / 26
    • Attack speed reduced to 10 / 13 / 16 / 19 / 22% form 10 / 14 / 18 / 22 / 26%
  • Martial Cadence damage reduced to 8% from 10%

JaxSquareJax

  • Leap Strike attack damage ratio reduced to 0.7 from 1.0

LeBlancSquareLeBlanc

  • Fixed a bug where her clone would be permanently disabled if disabled when it spawns

KassadinSquareKassadin

  • Nether Blade
    • Passive mana restore increased at earlier ranks to 8 / 11 / 14 / 17 / 20 from 4 / 8 / 12 / 16 / 20
    • Active changed to 20 / 30 / 40 / 50 / 60 (+0.15 ability power) bonus magic damage dealt on hit instead of 7 / 15 / 25 / 38 / 50 armor penetration

MalzaharSquareMalzahar

  • Null Zone
    • Damage reduced to 4 / 5 / 6 / 7 / 8% from 5 / 6 / 7 / 8 / 9%
    • Ability power ratio reduced to 1% per 100 ability power from 1% per 80 ability power
    • Cooldown reduced to 14 seconds from 16
  • Nether Grasp's ability power ratio reduced to 1.3 from 1.5

Miss FortuneSquareMiss Fortune

  • Damage that is absorbed by a shield now properly removes Strut

MordekaiserSquareMordekaiser

  • Iron Man's shield generation is no longer reduced if the damage done is shielded
  • Fixed a bug where Children of the Grave could steal enemy passive abilities permanently

MorganaSquareMorgana

  • Black Shield magic damage absorbed adjusted to 95 / 160 / 225 / 290 / 355 from 100 / 150 / 200 / 250 / 300

NidaleeSquareNidalee

  • Javelin Toss and Bushwhck will no longer target the wrong location when cast immediately after transforming back to human form

NunuSquareNunu

  • Consume damage reduced at earlier ranks to 400 / 525 / 650 / 775 / 900 from 500 / 600 / 700 / 800 / 900
  • Ice Blast slow reduced at earlier ranks to 20 / 30 / 40 / 50 / 60% from 40 / 45 / 50 / 55 / 60%

OriannaSquareOrianna

  • Clockwork Windup
    • Fixed a display error on the tooltip
    • Fixed a bug which was causing it to add less damage than intended
  • Fixed a bug with Command: Protect that was causing the shield particle to not display
  • Fixed several interactions with cones or unusual movement types

PoppySquarePoppy

  • When Poppy Heroic Charges into a champion, she will not attempt to attack the target immediately afterward

RammusSquareRammus

  • Fixed a bug where Defensive Ball Curl had an ability power ratio

RenektonSquareRenekton

  • Cull the Meek's heal is no longer reduced if the damage is shielded
  • Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat

RumbleSquareRumble

  • The Equalizer
    • Burning damage reduced to 100 / 140 / 180 from 120 / 160 / 200
    • Burning damage ability power ratio reduced to 0.2 from 0.25
    • Cooldown increased to 105 / 90 / 75 from 90 / 75 / 60

ShacoSquareShaco

  • Hallucinate clone now correctly benefits from critical strikes
  • Fixed the dance animation to loop properly

SionSquareSion

  • Cannibalism is no longer reduced if the damage is shielded

SonaSquareSona

  • Fixed a bug where shields and Ignite could sometimes cause her spell sounds to get cut off early

SwainSquareSwain

  • Ravenous Flock now heals Swain for 50% of the actual damage he deals (instead of 50% of the raw damage he deals), but the heal is not reduced if the damage is shielded

TeemoSquareTeemo

  • Move Quick is now removed even if the damage is shielded

TristanaSquareTristana

  • Fixed a bug where Rocket Jump's cooldown reset could fail if Tristana's damage output was fully absorbed by a shield

TryndamereSquareTryndamere

  • Fixed a bug where Undying Rage improperly showed "Endless Rage!" to represent damage being prevented

Twisted FateSquareTwisted Fate

  • Blue Card mana restore is no longer reduced if the damage is shielded
  • Loaded Dice now deactivates while Twisted Fate is dead
  • Fixed a bug with Gate where activating Zhonya's Hourglass during the channel time would not interrupt it

UdyrSquareUdyr

  • Mana cost of shifting decreased to 55 / 50 / 45 / 40 / 35 from 75 / 65 / 55 / 45 / 35
  • Turtle Stance now heals Udyr based upon the actual damage dealt (instead of the raw damage dealt), but the heal is not reduced if the damage is shielded
  • Phoenix Stance's activation damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 18 / 26 / 34 / 42

UrgotSquareUrgot

  • Terror Capactior
  • Fixed a bug where when attacking a champion, it was slowing for less than the tooltip stated
  • Fixed a bug where when using Acid Hunter with Terror Capacitor, it was slowing based upon Acid Hunter's rank rather than Terror Capacitor (but for the correct 20 / 25 / 30 / 35 / 40%)

VayneSquareVayne

  • Silver-Tipped Bolts will no longer interact with spell shields
  • Tumble bonus damage reduced to 40 / 45 / 50 / 55 /60% from 55 / 60 / 65 / 70 / 75%
  • Condemn damage reduced to 45 / 80 / 115 / 150 / 185 form 50 / 90 / 130 / 170 / 210
  • Final Hour
    • Movement speed bonus now triples instead of quadruples
    • Attack damage reduced to 25 / 40 / 55 from 35 / 55 / 75

VladimirSquareVladimir

  • Transfusion
    • Cooldown adjusted to 12 / 10 / 8 / 6 / 4 seconds from 12 / 10 / 8 / 6 / 3
    • Damage adjusted to 90 / 125 / 160 / 195 / 230 from 70 / 115 / 160/ 205 / 250

WarwickSquareWarwick

  • Hungering Strike's heal is no longer reduced if the damage is shielded

Xin ZhaoSquareXin Zhao

  • Crescent Sweep
    • Percent health damage reduced to 15% from 20%
    • Bonus armor and magic resist per champion hit reduced to 5 / 8 / 11 from 7 / 10 / 13

Items

General

  • Fixed a bug where minions were playing their particles multiple times when attacking
  • Updated tooltips for many Champions
  • Lifesteal and spell vamp are no longer reduced if the damage done is shielded
  • Healing reductions now reduce lifesteal and spell vamp
  • Spirit Visage now increases your lifesteal and spell vamp
  • Maximum gold for killing a player on a long kill streak reduced to 500 gold from 1000
  • Minimum gold for killing a player on a long death streak reduced to 15 gold from 90 gold
  • Gold rewards for kills where the target is on a 3 kill or 3 death streak or less should give comparable amounts or even more gold than before
  • Experience granted for kills is now determined by the dying champion's level. Killing champions higher level than you will now grant more experience while killing champions lower level than you will now grant less experience. Killing equal level champions is unaffected
  • Wards and Teemo's mushrooms are no longer targetable/manipulated by spells (except Summoner Teleport). This means, for example, that wards will no longer be able to block RammusSquareRammus' Powerball, Mushrooms will not block skillshots, and JaxSquareJax is no longer able to Leapstrike onto a ward


Note: Zilean's passive already deactivated while dead.

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