Patch Notes v1.0.0.113
New Content
- Frozen Terror Nocturne
- Void Nocturne
- Leprechaun Veigar
- Battle Regalia Poppy
Nocturne, the Eternal Nightmare
- Umbra Blades (Passive) - Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.
- Duskbringer - Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
- Shroud of Darkness - Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
- Unspeakable Horror - octurne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
- Paranoia (Ultimate) - Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
PVP.net v1.31.27
- Made several usability improvements to the Join Custom Game screen
- Private games are now hidden by default. There's a new checkbox to show them
- Made improvements to the Login Queue UI
- Login Music checkbox now saves correctly between sessions
- The player list in the end of game screen will now correctly always show all of your teammates
- The "View Profile" button in personal messages now works correctly
- Fixed several bugs with viewing runepages when a match is found that was causing bad behavior
Champion Changes
- Adjusted Twin Disciplines to trigger at 9.5 damage and 19.5 ability power to account for rounding
- Glacial Storm mana cost reduced to 75 at all levels from 75 / 125 / 175
- Updated all of Anivia's animations to be less frigid
- Headshot now requires 8 / 7 / 6 attacks to trigger at level 1 / 7 / 13 respectively from 8 attacks at all levels
- Feral Scream damage reduced to 75 / 125 / 175 / 225 / 275 from 80 / 130 / 180 / 240 / 300
- Vorpal Spikes
- Damage increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60
- Ability power ratio increased to 0.3 from 0.2
- Feast
- Damage reduced to 300 / 475 / 650 from 300 / 550 / 800
- Ability power ratio increased to 0.7 from 0.5
- Carnivore mana received on kill has been reduced by 50%
- Base health reduced to 520 from 550
- Base armor reduced to 19 from 21
- Fixed a bug where Hate Spike tooltip showed the damage incorrectly at earlier ranks
- Righteous Gust mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100
- Barrel Roll damage reduced to 85 / 135 / 185 / 235 / 285 from 100 / 150 / 200 / 250 / 300
- Drunken Rage mana restored while channeling reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 /70 / 85 / 100
- Equilibrium Strike
- Damage reduced to 80 / 130 / 180 / 230 / 280 fro m80 / 135 / 190 / 245 / 300
- Cooldown reduced to 8 seconds from 9
- Ability power ratio reduced to 0.5 from 1.0
- Transcendent Blades damage reduced to 85 / 135 / 185 from 90 / 140 / 190
- Base health reduced to 515 from 575
- Movement speed reduced to 320 from 330
- Golden Aegis' PVP.net description no longer states it triggers automatically
- Force Pulse
- Damage reduced to 60 / 115 / 170 / 225 / 280 from 60 / 120 / 180 / 240 / 300
- Cooldown increased to 6 seconds from 5
- Ability power ratio reduced to 0.7 from 0.8
- Riftwalk ability power ratio increased to 0.5 form 0.4
- Void Stone damage reduction reduced to 10% from 15%
- Prismatic Barrier shield incresed to 60 / 85 / 110 / 135 / 160 from 50 / 75 / 100 / 125 / 150
- Finales Funkeln ability power ratio reduced to 0.75 from 0.85
- Granite Shield reactivation time increased to 12 seconds from 8
- Ground Slam bonus damage based on armor decreased to 50% from 70%
- Arcane Smash damage increased to 70 / 115 / 160 / 205 / 250 from 50 / 95 / 140 / 185 / 230
- Twisted Advance damage increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200
- Sapling Toss lifetime increased to 35 seconds from 24
- Vengeful Maelstrom
- Casting delay reduced by 50%
- Initial mana cost changed to 75 at all levels from 75 / 125 / 175
- Continual mana cost changed to 30 at all levels from 30 / 35 / 40 per second
- Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended
- Armor per level decreased to 3.5 from 4.2
- Death's Caress damage and shield reduced to 100 / 150 / 200 / 250 / 300 from 110 / 160 / 210 / 260 / 310
- Base health reduced to 507 from 577
- Base health regeneration decreased to 1.58 per 5 seconds from 1.62
- Health regeneration per level reduced to 0.19 from 0.2
- Fixed a bug where Flet of Foot had stopped working
- Power Chord now deals 14 damage +9 x lvl (from 24 + 12x bonus magic damage) in bonus magic and a bonus effect depending on Sona's last song played
- Hymn of Valor
- Base damage reduced to 50 / 100 / 150 / 200 / 250 from 60 / 110 / 160 / 210 / 260
- Ability power ratio increased to 0.7 from 0.5
- Mana cost changed to 75 at all levels from 65 / 70 / 75 / 80 / 85
- Power Chord - Stacatto - deals double power chord damage
- Aria of Perseverance
- Base heal increased to 35 / 70 / 105 / 140 / 175 from 30 / 55 / 80 / 105 / 130
- Ability power ratio reduced to 0.35 from 0.5
- Mana cost normalized to 75 at all levels from 65 / 70 / 75 / 80 / 85
- Power Chord - Diminuendo - Debuffs the target to deal 20% less damage for 3 seconds
- Song of Celerity
- Mana cost changed to 75 at all levels from 65 / 70 / 75 / 80 / 85
- Power Chord - Tempo - Slows the target by 25% for 2 seconds
- Crescendo
- Cooldown decreased to 140 / 120 / 100 from 170 / 150 / 130
- Ability power ratio increased to 0.8 from 0.7
- Added a funky new dance for Veigar - rock on!
- Time Bomb
- Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120
- Base damage reduced to 90 / 145 / 200 / 260 / 320 from 100 / 155 / 210 / 270 / 330
- Chrono Shift
- Base revive increased to 600 / 850 / 1,100 from 500 / 750 / 1,000
- Ability power ratio reduced to 2 from 3
- Buff duration reduced to 7 seconds from 10
Items
- Banshee's Veil refresh time increased to 45 seconds from 30
- Doran's Blade
- Fixed a bug where it was providing an unintended effect
- Damage increased to 10 from 9
General
- Experience
- When more than 1 champion is sharing experience, 10% extra experience is split among all targets
- Two champions each gain 55%, up from 50%
- Three champions each gain 36.7%, up from 33.3%
- Four champions each gain 27.5%, up from 25%
- Five champions each gain 22%, up from 20%
- Death timers increased slightly for levels 4-17
- Minions
- Cannon and super minion turret resistance returned to 50% from 65%
- Minions now deal 50% damage to turrets from 60%
- Cannon minions now start spawning every other wave after every 35 minutes, increased from 20
- Effects that prevent you from dying will now always occur in a set order
- Undying Rage
- Chronoshift
- Guardian Angel
- Rebirth
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