Patch Notes v1.0.0.103
The Harrowing
- Limited Edition Holiday Runes
- Some sinfully sweet editions of your favorite in-game consumables
- Frighteningly festive costumes for your minions
- A sinister overhaul of Summoner's Rift featuring a more nocturnal motif
- A terrifying new login to get you in the mood
- Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!
New Content
- Spellthief Lux
- Sorceress Lux
- Zombie Ryze
- Kitty Cat Katarina
- Pumkinhead Fiddlesticks
- Nosferatu Vladimir
- Lollipoppy
- Mundo Mundo
Lux, the Lady of Luminosity
- Illumination (Passive) - Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.
- Light Binding - Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
- Prismatic Barrier - Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
- Lucent Singularity - Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
- Finales Funkln (Ultimate) - After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
PVP.net v1.21.16
- The Store and the Journal of Justice will now glow when there is new content available
- Fixed a bug where Ranked Games were showing up as Normal Games in the Match History
- Fixed a bug with the Ticker where new messages would not show up properly on login
- Fixed a bug with the Ticker where it would show up when no message was posted
- Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished
- Fixed a bug where users could not remove a private chat once it had been opened
- Fixed a network issue that was causing some performance related issues in PVP.net
- Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room
Champion Changes
- Health per level increased to 70 from 65
- Base damage increased to 48 from 45
- Bandage Toss cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10
- Curse of the Sad Mummy duration reduced to 2 seconds from 2.5
- Mana per level increased to 40 from 36
- Static Field
- Cooldown reduced to 30 seconds from 40
- No longer targets stealthed units
- Overdrive
- Cooldown reduced to 15 from 20
- Mana cost reduced to 75 from 90
- Now reduces movement speed by 75 instead of 25%, which also fixes an edge case bug
- Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated
- Rupture
- Cooldown reduced to 9 seconds form 10
- Mana cost changed to 90 at all levels from 80 / 90 / 100 / 110 / 120
- Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Crystal Scepter or Hextech Revolver
- Gatling Gun mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120
- Phosphorous Bomb mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130
- Determined Killer (Passive) tooltip clarified to explain it does not work on neutral minions
- Shadow Walk
- Fixed a bug where you could stun towers
- Fixed a bug where autoattacking would break stealth even if the attack was canceled
- Ravage no longer has back facing requirement in order to gain the extra effect
- Malice and Spite
- Lifegain changed to a flat 350 / 500 / 650 upon kill or assist
- Active now has a 90 second cooldown and refreshes whenever an enemy champion dies
- Base health increased to 500 from 475
- Health per level increased to 86 from 76
- Mana regen per level increased to 0.4 from 0.25
- Base mana regen increased to 5.0 from 3.85
- Additional note: These changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design
- Essence Flux ability power ratio increased to 0.7 from 0.6
- Trueshot Barrage ability power ratio increased to 0.8 from 0.7
- Drain
- Cooldown reduced to 10 seconds from 12
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160
- Dark Wind cooldown reduced to 14 seconds from 15
- Righteous Gust mana cost increased to 80 / 85 / 90 / 95 / 100 from 70 / 75 / 80 / 85 / 90
- Resolute Smite mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80
- Idol of Durand
- Mana cost increased to 100 / 150 / 200 from 100 / 145 / 190
- Duration reduced to 2 seconds from 2.5
- Judgement can no longer damage invisible minions or objects like wards
- Barrel Roll
- Cooldown reduced to 11 / 10 / 9 / 8 / 7 from 12 / 11 / 10 / 9 / 8
- Now slows attack speed by 20 / 25 / 30 / 35 / 40%
- Drunken Rage cooldown reduced to 25 seconds from 30
- Body Slam cooldown increased to 7 seconds from 6
- Explosive Cask no longer slows attack speeds
- Equipment Mastery tooltip updated to show health gained from each source dynamically
- Leap Strike
- Cast time reduced by 20%
- Travel speed increased by 20%
- Ability power ratio reduced to 0.7 from 0.8
- Empower
- Now only deals damage to a single target rather than to an area of effect
- Now reset Jax's autoattack timer when cast
- Damage increased to 75 / 110 / 145 / 180 / 215 from 40 / 60 / 80 / 100 / 120
- Ability power and damage ratios increased to 0.4 from 0.2
- Mana cost reduced to 20 from 35
- Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 5 at all levels
- Tooltip corrected to accurately state it deals magic damage
- Fixed bugs where it incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike
- Counter Strike damage incresaed to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160
- Relentless Assault
- New active - Grants 20 / 35 / 50 + Jax's dodge percent in bonus magic resistance for 5 / 6.5 / 8 seconds upon activation. Cost 80 mana. Cooldown of 60 seconds at all levels.
- Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefiting from
- Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault
- Recommended items updated
- Lay Waste mana cost reduced to 20 / 26 / 32 / 38 / 44 from 20 / 28 / 36 / 44 / 52
- Wall of Pain cooldown reduced to 18 seconds from 22
- Death Defied (Passive) now allows all spells to be free to cast while defying death
- Fixed several usability bugs with Death Defied
- Nether Blade cooldown reduced to 12 seconds from 15
- Death Lotus now fires blades at three targets at all levels
- Fixed several bugs with Icathian Surprise to be more consistent
- Seismic Shard cooldown reduced to 8 seconds from 10
- Unstoppable Force cooldown reduced to 130 / 115 / 100 from 140 / 125 / 110
- Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did
- Nether Grasp range reduced to 700 from 750
- Call of the Void mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130
- Null Zone mana cost changed to 90 / 100 / 110 / 120 / 130 from 80 / 95 / 110 / 125 / 140
- Bullet Time
- Range reduced to 1,400 from 1,500
- Scaling reduced to 40% of damage per shot from 45%
- Strut maximum movement speed bonus reduced to 70 from 80
- Double Up bounce range reduced to 500 from 575
- Dark Binding hitbox size reduced
- Black Shield ability power ratio reduced to 0.8 from 1.0
- Soul Shackles
- Ability power ratio reduced to 0.9 form 1.0
- Damage reduced to 175 / 250 / 325 from 175 / 250 / 350
- Siphoning Strike now resets autoattacks
- Base damage increased to 53 from 50
- Devastating Blow now resets autoattacks
- Movement speed increased to 310 from 305
- Base mana regen incresed to 4.5 from 3.75
- Powerball cooldown reduced to 10 seconds from 11
- Defensive Ball Curl
- Cooldown reduced to 14 seconds from 15
- Now scales on 10% of Rammus' total armor
- Puncturing Taunt
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 50 / 65 / 80 / 95 / 110
- Fixed several bugs to make it more responsive
- Jack in the Box
- Cast range reduced to 400 from 500
- Can no longer be cast inside walls
- Magic resistance reduced to 30 from 35
- Base health increased to 448 from 429
- Health per level increased to 82 from 78
- Mega Adhesive mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120
- Fling cooldown reduced to 10 seconds from 11.5
- Insanity Potion
- Cooldown reduced to 100 seconds form 120
- No longer has a cast time or animation
- Death's Caress
- No longer has a cast animation
- Shield reduced to 110 / 160 / 210 / 260 / 310 from 120 / 170 / 220 / 270 / 320
- On the Hunt
- Attack speed bonus incresaed to 30 / 60 / 90% from 25 / 45 / 65%
- Now provides 1/3 of the attack speed bonus to allies
- Spell Shield
- Mana return increased to 150 from 125
- Cooldown reduced to 22 / 19 / 16 / 13 / 10 seconds from 28 / 24 / 20 / 16 / 12
- Decrepify
- Ability power ratio increased to 0.9 from 0.75
- Fixed a bug where it would slow through Highlander or Ragnarok
- Fixed a bug where the damage portion sometimes would not stop after leaving the area
- Nevermove ability power ratio increased to 0.7 from 0.5
- Torment
- Damage increased to 75 / 115 / 155 / 195 / 235 from 72 / 110 / 148 / 186 / 224
- Ability power ratio increased to 0.8 from 0.6
- Carrion Renewal regen increased to 300% from 250%
- Imbue
- Mana cost increased to 80 / 95 / 110 / 125 / 140 from 70 / 85 / 100 / 115 / 130
- Heal reduced to 60 / 100 / 140 / 180 / 220 form 70 / 110 / 150 / 190 / 230
- Base movement speed increased to 305 from 300
- Base damage reduced to 47.5 from 51.3
- Damage per level reduced to 3.0 from 3.3
- Camouflage
- Fade time reduced to 2.0 seconds from 3.0
- Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block camouflage while they are active
- Recalling and Teleporting will now prevent Teemo from Camouflaging
- Blinding Dart
- Duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1.5 / 2.0 / 2.5 / 3.0 / 3.5
- Cooldown reduced to 8 seconds from 10
- Move Quick's tooltip will now update to display the effects of cooldown reduction
- Toxic Shot
- Per-tick damage reduced to 6 / 12 / 18 / 24 / 30 from 8 / 14 / 21 / 28 / 35
- On-hit damage increased to 9 / 18 / 27 / 36 / 45 from 8 / 14 / 21 / 28 / 35
- Noxious Trap
- Teemo has gains a "stored mushroom" charge every 30 / 26 / 22 seconds. Maximum three charges
- Each cast requires an consumes a charge
- Time to gain a charge is reduced by cooldwon reduction effects
- Time to gain next charge does not progress while you are at maximum charges
- Teemo always has two charges stored upon reviving at base
- Cooldown on placing a trap reduced to 1 seconds from 20
- Damage changed to 250 / 475 / 700 from 350 / 500 / 650
- Recommended items updated
- Bloodlust
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 from 14 / 13 / 12 / 11 / 10
- Damage per stack increased to 5 seconds form 3
- Spinning Slash
- Cooldown reduced to 8 seconds from 9
- Area of effect increased to 225 from 185
- Pick a Card Blue Card damage / mana return increased to 40 / 60 / 80 / 100 / 120 from 30 / 45 / 60 / 75 / 90
- Debilitating Poison now has a range indicator
- Expunge now has a range indicator
- Deadly Venom duration reduced to 6 seconds from 8
- Removed "Recommended" tag
- Heat Seeking Missiles can no longer hit invisible minions or objects like wards
- Corrosive Charge no longer will lock onto invisible minions or objects like wards
- Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgement, and Fiddlesticks' Crowstorm will now be removed
Items
- Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
- Last Whisper unique armor penetration now functions with abilities (but still not against turrets)
- Soul Shroud has a new recipe - Kindlegem, Ruby Crystal, Mana Manipulator, and 485 gold. Stats remain unchanged.
- Kindlegem recipe price lowered to 375 from 425
- Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from previous patch
- Malady REMAKE
- Recipe changed to Dagger, Dagger, Amplifying Tome, and 550 gold - 1,825 total cost
- Base stats changed to +50% attack speed, +25 ability power
- Unique passive changed to - Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6
- Magic resistance reduction stacks up to 4 times
- Warmog's Armor
- Combine cost reduced to 980 from 1,100
- Base stats increased to 920 health from 770 health
- Bonuses now cap at 450 health and 15 health regen per 5 seconds
- Unique passive changed
- Permanently gains 4.5 health and 0.15 health regen per 5 seconds per minion kill. Champion kills and assists grant 45 health and 1.5 health regen per 5 seconds. Bonuses cap at +450 health and +15 health regen per 5 seconds.
- Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage
- Rod of Ages
- Base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power
- Bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power
- Quicksilver Sash
- Fixed a bug that allowed it to be affected by cooldown reduction
- Cooldown reduced to 105 seconds from 120 seconds
Runes
- Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
- Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
- Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
- Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
- Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
- Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
- Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
- Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%
General
- Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out
- Summoner Flash no longer breaks stealth
- Updated selection radii for a number of champions
Skins
- Pentakill Mordekaiser's size has been increased
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