Patch Notes v0.9.22.7
PVP.net v0.24.15
- Upgrade Adobe Air to version 1.52
- Fixed some localization bugs and added support for non-English characters
- Adjusted how teams are balanced in matchmade games
- Fixed a bug where you could manipulate your runes in your rune book while on the rune combiner page
- Fixed a bug where some users could not see chat
- Fixed a bug where users could get over the max amount of runes from the grab bag
- Re-skinned password input screen for practice games
- You can now look up forgotten usernames and look up for change passwords using our website.
New Content
Kassadin, the Void Walker
- Void Stone (Passive) - Kassadin takes 15% reduced damage from abilities and transforms this damage into bonus attack speed.
- Null Sphere - Kassadin fires a void bolt dealing Magic Damage and silencing his target.
- Nether Blade - Kassadin's physical attacks steal a percent of his target's mana, and he gains twice the mana drained from these attacks.
- Force Pulse - Kassadin draws energy each spell he casts. Upon reaching 4 charges Kassadin can use Force Pulse to deal Magic Damage and slow enemies in front of him for 3 seconds.
- Riftwalk - Kassadin teleports to a nearby location dealing damage to nearby enemy units. Additionally, multiple Riftwalks In a short period of time cause them to cost additional mana and deal additional damage.
Champion Changes
- Triumphant Roar healing reduced from 50 / 70 / 90 / 110 / 130 to 40 / 65 / 90 / 110 / 130
- Glacial Storm
- No longer subject to global cooldown
- Updated tooltip to fit the other toggle spells
- Rebirth magic resist added (-36 / -24 / -12 / 12 / 24 / 36)
- Infernal Guardian cast range reduced from 650 to 600
- Enchanted Crystal Arrow
- Reduced max stun duration from 5 seconds to 4.5
- Now applies slow to the primary target (for when the stun duration is low)
- Added a minimum stun duration of 1 second
- Carnivore heal increased from 15-72 from 30-72
- Hate Spike cooldown increased from 0.75 to 0.8
- Malice and Spite duration reduced from 20 to 15
- Increased movement speed from 315 to 325
- Increased movement speed from 320 to 325
- Meditate now increases armor and magic resist from 30
- Increased movement speed from 295 to 310
- Updated names in lore
- Passive tooltip updated (8 attacks get Nunu a free spell)
- Overload ability power ratio reduced from 1.0 to 0.8
- Spell Flux ability power ratio reduced from 0.75 to 0.7
- Poison Trail is no longer subject to global cooldown
- Increased movement speed from 305 to 310
- Increased mana per level from 37 to 43
- Increased attack range from 400 to 425
- Bantam Trap
- Increased set duration from 2 seconds to 2.5
- Now has a bonus 150 armor while stealthed
- Increased movement speed from 310 to 320
- Increased base health regen from 1.62 to 2
- Reduced health regen per level from 0.2 to 0.18
- Bloodlust duration increased from 10 seconds to 15
- Wild Cards
- Reduced ability power ratio from 1.0 to 0.75
- Increased cooldown from 4 seconds to 5
- Reduced range from 1750 to 1450
- Baleful Strike mana cost reduced from 80 to 75
- Event Horizon cooldown reduced from 26 / 24 / 22 / 20 / 18 to 24 / 22 / 20 / 18 / 16
- Dark Matter cooldown reduced from 16 to 14
- Entropy REMAKE
- Auto attacks lower the target's ability power by 25% (non-stacking)
- Primordial Burst
- Now gives a bonus 5 ability power upon killing a champion (just like Baleful Strike)
- Has a new updated sound
- Increased movement speed from 320 to 325
Items
- Dorans items and Gold per 10 items now sell back for 50% (from 70%)
- NEW ITEM Nashor's Tooth
- +30% attack speed
- +55 ability power
- +10 mana regeneration per 5
- +15% cooldown reduction
- NEW ITEM Rylai's Crystal Scepter
- +500 health
- +500 mana
- +80 ability power
- Passive - After a spell cast, your champion's next basic attack reduces your target's movement speed by 35% for 2.5 seconds. This effect can only occur once every 6 seconds.
- NEW ITEM Malady
- +15% lifesteal
- +40% attack speed
- Passive - 30% chance on hit to proc a debuff that increases the damage received form enemy champion attacks by 8 magic damage for 8 seconds. This effect stacks a maximum of 6 times.
- Frozen Mallet
- Increased slow percent from 25 / 35% (range/melee) to 30 / 40%
- Increased duration from 2.25 to 2.5
- Phage duration reduced from 3 to 2.5
Summoners
- Boost
- Increased cooldown from 120 to 150
- Reduced duration from 15 to 12
- Exhaust cooldown reduced from 240 to 210
- Clairvoyance sight range reduced from 2000 to 1800
- Clairvoyance talent vision is now blocked by line of sight
- Fortify talent increased from a passive +6 damage boost to minions to +9
- Promote talent REMAKE
- While the cooldown is readied, physical attacks deal a bonus 15 damage to buildings
- Heal AoE healing reduced from 66% of total to 50%
General
- Fixed a few ability tooltips
- Moved decay timer up by 1 minute
- First blood gold increased from 100 to 150
- Fixed random lua errors
- Dragon
- Global experience reduced from 250 to 145
- Global gold increased form 125 to 165
- Global Cooldown reduced from 1 second to 0.5
- Movement speed soft capping
- Increased minor soft capping threshold from 370 to 400
- Increased major soft capping threshold from 450 to 475
- Melee DPS champions now gain 1.25 magic resist per level
- Inhibitor turrets base damage reduced from 226 to 210
- Field of View increased from 51 to 53
- Kill streak bounty bonus per kill decreased from 25% to 20%
- Runes
- Fixed tooltips
- Rebalanced rune stats (nerfed hp5 / mp5 lvl 1 stats, rebalanced armor pen and magic pen)
- Removed armor pen by level and magic pan by level runes from the grab bag and combiner
- Boosted static armor pen and magic pen runes
- Removed tier 1 and 2 gold per 10 runes from the grab bag and combiner
- Changed tier 3 gold per 10 runes to 1 gold per 10
- Wraith
- Increased armor from 7 to 35
- Reduced damage from 65 to 60
- Increased gold from 22 to 35
- Lesser Wraith
- Increased armor from 5 to 30
- Reduced damage from 45 to 35
- Increased gold from 7 to 12
- Load screen no longer displays Summoner Level
- AFK timer increased to 8 minutes
|