Absorb life essence from monsters or enemy minions that die near you (1400 range), permanently gaining 3 maximum Health for every 8.
When you absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum Health.
Completion bonus grants more max health.
Making it better, especially for people who actually build health items.
COMPLETION BONUS : [2.5%] ⇒ 3.5% max health increase
Stacks now grant flat health rather than percent health. At 120 minion and monster deaths, gain a percent health bonus.
Switching to flat health as a "stack" bonus makes Overgrowth more appealing for non-tanks who go Resolve while the new unlockable percent health bonus keeps it rewarding for tanks too.
BODY COUNT : [+0.2% max health] ⇒ [+3 flat health] per 8 nearby minion or monster deaths
FULL HOUSE At 120 minion and monster deaths, also gain an additional +2.5% max health
MARKS ON THE WALL "+HP" text now appears above minions when you gain health from attacking them
TAKE MY ENERGY Permanently gain 0.2% maximum health for every 8 monsters or enemy minions that die near you.