Leaguepedia | League of Legends Esports Wiki
Leaguepedia | League of Legends Esports Wiki
Advertisement
Oblivion Orb
Oblivion Orb
Passive
UNIQUE - Cursed: Dealing magic damage applies Grievous Wounds to champions for 3 seconds.
Statistics

AP
25
Additional Information
Map AvailabilityALL
TierEpic
Item Code3916
Recipe
ItemSquareAmplifying Tome + 400 Goldcurrency
Total Cost: 800 Goldcurrency
Sold For: 560 Goldcurrency
Builds Into
ItemSquareMorellonomicon
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Trivia[]

  • The item's icon is reused from
    Murksphere
    .
  • Before it was released, its original name was "Orb of Shadows".

Similar Items[]

Patch History[]

Patch 14.19

  • Ability Power: 30 ⇒ 25


Patch 13.7
 Grievous Wounds Items

We felt it was counter-intuitive that these items did not apply their unique effects to damage shielded enemies, as this is inconsistent with other "on damage" effects like Liandries. (Note: this change will apply to Oblivion Orb, Morellonomicon, Chemtech Putrifier, Executioner's Calling, Mortal Reminder, and Chempunk Chainsword.)

  • Shields Can’t Save You Now: Items that apply Grievous Wounds on damage dealt to the target will now apply it even if the damage you dealt was completely nullified by a shield. Grievous Wounds will still not apply to Invulnerable targets or targets who blocked the spell with a spell shield.


Patch 13.1B

  • Ability Power: 35 ⇒ 30
  • Grievous Wounds: 25% ⇒ 40%


Patch 12.11

ABILITY POWER : [30] 35
GRIEVOUS WOUNDS : [30%] 25% (also applies to Morellonomicon and Chemtech Putrifier)


Patch 12.10

CURSED - GRIEVOUS WOUNDS : [40%] 30%


Patch 11.1
 Grievous Wounds

We have noticed that system healing sources have seemed on the strong side. Pulling a systemic anti-healing lever.

DURATION THAT ALL ITEMS APPLY GRIEVOUS WOUNDS : [2 seconds] 3 seconds


Patch 10.23

Giving mages earlier access to Grievous Wounds, like physical damage dealers get from Executioner's Calling. Orb is losing its flat penetration to get this effect.

TOTAL COST : 800 gold
BUILD PATH : Amplifying Tome + 365 gold
ABILITY POWER : 30
CURSED : Dealing magic damage applies 40% Grievous Wounds to champions for 2 seconds


Patch 9.2
Cost increased, ability power decreased.

Oblivion Orb is a ubiquitous mage pick-up due to the ability to stack its magic penetration with Sorcerer's Shoes relatively early in the game. That being the case, why didn't we nerf the magic penetration? We're shrinking Oblivion Orb's contribution toward ability ratios so it's less attractive for late-scaling mages while still satisfying to rush for champions with high base damages or are looking for an early power spike before moving onto main-build items.

COST : [1500] 1600 gold
ABILITY POWER : [25] 20


v8.4

Because flat magic penetration is cool, just not for the Liandry's Torment line.

BUILD PATH : Ruby Crystal + Amplifying Tome + 665 gold
TOTAL COST : 1500 gold
ABILITY POWER : 25
HEALTH : 200
UNIQUE PASSIVE : Touch of Death: +15 flat magic penetration


Advertisement