Casting a summoner spell grants the ability to pass through units and provides a bonus of 5 - 35% movement speed (based on summoner spell cooldown) for 2 seconds.
Cooldown: 60 seconds, reduced by Cooldown Reduction.
Nimbus Cloak has become the go-to for both jungle and AD as a consistent offensive and defensive tool. We’re lowering some of its overall strength, specifically in consideration of Smite and Hexflash, so that it’s not as ubiquitous of a choice.
BONUS MOVEMENT SPEED : [15%/25%/35%] ⇒ 10%/20%/30%
Procs off summoner spells instead of ults.
We turned Nimbus Cloak into Cloud Drake's Dragon Soul, so we're changing Nimbus Cloak to work off Summoner Spells instead.
PROC : [On ult cast] ⇒ On Summoner Spell cast
| SPEED BOOST :
||[100 bonus movement speed for 2.5 seconds, decaying over the last second]
||15-35% movement speed for 2.5 seconds depending on Summoner Spell cooldown
LONG COOLDOWN : 35% movement speed (Flash, Teleport)
MEDIUM COOLDOWN : 25% movement speed (Heal, Ignite, Cleanse, Exhaust, Ghost, Barrier)
SHORT COOLDOWN : 15% movement speed (Hexflash, Smite, Zoe's Spell Thief, ARAM's Mark)
Battle mages should feel good about a rune that helps them get (or stay) in a fight when they push their go button.
NIMBUS CLOAK : Shortly after casting your Ultimate, gain 100 movement speed, decaying over the next 2.5 seconds
LIKE THE WIND : For the duration of the movement speed increase, you can pass through units
COOLDOWN : 60 seconds
COOLDOWN REDUCTION : Unlike other runes, Nimbus Cloak's cooldown is affected by cooldown reduction