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Other Rune Paths


Casting a summoner spell grants the ability to pass through units and provides a bonus of 5 - 35% movement speed (based on summoner spell cooldown) for 2 seconds.

Cooldown: 60 seconds, reduced by Cooldown Reduction.

  • Hexflash, Smite, Zoe's Spell Thief, ARAM's Mark: 15% movement speed
  • Heal, Ignite, Cleanse, Exhaust, Ghost, Barrier: 25% movement speed
  • Flash, Teleport: 35% movement speed

Patch History[]

Patch 10.16

Nimbus Cloak has become the go-to for both jungle and AD as a consistent offensive and defensive tool. We’re lowering some of its overall strength, specifically in consideration of Smite and Hexflash, so that it’s not as ubiquitous of a choice.

BONUS MOVEMENT SPEED : [15%/25%/35%] 10%/20%/30%

Patch 9.23
Procs off summoner spells instead of ults.

We turned Nimbus Cloak into Cloud Drake's Dragon Soul, so we're changing Nimbus Cloak to work off Summoner Spells instead.

PROC : [On ult cast] On Summoner Spell cast
SPEED BOOST : [100 bonus movement speed for 2.5 seconds, decaying over the last second]
15-35% movement speed for 2.5 seconds depending on Summoner Spell cooldown
LONG COOLDOWN : 35% movement speed (Flash, Teleport)
MEDIUM COOLDOWN : 25% movement speed (Heal, Ignite, Cleanse, Exhaust, Ghost, Barrier)
SHORT COOLDOWN : 15% movement speed (Hexflash, Smite, Zoe's Spell Thief, ARAM's Mark)


Battle mages should feel good about a rune that helps them get (or stay) in a fight when they push their go button.

NIMBUS CLOAK : Shortly after casting your Ultimate, gain 100 movement speed, decaying over the next 2.5 seconds
LIKE THE WIND : For the duration of the movement speed increase, you can pass through units
COOLDOWN : 60 seconds
COOLDOWN REDUCTION : Unlike other runes, Nimbus Cloak's cooldown is affected by cooldown reduction