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AatroxSquare
Aatrox
The Darkin Blade
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Lots of CC and damage
  • Strengths:High damage/lots of CC
  • Weaknesses:Easily kited
  • Ultimate:Movement speed, AD
  • Mechanic:Ultimate extends duration upon champion kill/assist
AkaliSquare
Akali
The Rogue Assassin
Range:Melee
Damage Type:Hybrid
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Burst backline
  • Strengths:High damage, has stealth , high mobility
  • Weaknesses:Squishy, hard to play,
  • Ultimate:Dash and damage
  • Mechanic:Shroud that gives her True Stealth
CamilleSquare
Camille
The Steel Shadow
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Apply early map pressure, lock down targets with ult
  • Strengths:High mobility and strong duelist
  • Weaknesses:Squishy and can blow up easily in teamfights
  • Ultimate:Cage an enemy in a hexagonal zone
Cho'GathSquare
Cho'Gath
The Terror of the Void
Range:Melee
Damage Type:Magical/True
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Catch squishy targets with Q, then burst them
  • Strengths:Very tanky, good CC, strong AoE silence
  • Weaknesses:Very easy to dodge his primary CC
  • Ultimate:Does true damage to a target and gives health if it kills it
  • Mechanic:Kills with his ult give him stacks that increase his health
DariusSquare
Darius
The Hand of Noxus
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Soak up damage while healing with Q and ulting squishies
  • Strengths:Good sustain, can shred tanks, strong laning phase
  • Weaknesses:Very easy to kite and easy to kill if locked down
  • Ultimate:Does damage to a target, increased for each passive stack
  • Mechanic:Reset on High True Damage Ultimate
Dr. MundoSquare
Dr. Mundo
The Madman of Zaun
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Dive the backline and soak up damage
  • Strengths:Extremely tanky
  • Weaknesses:Countered by Grievous Wounds, relies on his ultimate
  • Ultimate:After initial health cost, heals a lot based on % max hp
  • Mechanic:UIt heals him for 100% Max HP
EkkoSquare
Ekko
The Boy Who Shattered Time
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Deal as much damage as possible to carries, then ult out
  • Strengths:Good roaming, very sticky, safe laner
  • Weaknesses:Stun hard to hit and predictable, countered by CC
  • Ultimate:Go back 4 seconds in time, healing and dealing damage
  • Mechanic:Ult heals and blinks him back doing aOE dmg
FioraSquare
Fiora
The Grand Duelist
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Use ult on an isolated target and heal after killing them
  • Strengths:High damage, mobile, good splitpusher
  • Weaknesses:Has a hard time team fighting against strong peel
  • Ultimate:Reveals all four of target's vitals, and heals if all are hit
  • Mechanic:Reveals opponent's vitals, dealing extra damage if hit.
GangplankSquare
Gangplank
The Saltwater Scourge
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Survive early game to scale, assist other lanes with ult
  • Strengths:Can cleanse CC, global ult, Barrels do a lot of dmg
  • Weaknesses:Hard to play, weak early game is easy to abuse
  • Ultimate:AoE damage and slow, which can be cast globally
  • Mechanic:Gains more gold when killing minions with Q spell
GarenSquare
Garen
The Might of Demacia
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Soak up damage and dive the backline
  • Strengths:Strong laning, high damage while still being tanky
  • Weaknesses:Very easy to kite, damage falls off late game
  • Ultimate:Targeted ability, deals more damage based on missing HP
  • Mechanic:Regenerates HP over time when out of combat
GnarSquare
Gnar
The Missing Link
Range:Switches
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Bully enemy laner, manage rage, use ult effectively
  • Strengths:Strong laner, high CC and damage, good splitpusher
  • Weaknesses:Dependent on managing his resource really well
  • Ultimate:Knockback and stun people against terrain if in Mega Gnar
  • Mechanic:Changes between melee and ranged form
IllaoiSquare
Illaoi
The Kraken Priestess
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Get enemies to dive her and sustain through damage
  • Strengths:Strong laning and high damage if not stunned
  • Weaknesses:Loses all damage if locked down, weak teamfighting
  • Ultimate:AoE damage and spawns tentacles for every champion hit
  • Mechanic:Spawns tentacles on nearby terrain that aid her in fights
Jarvan IVSquare
Jarvan IV
The Exemplar of Demacia
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Initiate fights and seperate carries from team
  • Strengths:Good early ganks, good teamfight disruption
  • Weaknesses:Ultimate is often easily escapable
  • Ultimate:Dash to and cage someone in terrain
JaxSquare
Jax
Grandmaster at Arms
Range:Melee
Damage Type:Physical/Hybrid
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Farm up pre-6, then splitpush
  • Strengths:Good at dueling, can soak a lot of damage
  • Weaknesses:If he's shut down early, will be weak late
  • Ultimate:Temporarily gets tankier, increased damage on every 3rd AA
JayceSquare
Jayce
The Defender of Tomorrow
Range:Switches
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Poke before fights, then focus nearby targets
  • Strengths:Good poke, good all-in, versatile
  • Weaknesses:Fairly squishy, shut down easily by assassins
  • Ultimate:Change forms and skillsets (available at level 1)
  • Mechanic:Has two sets of skills, one set at a time, toggle with ult
KaynSquare
Kayn
The Shadow Reaper
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Get his evolution quickly by ganking
  • Strengths:Can snowball very easily with his form
  • Weaknesses:Double-edged sword which can be put shutdown
  • Ultimate:Enters enemy champion and deals damage after a few sec
  • Mechanic:Has 2 different evolved forms, an assassin and a fighter
KennenSquare
Kennen
The Heart of the Tempest
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Flank in teamfights, CC and burst priority targets
  • Strengths:Lane bully, good AoE damage and CC
  • Weaknesses:Squishy for an initiator, falls off late game
  • Ultimate:Self-centered AoE damage that can stun
KledSquare
Kled
The Cantankerous Cavalier
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Dive backline and stick onto squishies
  • Strengths:High stickiness, high damage when ignored
  • Weaknesses:If focused, loses mount and becomes much weaker
  • Ultimate:Charges in a direction, giving movement speed to allies
  • Mechanic:Has 2 health bars due to Kled's mount (Skaarl)
MalphiteSquare
Malphite
Shard of the Monolith
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Initiate fights with ult, soak up damage in teamfights
  • Strengths:Good engage, very tanky
  • Weaknesses:Weak laner, high mana costs, relies on hitting his ult
  • Ultimate:Dash forward to knock up in an AoE
  • Mechanic:Gains a shield after not taking damage for a short time
MaokaiSquare
Maokai
The Twisted Treant
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Reduce damage with ult, dive enemy backline
  • Strengths:Very tanky, good CC, safe laner
  • Weaknesses:High mana costs, main form of CC is short-ranged
  • Ultimate:Reduce damage taken by allies in self-centered AoE
NasusSquare
Nasus
The Curator of the Sands
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Splitpush; or, in fights, dive enemy ADC and soak damage
  • Strengths:Snowballs well if not shut down, strong late game
  • Weaknesses:Needs to stack Q, easy to kite, can be shut down early
  • Ultimate:Size increase, gets bonus stats, self-centered AoE damage
  • Mechanic:Last-hitting a unit with Q permanently adds damage to Q
OrnnSquare
Ornn
The Fire below the Mountain
Range:Melee
Damage Type:Mixed
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Set up great TF with Ult and combo
  • Strengths:Strong laning, strong TF, multiple knock up
  • Weaknesses:Very mana reliant, can be put behind early, can be kited
  • Ultimate:Large AoE that can slow then knock up
  • Mechanic:Can shop anywhere on the map, extends CC with Brittle
PantheonSquare
Pantheon
The Unbreakable Spear
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Exert global pressure with ult, assassinate a squishy
  • Strengths:Good map pressure and high damage early game
  • Weaknesses:Falls off lategame, needs to snowball
  • Ultimate:Channel and then jump to another part of the map
  • Mechanic:Passive blocks auto attacks occasionally
PoppySquare
Poppy
Keeper of the Hammer
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Reposition frontline with ult and kill backline
  • Strengths:Very tanky, good disengage with ult
  • Weaknesses:Weak early laning, easy to kite
  • Ultimate:Skillshot that catapults everyone hit in direction of their base
  • Mechanic:Throws a buckler every few seconds that can give a shield
RenektonSquare
Renekton
The Butcher of the Sands
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Bully enemy laner, kill carries in teamfights
  • Strengths:Strong laner, high damage, versatile build path
  • Weaknesses:Falls off lategame, reliant on snowballing
  • Ultimate:Size increase, self-centered AoE damage
  • Mechanic:Has a special resource that can empower spells
RivenSquare
Riven
The Exile
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Bully enemy laner, kill carries in teamfights
  • Strengths:Very mobile, high damage, strong laner
  • Weaknesses:Easily killed if locked down, falls off late game
  • Ultimate:Gain offensive stats and then deal AoE cone damage
RumbleSquare
Rumble
The Mechanized Menace
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Teamfight at choke points & deal AoE damage with ult
  • Strengths:Very good zone control, midgame power spike
  • Weaknesses:Low mobility, easy to gank, relies on ult
  • Ultimate:AoE damage and slow in a longrange rectangle
  • Mechanic:Has a special resource called Heat
ShenSquare
Shen
The Eye of Twilight
Range:Melee
Damage Type:Hybrid
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Splitpush, ult an ally if a fight is engaged
  • Strengths:Very tanky, AoE taunt, strong splitpusher
  • Weaknesses:Low waveclear, weak against targets with dashes
  • Ultimate:Give an ally a shield and teleport to them
  • Mechanic:Accompanied by a spirit blade that he controls with abilities
SingedSquare
Singed
The Mad Chemist
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Fling squishy into team, distract enemies, soak up damage
  • Strengths:Demands jungle attention, hard to kill if ahead
  • Weaknesses:Gets kited easily, has to put himself in danger to DPS
  • Ultimate:Gains various stats, including movement speed
  • Mechanic:Can run faster when near multiple champions
SionSquare
Sion
The Undead Juggernaut
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Dive backline, soak up damage, CC enemy backline
  • Strengths:Very tanky, good engage, can ult to escape ganks
  • Weaknesses:Easily kited, high mana costs early, low damage
  • Ultimate:Long-range charge that stuns people on impact
  • Mechanic:Can move and attack after dying for a short time
TeemoSquare
Teemo
The Swift Scout
Range:Ranged
Damage Type:Hybrid
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Bully enemy laner, splitpush
  • Strengths:Strong duelling and laning, good splitpusher
  • Weaknesses:Not good in teamfights, squishy, easy to gank
  • Ultimate:Puts down a shroom which can explode to deal damage
  • Mechanic:Turns invisible by standing still, stays invisible in bush
TrundleSquare
Trundle
The Troll King
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Steal stats from a tank with ult, then dive enemy backline
  • Strengths:Gets free tank stats from ult, strong splitpusher
  • Weaknesses:Not the strongest teamfighter, can be kited
  • Ultimate:Steal defense stats and a portion of health from an enemy
TryndamereSquare
Tryndamere
The Barbarian King
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Bully lane, demand attention from enemy jungler, splitpush
  • Strengths:Good at duelling, strong splitpusher, high damage
  • Weaknesses:Weak at teamfighting, can be kited easily
  • Ultimate:Become unkillable for a short duration
  • Mechanic:Has a special resource that gives him crit chance
UrgotSquare
Urgot
The Dreadnought
Range:Ranged
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Scales with game length and becomes unkillable
  • Strengths:Safe laner and good teamfighter
  • Weaknesses:Low range and easily kitted
  • Ultimate:Marks and execute an enemy at low hp and fear nearby enemies
VladimirSquare
Vladimir
The Crimson Reaper
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Use pool to escape danger, sustain & damage in fights
  • Strengths:Lots of sustain and good lategame damage
  • Weaknesses:No hard CC, weak in lane early due to long CD on Q
  • Ultimate:AoE that amplifies damage taken and also deals damage
  • Mechanic:Hemomancer that works around high amount of heals
WukongSquare
Wukong
The Monkey King
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Has great early game damage, great teamfighting ult
  • Strengths:Good damage and AoE CC in fights
  • Weaknesses:Can be kited and locked down easily
  • Ultimate:Spins to create self-centered AoE knockup and damage
  • Mechanic:Can create a clone to juke opponents
YorickSquare
Yorick
Shepherd of Souls
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Splitpush, use ult to possibly pressure two lanes at once
  • Strengths:Good laner if he can out-push the enemy
  • Weaknesses:Weak teamfighting, needs CC from allies to be effective
  • Ultimate:Summons Maiden of the Mist, which pushes a lane
  • Mechanic:Summons Mist Walkers from graves
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