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Kai'SaSquare
Kai'Sa
Daughter of the Void
Range:Ranged
Damage Type:Mixed
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Get kills on isolated targets with ult and scale to late game
  • Strengths:Great duelist and tank shredder. Snowballs easily
  • Weaknesses:Weak early game and no CC
  • Ultimate:High speed long range dash to marked enemy and a shield
  • Mechanic:Highly mobile, can build virtually any items and is hybrid
KalistaSquare
Kalista
The Spear of Vengeance
Range:Ranged
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Kite in teamfights, apply Rend stacks with Runaan's
  • Strengths:Very mobile, good objective securing
  • Weaknesses:Very squishy, low damage without support
  • Ultimate:Pulls in tethered partner, then throws them out to knock up
  • Mechanic:Tethers to a partner (usually her support) for the game
KarmaSquare
Karma
The Enlightened One
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Poke in lane, AoE shield in teamfights, kite with carries
  • Strengths:Can engage and disengage, strong poke and peel
  • Weaknesses:Low damage, has to rely on other carries
  • Ultimate:Empowers next spell cast in different ways
KarthusSquare
Karthus
The Deathsinger
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Farm early game, get as much AoE damage as possible
  • Strengths:High AoE damage, good finisher with ult, scales well
  • Weaknesses:No mobility, weak earlygame, weak vs long range
  • Ultimate:Do damage to enemies globally after a channel
  • Mechanic:Can cast spells for 7 seconds after death, but not move
KassadinSquare
Kassadin
The Void Walker
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Wait for the right time to go in, then assassinate squishies
  • Strengths:Extremely mobile, high damage late game
  • Weaknesses:High mana costs, weak early game
  • Ultimate:Blink on a short cooldown that also deals damage
  • Mechanic:Takes 10% Reduced Magic Damage
KatarinaSquare
Katarina
The Sinister Blade
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Assassinate someone and get resets
  • Strengths:High burst, snowballs extremely hard
  • Weaknesses:Very weak without resets, utlimate easily interrupted
  • Ultimate:Self-centered AoE damage during a channel
  • Mechanic:All cooldowns decreased by 15s on kill or assist
KayleSquare
Kayle
The Righteous
Range:Switches
Damage Type:Magical/Hybrid
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Do lots of sustained AoE damage, ult priority teammates
  • Weaknesses:Weak laning and early game, needs good target to ult
  • Ultimate:Make an ally invulnerable for a short time
  • Mechanic:Casting E makes AAs ranged and deal splash damage
KaynSquare
Kayn
The Shadow Reaper
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Get his evolution quickly by ganking
  • Strengths:Can snowball very easily with his form
  • Weaknesses:Double-edged sword which can be put shutdown
  • Ultimate:Enters enemy champion and deals damage after a few sec
  • Mechanic:Has 2 different evolved forms, an assassin and a fighter
KennenSquare
Kennen
The Heart of the Tempest
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Flank in teamfights, CC and burst priority targets
  • Strengths:Lane bully, good AoE damage and CC
  • Weaknesses:Squishy for an initiator, falls off late game
  • Ultimate:Self-centered AoE damage that can stun
Kha'ZixSquare
Kha'Zix
The Voidreaver
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Wait for the right time to go in, then assassinate squishies
  • Strengths:Strong 1v1, high damage to isolated targets
  • Weaknesses:Slow early jungle, easily locked down, weak teamfighter
  • Ultimate:Go invisible and gain movespeed
  • Mechanic:Does more damage to isolated targets
KindredSquare
Kindred
The Eternal Hunters
Range:Ranged
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Exert jungle control and snowball early stats gain
  • Strengths:Strong duelling and ultimate can turn fights around
  • Weaknesses:Has to farm a lot before becoming useful
  • Ultimate:Create a short-duration AoE in which nothing can die
  • Mechanic:Gains stats by farming "marked" enemy jungle camps
KledSquare
Kled
The Cantankerous Cavalier
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Dive backline and stick onto squishies
  • Strengths:High stickiness, high damage when ignored
  • Weaknesses:If focused, loses mount and becomes much weaker
  • Ultimate:Charges in a direction, giving movement speed to allies
  • Mechanic:Has 2 health bars due to Kled's mount (Skaarl)
Kog'MawSquare
Kog'Maw
The Mouth of the Abyss
Range:Ranged
Damage Type:Hybrid
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Stay back and wait for the correct moment to DPS with W
  • Strengths:Good lategame, damage often comes unexpected
  • Weaknesses:No mobility, has to stand still to maximize DPS
  • Ultimate:Very short CD small AoE damage, very long range
  • Mechanic:Explodes after a short delay upon death, dealing true dmg
LeBlancSquare
LeBlanc
The Deceiver
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Assassinate squishies, bully enemy laner
  • Strengths:Very high burst damage, strong laning
  • Weaknesses:Main damage spell is her escape, falls off late, squishy
  • Ultimate:Cast most recently casted ability a second time
  • Mechanic:When HP reaches 40%, goes invisible & spawns a clone
Lee SinSquare
Lee Sin
The Blind Monk
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Bully enemy jungler, gank early, kick carries into team
  • Strengths:Very mobile, great early game ganks, high damage
  • Weaknesses:Falls off late game, very hard to play
  • Ultimate:Dmg & knockback 1 target, knock up in knockback path
  • Mechanic:Each ability has two activations with different effects
LeonaSquare
Leona
The Radiant Dawn
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:CC enemy carries with ult, then either dive or peel
  • Strengths:Very tanky, ultimate has low cooldown, high CC
  • Weaknesses:No sustain or poke, can only all-in
  • Ultimate:AoE Stun/Slow from long range
LissandraSquare
Lissandra
The Ice Witch
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Lock down enemy team, particularly backline
  • Strengths:Good waveclear, hard to kill, good lockdown
  • Weaknesses:Short range, fails to burst enemies if she falls behind
  • Ultimate:Stun someone or go untargetable and AoE slow+damage
LucianSquare
Lucian
The Purifier
Range:Ranged
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Kite frontline until he can burst enemy squishies
  • Strengths:Mobile, very good kiting, long range with ult
  • Weaknesses:Weak laning against certain matchups, short range AA
  • Ultimate:Fires a line of bolts in the targeted direction
LuluSquare
Lulu
The Fae Sorceress
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Peel for carries, CC diving enemies, kite with team
  • Strengths:High utility, very versatile, good poke in lane
  • Weaknesses:Squishy, low damage, needs fed carry to be useful
  • Ultimate:Give an ally health and knock up around them
  • Mechanic:Has a pet called Pix that be placed on enemies or allies
LuxSquare
Lux
The Lady of Luminosity
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Poke enemy laner, set up picks and burst squishies
  • Strengths:Good waveclear, decent CC, high burst, very safe
  • Weaknesses:Has to land skillshots, low mobility, squishy
  • Ultimate:AoE damage in a line that deals high damage
MalphiteSquare
Malphite
Shard of the Monolith
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Initiate fights with ult, soak up damage in teamfights
  • Strengths:Good engage, very tanky
  • Weaknesses:Weak laner, high mana costs, relies on hitting his ult
  • Ultimate:Dash forward to knock up in an AoE
  • Mechanic:Gains a shield after not taking damage for a short time
MalzaharSquare
Malzahar
The Prophet of the Void
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Single out target in teamfights with ult, apply AoE damage
  • Strengths:Good waveclear, lots of AoE damage
  • Weaknesses:Immobile, ult has to be channeled
  • Ultimate:Channel to suppress an enemy champion, dealing damage
  • Mechanic:Gains a shield giving CC immunity every few seconds
MaokaiSquare
Maokai
The Twisted Treant
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Reduce damage with ult, dive enemy backline
  • Strengths:Very tanky, good CC, safe laner
  • Weaknesses:High mana costs, main form of CC is short-ranged
  • Ultimate:Reduce damage taken by allies in self-centered AoE
Master YiSquare
Master Yi
The Wuju Bladesman
Range:Melee
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Wait for the right time to go in, then clean up teamfights
  • Strengths:High damage if ignored, good splitpusher, strong 1v1
  • Weaknesses:Easily killed if locked down, needs to farm early game
  • Ultimate:While active, immune to slows and skills reset on kill/assist
Miss FortuneSquare
Miss Fortune
The Bounty Hunter
Range:Ranged
Damage Type:Physical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Harass with Q in lane, ult as many people as possible
  • Strengths:Lane-dominant, AoE damage in fights
  • Weaknesses:Low DPS lategame for an ADC, immobile in fights
  • Ultimate:Deals AoE damage in a cone for several seconds
MordekaiserSquare
Mordekaiser
The Iron Revenant
Range:Melee
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:Ult enemy carry and kill them to utilize the ghost
  • Strengths:High damage, permaslow with Rylais and his ult
  • Weaknesses:Easily killed if locked down, easy to kite
  • Ultimate:DoT to the target, get a ghost of them that AAs if they die
  • Mechanic:Gets a ghost of Dragon if he assists in killing it
MorganaSquare
Morgana
The Fallen
Range:Ranged
Damage Type:Magical
Sustained Damage
Burst Damage
CC Level
Tankiness
Class(es):
Fighter
Support
Marksman
Mage
Tank
Assassin
  • Goal:CC enemy priority targets, peel for carries with E
  • Strengths:High pick potential, good waveclear and peel
  • Weaknesses:Relies on hitting her Q, low mobility
  • Ultimate:Tether to nearby enemies, stun if tether not broken
  • Mechanic:Shield prevents allies from being affected by CC
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