LeBlanc | |
---|---|
General Information | |
Title | The Deceiver |
Real Name | Emilia (Evaine) LeBlanc |
Pronouns | She/Her |
Release Date | November 2, 2010 |
Cost | 3150 790 |
Primary | Assassin |
Secondary | Mage |
Statistics | |
HP | 598 (+ 111) |
HPR | 7.5 (+ 0.55) |
MP | 400 (+ 25) |
MPR | 8 (+ 0.8) |
MS | 340 |
AD | 55 (+ 2.7) |
AS | 0.658 (+ 1.5%) |
RNG | 525 |
AR | 22 (+ 4.7) |
MR | 30 (+ 1.3) |
Developer Info | |
DDragon Key | Leblanc |
Integer Key | 7 |
External Links | |
Universe | universe.leagueoflegends.com |
Game Info Wiki | wiki.leagueoflegends.com |
LeBlanc is a champion in League of Legends.
Lore[]
- For outdated and now non-canon lore entries, click here.
- Biography
- Story
Matron of the Black Rose, LeBlanc’s identity is as intangible as the whispers that describe her, as ephemeral as the illusions that give her shape. Perhaps it is unknown even to herself, after so many centuries of mimicry and deception…
Remnants of an order that has existed far longer than Noxus itself, initiates of the Black Rose have schemed from the shadows for centuries, drawing the rich and powerful to their ranks. Though they do not often learn the origins of their matron, many have uncovered legends of a pale sorceress who aided the broken barbarian tribes, in their struggle against the infamous Iron Revenant subjugating lands already ravaged by the darkin. Even today, his name is whispered in fear: Mordekaiser. Uniquely skilled among the revenant’s inner circle before she betrayed him, the sorceress pledged to neutralize the source of his power, the Immortal Bastion, cutting him off from the well of death that fueled his nightmarish empire. Yet, even as the barbarians built an empire of their own in the bastion’s shadow, they failed to realize that the arcane secrets it held had not completely been locked away. The pale sorceress had always been gifted at illusion, and her greatest trick was to make Noxus forget the dark power roiling in its own heart, before she was burned from the pages of history around the time of the Rune Wars. The Black Rose exists now to further the clandestine interests of those who can wield such magic—with its rank-and-file composed of mundane nobles, drawn to rumors of miracles, kept in thrall and ruthlessly exploited. Even the most powerful military commander could only ever serve the cult’s true masters, as they fight one another for influence in games of intrigue and conquest, both in the Noxian capital and beyond its borders. For centuries, LeBlanc has served in secret as an advisor to foreign dignitaries, appearing in many nations at once, her illusions driving order into chaos. Rumors of a new matron rising with each generation only raise further questions—which is the “true” version of herself? When she speaks, is it with her own voice? And what will the price be, for the favor she offers? Boram Darkwill was but the latest to learn this last answer for himself. Though the Black Rose had aided his bid for the throne, he refused the counsel of their hand-picked advisors, requiring LeBlanc to take drastic measures. Manipulating a young nobleman named Jericho Swain into revealing the cult’s involvement, LeBlanc allowed herself to be executed along with the most prominent conspirators… or at least, so it appeared. In time, she reached out to Darkwill herself, and found an increasingly paranoid ruler, fearful of his own mortality. After promising him the secrets to extend his life, LeBlanc slowly poisoned Darkwill’s mind, even as she empowered him. Under his rule, the Noxian reverence of strength became something far more sinister, and together they ensured Swain’s legend would end in disgrace on the battlefields of Ionia. But Swain, emboldened by forbidden lore from within the Immortal Bastion, did something wholly unexpected, managing to drag Darkwill from the throne and seize Noxus for himself. This new Grand General was not interested in his own legacy, but the glory of the empire—and such a man could not so easily be corrupted. After countless centuries, LeBlanc wondered, had she finally found a worthy nemesis? Her actions have pushed Runeterra to the brink of all-out war many times. In the wake of desperate campaigns across the Freljord, on Targon’s peaks, and deep in Shurima’s deserts, the darkest magic has begun to spread once more, circling closer and closer to Noxus. Whether LeBlanc is still the same pale sorceress who betrayed the Iron Revenant, or merely one of countless hollow reflections, her influence clearly stems from ancient roots. The Black Rose has yet to truly bloom. | |
"A rose cannot grow in darkness. It dies, and the darkness grows…" |
THORNS OF THE BLACK ROSE
“I don’t understand,” General Granth mutters, nervously trying to smother the light from his lamp. “There’s nothing here. It’s a dead end.” He stands at the threshold, framed by the dark stonework against the deeper darkness beyond it. He does not see the open gateway before him, nor the angular Ochnun inscriptions that surround it. He does not see the fragments of bone that litter the flagstones beneath his boots. I smile, playing my part. “It is the simplest of things,” I tell him, “to hide in plain sight.” The general turns, confusion and frustration written clearly upon his face. “Don’t play games with me, cousin! Do you have any idea what I’m risking, being down here? Or what would happen if we’re caught? These districts are forbidden, by order of the council—there are Legion patrols everywhere!” This, at least, is true. Ever since the usurper Swain seized control, he has kept the Immortal Bastion locked down. Officially, it is to protect the Trifarix against reprisals from those noble houses that opposed its creation. Unofficially, he is daring men like Brannin Granth to expose themselves as his enemies. “But they would not doubt your loyalty,” I reassure him. “A hero of the Gates of Mourning, no less. You are to be honored by command of the Grand General himself. What can they say to that? If we were spotted, you would not even need to run.” His expression darkens. “Oh, you don’t run from the Trifarian Legion…” I do not need to hear this thinly veiled propaganda again. In little more than a year, Swain has built a certain mystique around himself and the Hand of Noxus, and those that serve them both. It is a brilliant scheme, though it fills my heart with hatred to admit it. Even so, I let Granth have his moment. It is why we are here. His eyes fall to the ground. “We didn’t win the Gates of Mourning—the Legion did. That’s why Swain won’t attend the triumph. He knows we need not even have been there, damn him. He insults us with this pomp and ceremony, in front of all Noxus!” I nod, laying a hand on Granth’s shoulder. “And that is why we will make him pay for everything he has done. You are a true Noxian, anyone can see that. I have told the others all about you, and they wish to meet you for themselves. She wishes to meet you.” “I can’t meet anyone, cousin, if we can’t get inside.” He glances around. “Doesn’t the Black Ro—” I recoil. “Do not use that name. It makes you sound like… well, as you said. Like you don’t understand.” Pushing past him, I stride through the yawning mouth of the gate. He almost drops the lantern in surprise, seeing the entrance now, for the first time. Stumbling after me, Granth checks to make sure we are not being followed, then squints into the shadows of the passageway. “Is it true?” he hisses. “What they say about her, is it true?” I do not slow my pace. “Come. Find out for yourself.” The Immortal Bastion is not a monument, as most Noxians believe. Nor is it merely a fortress, in the sense that the old tribes knew it. The stone around us almost thrums with power, though Granth is mostly oblivious. I have seen it countless times, through the centuries—he knows something is not right, but feels it only as a lethargic drag on his limbs, and a whispering itch in the back of his brain. Few mortals last long when they are this close to the source. To his credit, he still has his wits about him, enough to reach for his dagger when a robed figure emerges from the gloom. …I pass both of us, coming in the other direction. I look tired. No matter. This will be concluded soon enough. Granth eyes me suspiciously until I disappear from sight, then ambles to the side of the person he knows as his cousin. “Hadrion, who are these people?” Granth asks, as more anonymous figures come and go. “I don’t recognize any of them. Are they the allies you spoke of, among the other houses?” I sigh. It is disappointing that the finest military minds often cannot see what is right in front of them. “They are sympathetic to our family’s plight,” I reply, keeping the disdain from my voice. “We, all of us, are committed to the downfall of the usurper, and the restoration of the throne. It is better that you do not know their names, or their faces.” He scoffs. “But how can we work together, if we—” The words die on his lips as we turn the last corner. We stand at the edge of the great well of souls, plunging down into the bedrock of Noxus, far deeper than the physical dimensions of the Bastion should even allow. A roiling miasma of cold blues and jealous greens swirls in the distance beneath us, underlighting the three bridges that span the gap. There, between them, suspended against the madness, is a frightful, hulking silhouette that every Noxian knows only too well. A husk of lifeless armor depicted in every history book, and a thousand defaced statues scattered across the old city. Granth takes half a step back. “It can't be…” he murmurs. “It… It can't…” His voice is cracking. His eyes glisten with tears. I lean in over his shoulder, to whisper behind his ear. “Do you see the truth of it, now? The truth behind the great empire of Noxus? So has it been for centuries, since the days of the first kings—no Grand General, no emperor or tyrant, can stand unless the mistress of the Immortal Bastion allows it. Many are those who would serve, though few prove worthy.” I gently pluck the lantern from his trembling fingers, and guide him away from the sight that has so transfixed him, toward the veiled alcoves that line the passage on either side. “Swain must fall. Our cabal is utterly committed to this, above all else, and we will sacrifice whatever we must to achieve it.” On some level, Granth knows what he will see even before I pull back the shroud. It is the dessicated body of his cousin, Hadrion. The younger man’s features are frozen in a deathly rictus, yet there is an unmistakable sense of peace about it. “Your house was singled out most unfairly during the coup, Brannin Granth. Your father and his brothers were stripped of all they possessed, simply for remaining true to Boram Darkwill at the end. Hadrion gave his life gladly in pursuit of revenge. Will you honor that debt, and join us now, too?” Granth sinks to his knees, looking up at me with fresh eyes. “You. You are her. You are the pale woman.” He does not even flinch when a second pale woman appears at my side. We speak with the same voice. “I am everywhere. I am everyone. You know only what you need to know, and see what I want you to see.” Jericho Swain is not the only one who can exaggerate his own legend. A third pale woman steps out behind Granth, and then a fourth. Even so, he bows his head to me, no doubt convinced he finally understands. He does not need us to point out the empty alcove beside his cousin’s. “With all my heart,” he swears, “and every drop of my noble blood, I will serve you, my lady. I will not rest until the pretender Swain is dead.” This naive fool thinks he will be the one to land the killing blow. I will let him think that, for it suits my purpose, which is merely to probe the Grand General’s defenses. I trace the sigil of the cabal in the air above Granth’s head, marking him as my own. None who can see it will interfere with the plots we shall soon devise. “Rise then, proud son of the Noxii. Your pledge is heard and accepted. Together, we will be victorious, and your name will be celebrated as the savior of an empire.” |
Abilities[]
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Patch History[]
Q AP ratio increased.
We're reverting the nerf LeBlanc received earlier this year since she can use more power in a way that average players can utilize.
Q - Sigil of Malice
Patch 9.15
E base root damage increased.
Landing the root on LeBlanc's E doesn't carry as much weight as it should in the late game. We’re matching the reward to its risk.
E - Ethereal Chains
BASE ROOT DAMAGE : | [60/90/120/150/180] | |
⇒ | 70/110/150/190/230 |
Patch 9.14
E now provides true sight on rooted targets.
E - Ethereal Chains
Patch 9.6
Q ratio decreased.
We're removing some raw burst from LeBlanc’s Q so her successes come more from mobility and skillshots rather than a point-and-click button.
Q - Sigil of Malice
Patch 8.24
W cooldown increased early.
Preseason's introduction of Dark Harvest was a significant buff to LeBlanc, meaning her preseason strength didn't fall in line the way we had hoped. While this patch's Dark Harvest nerf affects LeBlanc, we're also issuing a direct nerf to push toward a net power-down for the new season. A higher cooldown on Distortion in lane means LeBlanc will have longer windows of vulnerability and ganks will have to be better coordinated with her jungler.
W - Distortion
COOLDOWN : | [14/13/12/11/10] | |
⇒ | 18/16/14/12/10 |
v8.22
W damage decreased.
If you think this looks like an oddly light nerf to LeBlanc... you're right. The Deceiver will remain on the strong side for patch 8.22. Next patch's preseason changes will indirectly nerf her by giving opposing squishies a way to load into game with significant amounts of magic resist. (Spoilers!)
W - Distortion
BASE DAMAGE : | [85/125/165/205/245] | |
⇒ | 75/115/155/195/235 |
v8.11
LeBlanc can now queue up casts of W and RW (in either order).
W - Distortion
v8.8
Updated. Just read it!
First things first, this is a partial revert of the changes we made to LeBlanc during the Assassin Update. At the time, we had two goals for the update. For assassins as a whole, we wanted to give champions more time to play against assassins. For LeBlanc specifically, we wanted to reinforce her identity as a combo-based assassin who cared about the order in which she cast her spells. In LeBlanc's case, we feel that we've missed the mark on those goals, and we're turning back the clock on some of her changes. Those two goals can most be exemplified by two abilities: Sigil of Malice, and Mimic. However, neither of these changes have quite hit the mark, so we'll be reverting them, and making some tweaks to the rest of her kit for balance purposes. More on the changes to each ability below.
Passive - Mirror Image
At the moment, no matter how far ahead she is, LeBlanc needs to stick around for around 2 seconds to have a shot at killing a target. It feels pretty awkward having the right thing to do often be holding off on using your abilities (until your passive has cooked).
Q - Sigil of Malice
COST : | [40/45/50/55/60] | |
⇒ | 50/60/70/80/90 | mana |
W - Distortion
BASE DAMAGE : | [40/55/70/85/100] | |
⇒ | 85/125/165/205/245 |
COOLDOWN : | [18/16/14/12/10] | |
⇒ | 14/13/12/11/10 |
REACTIVATION DELAY : | [0.85 seconds from initial cast] | |
⇒ | 0.2 seconds from finishing dash |
E - Ethereal Chains
ROOT BASE DAMAGE : | [40/60/80/100/120] | |
⇒ | 60/90/120/150/180 |
R - Mimic
LeBlanc's reworked ult was supposed to give her more interesting combos by allowing her to choose which ability to duplicate. In practice, however, it allows her to go all in and still have Mimicked Distortion to get far, far away if mistakes were made.
v7.16
Q damage against minions decreased.
While there’s more comprehensive work to be done on LeBlanc, doing so this close to Worlds risks destabilizing the entire tournament. We have plans to revisit her later on but right now, we want to tackle her how much her wave-clear gives her room to roam. The Deceiver can burst entire minion waves using Shatter Orb passive, giving her the freedom to pay a visit to other lanes or Chain her combos (heh) on her laning opponent since there are no minions around to block Ethereal Chain.
Q - Shatter Orb
v7.5
W damage reduced. Q deals more damage to minions.
LeBlanc is one of the strongest champions in the right hands, and despite a trips to the Patch Notes this season, she’s still one of the most contested champions. We’re pretty clear on what it is we want the Deceiver to be doing: using the split-second confusion of clone gameplay to avoid retaliation until her target is dead and she’s jumped back to safety. ...You know, deceiving people. Today’s LeBlanc has the tools to be a trickster, but her brute strength allows her to borrow from the “death is the longest CC” camp and treat damage as the ultimate trickery.
Normally, we feel comfortable hitting a champion’s unintended strengths, and giving them something back to compromise. In this case, LeBlanc has been so dominant that our top priority is getting her in line, and from there we can investigate ways to flesh out LeBlanc’s fantasy.
Q - Shatter Orb
W - Distortion
v7.3
Passive damage reduced at early levels.
If you've played League over the last couple of months, you likely noticed that LeBlanc is pretty strong at the moment. Part of that comes from her passive's scaling in the early game: the Deceiver clears waves and out-lanes opponents with impunity, meaning she comes into her mid-game spike far ahead of the curve. We’re reining in her early-game burst to give opponents a window where they can actually win a fight.
Q - Sigil of Malice
For somebody with a lot of roaming tools and dueling potential, LeBlanc’s wave clear doesn’t leave opponents with many options to deal with her. We want LeBlanc’s opponents to feel more rewarded for pushing her in.
Q - Shatter Orb
W - Distortion
v6.24
Health regen down. Q damage up, but damage against minions down. E damage down.
Given that LeBlanc’s pre-season changes spread her (previously instant) damage out over a brief window, it’s not surprising that players have been exploring her other strengths. Two patches out, it’s safe to say LeBlanc’s shifted farther away from her assassin roots than we intended. We’re siphoning some power back into her traditional bursty playstyle while tapping down a few unexpected strengths.
Base Stats
Q - Shatter Orb
E - Ethereal Chains
When it comes to identity, Leblanc’s intended to be a fast-paced combo-oriented assassin that uses misdirection and deceit to make her opponent’s heads spin. In reality, however, things play out a little differently. While combos are certainly the name of Leblanc’s game, her largest issue is how little deceiving and misdirecting she actuallyends up doing. When your biggest mind-game ability is also the one you double-cast to blow someone up, something’s gotta give.
With her update, we’re letting Leblanc make more tricky plays than ever before. By utilizing Mimic either to create a split-second diversion in the heat of an all-in, or creating a global (!) distraction to fake out unsuspecting side-lanes, your success with LB will depend as much on your creativity as your mechanical skill.
General
NEW Passive - Sigil of Malice
LeBlanc’s abilities apply Sigil of Malice to her target. After a short duration, striking the target with LeBlanc’s abilities detonates the sigil, dealing magic damage.
Q - Shatter Orb
W - Distortion
E - Ethereal Chains
R - Mimic
On cast, creates a copy of LeBlanc before both becoming invisible for a brief moment. Afterwards, both LeBlanc and her copy cast an empowered version of one of LeBlanc’s basic abilities. Only the real LeBlanc deals damage. Empowering Mimic itself creates a copy of LeBlanc at a target location with global range. Once conjured, the copy will walk towards the nearest visible enemy champion, casting a fake version of LeBlanc’s last used spell before disappearing. Empowering Mimic has its own cooldown.
v6.1
E and mimic'd E's missile speed up.
Flashy and tricky, successive nerfs to Leblanc have her feeling less-than-responsive recently. With immobile mages still on top, we're taking the opportunity return some snappiness to keep LeBlanc's foes on their toes.
E - Ethereal Chains
E - Mimic: Ethereal Chains
v5.22
Mirror Image is now more literal.
We're always looking at ways to make our tricky champions trickier, so we've tricked 'em out with new faux-buffs to trick your opponents.
Passive - Mirror Image
v5.16
Distortion's missile speed increased.
We still believe that a slower Distortion makes for better counterplay (and a better League overall), but it’s clear we took it too far. So now we’re taking it back. By half. Context.
W - Distortion
W - Mimic: Distortion
v5.11
It's time.
- "One of the most notorious champions in League of Legends, Leblanc's reason for being in the patch notes this time around aren't unlike her colleagues in Riven and Zed; She's flashy and hard to master, but can be pretty frustrating to fight once the snowball gets rolling. Leblanc's changes this patch are all in the name of increasing her opponent's ability to react. Her nigh-unparalleled ability to delete a high priority target (or double-distort into the backlines for massive damage) are left intact, but making her combo easier to dodge can be the difference between a big play or a blunder that encapsulates LB's tricky brand of Risk vs. Reward."
- E - Ethereal Chains
- : MISSILE WIDTH
70⇒ 55 - DISTANCE CHECK : Checks to see if the target has broken the tether four times as fast
- LET'S STAY CONNECTED : Fixed a bug where Ethereal Chains would fizzle on Morgana's Black Shield, even if it broke through it
- : MISSILE WIDTH
- R - Mimic: Distortion
- MISSILE SPEED :
1600⇒ 1300
- MISSILE SPEED :
- R - Mimic: Ethereal Chains
- MISSILE WIDTH :
70⇒ 55 - DISTANCE CHECK : Checks to see if the target has broken the tether four times as fast
- LET'S STAY CONNECTED : Fixed a bug where Ethereal Chains would fizzle on Morgana's Black Shield, even if it broke through it
- MISSILE WIDTH :
v5.6
R's copied spells deal less damage.
- "Let's level here: We actually think LeBlanc is pretty okay. Though she's polarizing in the same way Nidalee can be when successful, she serves as a counterbalance to a lot of other strong picks and keeps things interesting. We're tuning her damage back slightly to relieve some of the pressure other midlaners have to deal with against her, but Leblanc as a champion is performing pretty close to our expectations overall."
- R - Mimic
- MIMIC: SIGIL OF MALICE RATIO :
0.65 ability power⇒ 0.6 ability power - MIMIC: DISTORTION RATIO :
0.975 ability power⇒ 0.9 ability power - MIMIC: ETHEREAL CHAINS RATIO :
0.65 ability power⇒ 0.6 ability power
- MIMIC: SIGIL OF MALICE RATIO :
- "Helping you make those... flashy plays. "
- Passive - Mirror Image
- FLASHY PLAYS : Flashing no longer de-stealths LeBlanc and her clone when Mirror Image is triggered
v4.17
LeBlanc's mirror clone is more deceptive, as it spawns stealthed for a full second alongside LeBlanc, so LB can create more distance from her clone before re-appearing. W has a longer grace period to return. Brushy brushy.
- "Since we removed LeBlanc's silence in patch 4.10, she hasn't been in the best shape. Rather than buffing her damage (wouldn't that be fun), we're looking for healthier ways to give her some strength, like reinforcing her deceptive gameplay. "
- Passive - Mirror Image
- NEW NOW YOU SEE ME LeBlanc now creates a mirror image
after her invisibility ends⇒ immediately - NEW NOW YOU DON'T LeBlanc and her mirror image remain invisible as long as the other is invisible (breaking the invisibility of one will break the invisibility of the other)
- INVISIBILITY DURATION
0.5 seconds⇒ 1 second
- NEW NOW YOU SEE ME LeBlanc now creates a mirror image
- W - Distortion
- JUKE CITY LeBlanc now has
3 seconds⇒ 4 seconds to snap back to her return pad
- JUKE CITY LeBlanc now has
v4.13
I'm not re-summarizing a single line of change. You're going to have to read it. Go on.
- "Without a silence, LeBlanc's even more reliant on Distortion as it lets her sneak around the map for clever ambushes."
v4.10
No more silence. Only tears.
- Q - Sigil of Malice
- NAME:
Sigil of Silence⇒ Sigil of Malice - "REMOVED" SILENCE No longer silences target
- NAME:
- E - Ethereal Chains
- BUGFIX: Fixed a bug where Ethereal Chains could still root an enemy even if LeBlanc was out of range when the secondary effect procced
v3.10a
Summary: LeBlanc’s base health regeneration and attack damage per level have been slightly increased.
Context: With unorthodox skills, unmatched mobility and a supremely squishy face, LeBlanc’s always been a difficult champion to master. While this is intended, the changes we made to her in Patch 3.9 made her even more vulnerable, especially during her laning phase. These minor buffs should improve her play experience and even her out a little.
- Base health regen increased to 7.05 (from 5.05)
- Attack damage per level increased to 3.5 (from 3.1)
v3.09
LeBlanc's Mimic was less a decision point and more of a tool to one-shot someone with Sigil of Silence. These changes aim to make Mimic equally interesting with other skills. For one, Mimicked abilities will now deal their own base damage instead of amplifying the base spell. This means players will be able to use Mimic in more creative ways at level 6, rather than saving it for Sigil of Silence. Additionally, Sigil of Silence will now deal less damage up front but more damage on detonation in order to better promote LeBlanc's multi-skill interaction.
- Mirror Image
- The Mirror Image will now attempt to run instead of standing still
- Sigil of Silence
- Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
- Damage changed to 55/80/105/130/155 (+0.4 Ability Power) for both initial impact damage and mark detonation damage
- Impact damage was 70/110/150/190/230 (+0.6 Ability Power)
- Mark damage was 20/40/60/80/100 (+0.3 Ability Power)
- Silence duration reduced to 1.5 seconds from 2
- Distortion
- Cooldown now starts on cast rather than after returning to your Distortion
- Mana cost increased to 80/90/100/110/120 from 80
- Fixed a bug where Distortion was visible in the fog of war
- Ethereal Chains
- Slow duration (and time until root) reduced to 1.5 seconds from 2
- Root duration changed to 1.5 seconds from 1/1.3/1.6/1.9/2.2
- Cooldown increased to 14/13/12/11/10 seconds from 10
- Mimic
- Mana cost reduced to 0 from 100/50/0
- All mimicked abilities now deal their own base damage instead of amplifying the base spell's damage
- Mimic: Sigil of Silence
- Now deals 100/200/300 (+0.65 Ability Power) damage once on impact and again if the mark is detonated
- Mimic: Distortion
- Cooldown now starts on cast rather than after returning to your Distortion
- Now deals 150/300/450 (+0.975 Ability Power) damage on impact
- Mimic: Ethereal Chains
- Now deals 100/200/300 (+0.65 Ability Power) damage once on impact and again if the target is rooted
- Base Movement Speed increased by 25.
- Splash art updated
- Distortion mana cost reduced at later ranks to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120
- Sigil of Silence missile speed increased to 2,000 from 1,400
- Distortion
- Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 20 / 18 / 16 / 14 / 12
- Casting Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa
- Fixed a bug where Ethereal Chains would not root Master Yi during Highlander
- Fixed a bug where her clone would be permanently disabled if disabled when it spawns
- Added a gray version of the charging/cooldown icon for Mirror Image
- Fixed a bug where Mimic: Distortion would not properly show allies if it was ready to cast or not
- Fixed a bug where Distortion and its Mimic version would break the target's spell shield and still deal damage.
- Ethereal Chains ability power ratio increased to 0.5 from 0.4 for both damage components
- Fixed a bug where the sound of Sigil of Silence could persist after her target died
- Base attack damage increased to 51 from 48
- Attack damage per level increased to 3.1 from 2.9
- Ethereal Chains root duration increased to 1 / 1.3 / 1.6 / 1.9 / 2.2 seconds from 1 / 1.25 / 1.5 / 1.75 / 2
- Mimic cooldown reduced to 40 / 32 / 24 seconds from 40 / 35 / 30
- Mimic cooldown decreased to 40 / 35 / 30 seconds from 40 at all ranks
- Armor per level increased to 3.5 from 3.0
- Reduced the initial damage on Sigil of Silence to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260
- Reduced the cast range on Sigil of Silence to 700 from 750
- Increased the cooldown of Mimic to 40 seconds from 30 seconds at all ranks
- Reduced the damage amplification on Mimic to 10 / 25 / 40% from 20 / 30 / 40% (The tooltip was incorrectly stating 20 / 35 / 50%)
- Increased the mana cost on Sigil of Silence to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80
- Increased the mana cost on Distortion to 80 / 90 / 100 / 110 / 120 from 60 / 70 / 80 / 90 / 100
- Increased the mana cost on Ethereal Chains to 80 from 70 at all ranks
- Reduced her mana per level to 50 from 56
v1.0.0.104
LeBlanc released
Articles[]
- 2014
- January 31st, Mobility and Destruction: LeBlanc and Yasuo Rising from LoL Esports
Additional Content[]
Champion Information[]
- LeBlanc's Champion Page
- Universe of League of Legends Page
- 2017 Season Assassins Update
- Champion Sneak Peek: LeBlanc, the Deceiver
Related Lore[]
Journal of Justice
Other
Skin Release[]
Behind-the-scenes
Other[]
Champion Spotlight
Others