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Katarina
KatarinaSquare
General Information
TitleThe Sinister Blade
Real NameKatarina Du Couteau
PronounsShe/Her
Release DateSeptember 19, 2009
Cost3150 BE 790 RP
PrimaryAssassin
SecondaryMage
Statistics

HP
672 (+ 108)

HPR
7.5 (+ 0.7)

MS
335

AD
58 (+ 3.2)

AS
0.658 (+ 2.74%)

RNG
125

AR
28 (+ 4.7)

MR
32 (+ 2.05)
Developer Info
DDragon KeyKatarina
Integer Key55
External Links
Universeuniverse.leagueoflegends.com
Game Info Wikiwiki.leagueoflegends.com

Katarina is a champion in League of Legends.

Lore[]

For outdated and now non-canon lore entries, click here.
  • Biography
Born to one of the most respected noble families of Noxus, Katarina Du Couteau found herself elevated above others from an early age. While her younger sister Cassiopeia took after their politically brilliant mother, Katarina was very much her father’s daughter, and the wily General Du Couteau pushed her to learn the way of the blade; to cut away the empire’s enemies not with reckless brutality, but deadly precision. He was a harsh teacher with many pupils, and notoriously difficult to impress.

So it was that Katarina’s childhood—if it can be called such—had little room for kindness or rest. She spent every waking moment honing herself into the ultimate weapon, testing her endurance, her dexterity, her tolerance for pain. She stole poisons from the city’s least reputable apothecaries, testing their efficacy in tiny increments upon herself, gradually building her resistance even as she catalogued their effects. She scaled the tallest towers in the dead of night, unseen by anyone.

She yearned to do her part for Noxus. She yearned for the opportunity to demonstrate her hidden strengths in service of the empire, and the throne.

Her first mark came straight from her father, camped with his warbands on the eve of one of the military’s innumerable westward invasions… She was to assassinate a line officer of the opposing army, a low-born wretch by the name of Demetrius.

Katarina was livid. She hadn’t trained her entire life to have her talents wasted on some dungheel barely skilled enough to swing a sword! He simply wouldn’t do. Instead of her assigned target, Katarina stole into the enemy camp and slit the enemy commander’s throat as he slept. It was a flawless execution. It would bring a swift victory, and glory to Noxus. It would make her father proud.

At dawn, his face daubed with ashes, the vengeful hero Demetrius led a berzerk charge into her father’s encampment. Dozens of Noxian soldiers were slaughtered, along with the general’s personal retinue. Katarina’s father himself barely escaped with his life.

He was furious beyond words, refusing even to look his daughter in the eye. She had shamed him, and their family name. The greatest assassins do not seek recognition or glory, he reminded her. They do not expect to occupy a place of honor at their master’s right hand.

Overwhelmed, Katarina struck out into the wilderness, alone. She would complete her original mission. Demetrius would pay with his life. Even so, her mind swam. Could she ever forgive herself? How had she been so foolish?

She was so distracted, she didn’t see her attacker until he had nearly taken her eye out.

For Katarina’s failure, General Du Couteau had sent another of his protégés after her; a nameless whelp dragged up from one of the lesser assassins’ guilds. But even with blood streaming down her face, the years of rigorous training kicked in, and her blades were in her hands in an instant.

Six hours later, she tossed Demetrius’s severed head at her father’s feet.

She told the general she had considered taking his head instead, but eventually decided—as much as she hated to admit it—that he had done the right thing in ordering her death. She had failed. Not just as an assassin, or as a daughter, but as a Noxian.

And failure must have its consequences. She ran her fingers along the raw, deep gash over her left eye, and thought of the price others had paid for her arrogance.

She knew she had lost her father’s favor, and could never regain it. He would raise others in her place, simply to spite her. Still, she vowed to redeem herself, no matter the cost—to rededicate her talents to the empire, and to become the sinister weapon she always intended to be.

"Never question my loyalty. You will never know what I endure for it."

- KatarinaSquareKatarina

Abilities[]

Voracity Voracity [Passive]
Area of Effect: 340

Innate: Whenever an enemy champion dies that Katarina has damaged in the last 3 seconds, her ability cooldowns are reduced by 15 seconds.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing magic damage and applying on-hit effects.

Magic Damage: 68 - 240 (based on level) (+60% bonus) (+70 / 80 / 90 / 100%)
Bouncing Blades Bouncing Blades [Q]
Cost: No Cost Cooldown: 11 / 10 / 9 / 8 / 7 seconds Range: 625 Area of Effect: 625

Active: Katarina throws a Dagger, dealing magic damage to the target and 2 nearby enemies. The dagger then ricochets onto the ground behind the primary target. Magic Damage: 80 / 120 / 160 / 200 / 240 (+45%)
Preparation Preparation [W]
Cost: No Cost Cooldown: 15 / 14 / 13 / 12 / 11 seconds

Active: Katarina tosses a Dagger into the air and gains decaying Movement Speed over 1.25 seconds. Movement Speed: 50 / 60 / 70 / 80 / 90%
Shunpo Shunpo [E]
Cost: No Cost Cooldown: 14 / 12.5 / 11 / 9.5 / 8 seconds Range: 725

Active: Katarina dashes in the blink of an eye to the target ally, enemy or Dagger. If it is an enemy, Katarina deals magic damage - otherwise, she strikes the nearest enemy in range, applying on-hit effects in both cases.

Picking up a Dagger will reduce Shunpo Shunpo's cooldown.

Magic Damage: 20 / 30 / 40 / 50 / 60 (+40% total) (+25%)
Shunpo Shunpo Cooldown Refund: 78 / 84 / 90 / 96% (based on level)
Death Lotus Death Lotus [R]
Cost: No Cost Cooldown: 90 / 60 / 45 seconds Area of Effect: 550

Active: Katarina becomes a flurry of blades, rapidly throwing knives at the three nearest enemy champions, dealing magic damage and (+16% bonus) (+50% per 100% Attack Speed) physical damage per knife, over 2.5 seconds.

Applies Grevious Wounds to all enemies struck, reducing their healing and regeneration by 60%.

Magic Damage per Dagger: 25 / 37.5 / 50 (+19%)
Max Mixed Damage: 375 / 562.5 / 750 (+285%) (+750% per 100% Attack Speed) (+240% bonus)
On-hit Ratio: 25 / 30 / 35%

Patch History[]

Patch 11.10

Base movement speed decreased.

Katarina’s been terrorizing Skilled play, so we're adjusting her roaming prowess due to the impact it can have on higher-leveled matches.

Base Stats

MOVEMENT SPEED : [340] ⇒ 335


Patch 10.10
Passive dagger AP ratio decreased later.

On the other hand, we’ve been consistently seeing our other blade gal on the higher end of balance, so we’re pulling back on her AP ratios. Katarina will need to be more razor sharp and have the AP to burst her enemies down.

Voracity Passive - Voracity

DAGGER DAMAGE RATIO : [0.55/0.70/0.85/1.0]
⇒ 0.55/0.66/0.77/0.88 ability power


Patch 9.14
R healing reduction increased.

Death Lotus R - Death Lotus

I NEED MORE BANDAGES : [40%] ⇒ 60% healing reduction


Patch 9.4

ZOOMIN : Base run animation updated
GO FAST : Fast run animation updated
SKID : Movement stop animation updated


Patch 9.1
E teleports immediately; cast time now entirely post-teleport. Hextech Gunblade's active can be buffered.

These changes make Katarina feel more responsive to play without stripping away her opponents' ability to react to her decisions.

Shunpo E - Shunpo

CAST TIME : [0.075 seconds before teleporting and 0.075 seconds after teleporting]
⇒ 0.15 seconds after teleporting (Katarina now teleports immediately upon pressing E)
BUFFERING : Katarina can now buffer Hextech Gunblade's active to fire after Shunpo's cast time completes


v8.3
Passive damage decreased.

Even when she is shut down in lane, Katarina's high base damage helps her leave the laning phase relevant, even in losing matchups.

Voracity Passive - Voracity

DAMAGE : [75/80/87/94/102/111/120/131/143/155/168/183/198/214/231/248/267/287]
⇒ 68/72/77/82/89/96/103/112/121/131/142/154/166/180/194/208/224/240


v7.24b

Shunpo E - Shunpo

BASE DAMAGE : [30/45/60/75/90]
⇒ 15/30/45/60/75


v7.22

BASE HEALTH : [590] ⇒ 602
HEALTH GROWTH STAT : [82] ⇒ 94


v7.7
E cooldown increased at early ranks.

At the moment it's somewhat difficult to punish Katarina in the early game thanks to Shunpo’s low cooldown, even when she isn’t taking advantage of the partial reset from jumping to daggers. Increasing Shunpo’s downtime opens up more opportunities to catch Katarina out, particularly if you can force her to Shunpo back to a less-than-ideal target.

Shunpo E - Shunpo

COOLDOWN : [10/9.5/9/8.5/8] ⇒ 14/12.5/11/9.5/8 seconds


v7.4
Minus 2 MR from Slytherin.

Katarina had 2 more base MR than she was supposed to. Whoops.

Base stats

BASE MAGIC RESISTANCE : [34] ⇒ 32


v7.2
E ratio down.

Terrorizing high level play (and the Jin Air Green Wings), to say that Katarina’s flashy update packs a punch would be an understatement. A large part of Kat’s oppressive power comes from her early all-in strength: she’s able to land multiple abilities on opponents before they have access to most of their tools. When looking at where we could even the playing field, Shunpo felt like the obvious choice for having the least actual gameplay when used solely for its damage. Katarina’s lethal takedowns should reward anticipation, execution, and dagger tossing; repeatedly clicking on your opponent in the early-game no longer carries as much weight toward that end.

Shunpo E - Shunpo

RATIO : [0.65] ⇒ 0.5 total attack damage


v6.24
Dagger damage increased in the early/mid game.

Given Katarina’s focus on damage dealing, it’s a bit surprising that only one of her basic abilities (Bouncing Blade) gains substantial base damage with rank-up. Instead, a huge chunk of damage comes from champion level scaling via Kat’s new dagger mechanic. So, the Sinister Blade hits a mid-game slump: though daggers keep gaining damage with level and she gets better dagger access via lower Preparation and Shunpo cooldowns, Kat’s unable to prioritize damage itself in her skill-ups once she’s maxed Bouncing Blade.

In most reasonable matches, Kat hits this wall before her ability power scaling takes off, making it hard to keep pace with enemies. We’re giving her a little help while she fills out her inventory.

Voracity Passive - Voracity

WTF NUMBERS : Daggers deal slightly more damage at all levels, scaling faster early but more slowly later (damage at levels 1 and 18 are roughly unchanged). The damage difference peaks at level 10 (+10 damage).
DAGGER DAMAGE (LEVELS 1 - 6) : [75/78/83/88/95/103] ⇒ 75/80/87/94/102/111
DAGGER DAMAGE (LEVELS 7 - 12) : [112/122/133/145/159/173] ⇒ 120/131/143/155/168/183
DAGGER DAMAGE (LEVELS 13 - 18) : [189/206/224/243/264/285] ⇒ 198/214/231/248/267/287

Bugfixes

  • Katarina’s Death Lotus icon no longer lights up while dead when enemies walk near her corpse
  • If Katarina catches a W - Preparation dagger at the end of E - Shunpo’s cast time, the Preparation dagger’s damage no longer follows her to Shunpo’s location
  • If Katarina E - Shunpo’s to an ally or a dagger, Shunpo’s damage now properly transfers to the nearest minion or jungle monster if no enemy champions are in range


v6.23
Stop walking away from your target, Katarina.

Shunpo E - Shunpo

SILKY SMOOTH : Movement commands are canceled if Shunpo targets a plant or enemy champion


v6.22

Kat’s truly the embodiment of the phrase ‘feast or famine’; crushing entire fights in a second of button mashing, or throwing limp daggers in a poor attempt to contribute from behind. This has led to a pretty tight leash for Kat’s balance - while you can succeed on her, we’ve had to fine tune every part of her laning to ensure she can’t reliably hit her penta-killing critical mass every game.

This update seeks to remove Kat’s harsh restrictions while also delivering on her lightning-speed high-skill fantasy. Armed with her new Dagger mechanic, Kat’s got the flexibility to orchestrate flashy fights (or smooth getaways) in a way that both she and her opponents can engage with. This lets us ease up on a lot of the base-stat restrictions needed to artificially keep her down, given that Katarina’s opponents always have a clue as to when and how she might move in for the kill.

As a result of the changes, it’s important to talk about one key line below: Katarina can no longer target wards with Shunpo. It’s not a decision that was taken lightly, but a large part of Kat’s update is centered around telegraphing her potential mobility to assailants. Ward-hopping breaks this at a fundamental level - giving her far too many easy outs in tense situations. Kat’s all about finding the right mix of premeditation and reaction in her playmaking, so you’ll have to think on your feet and use all of your tools to survive.

General

BASE HEALTH : [510] ⇒ 590
HEALTH GROWTH STAT : [83] ⇒ 82
BASE HEALTH REGEN : [4.5] ⇒ 7.5
HEALTH REGEN GROWTH STAT : [0.55] ⇒ 0.7
BASE ARMOR : [27] ⇒ 28
BASE MAGIC RESIST : [32] ⇒ 34
BASE MOVEMENT SPEED : [345] ⇒ 340

Bouncing Blades Q - Bouncing Blades
Katarina throws a dagger, dealing damage to her target and nearby enemies. Then, the dagger ricochets onto the ground behind her initial target . If Katarina picks up a dagger, she uses it to slash through all nearby enemies.

COOLDOWN : [10/9.5/9/8.5/8 seconds] ⇒ 11/10/9/8/7 seconds
DAMAGE : [60/85/110/135/160] ⇒ 75/105/135/165/195
RATIO : [0.45 ability power] ⇒ 0.3 ability power
RANGE : [675] ⇒ 625
TARGETS HIT : [4] ⇒ 3
DAGGERS Picking up a dagger causes Katarina to slash all enemies around her in a small area
DAGGER RADIUS : 340
DAGGER DURATION : 4 seconds
DAGGER SPIN DAMAGE : 75-285 (at levels 1-18)
DAGGER SPIN RATIO : 1.0 bonus attack damage + 0.55/0.7/0.8/1.0 ability power (at levels 1-16)

Preparation W - Preparation
Katarina tosses a dagger into the air and gains movement speed for a short duration.

COOLDOWN : 15/14/13/12/11 seconds
MOVEMENT SPEED : 50/60/70/80/90%, decaying over 1.25 seconds
DELAY UNTIL DAGGER LANDS : 1.25 seconds

Shunpo E - Shunpo

COOLDOWN : [12/10.5/9/7.5/6 seconds] ⇒ 10/9.5/9/8.5/8 seconds
DAMAGE : [40/70/100/130/160] ⇒ 30/45/60/75/90
RANGE : [700] ⇒ 725
RATIO : [0.25 ability power] ⇒ 0.65 total attack damage + 0.25 ability power
WIDE BERTH Shunpo now targets an area around Katarina’s target, and strikes the nearest enemy if cast on an ally or dagger
ON A KNIFE’S EDGE In addition to allied and enemy units, Katarina can target daggers with Shunpo. Targeting a dagger with Shunpo or walking over it refunds 78/84/90/96% (at levels 1-16) of Shunpo’s total cooldown
A NEW RESET Shunpo now resets Katarina’s basic attack timer
THE SHUNPOLICE Shunpo can no longer target wards

Death Lotus R - Death Lotus

DAGGERS THROWN : [10] ⇒ 15
DAMAGE PER DAGGER : [35/55/75 (+0.375 bonus attack damage)(+0.25 ability power)] ⇒ 25/37.5/50 (+0.22 bonus attack damage)(+0.19 ability power)
TOTAL DAMAGE : [350/550/750 (+3.75 bonus attack damage)(+2.50 ability power)] ⇒ 375/562.5/750 (+3.30 bonus attack damage)(+2.85 ability power)
LESS MISTAKES Cannot be cancelled by movement and basic attack commands in the first and last 0.25 seconds of channeling
DEATH RADIUS Now displays Death Lotus’ radius to Katarina and her enemies


v6.4
KatarinaSquare   Katarina
Q damage no longer falls off. Detonation ratio up.

We know Katarina buffs make everyone worried, but the Sinister Blade's felt pretty dull compared to her assassin peers for the better part of a season. Kat's success cases are defined by her ability to roam, but the arms-race of waveclear she's up against in midlane makes it hard to find the right moments. We're upping Kat's agency when it comes to creating favorable situations - whether through shoving to set up a sneaky side-lane gank, or just killing her opponent outright

Bouncing Blades Q - Bouncing Blades

DETONATION RATIO : [0.15 ability power] ⇒ 0.2 ability power
DEADLY STEEL Damage is no longer reduced on targets beyond the first


v5.11
E's early damage ratio lowered.

"We'll keep this one short: Katarina's Shunpo is essential to help her get around and chain multi-kills once she's Death Lotus'd up a storm, but the base and ratio were contributing far more to her midgame burst than what's intended from a flexible mobility spell. Lowering it makes her work harder and be more cautious with when to enter a fight if she wants to make it out alive."
  • Shunpo E - Shunpo
    • BASE DAMAGE : 60/85/110/135/160 ⇒ 40/70/100/130/160
    • RATIO : 0.4 ability power ⇒ 0.25 ability power

v5.6
Base Health and regen down. Health per level up.

For one of the heaviest snowball champions in league, Katarina's lane-bully potential is enabled by having the base-stats to win wars of attrition with enemy mids, whittling them down for the kill. We're pulling back on that to give her opponents a better window of vulnerability to exploit. "
  • General
    • HEALTH PER LEVEL : 80 ⇒ 83
    • BASE HEALTH : 560 ⇒ 510
    • BASE HEALTH REGEN : 7.7 ⇒ 4.5

v5.4
Katarina now needs to deal damage to an opposing champion within 3 seconds of them dying in order to Get The Reset.

The deadliest Pentakill on two legs (and not even in the band!), Katarina's a volatile and competitive option for those looking to shut out their solo queue competition. Voracity's long duration means that nobody's ever allowed to reenter the fight with low health, as they're always at risk of setting off an avalanche of daggers and shunpos - even if Kat's across the battlefield. This change is to focus Katarina's rewards on the fights she's intimately involved in, similar to Jinx.
  • Voracity Passive - Voracity
    • VORACIOUS REDUCTION : Scoring a kill or assist will reduce the cooldown of Katarina's abilities ⇒ Whenever an enemy champion dies within 3 seconds of Katarina dealing damage to them, her cooldowns will be reduced by 15 seconds

v5.3 Katarina finishes her attacks faster.

"As we called out in the foreword, DFG's removal didn't really impact some its frequent buyers quite in the ways we expected. While we were experimenting with some compensation, one thing from our data became very clear - Katarina is still a very strong champion.
We went back to brainstorming small ways to add power to Kat, but quickly found that buffing an already strong champ might not be the right course of action. This isn't to say she's exempt from further tweaks in the future, but forcing the issue on anything other than quality-of-life changes could very likely cause more problems than it would fix. "
  • General
    • IT'S COMPLICATED : Attack frame sped up slightly. This doesn't mean Katarina attacks faster, just that she completes her attacks faster.

v4.20
Death Lotus has a higher cooldown and lower damage at ranks 1 and 2, but normalizes back its old values at rank 3.

"Katarina's been on a tear recently, rising to near-permanent-ban status across various regions. With shifts in the game landscape alongside various preseason changes (chief among them the lowered regeneration across the board), Katarina may very well be one of the strongest beneficiaries post 4.20. We're keeping an eye on her but, in the meantime, taking some of the Death out of Death Lotus to make sure Kat doesn't Shunpo her way to a top spot. "
  • Death Lotus R - Death Lotus
    • COOLDOWN  : 60/52.5/45 seconds ⇒ 90/60/45 seconds
    • MAGIC DAMAGE : 400/575/750 ⇒ 350/550/750

v3.12 Summary: Death Lotus now deals more damage at later levels, and has been kicked up a notch overall with higher AP and AD ratios. We've increased the channel time of Death Lotus and removed its cast time delay, meaning Katarina's overall damage should remain roughly the same (if not higher) even if interrupted. The slightly reduced cooldown on Death Lotus means that at rank three it will take exactly three kills or assists to reset her ultimate.

Context: We wanted to re-focus more power and gameplay into Katarina's Death Lotus by increasing its high-threat damage. Ultimately, we think Katarina is more fun and unique when both she and her opponents are focused on executing or stopping Death Lotus. While the increased channel duration might seem like a nerf if interrupted early (since the ability deals damage over time), we removed the cast time delay to accommodate.

  • Death Lotus
    • No longer has a cast time delay before channeling (previously had a 0.25 second delay)
    • Total damage increased to 400/575/750 (+2.5 ability power)(+3.75 bonus attack damage) (from 400/500/600 (+2.0 ability power)(+3.0 bonus attack damage))
    • Channel time increased to 2.5 seconds (from 2)
    • Cooldown reduced to 60/52.5/45 seconds (from 60/55/50)

v3.01

  • Bouncing Blades
    • Initial damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180
  • Shunpo
    • Damage reduction duration reduced to 1.5 seconds from 3
  • Death Lotus
    • Total ability power ratio increased to 2.0 from 1.75

v1.0.0.154

  • Base movement speed reduced to 345 from 350
  • Sinister Steel
    • Movement speed adjusted to 15 / 20 / 25 / 30 / 35% from 12 / 20 / 28 / 36 / 44%

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.151

  • Bouncing Blade initial damage reduced at later ranks to 60 / 90 / 150 / 180 from 60 / 95 / 130 / 165 / 200
  • Sinister Steel damage reduced at later ranks to 40 / 75 / 110 / 145 / 180 from 40 / 80 / 120 / 160 / 200

v1.0.0.149

  • Updated Katarina's Lore

v1.0.0.146

  • Voracity cooldown reduction on kill or assist increased to 15 seconds from 10 seconds
  • Bouncing Blade
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 50 / 85 / 120 / 155 / 190
    • Ability power ratio decreased to 0.45 from 0.5
    • Mark detonation ability power ratio reduced to 0.15 from 0.2
  • Sinister Steel ability power ratio decreased to 0.25 from 0.3
  • Shunpo
    • Damage increased to 60 / 85 / 110 / 135 / 160 from 40 / 70 / 100 / 130 / 160
    • Cooldown reduced to 12 / 10.5 / 9 / 7.5 / 6 seconds from 14 / 12 / 10 / 8 / 6
    • Tooltip fixed to now state the correct damage reduction amount (15%, not 20%)

v1.0.0.145 REMAKE

  • Voracity (Passive)
    • Champion kills or assists reduce Death Lotus's cooldown by 10 seconds and refresh basic abilities
  • Bouncing Blades
    • 10 / 9.5 / 9 / 8.5 / 8 second cooldown
    • Katarina throws a dagger which deals 50 / 85 / 120 / 155 / 190 (+0.5 Ability Power) magic damage. The dagger bounces to the 4 closest enemies dealing 10% less damage with each bounce
    • Enemies hit are marked for 4 seconds. Katarina's basic attacks or spells will consume the mark dealing 15 / 30 / 45 / 60 / 75 (+0.2 Ability Power) magic damage
  • Sinister Steel
    • 4 second cooldown
    • Whirls daggers in a circle dealing 40 / 80 / 120 / 160 / 200 (+0.5 bonus Attack Damage) (+0.35 Ability Power) magic damage. If she hits an enemy Champion, Katarina gains 12 / 20 / 28 / 36 / 44% Movement Speed for 1 second
  • Shunpo
    • 14 / 12 / 10 / 8 / 6 second cooldown
    • Moves to a target's location. Deals 40 / 70 / 100 / 130 / 160 (+0.5 Ability Power) magic damage if the target is an enemy
    • After using Shunpo, Katarina gains 20% damage reduction for 3 seconds
  • Death Lotus
    • 60 / 55 / 50 second cooldown
    • Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions dealing 400 / 500 / 600 (+3 bonus Attack Damage) (+1.75 Ability Power) magic damage over 2 seconds
    • Daggers apply Grievous Wounds, reducing incoming healing by 50% for 3 seconds

v1.0.0.130

  • Shunpo now always moves Katarina behind the target regardless if Killer Instincts is active

v1.0.0.129

  • Shunpo now moves Katarina in front of the target
  • When Killer Instincts is active, Katarina moves behind the target

v1.0.0.123

  • Katarina will now attempt to attack the target after teleporting to an enemy champion with Shunpo

v1.0.0.121

  • Shunpo can now target wards again, but will reveal wards in enemies when used in this manner

v1.0.0.115

  • Killer Instincts healing reduction on Bouncing Blades duration reduced to 5 from 10

v1.0.0.114

  • Shunpo now prefers to target enemies over allies when your cursor overlaps both.

v1.0.0.112

  • Updated splash art

v1.0.0.110

  • Death Lotus
    • Base damage per dagger increased to 50 / 65 / 80 from 40 / 50 / 60
    • Ability power ratio reduced to 0.25 from 0.3
    • Attack damage ratio reduced to 0.5 from 0.55

v1.0.0.109

  • Shunpo damage changed to 80 / 120 / 160 / 200 / 240 from 90 / 120 / 150 / 180 / 210

v1.0.0.108

  • Shunpo will now place Katarina on the other side of the target(relative to Katarina), rather than behind the target

v1.0.0.107

  • Bouncing Blades
    • Now scales off of 80% bonus attack damage (instead of 100% of all attack damage)
    • Base damage increased to 80 / 95 / 130 / 165 / 200
    • Now has a 0.35 ability power ratio
  • Death Lotus
    • Base damage decreased to 40 / 50 / 60 from 50 / 65 / 80
    • Now scales off of both attack damage and ability power rather than one or the other
    • Now hits the closest 3 targets rather than 3 random targets
    • Cooldown reduced to 60 / 55 / 50 seconds from 60 at all levels

v1.0.0.105

  • Fixed several tooltip errors with Death Lotus related to number of champions hit

v1.0.0.104

  • Bouncing Blade cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 seconds from 10 / 9.5 / 9 / 8.5 / 8
  • Killer Instinct cooldown reduced to 20 / 18 / 16 / 14 / 12 from 22 / 20 / 18 / 16 / 14

v1.0.0.103

  • Death Lotus now fires blades at three targets at all levels

v1.0.0.101

  • Netherblade mana cost reduced to 25 at all levels from 30 / 40 / 50 / 60 / 70
  • Riftwalk
    • No longer shows cast particles over fog of war
    • Now leaves a buff showing the duration of the increased cost and damage of subsequent casts

v1.0.0.100

  • Shunpo can no longer be cast while rooted

v1.0.0.97

  • Bouncing Blades cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 8 at all levels
  • Voracity (Passive) gold gain on kills and assists reduced to 25 from 50

v1.0.0.87

  • Bouncing Blade bounce range reduced to 400 from 450

v1.0.0.83

  • Base health increased to 478 from 460
  • Health per level increased to 83 from 75
  • Damage per level increased to 3.2 form 2
  • Bouncing Blades bonus damage increased to 20 / 40 / 60 / 80 / 100 from 15 30 / 45 / 60 / 75
  • Killer Instinct (Passive) now increases damage form abilities and melee attacks by 8 / 12 / 16 / 20 / 24 each hit
  • Killer Instinct (Active)
    • Using Shunpo reduces all damage received by 15 / 20 / 25 / 30 / 35 percent for 3 seconds
    • Using Bouncing Blades remains unchanged
  • Fixed a tooltip error with Shunpo where the damage listed was lower than the actual damage dealt
  • Death Lotus physical damage scaling increased to 55% of bonus attack damage from 50% of bonus attack damage
  • Voracity has been adjusted to trigger off kills or assists instead of a champion you've damaged within a short time frame. THis should result in more consistent behavior, but not impact most cases

v1.0.0.82

  • Added an alternate attack animation

v1.0.0.79

  • Death Lotus tooltip updated to reflect that it gains 50% of her bonus attack damage rath than item damage
  • Killer Instinct
    • Bonus damage is no longer lost when you switch targets
    • Bonus damage now triggers on spell casts as well as attacks
    • Bonus damage no longer triggers on misses or dodges

v1.0.0.75

  • Death Lotus
    • Added a new updated particle
    • Fixed a bug in which it owuld not immediately deal damage
    • Channeling time reduced to 2.6 seconds from 3
    • Number of daggers thrown increased to 10 from 9

v1.0.0.74

  • Reduced the casting range of Bouncing Blades to 600 from 650
  • Killer Instinct cooldown reduced to 22 / 20 / 18 / 16 / 14 from 23 / 21 / 19 / 17 / 15
  • NOTE: Katarina is slated for an additional upgrade on her Killer Instinct skill, but it unfortunately did not make it into the patch. We will be adding this in an upcoming patch.

v1.0.0.72

  • Death Lotus
    • Base damage modified from 50 / 65 / 80 to 30 / 45 / 60
    • AD scaling changed to 50% of damage form items instead of 55% of total attack damage
    • AP scaling reduced to 30% from 40%

v1.0.0.70

  • Death Lotus attack damage scaling reduced to 55% from 65%

v1.0.0.61

  • Killer Instincts
    • Bouncing Blades healing reduction effect increased to 65% form 60%
    • Bouncing Blades healing reduction effect duration increased to 10 seconds from 8

v1.0.0.52

  • Shunpo
    • Ability Power Ratio reduced from 0.8 to 0.75
    • Cooldown increased from 9 / 8 / 7 / 6 / 5 to 10 / 9 / 8 / 7 / 6
  • Death Lotus
    • Ability Power Ratio reduced from 0.4 to 0.35

v1.0.0.32

  • Death Lotus
    • Cooldown increased from 45 to 60
    • AP scaling decreased from 0.5 to 0.4

v0.9.25.34

  • Changed the look of her model
  • Death Lotus
    • Decreased damage from 60 / 90 / 120 to 30 / 45 / 60
    • Increased scaling with physical damage from 15% to 65%
    • Increased scaling with ability power from 20% to 50%

v0.9.25.24

  • Added 1.25 magic resist per level
  • Bouncing Blades healing reduction duration increased from 3 seconds to 7
  • Killer Instinct
    • Modified cooldown from 20 seconds at all levels to 23 / 21 / 19 / 17 / 15
    • Changed stacking attack speed to stacking +4 / 5 / 6 / 7 / 8 damage
  • Shunpo
    • Now applies damage after the teleport
    • Can no longer Shunpo to yourself
    • Reduced ability power ratio from 1 to 0.8
    • Fixed a bug that caused Katarina to have a mana bar
    • Now slows for 15% with Rylai's Crystal Scepter
  • Death Lotus
    • Now slows for 15% with Rylai's Crystal Scepter
    • Now scales on either 20% of ability power or 15% of physical damage (whichever is higher)
  • Updated recommended items

v0.9.25.21
KatarinaSquareKatarina released


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