Item was removed in Patch 13.10. | |
---|---|
Infinity Edge | |
Passive | |
UNIQUE - Perfection: Gain 35% bonus critical strike damage if you have at least 40% critical strike chance. | |
Statistics | |
AD | 70 |
CS | 20% |
Additional Information | |
Map Availability | ALL |
Tier | Finished |
Recipe | |
+ + + 625 | |
Total Cost: 3400 | |
Sold For: 2380 | |
ExternalLinks | |
Game Info Wiki | wiki.leagueoflegends.com |
Notes[]
- The damage conversion applies on the entire physical damage done by basic attacks or abilities when they critical strike, even if one part of the ability doesn't (e.g Illaoi's Harsh Lesson) or doesn't increase in damage (e.g Ashe's Volley).
- The only magic damage that benefits from this is from
Dead Man's Plate. - On-hits do not benefit from this.
- The only magic damage that benefits from this is from
- The true damage applies life steal, even if the damage is dealt through abilities.
- Both life steal and spellvamp are applied fully.
- Without damage modifiers, when critically striking enemy champions with a common basic attack, you deal 30% AD true damage (200% × 0.15) and 170% AD physical damage.
- The true damage stacks multiplicatively with Conqueror, dealing 32% true damage on crits.
Trivia[]
- Infinity Edge shares its name with a set of Infinity Weapons from the game Lineage II, which are the strongest weapons available. Infinity Edge bears similarities to the Infinity Shaper.
- As hinted in its lore, the Infinity Edge got its powers from the Oasis of the Dawn located in the Ancient Shuriman Capital, the once center of the vast Shuriman Empire. The Oasis is described as a pool with many magical properties.
- Infinity Edge was in the old Summoner's Rift map, specifically in the shopkeeper's bag.
- It is still hung on display in both shops.
- Infinity Edge's icon looks somewhat similar to Kayle's sword. The blades have similar shapes and writing.
Gallery[]
Lore[]
Only the boldest of men and women dare take the risky trip to the hottest spot in Valoran, in the very center of the Shurima Desert. Those who successfully make the journey may bathe their swords in a magical pool of the purest water known to this world. Any edge dipped into this pool will stay sharper and strike truer than any other sword.
Similar Items[]
Patch History[]
Increases critical strike damage instead of partially converting crits to true damage. Grants Critical Strike chance
We're restoring Infinity Edge's synergy with itself to make it a more immediately gratifying pickup. Removing its true damage conversion means it no longer anti-synergizes with Last Whisper, while setting its crit damage bonus to 25% rather than the historic 50% lets us maintain our original goal of mitigating the late-game squishy melting marksmen used to achieve.
BUILD PATH : | B.F. Sword + Pickaxe + | [1225 gold] | |
⇒ | Cloak of Agility + 425 gold |
Molten Edge
(Ornn's Masterwork upgrade)
v8.15
Total cost decreased. Build path changed. True damage decreased. Attack damage decreased.
Cheaper items (with fewer stats to compensate) should help marksmen reach a reasonable spike earlier.
BUILD PATH : | BF Sword + | [BF Sword + 1000 gold] | |
⇒ | Pickaxe + 1225 gold |
We'll be looking to make individual marksman changes in the coming patches, but we don't want to risk overbuffing them alongside item changes. To start, we're adding power to some core crit items before looking at individual champions too heavily.
Essence Reaver
Essence Reaver is performing pretty well on users who have some way to "cheat" extra basic attacks (Lucian's passive or Renekton's W, or attack resets), and thus get far more ability refreshes. We want to open Essence Reaver up to a few more champions without buffing it on the core champions, and that means giving more attack speed so that champions without bonus attacks in their kit can get more bang for their buck.
v8.11
Crit? Try more crit.
We're making Infinity Edge into a true scaling item for marksmen, one which amps up the power of critical strike but isn't itself a critical strike item.
BUILD PATH : | B.F. Sword + | [Pickaxe + Cloak of Agility + 425 gold] | |
⇒ | B.F. Sword + 1100 gold |
v6.14
Now on Twisted Treeline.
Prior to last November’s preseason update, B. F. Sword was too expensive to have a home on Twisted Treeline. The burden of saving for one would have been madness in an environment where marksmen naturally struggled to scale into relevance, so we gave the Treeline its own cheaper, Pickaxe-based alternatives to B. F.’s upgrades. As discussed above, however, things have changed, so we’re now comfortable introducing this suite of items to the Treeline.
B. F. Sword
Infinity Edge
Essence Reaver
The Bloodthirster
Duskblade of Draktharr
v6.12
+5 AD
Standard marksman itemization is centered around combining a B.F. Sword upgrade and a Zeal upgrade. This pairing is an engine of efficiency for basic attack strength: attack damage adds raw power, while crit chance and attack speed multiply it. Stats from subsequent items further fuel this engine, which is why most marksmen excel as late-game damage threats.
At present, the two-item threshold is slightly less impactful than it should be for the 6k+ gold investment it demands. Marksmen shouldn’t transform into unstoppable killing machines with just two items, but they should at least feel like they can contribute to their teams. We're adding a bit more bang for the buck to ensure a marksman’s initial gold investment feels like progress toward late game power, not just a prerequisite for it.
- "We've been keeping an eye on marksmen power for some time and specifically wanted to tackle Infinity Edge, the new ubiquitous AD item that's replaced Bloodthirster since patch 4.10 (wow has it really been that long?). Rather than straight chopping away damage, however, reducing IE's crit chance means we can accentuate its reliance on other crit multiplier items in order to scale well into the mid-late game."
- CRITICAL STRIKE CHANCE :
25%⇒ 20%
- ATTACK DAMAGE:
70⇒ 80
v4.1
These changes are for Crystal Scar and Twisted Treeline only
- Removed
- Attack damage reduced from 80 to 70
- Cost changed from 3,830 (375) to 3,800 (645)
- Attack damage increased to 80 from 75
- Critical strike increased to 25% from 20%
- Attack damage reduced to 75 from 80
- Fixed an issue with scaling with crit runes and talents
- Fixed a bug where the passive effect would persist past selling the item
- Made passive effect unique
- Cost increased from 350 to 375
|