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Iceborn Gauntlet
Iceborn Gauntlet
Passive
UNIQUE - Spellblade: After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 25% (Melee) / 12.5% (Ranged) (1.5 second cooldown; begins after using the empowered attack).
Statistics

HP
300

AH
15

AR
50
Additional Information
LimitationsLimited to 1 Spellblade item.
Map AvailabilityALL
TierLegendary
Item Code6662
Recipe
ItemSquareSheen + ItemSquareRuby Crystal + ItemSquareChain Vest + 800 Goldcurrency
Total Cost: 2900 Goldcurrency
Sold For: 2030 Goldcurrency
ExternalLinks
Game Info Wikiwiki.leagueoflegends.com

Notes[]

  • OrnnSquareOrnn can upgrade this Item to a Mastwerwok Item:
    • Item icon is modified with ItemSquareOrnn Modifier
    • Health Mini Icon HP: 300 (+125) with a total of 425
    • CDR Mini Icon AH: 15 (+10.67) with a total of 25.67
    • Armor Mini Icon AR: 50 (+16.67) with a total of 66.67

Trivia[]

  • Iceborn Gauntlet was originally named Frozen Fist, and is still sometimes referred to as such.

Similar Items[]

Patch History[]

Patch 14.19

Similar to Abyssal Mask, we're growing Iceborn Gauntlet to live between a tank and juggernaut item. The new 1.5x Spellblade and front loaded slow should make this item a better early power spike without delivering huge slows late game.

  • Total Cost: 2500 ⇒ 2900
  • Spellblade Damage: 100% AD ⇒ 150% AD
  • Slow: 15% (.004% HP) ⇒ 25% (Still half value for ranged)


Patch 14.1

  • Total Cost: 3000 ⇒ 2600 gold
  • Item Recipe: Sheen + Kindlegem + Chain Vest + 700 gold ⇒ Sheen + Ruby Crystal + Chain Vest + 600 gold
  • Health: 400 ⇒ 300
  • Armor: 50 (unchanged)
  • Ability Haste: 20 ⇒ 15
  • Passive - Spellblade: After using an ability, your next attack is enhanced with an additional 100% base Attack Damage physical damage and creates a frost field for 2.5 seconds. Enemies that move across the field are also Slowed by 15% (+4% per 1000 health) [melee] / 10% (+2% per 1000 health) [ranged]. Your primary target is slowed for double the amount and has their damage against you reduced by 10% for 2.5 seconds (1.5 (begins after using the empowered attack) second cooldown) ⇒ After using an ability, your next attack is enhanced with an additional 100% base Attack Damage physical damage and creates a frost field for 2 seconds. Enemies that move across the field are also Slowed by 20% (+ 4% per 1000 health) [melee] / 10% (+ 2% per 1000 health) [ranged]


Patch 12.22 -  Re-added 

Control the battlefield and cripple the opposition.

  • Replaces
    Frostfire Gauntlet
  • Gold Cost: 2800 ⇒ 3000
  • Health: 450 ⇒ 400
  • Armor: 25 ⇒ 50
  • Magic Resist: 25 ⇒ 0
  • Ability Haste: 20 (unchanged)
  • Build Path: Bami's Cinder + Null-Magic Mantle + Cloth Armor ⇒ Sheen + Kindlegem + Chain Vest
  • Passive - Spellblade: After using an ability, your next attack is enhanced with an additional 100% base AD physical damage and creates a frost field for 2.5 seconds. Enemies that move across the field are slowed by 15% +.004% bonus health (halved for ranged users). Your primary target is crippled, applying a 100% stronger slow on them and reducing their damage by 10% against you for 2.5 seconds. 1.5 second cooldown.
  • Mythic Passive: Grants all other Legendary items 50 health, 5% Tenacity, and 5% slow resist


Patch 10.23 -  removed 


v7.12

Price point and armor down

COMBINE COST : [350] 250 gold
TOTAL COST : [1000] 900 gold
ARMOR : [25] 20

Iceborn Gauntlet

COMBINE COST : [650] 750 gold
TOTAL COST : 2700 gold (unchanged)

Frozen Heart

COMBINE COST : [650] 750 gold
TOTAL COST : 2700 gold (unchanged)


v6.8
Proc damage decreased.

Sheen’s always offered champions with low cooldowns and high base damage a cost-efficient damage option (without having to go too far into full-damage builds). From there, the branching paths tell the story of what you want your Sheen to do. Do I want an extra AP Ratio? Lichbane. Do I want to deal tons of damage? Trinity Force. In-fight utility? Iceborn Gauntlet. The latter has done a fantastic job of holding up its utility promise - but the extra damage it provides is allowing beefier builds to squeeze too much effectiveness out of their kits. Given how much cheaper it is to build than the other Sheen upgrades, we’re taking a stab at sharpening those identities and making Iceborn markedly weaker than its alternatives at winning duels.

SPELLBLADE : [125% base attack damage] 100% base attack damage


v6.4
Size lowered, but gets larger with armor. Slow no longer lingers.

Thanks to the lingering slow, Iceborn Gauntlet's passive favors champions that apply it from range consistently over the fighters and tanks it was made for. We're adjusting to make armor purchases more impactful, making it about when and where you drop your ice field over how quickly and safely you can do it (after a 5-man Malphite ult, perhaps?)

RUNNING THE GAUNTLET Slow no longer lingers after leaving the icy ground
SIZE RATIO : [0.45 bonus armor] 0.55 bonus armor
BASE SIZE : [190] 180


v5.22

With the removal of ability power on Sheen, we took the opportunity to refocus the item towards tanks via its new armor scaling. Ezreal might still wear it from time to time, but once Malphite gets in the mix things'll get real icy, real fast.

TOTAL cost : [2850 gold] 2700 gold
BUILD path : Sheen + Glacial Shroud + 650 gold
armor : [60] 65
COOLDOWN reduction : [10%] 20%
ABILITY power [30] 0
PACKS A PUNCH Size of the slow zone now increases with bonus armor


v5.16
Also costs less.

Shaving off some of the cost to make it an easier lane pick-up. Lookin' great, shroud.

TOTAL COST : [950 gold] 900 gold
THAT’S HOW ITEMS WORK  : Iceborn Gauntlet and Zeke’s Harbinger are also 50 gold cheaper


v4.15

"Don't let us prevent you from being inefficient with your unique passives."
  • THE SUPERIOR SPELLBLADE Fixed a bug where if you had both an Iceborn Gauntlet and a Trinity Force in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies)

v4.5

  • COMBINE COST: 700 gold ⇒ 750 gold
  • TOTAL COST: 3250 gold ⇒ 2900 gold
  • ARMOR: +70 armor ⇒ +60 armor

v3.04 We've noticed that, in general, champions who buy Iceborn Gauntlet are front-line champions with more emphasis on surviving than dealing AP burst damage. We've adjusted Iceborn Gauntlet's stats to accommodate this play case.

  • Combine cost increased to 700 gold from 640 (total cost unchanged)
  • Armor increased to 70 from 60
  • Ability Power reduced to 30 from 40

v3.03

  • Spellblade is no longer consumed when attacking wards

v3.02

  • Total cost reduced to 3,250 gold from 3,400
  • Cooldown reduction reduced to 10% from 15%
  • Fixed a bug where the slow field was lasting longer than intended
  • Fixed a bug where the slow was not being applied immediately
  • Slow field radius for ranged champions reduced to 210 from 275
  • Slow field radius for melee champions increased to 285 from 275

v1.0.0.154

  • Duration of slow field reduced to 2 seconds from 3
  • Slow percentage reduced to 30% from 35%
  • Slowing field now displays team color rings

v1.0.0.152 Iceborn Gauntlet added

  • +40 Ability Power
  • +500 Mana
  • +60 Armor
  • +15% Cooldown Reduction
  • Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base Attack Damage to surrounding enemies and creates a field for 3 seconds that slows enemies inside by 35% (2 second cooldown).
  • Cost: 3,400 (640)
  • Builds from Sheen and Glacial Shroud


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